MrSleepy |
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After having talked to my group , we have decided to try to by involved in the Patherfinder playtest.
I wrote in a previous post that we have always wanted to get into Pathfinder. But felt that it was very time consuming to start. But now we have the opportunity to be in from the start. So; we decided to give it a go. And perhaps give Paizo a new player perspective.
This post is sort of meant to highlight my thoughts and feeling about what I and my group thinks. Based on our own thoughts; which is mostly based on our time playing Starfinder.
Oh; I write this on my mobile. And paizo' s forum is weird on mobile.so I hope this post come out ok.
•The first thing that really strike me is not really rule or lore. But how hard will it be to get into the game. Will I have to go back and buy 3 Or more books from the first edition to get monsters or lore. The usual answer from companies is that you don’t have to; it only highten the experience if you have them. But for me it is like saying, it’s ok to lose your left arm; you can function with your right. Something is still missing.
The solution to this; again from a new player perspective must be that the 2nd edition must contain lore and monsters; or early books that contains this type of basic information.
•Which sort of lead me to this point; the Corebook should have a chapter on the world. This was something that I really liked in Starfinder; it put you straight into the world and made it easy for the players to understand the setting.
•This is something for me as a DM. I would really like to have some form of fixed DC's. I really hate to do math for every roll. I would instead like DC's based on the pc's level.
•This is something from Starfinder. Crafting needs to be different. We have a mechanic in my group who really wanted to be a crafter and make things from the group. But we all where turned of when we learned that it’s the same cost to buy things as it is to craft it.
•Our soldier player where mostly happy. It fills it’s function in combat; but we all felt like it should be able to contribute something outside of combat. So in Pathfinder I would like for martial classes to have atleast one function outside of battle.
•Would also like to see the return of healers in Pathfinder 2nd. This is of course from playing Starfinder. We have a healer in our group, but we all felt that outside of boss battles he really didn’t get to shine. Since everybody can self heal.
•What we all liked was the customisation offered to the players in Starfinder. Most of my group come from 5e, not me though, and after having made characters in Starfinder. All felt that going back to 5e was to sterile and boring. So character options in 2nd edition.
My plan is to expand on this thread once more ideas cone to me; and when the playtest drop. Feel free to discuss; agree or disagree