1. Narciso is built to be a battle mage, while he may lack the spellcasting abilities of a Sorcerer he will make up for it as the party levels up. Once level 8 hits Narciso will truly come into his "realm", as an airborn battle mage slinging arcane death down from on high high.
2. Narciso has magic, a few knowledges and can act as a potent "stick" to get npcs moving.
3. Narciso was born in the tenth hell of poverty, he did not become a summoner because he loved the arcane: He became a summoner purely for power. Narciso motivations are wealth, fame and power, he lived in the hell of poverty once never again.
4. This AP is like tofu, you have to add your own flavor as a GM. I personally suggest taking on some "kingmaker" aspects with Sandpoint or with that fortress mentioned in the 3rd part of this AP. KM campaigns even if they are on a smaller scale (more like town or fortressmaker) tend to have extraordinarily loyal players.
So do you like my character GM?