Ms. Crimson is not made entirely of stone. She reflects some of Davi's happiness at being able to help. It is simply muted by whatever it is that managed to tire the innkeeper out.
She thinks for a moment before saying the number twelve.
The woman covers the looking glass in her hands with the end of her shirt, stashing it in an upper drawer of her darkwood dresser.
There is the subtext here that the staff at the Hookscratch make a killing, and this is a well-guarded secret. Aside from whatever is in the basement, that is probably the primary reason that Ms. Crimson didn't want every family from the disaster under her roof. It would drive prices up in the area considerably. "I jest not about the sub-basement, though. It is dangerous and young children are especially fond of trying to break in. You know this. If I am to ask anything of you, specifically, it is that you find them something to occupy their idle time." When Cyrielle comes in and just as abruptly leaves, Ms. Crimson averts her eyes from the kitsune.
Nightfalcon:
With that, you know quite a bit about Hall before you even saw him, including his race, approximate age, etc. :3 Not that it matters, now. Nice use of flavor. Earlier @ the cook: "Your associate can't have made that much of a mess, though I do have to wonder why my grocery stock diminished so quickly..." Ms. Crimson said by way of greeting, biting her lip to keep from smiling at the man's annual tantrum. The back of the kitchen:
Vincent's "associate" had clearly been trying to keep up the slack in the inn, but had managed to butcher at least two evening meals and clumsily hid the charred evidence next to a cupboard until it could eat it. # Evening
The back with Davi: Davi doesn't hear a response right away, but it doesn't take long to find Ms. Crimson in her quarters. She swears that she sees someone else in the room with her boss momentarily, a fleeting glimpse of something odd that reminds her of the tentacle incident the day before. Another glance finds the innkeeper standing alone, a looking glass clasped in her hands. "Davi." she acknowledges, sounding a little winded. "I see you have returned. I assume your errand was a success?"
@Jezalane, before:
She thinks for a moment on the other offer, tapping a finger on her palm as if keeping track of something in her head.
Leaving the bard to think on it, Ms. Crimson returns with food. @Cyrielle:
She pulls out a hand to stop the barmaid from advancing.
She presses her palm into the kitsune's shoulder, and the girl feels a little tickling sensation.
Ms. Crimson furrows her brow at Hallidan's closed note. She closes her eyes and considers something during a brief lull, opening them only at Aebin's loud exclamation.
She looks down at her youngest employee with a stern expression that conveys she isn't to continue on her way just yet. "You cannot return in this state and expect to escape me so easily. It is enough, my dear, that Master Hallidan is always coming back from his double-life bloodied. If you have the option to ask for help, make askance." She prods the barmaid's forehead.
Ms. Crimson is all over the place, as her wait staff is out during today's lunch rush. Thankfully, she is able to net a non-paying employee into temping with Aebin's help, but it is still a chaotic day. Jezalane will have to be assertive if she wishes to get the attention of the innkeeper right away, but the bouncer clearly sees her. Just not as a threat. Especially when compared to the lunch patron who just came in with a bastard sword taller than she, and an overcoat that reads "Sundering Spines since AR 4172". Assuming she assumes the position of a customer, the orange-haired innkeeper with impeccable posture approaches her with a stein of the ale on-tap and looks a her expectantly. "Today we have a squash-based roast and grilled fish available. The meal is 2 silver pieces if you just want the food and to be on your way. A gold piece will give you unlimited portions and as many ales as you wish. Additionally, that gives you access to the live entertainment booked tonight."
Ms. Crimson brings a thoughtful finger to her chin, studying Davi intently.
Over the next twenty minutes, Cyrielle receives a broad overview of how the act works, the risks involved, and how the young kitsune should never feel pressured to do it, as not all adults even engaged, and even then, there are only a few ways to prevent anyone from reaping the procreational consequences. With that, morning comes yet again.
Money earned for the bard." 1d6 + 2 ⇒ (2) + 2 = 4 gold, 50 xp. The bard gets a standing ovation, as he averages three days a week. He manages to net quite a bit of profit for the inn in other ways, too, and the gloved hands in the kitchen indicate that someone needs to replenish a couple of key stock items, soon. The sober patrons start to filter out or move up to their rooms, but Ms. Crimson leaves Aebin in charge while she pulls Davi and Cyrielle aside. "Davi, you first."
