Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie breathes heavily as the vine unwraps from his neck. He wheezes in pain as it hurts to breathe. "That thing just wouldn't let go! Everyone alright?" He looks around to assess the damages.
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie begins to panic as he saws into the thick vine, gaining little ground. Goliath bites and claws as he begins to foam at the mouth in a frenzy. Jaw; enfeebled; Bless: 1d20 + 13 - 1 + 1 ⇒ (17) + 13 - 1 + 1 = 30
Claws; enfeebled; Bless: 1d20 + 13 - 4 - 1 + 1 ⇒ (1) + 13 - 4 - 1 + 1 = 10
Dagger; Enfeebled; Bless: 1d20 + 16 - 1 + 1 ⇒ (1) + 16 - 1 + 1 = 17
Dagger; Enfeebled; Bless: 1d20 + 16 - 1 + 1 - 4 ⇒ (18) + 16 - 1 + 1 - 4 = 30
◆ Command Goliath
Status: HP 99/99
Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Goliath snarls and foams at the mouth as he rips and tears into the thick vines. Charlie trying not to panic draws his dagger from his belt and begins to saw at the one toght around his leg. Jaw; enfeebled; Bless: 1d20 + 13 - 1 + 1 ⇒ (13) + 13 - 1 + 1 = 26
Claws; enfeebled; Bless: 1d20 + 13 - 4 - 1 + 1 ⇒ (17) + 13 - 4 - 1 + 1 = 26
Dagger; Enfeebled; Bless: 1d20 + 16 - 1 + 1 ⇒ (20) + 16 - 1 + 1 = 36
◆ Command Goliath
Status: HP 99/99 AC 24 (26 w/ shield) Wooden Shield 12/12; [AC Bonus +2: [Hardness 3] [HP/BT 12(6)] Snarecraft Snares Used: Biting Snare x3 Focus 1/1 Hero Points 1/3 Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie sgives out a sudden yell as he is unexpectedly grabbed in an instant. Goliath wastes no time biting at the rope like tendril that grabbed him. Jaw; enfeebled: 1d20 + 13 - 1 ⇒ (4) + 13 - 1 = 16
Claws; enfeebled: 1d20 + 13 - 4 ⇒ (9) + 13 - 4 = 18
◆ Hunt Prey
Status: HP 99/99
Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent "There may be mre blood yet Tiny." Charlie motions towards the entrance and prepares to head inside the structure as he gives Goliath a good pat on the side.
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie marks his next target with an arrow in the ground as Goliath follow the tracer arrow to its mark. +1 Longbow: 1d20 + 16 ⇒ (2) + 16 = 18
Status: HP 70/99 AC 24 (26 w/ shield) Wooden Shield 12/12; [AC Bonus +2: [Hardness 3] [HP/BT 12(6)] Snarecraft Snares Used: Biting Snare x3 Focus 1/1 Hero Points 1/3 Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie calls out. "These ones are getting harrd to hit." He sends another arrow at the Xulgath. "I am trying to get to you guys." Jaw: 1d20 + 13 ⇒ (11) + 13 = 24
Claws: 1d20 + 13 - 4 ⇒ (2) + 13 - 4 = 11
+1 Longbow: 1d20 + 16 ⇒ (2) + 16 = 18
+1 Longbow: 1d20 + 16 - 5 ⇒ (18) + 16 - 5 = 29
◆ Command Goliath
Status: HP 70/99
Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie and Goliath work on shredding apart the remaining Xulgath on Goliath's back. Jaw: 1d20 + 13 ⇒ (11) + 13 = 24
Claws: 1d20 + 13 - 4 ⇒ (17) + 13 - 4 = 26
+1 Longbow: 1d20 + 16 ⇒ (10) + 16 = 26
+1 Longbow: 1d20 + 16 - 5 ⇒ (6) + 16 - 5 = 17
◆ Command Goliath
