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![]() They look good if you where about level 14. So your main attack is also your sustain, since you are constantly regenerating health every turn. I would use Merciless instead of Onslaught just for fluffy stuff of applying bleed (Decay) damage. Iron Bounce is your primary defense skill, and counter break helps. Stand out is to recover Hate Top and Fish-to Catch is nice.
I would change Bloody Tolerance for the racial skill of Moonlight Glow, you are outright canceling damage from any type. I hate Guardians they have so many build options lol. ![]()
![]() Well I'm still translating skills, and some of them have updates to skills that change them entirely like Cross Slash. If you are going guardian this changes to skill since the last update I translated last night: Cross Slash
Give [Pursuit: (Attack Power + [SRx2])] to two targets. Great Wall Style
This skill only produces an effect when you have two [Shields] equipped to your [Hand Slots]. When you use [Block Missile] you add +1D instead of +2 to the result of the check. (SR2): One of your equipped [Shield] gains [Physical Defense +3]. Front Lines
Target may immediately [Normal Move] up to 1 sq. (SR2): One of your equipped [Shield] gains [Physical Defense +3]. Hate of Counter Break got lowered to 2. All classes got 2 or 3 new skills or tweaks to existing skill and in some cases complete revamps... which is sort of a drag lol, but nothing that can't be dealt with as things go along. ![]()
![]() Well with a max CR 21 you won't have more than 10 skills since most skills require you to level them up at least to level 3. So it's a soft skill cap, for Combat skills so if you want to take more Combat skills is fine also. For example the "Leech" build for Guardian requires a Spear two handed or single handed. Spoiler: Damage: Scarlet Thrust that has a Max level 5 Merciless Strike: Has a Max level 3 Onslaught has a Max level 5 - two handed spear
HP drain boost for Scarlet Thrust:
Defense
Hate control
Combat Skills
Situational
That's 13 levels of Combat skills, leaving you with 13 General Skills General Skills:
Out of 13 levels 5 are basic and warcry removes a debuff so it's good.
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![]() The log ticket system is weird, but it's really just options and is also a record of basically what quest, exploration, or raid you did. There is 4 type of tickets Character Rank up Ticket (level up):
Fate Point Ticket
Treasure Ticket
Other Ticket:
Yes, some skills do not work like the manga/anime because its a tabletop rpg. Summoners specifically come to mind, with their summons just being an active effect not an actual creature that fights. ![]()
![]() Well all clases have at least 3 or 4 "builds" for what I saw, except for the Guardian that has like 5 or 6. -Double shield (translating this skill), sword and board, archer, spear, hafted, shield, two handed weapon. I don't mind doing China, most variant classes are just a re-skin of the regular ones so not much changes but probably some skill names and equipment so it's doable, and woul be interesting to see all the farm bots wondering around not knowing what to do, then again their server has several million players and about 1/10 of that are bots. ![]()
![]() Well seems to be some interest, I would have to add the new Class skills that are missing on those excell files and also the sub class skills, so will put a link and add those files to my googledocs if you want to see them. Skill list (with additional skills)
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![]() Hi, as the thread name says, this is to check if people are interested in playing Log Horizon rpg. The system would be Log Horizon RPG system which is 2d6 + modifier and beat a target number normally. This will be a very grid map game mostly a 8x8 map, or 12x12(8). I understand is learning a very straight forward system, and some people don't like it, thus why I'm trying to see what is the interest on a game like this. ![]()
![]() I can see the heavy weapon is the missile launcher, does that make the lasgun w/carrier the basic weapon then? I´m the weapon specialist so just checking what our regiment basic weapon specialty is, since it seems we like to use 3 heavy weapons. I assume we use melta or plasma? 2d10 + 20 ⇒ (6, 10) + 20 = 36 reroll for a 25. Fate: 1d10 ⇒ 2
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![]() 2d10 + 20 ⇒ (4, 4) + 20 = 28
Those are pretty average rolls. I will be your regular weapon specialist. |