"No. Whether or not you still do those things, you know whether or not you should be doing them. This is more of an explanation of a common biological practice that may or may not be the primary motivation of many a humanoid behavior." She stops herself, realizing her speech patterns may be a little too academic. "You have a choice, Miss Cyrielle. You can read about it from a book, or I can explain it to you tonight after I speak with Davi."
Okay, I didn't tell anyone because it would interfere with much at the time, but Ms. Crimson and co. gave her her "coming of age" present, which is usually given to halfling kids like a Bar mitzvah. So using that might not be the best terminology. >.> I should have brought it up with you guys, first.
The innkeeper serves another table, somehow always within earshot. "And I think she's better off knowing, what with all the... erm... gentlefolk in this world. So, Davi and Hall, what with her officially having come-of-age today, she'll be getting the talk." "Well, youngun-"
"Ah, and here I was thinking you needed the night off." the innkeeper smiles and makes her way over to Hallidan's barstool to lightly jab the side of his head with two fingers. "But if you're able to make remarks like that, it seems I was mistaken." Healing hex, if you need it: 1d8 + 5 ⇒ (3) + 5 = 8 "I presume we should have seen the "other guy"?" She pours a refill for a patron nearby.
"But she has come of age enough to earn the token, so she's close. Old enough to survive, at any rate."
"Are you still well enough to play?"
"One gold piece, as it comes with refills on food, drink, and admission to a concert, of sorts. As for your friends, I don't care what they look like as long as they stay out of trouble and leave their tussles outside. A room, which is a separate charge, is another gold piece. It comes with two beds and clean sheets." She purses her lips.
Ms Crimson smiles back at Cyrielle when she sees her, then hurries along to serve more customers.
The Book of It'Dupree wrote: No, no, well, I suppose yes, but then again, no. You see, sweet Jackie, that hasn't happened yet. We are four years BR, in this particular scenario The innkeeper approaches the newcomers quickly, already carrying a flagon of some sort. "May we help you?"
Ms. Crimson and her guest shake their heads at the interruption. The former takes a moment to sputter and regain her bearing.
She gives her contact one last, long look, and Ebenezer makes his way into the employee's quarters, rolling up the sleeves on his scholarly robes. Meanwhile, the innkeeper regards the kobold guests intently, despite the patrons now milling back and forth. She passes him several times through her time aiding with the delivery of orders, sharing a couple of glances with Hallowid.
We are looking at this being almost lunchtime, now, though Flextime is always possible with the @earlier @now framework.
Ms. Crimson quirks an eyebrow, and then looks at the mechanical time-piece near one of the windows. That was perhaps the quickest jaunt she'd ever witnessed on the part of Cyrielle. Usually she'd come back late and carrying things that probably didn't belong to her. "Well done, my dear. A job done as quickly as this merits a reward...,"
Cyrielle:
You've earned some xp on the fast track. 200 xp, in fact. She strokes her chin for a moment, and then produces the plumed key to her smallest strongbox, which she hands over to the small barmaid as she passes to greet Ebenezer with a bow. The professor and the innkeeper just stare at one another eerily, with small tells on their face indicating some sort of communication with a DC 10 Sense Motive check. This goes on for a full three minutes. Cyrielle again: You know where this box is. It's a shiny satin blue, and is located on the dresser closest to the door in the innkeeper's chambers. Opening it reveals a pulsating butterfly-shaped stone that emits indigo light like a torch. It has her initials engraved on it, and comes with a note that welcomes her to adulthood, signed by Davi, what you suspect is the cook, Aebin, Ms. Crimson, Hal the bard, and Hallowid's paw. It is a trinket with Continual Flame cast upon it. Small enough that you can tote it in the palm of your hand.
Ms. Crimson holds out a hand tersely, and then draws it back.
"It goes without saying that sometimes, I am tempted to assign you boon companions, with which you must always linger, and whose well-being you are responsible for. I think there is already a term for that, but the syllables always evade me." She puts on a dignified smile. "Ah, yes. A botty system."
Anyone may dot in OOC terms."I could cover for you, if you're willing to make the trek, little one, but not without his name pinned to your frock. Twouldn't do to send you through the largest metropolis in the world without a clear destination."