Status: HP 70/99 AC 24 (26 w/ shield) Wooden Shield 12/12; [AC Bonus +2: [Hardness 3] [HP/BT 12(6)] Snarecraft Snares Used: Biting Snare x3 Focus 1/1 Hero Points 1/3 Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie and Goliath tag team against the lone Xulgath trying to maul the bear. It doesn't seem to be going good for the Xulgath as the arrows mark the bears prey. Jaw: 1d20 + 13 ⇒ (14) + 13 = 27
Claws: 1d20 + 13 - 4 ⇒ (10) + 13 - 4 = 19
+1 Longbow: 1d20 + 16 ⇒ (6) + 16 = 22
+1 Longbow: 1d20 + 16 - 5 ⇒ (10) + 16 - 5 = 21
◆ Command Goliath
Status: HP 70/99
Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Goliath rears up and slams down top of the Xulgaths surrounding him. Charlie sends two arrows trying to drop one of them at least. Target Red Jaws: 1d20 + 13 ⇒ (12) + 13 = 25
Claws: 1d20 + 13 - 4 ⇒ (11) + 13 - 4 = 20
+1 Longbow: 1d20 + 16 ⇒ (18) + 16 = 34
+1 Longbow: 1d20 + 16 - 5 ⇒ (16) + 16 - 5 = 27
◆ Command Goliath
Status: HP 70/99 AC 24 (26 w/ shield) Wooden Shield 12/12; [AC Bonus +2: [Hardness 3] [HP/BT 12(6)] Snarecraft Snares Used: Biting Snare x3 Focus 1/1 Hero Points 1/3 Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie quickly begins to retreat as Goliath leaps out of the woodline into the Xulgaths. Charlie marks his target with an arrow so Goliath knows where to go. +1 Longbow: 1d20 + 16 ⇒ (1) + 16 = 17
◆ Command Goliath
Status: HP 70/99
Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie's pulse quickens as the bombers leap down and begin to charge at him. He tries to rapidly send arrow after arrow at the two charging him. Target Red. +1 Longbow: 1d20 + 16 ⇒ (14) + 16 = 30
+1 Longbow: 1d20 + 16 - 5 ⇒ (3) + 16 - 5 = 14
+1 Longbow: 1d20 + 16 - 10 ⇒ (18) + 16 - 10 = 24
◆ Strike
Status: HP 94/99 AC 24 (26 w/ shield) Wooden Shield 12/12; [AC Bonus +2: [Hardness 3] [HP/BT 12(6)] Snarecraft Snares Used: Biting Snare x3 Focus 1/1 Hero Points 1/3 Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie continues to send arrow after arrow at the Xugaths hiding out in the safety of their elevation. He prays he can take down a few befre it is too late for his friends. Target Red. +1 Longbow: 1d20 + 16 ⇒ (8) + 16 = 24
+1 Longbow: 1d20 + 16 - 5 ⇒ (1) + 16 - 5 = 12
+1 Longbow: 1d20 + 16 - 10 ⇒ (7) + 16 - 10 = 13
◆ Strike
Status: HP 99/99
Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Hunt Prey South Red Charlie moves slightly south. He takes careful aim with his long bow and sends an arrow high into the air aiming its trajectory at the top of the pyramid structure. +1 Longbow: 1d20 + 16 ⇒ (19) + 16 = 35
◆ Stride
Status: HP 99/99 AC 24 (26 w/ shield) Wooden Shield 12/12; [AC Bonus +2: [Hardness 3] [HP/BT 12(6)] Snarecraft Snares Used: Biting Snare x3 Focus 1/1 Hero Points 1/3 Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie uses Goliath to hang back with the group while he slowly scouts ahead to get better vantage points. He creeps along the brush trying to get as close as he can. Scout
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie looks to his companions. "We came for the Tower. Sounds like if it is at the center of this blight then better sooner than later." Charlie urges to head to the tower.
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie turns and runs from the land shark. Several dozen feet awy he turns once more and places a couple more arrows into its thick hide. Target Black +1 Longbow: 1d20 + 16 ⇒ (20) + 16 = 36
+1 Longbow: 1d20 + 16 - 5 ⇒ (8) + 16 - 5 = 19
◆ Strike
Status: HP 85/99
Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie and Goliath continue to keep their distance as Charlie sends arrow after arrow across the open field. +1 Longbow: 1d20 + 16 ⇒ (7) + 16 = 23
+1 Longbow: 1d20 + 16 - 5 ⇒ (20) + 16 - 5 = 31
+1 Longbow: 1d20 + 16 - 10 ⇒ (17) + 16 - 10 = 23
◆ Strike
Status: HP 99/99 AC 24 (26 w/ shield) Wooden Shield 12/12; [AC Bonus +2: [Hardness 3] [HP/BT 12(6)] Snarecraft Snares Used: Biting Snare x3 Focus 0/1 Hero Points 1/3 Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie changes up targets once more as he has more than enough to choose from. he rockets some arrows across the field to do what little damage he can against these armored land sharks. +1 Longbow: 1d20 + 16 ⇒ (10) + 16 = 26
+1 Longbow: 1d20 + 16 - 5 ⇒ (19) + 16 - 5 = 30
◆ Hunt Prey (Black)
Status: HP 99/99
Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlies rushes back through the trees quickly changing his targets once more as he fires another arrow at its side. "They just keep coming up from the ground!" +1 Longbow: 1d20 + 16 ⇒ (20) + 16 = 36
◆ Hunt Prey (Blue)
Status: HP 99/99 AC 24 (26 w/ shield) Wooden Shield 12/12; [AC Bonus +2: [Hardness 3] [HP/BT 12(6)] Snarecraft Snares Used: Biting Snare x3 Focus 0/1 Hero Points 1/3 Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie tuns back to hunting the mammoth sized beast as Goliath gets back on his feet biting at the creature. Jaws: 1d20 + 13 ⇒ (4) + 13 = 17
+1 Longbow; Volley: 1d20 + 16 - 2 ⇒ (9) + 16 - 2 = 23
◆ Hunt Prey (Red)
Status: HP 99/99
Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Goliath Recovery Check DC 12: 1d20 ⇒ 3 Dying 3 Goliath isn't looking good at all. Worried Charlie rushes into the fray to try and keep his friend alive. "It's all I have buddy stay safe." Heal Companion: 4d10 + 32 ⇒ (5, 7, 5, 2) + 32 = 51 Status: HP 99/99 AC 24 (26 w/ shield) Wooden Shield 12/12; [AC Bonus +2: [Hardness 3] [HP/BT 12(6)] Snarecraft Snares Used: Biting Snare x3 Focus 0/1 Hero Points 1/3 Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie rushes to the nearby bushes for some cover as he draws aims his bow down at the beast. +1 Longbow: 1d20 + 16 ⇒ (2) + 16 = 18
Status: HP 99/99
Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent "We should hustle, somone sounds like they are in trouble." Charlie picks up the pace, staying just enough behind Tiny to let him spot any trouble. Hustle
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie stretches after another good show. "I think I heard another tower is nearby. We should go and check it out."
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent With Chark's organizatio Charlie gets right to work helping Eliza get Mr. tickles prepared. "It's going to be a big show tonight. You got this." He offers some words of encouragement.
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent The sun dips low over the bustling market square, painting everything in amber light. Charlie wears his circus clothes with rolled-up sleeves and a wide-brimmed hat, weaving through the crowd with a bright grin. In one hand, he holds a stack of colorful circus fliers; in the other, a brass handbell jingles merrily. At his side waddles Goliath. The little bear wears a patchwork vest and a tiny bowler hat that tilts rakishly to one side. With surprising dexterity, Goliath clutches his own bundle of fliers in his claws, passing them out to curious children and giggling merchants alike. Every so often, he rises on his hind legs and does a playful spin, earning delighted gasps. “St-step right up, folks!” Charlie calls, voice warm despite the hitch in it. “Th-the Great Circus is in t-town for one week only! Fire b-breathers! Death-defying acrobats! A-and you haven’t lived until you’ve seen Mr. Tickles!!” At the non-mention of his name, Goliath lets out an excited chuff, then executes an awkward but endearing somersault to try and bring attention to himself. A ring of onlookers forms. Coins clink into Charlie’s cap, and several children tug their parents’ sleeves, already begging to go. Earn Income (Performance) lvl 5: 1d20 + 9 ⇒ (6) + 9 = 15
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie follows behind keeping his eyes open. "Following your lead Chark." He offers a warm smile.