Cyri:
You can choose, Cyrielle. Either do that or go ahead and just make a Knowledge local check DC 15 and attempt two DC 10 Diplomacies. Success on all 3=our contractor comes. Failure=You get lost on the way and a criminal tries to mug and kidnap you. :D If you get the second thing, I guess you don't have a choice, though. Oh, and Professor Ebenezer is actually a ridiculously literal wizard (who takes everything literally.. Otherwise, you can make him up, if you wish. "Indeed, young master Hallidan. It involves a gnome, a duck, and a possible scheme to transgress our one sacred rule. I am not pointing the finger at any of you, but I have never been so surprised by something with webbed feet." Ms. Crimson brushes her chin in thought, then gives a knowing glance to Aebin.
She waves her hand. "Neither here nor there. HAL!" she barks. "The theme of tonight's performance is "flame"! I trust you won't disappoint. Or immediately find a new one."
Ms. Crimson emerges from the employee's quarters almost immediately after Davi. This time she looks like she should; her orange hair is tied up in a flamboyant scarf, and tanned skin breeches cover her legs until they are swallowed by well-loved, shining boots with an emblazoned swan motif. "A notice to all of our dear employees. There is a reason that the bathing chamber is blockaded. You are NOT to move the blockade until such time as someone fetches Professor Ebenezer Vaghn from the Arcanamirium across town." She smiles serenely. "In the meantime, feel free to ask for the pittance required to frequent a better bathing facility." She regards Davi for a moment and makes a "tsk"ing sound at Hallowid.
Aebin:
He seemed to have forgotten why he was there for a moment. Ms. Crimson clears her throat with a gracious smile, pointing to the coffee pot, and then back to Victor, before making her way halfway across the room and giving Aebin a quick glance that more-or-less asks him to watch over the fort. With that, she moves into the employee quarters again.
"There's no more with my never." the woman responds to the talking bird. "I don't think you could handle the way your feathers would ruffle. Not a bird like you, anyway."Not with the intention to ruin an intimate an epic moment, Ms. Crimson slams a pot of coffee on the bar and looks to her barmaid. "Cyreille, would you be a dear? I have pants to attend to..."
Ms. Crimson bows to the newcomer and leaves the prankster to her bouncer, though she is clearly upset with the gap in her security that allowed for detonating ducks to infiltrate her establishment. She wanders over to the bar counter, avoiding her cat, now so busy staring at the raven nursing a mug that the enigmatic cook must have procured at some point. "You may take a seat. As you can see, your punctuality has done you much good... My friend, you can have any seat in the house." It's actually hard to tell if she notices the dishevelled state she's in, what with the lack of proper britches and shoes. She eyes the raven that keeps getting into the place. Technically, it isn't squatting, and it amused the clientele, but she gives him a look. "The next batch should be ready in a minute. Come now. Enjoy the show."
Ms. Crimson emerges from the door suddenly hastily-dressed in a baggy, long-sleeved bright red affair with her normally-tied-back hair dripping wet, carrying a live mallard duck under her arm. She lacks her usual boots, and only her lengthly shirt makes up for an obvious lack of pants. While she still stands perfectly erect, it is hard to look respectable under the circumstances. She has a half-smile on her lips as it merrily quacks a sailor's shanty in whatever language ducks utilize. "Twould seem someone misplaced their bathroom-invasion-duck," She drops it unceremoniously on the floor. "There is something to be said about waterfowl materializing out of a spigot, but I am not sure it is reserved for polite company."
Ms. Crimson and Hallowid, the sleek black cat that is currently sleeping on the bar in the next room, wake up simultaneously, green eyes sparkling in the pre-dawn light.
Hallowid, meanwhile, stretches her legs and begins to pace up and down the counterspace, staring to make sure nothing is out of place.
Ms. Crimson is a retired adventurer and a powerful witch (probably). She only seems to be about 30, but she talks like an old woman and always seems to have some sort of story to lend a willing ear. Despite, or perhaps because of that tendency, she's used some of her ridiculous player character wealth to purchase and maintain an inn, turning her employeers into a kind of surrogate family.
...
As for the inn, I started describing it in the gameplay thread. I am going to add an adjoining stable, though. |