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Evora and Gigi Athletics: 1d20 + 19 ⇒ (12) + 19 = 31
Under the shimmering glow of the circus tent, thick with the scent of popcorn and sawdust, the crowd's murmurs hush into silence. A drumroll begins—slow, deliberate. Then, from behind the velvet curtain, she emerges: Evora, the half-orc strongwoman, towering and proud, muscles rippling under a glittering scarlet-and-gold costume. Her tusks gleam beneath the warm lights, and her dark green skin glows with the sheen of effort and pride. Trailing behind her, like a mountain in motion, comes Gigi, her massive mammoth companion. Gigi’s gray hide is adorned with swirls of painted flowers and stars, her tusks wrapped in silken ribbons that flutter as she moves. Bells jingle softly from her braided tail, and a garland of marigolds crowns her great, wise head. With a single booming command from Evora, Gigi rears up—towering on her hind legs, casting a vast shadow across the ring. The crowd gasps. Evora, without hesitation, sprints forward, and in a breathtaking feat of strength and trust, leaps onto Gigi’s back as the mammoth pivots gracefully in a full circle. The music swells. Evora raises one arm high, spinning fire batons while balanced atop the mammoth's broad shoulders. She grins, tusks flashing, eyes locked on the crowd. Gigi trumpets—a proud, thunderous sound that echoes through the tent, shaking the very air. Together, they are legend—an unstoppable duo of brute strength and elegant showmanship. The ringmaster doesn't need to speak a word. The applause that follows is deafening. Fireproof Flynn Intimidation: 1d20 + 19 ⇒ (8) + 19 = 27
The lights in the circus tent dim, and a hush falls like a spell over the crowd. A single spotlight flickers to life, casting a long, dramatic beam into the center ring. A voice—silky, booming, full of promise—echoes through the air: “Ladies and gentlemen, prepare yourselves for the blistering brilliance of... Fireproof Flynn!” From a puff of smoke and a flash of scarlet sparks, he appears. Flynn, the tiefling with ember-red skin and curled obsidian horns, strides into the ring like he owns the flame itself. His eyes glint like molten gold beneath the brim of a wide-brimmed black hat, and his long, fire-trimmed coat trails behind him with every calculated step. The crowd leans forward. He gives a roguish bow. Then, with a dramatic flourish, he whips open a case at his feet—and out come five long knives, each one already lit with roaring, hungry flame. With a snap of his fingers, the music kicks in—fast, wild, drums and violins in a frantic dance—and Flynn begins. The knives fly. They spin and twirl through the air in a perfect, terrifying rhythm, the fire trailing streaks of orange and gold above his head. The heat radiates outward, and the front rows can feel it. He juggles faster, faster still, until it seems impossible that he's in control—and yet he never drops a single blade. Then, with a wicked grin and a wink to the crowd, he adds two more flaming daggers. The audience gasps. He tosses one behind his back, kicks another into the air, spins—and catches all seven, one by one, like it’s nothing. For the finale, Flynn flips backward in a full arc through his own spinning firestorm, landing with one knee down and all seven blades buried in the ground around him, still blazing. The crowd explodes. Fireproof Flynn rises slowly, tips his hat, and disappears in a puff of smoke—leaving behind nothing but scorched earth and a thousand racing hearts.
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie takes a break from his performance and decides to use Goliath to patrol in front of the crowds. This both draws excitement as people pull back in their seats as the larger bear strides past, but also keeps some of the hecklers and scalpers in check as they quickly disperse, not wanting a confrontation. Provide Security
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie continues to spend the week passing out flyers as he gives small sneak peeks of his performance with Goliath to help draw in the crowds. Earn Income (Performance) lvl 5: 1d20 + 9 ⇒ (9) + 9 = 18
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent I don't have near that amount of gold to donate so I will have to spend some time advertising. Broke, but a little higher in spirits Charlie is excited for the first show without the Mistress setting up nearby as well. He heads out inot the town and passes out flier after flier as Goliath even helps holding hime in a satchel across his back. His presence alone draws in a sizeable crowd. Using my downtime to promote Promoting the Show Society DC 23: 1d20 + 9 ⇒ (20) + 9 = 29
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie looks to the others. "Might be a good idea? We could use a little relaxation now that Dusklight is gone." His voice seems a bit more relaxed, confident even. His stutter lessened eve after the stress of the Mistress chasing him day and night is now behind bars.
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie nods glancing back at the jail where Dusklight now resides. "Yes, l..l..lets put it all behind us." He is excited for a fresh start to everything. A chance to relax and take his mind off of things now that Dusklight isn't hounding him like the past several years.
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie grabs ahold of the rope. His hands shake greatly as he has to rework the knot several times. "That s..s..should hold her." He wies sweat from his face as he lifts Dusklight to her feet. "Let's get her into the authrities."
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent "You f..f..followed us and did all of this b..b..b..because you thought we wanted your circus!?" Charlie almost pitied Dusklight. +1 Longbow; Volley: 1d20 + 16 - 2 ⇒ (20) + 16 - 2 = 34
+1 Longbow; Volley: 1d20 + 16 - 5 - 2 ⇒ (3) + 16 - 5 - 2 = 12
Jaws: 1d20 + 13 ⇒ (14) + 13 = 27
Claws: 1d20 + 13 - 4 ⇒ (19) + 13 - 4 = 28
◆ Strike
Status: HP 62/99 AC 24 (26 w/ shield) Wooden Shield 12/12; [AC Bonus +2: [Hardness 3] [HP/BT 12(6)] Snarecraft Snares Used: Biting Snare x3 Focus 0/1 Hero Points 1/3 Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent "Give up Mistress. Come in for questioning. You are under a..a..a..arrest." Charlie aims his arrows sending in Goliath to press her further. Jaws: 1d20 + 13 ⇒ (14) + 13 = 27
◆ Stride
Status: HP 62/99
Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie freezes momentarily as Dusklight appears in front of him once more. He had hoped to never have seen her again. "Why must you make everyone a..aa....around you suffer." His stuttering is worse when she is around. It had gotten better for a bit as he got comfortable around his new friends. +1 Longbow; Volley: 1d20 + 16 - 2 ⇒ (14) + 16 - 2 = 28
+1 Longbow; Volley: 1d20 + 16 - 5 - 2 ⇒ (2) + 16 - 5 - 2 = 11
Jaws: 1d20 + 13 ⇒ (2) + 13 = 15
Claws: 1d20 + 13 - 4 ⇒ (2) + 13 - 4 = 11
◆ Strike
Status: HP 62/99 AC 24 (26 w/ shield) Wooden Shield 12/12; [AC Bonus +2: [Hardness 3] [HP/BT 12(6)] Snarecraft Snares Used: Biting Snare x3 Focus 0/1 Hero Points 1/3 Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent "She t..t..tortured us and those around her." Charlie pleads with Mazael. "I was lucky to have found Goliath chained by her and have been chased by her ever since f..f..freeing him." Charlie backs away as Goliath blocks the doorway with his powerful frame. Jaws: 1d20 + 13 ⇒ (9) + 13 = 22
◆ Stride
Status: HP 62/99
Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent "There is still more room to search here. She couldn't have g..g..gotten far. We can pick up her trail." Charlie grimaces at the though of the MIstress out there eager to strike at them from the shadows. He nods to the door to the west, using his bow to slowly open the door and peer inside.
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent "Stallit, this is enough! S..s...stop already." Charlie flings another couple of arrows. +1 Longbow; Volley: 1d20 + 16 - 2 ⇒ (8) + 16 - 2 = 22
+1 Longbow; Volley: 1d20 + 16 - 5 - 2 ⇒ (4) + 16 - 5 - 2 = 13
Jaws: 1d20 + 13 ⇒ (1) + 13 = 14
Claws: 1d20 + 13 - 4 ⇒ (6) + 13 - 4 = 15
◆ Strike
Status: HP 93/99 AC 24 (26 w/ shield) Wooden Shield 12/12; [AC Bonus +2: [Hardness 3] [HP/BT 12(6)] Snarecraft Snares Used: Biting Snare x3 Focus 0/1 Hero Points 1/3 Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Goliath continues to corner Stallit and Charlie flings an arrow in the direction of escape anytime Stallit tries to get away. +1 Longbow; Volley: 1d20 + 16 - 2 ⇒ (3) + 16 - 2 = 17
+1 Longbow; Volley: 1d20 + 16 - 5 - 2 ⇒ (9) + 16 - 5 - 2 = 18
Jaws: 1d20 + 13 ⇒ (15) + 13 = 28
Claws: 1d20 + 13 - 4 ⇒ (2) + 13 - 4 = 11
◆ Strike
Status: HP 93/99
Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie and Goliath continue to press Stallit against the coner of the room giving him no way out. +1 Longbow; Volley: 1d20 + 16 - 2 ⇒ (1) + 16 - 2 = 15
+1 Longbow; Volley: 1d20 + 16 - 5 - 2 ⇒ (5) + 16 - 5 - 2 = 14
Jaws: 1d20 + 13 ⇒ (5) + 13 = 18
Claws: 1d20 + 13 - 4 ⇒ (5) + 13 - 4 = 14
◆ Strike
Status: HP 93/99 AC 24 (26 w/ shield) Wooden Shield 12/12; [AC Bonus +2: [Hardness 3] [HP/BT 12(6)] Snarecraft Snares Used: Biting Snare x3 Focus 0/1 Hero Points 1/3 Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Goliath and Charlie stay on Stallit. "Pin him to the wall Goliath." +1 Longbow; Volley: 1d20 + 16 ⇒ (15) + 16 = 31
+1 Longbow; Volley: 1d20 + 16 - 5 ⇒ (1) + 16 - 5 = 12
Jaws: 1d20 + 13 ⇒ (6) + 13 = 19
Claws: 1d20 + 13 - 4 ⇒ (12) + 13 - 4 = 21
◆ Stride
Status: HP 93/99
Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Goliath and Charlie push past into the room, Goliath blocking the path to the exit and pinning Stallit against the corner of the room. Goliath stands on his hind legs and snarls biting at the man. Jaws: 1d20 + 13 ⇒ (20) + 13 = 33
◆ Stride
Status: HP 93/99 AC 24 (26 w/ shield) Wooden Shield 12/12; [AC Bonus +2: [Hardness 3] [HP/BT 12(6)] Snarecraft Snares Used: Biting Snare x3 Focus 0/1 Hero Points 1/3 Goliath
Male
Goliath: Human | HP 112/112 AC: 25 (27 w/ shield) | F: +14 R: +18, W: +13 | Perception: +15 | Default Exploration: Scout | Hero Points 2/3
Goliath | HP 80/80 AC: 24 | F: +15 R: +15, W: +14 | Low-light; Scent Charlie gulps. "You really think she is just around the curtain? M..m.m..maybe she fled." He has a sinking feeling he will see her again but hopes a little that she ran away so he never has to. To the main event!
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The druid in my party decided to wild empathy the rats they're always asked to catch and send them to destroy the rum rations that were killing the crew. That evening, they all got a rum ration polluted wth dead rat and about half the crew have filth fever now. Sandara only has one lesser restore a day, and apart from treating disease with heal checks, this could be quite deadly. My plan for the next session is for the Captain to get rid of the rum ration - he doesn't want a dead crew, after all - and ALL alcohol (at least until the disease runs its course and people are either better or dead from it). Everyone who is sick will be put into Stitchman's care, which means those who still work will be exhausted from having to handle two or three person's jobs for the day. Sandara will ignore her tasks for the day to help healing people, which Scourge will want to whip her for and the Captain will stop from happening. Scourge will take out his frustration on the PCs any way he can.
I'm interested in how sending works in relation to characters disguising themselves as someone else. Let's say you make up a false identity - Mr. Goodweather - and make some friends. One of those friends tries to cast sending to Mr. Goodweather. Does the spell
Take this a step further. Instead of a false identity made up, let's say you stole someone else's identity - Mr. Fairweather - and pretended to be him. You meet some people who have never met the real Mr. Fairweather, so in their mind, you are him. One of those people casts sending to Mr. Fairweather. Does the spell A) connect to you, because you are the person they intended as the recipient?
And to add another level of complication, let's say your friend from the second example later gets to know the real Mr. Fairweather but remains ignorant of your deception. He has no idea that you and Mr. Fairweather are different people. As far as he's concerned, the guy he knows today (the real thing) is the same person as the one he met originally (you). He has something to tell Mr. Fairweather and so casts sending. Does the spell: A) connect to you, because you were the one he first thought of as Mr. Fairweather?
Now in the other direction, if you're familiar with someone and a bad guy impersonates them and fools you, it seems logical to me that a sending would go to your real friend and not the imposter. But what if your real friend was dead, and the imposter completely fooled you. Would sending now connect to him, or fail? |