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Mordan Talus's page

136 posts. Alias of Speaker for the Dead.


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Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Sister will wait for Mordans spell then charge
claw: 1d20 + 7 + 2 - 1 ⇒ (3) + 7 + 2 - 1 = 11(charge, power attack)
damage: 1d6 + 4 + 2 ⇒ (2) + 4 + 2 = 8


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Casting mage armor on sister (is she acting on Mordan init?)


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Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Sister, "Why is there a ring in my eyebrow ? Is it for hanging something off my face?"


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Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Still here...


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Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Post when you can. I was just going to be burned at the stake anyway :-)


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Sister looks at the floating pair speculatively.

link:

"Are they going to float away?"
"They might. Especially if the wind comes up"
"Should we do something?"
"We can tie a rope to their ankles and tow them around like a couple of balloons. It won't be dignified, but it doesn't look like they'd care right now"

Sister takes a length of rope from Mordan pack and ties an end to each of the levitating characters ankles, keeping a grip on the middle. "Just in case it gets windy" she remarks to no one in particular.


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

link:

"Why did she put weeds in my hair?"
"It's some kind of pagan thing. It's to make you one with nature... I think."
"Pagan? Like witches and stuff?"
"I guess."
"Is she going to try and burn us now?"
"I doubt it. She seems way too relaxed."
"Oh good. She seems nice. I'd hate to have to gut her."
"I'm sure she'll appreciate that. You probably shouldn't say that out loud though. It might 'harsh her mellow'."


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"Don't worry about it," Sister tells the rabbit, craning her eyes to try (unsuccessfully) to keep an eye on what the woman is doing to her hair, "I'm pretty sure I'm not here either."


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Sister will stomp loudly (and petulantly) across the bridge.


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Sister sulks, "Nobody wants to fight me. Are you sure you want to surrender? Maybe we could just wrestle?"


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Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Sister will take a step back, a puzzled expression on her face,"Quartered? Aren't you more like a third?"


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Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

That would make Mordans to hit roll only a 15. Putting that whole 1 point of damage in jeopardy!


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"Bad goat...thing.'
claw: 1d20 + 7 - 1 ⇒ (18) + 7 - 1 = 24 (power attack)
damage: 1d6 + 4 + 2 ⇒ (6) + 4 + 2 = 12

claw: 1d20 + 7 - 1 ⇒ (20) + 7 - 1 = 26 (power attack)
damage: 1d6 + 4 + 2 ⇒ (2) + 4 + 2 = 8
confirm: 1d20 + 7 - 1 ⇒ (18) + 7 - 1 = 24 (power attack)
damage: 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 11

Mordan will cast acid splash
range touch: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d3 ⇒ 1


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

link:

"Not goats."
"Nope."
"I think I should help out then."
"That might be for the best."

Mordan will cast mage armor on sister (AC 21) She'll move up and attack
claw: 1d20 + 7 - 1 ⇒ (1) + 7 - 1 = 7

maybe next time :-(


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

link:

"Did you want to get in on the fight? I'm sure they didn't mean what they said."
"'It's goats. Why would I fight a goat?"
"Well they did say they were wanting to eat us."
"Goats don't eat people. Give them a cabbage or something and they'll be happy"
"So you just want to watch?"
"Sure. It's kind of funny."


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"Hey! That's not the way it works!"


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"Anywhere else that would seem weird."


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Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Celest's clone drinks tea:-)


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Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Sister examines the closet dweller with curiosity. "Congradulation on coming out of the closet. I like your armor." Turning to Mordan she demands, "Why can't I have armor like that?"

"Well, for one thing you don't know how to wear it, for another every time you go away you leave it in a puddle of chain mail on the floor."


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"I'll stay up and keep watch. Unless I dissapear or course." sister volunteers.


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Mordan pokes experimentally at bed, "Wow, people actually live like this? Pretty nice."

link:

"So whats the verdict?"
"I'm not tired. Or hungry. You sleep, I'll read...if I don't dissapear"
"All right. If you do disappear I hope I can get you back!"
"Me too, but you can't stay awake forever. You get cranky, and stupid...stupider"
"Thanks."


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30
GM_Ragged wrote:

In the planar city of Axis stands the Hall of Laws, where the fundamental laws of the multiverse are written on the walls in letters of fire. No-one has ever read all the laws, and philosophers and jurists argue over their exact nature. In a small hallway, little traveled, one line burns bright.

Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish).

:-)


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

link:

"So are you hungry, tired?"
"I don't know. I'll have to wait until the Game Master rules on the situation"
"Um,...what?"
"Nevermind. You wouldn't understand. Ask me later."
"..."


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Mordan asks lesser rejuvinate eidolon on sister
spell: 1d10 + 3 ⇒ (2) + 3 = 5

sister will stare at the retreating hoard with a disappointed look on her face.


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

did Mordan cast mage armor on sister already? If so her AC is 21 (and the zombie would have missed), if not that's what he's doing now.

Sister will attack
claw: 1d20 + 7 - 1 ⇒ (16) + 7 - 1 = 22 (power attack)
damage: 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 11

claw: 1d20 + 7 - 1 ⇒ (1) + 7 - 1 = 7 (power attack)
(Don't really need to roll damage for this one, do I :-(


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30
GM_Ragged wrote:

I'm sure we can agree on a house-rule custom evolution.

EDIT - also, how does he know she's ill equipped? :)

because she said so :-)


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"I don't know what a Chelaxian is, but I don't sleep with my sister!"

link:

"How could you possibly sleep with me? Usually when you fall asleep I go back to the other place."
"She's not talking about sleeping, exactly."
"What then?"
"Relations, like husband and wife."
"That's not even possible. I'm ill equipped?"
"I know. She's just yanking my chain."
"Then stop indulging her. Now hush, I'm busy."


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"Hey! She's my sister!"


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Sister will move to Lucia's flank and likewise wait for the horde to approach.

Claw: 1d20 + 7 - 1 ⇒ (12) + 7 - 1 = 18 (power attack)
damage: 1d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10
claw: 1d20 + 7 - 1 ⇒ (16) + 7 - 1 = 22
damage: 1d6 + 4 + 2 ⇒ (6) + 4 + 2 = 12


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

link:

"Good news, they're looking for brains, you're safe."
"Thanks heaps."
"Anytime. Now stand back."
"Hang on, I've got a spell that will protect you."
"Hurry up then, I don't want to miss anything."

Mordan will cast mage armor on sister.


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Mordan will stare at the walking dead for a moment then quietly step back into the room, closing the door behind him, "Um, guys? There's some dead people walking down the hall."


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30
GM_Ragged wrote:
The door back into the hallway opens, and a grey-haired man pokes his head round. "I just wanted to tell you all - good luck, we're all counting on you." he says, and closes the door again.

Mordan will run to the door and shout after the man, "Hey? Who are you, all of you? You're counting on us to do what?"


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"I don't know. Maybe higher this time?"
"I still say 5. Minimize your risk."


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"2!"

link:

"How do you know how mutch it costs?"
"I don't really, nobody does. It's a guessig game."
"He loses life force for each number he is off by?"
"Yeah, I guess that kinda sucks doesn't it."
"If there is no way to know the price then he should minimize the risk.
"I suppose, although if he gets the wiskey we may never see him again!"
"If his guess is too far off he may die on the spot"
"Point taken"

"5'
Uh, yeah. 5"


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30
Celeste Toronos wrote:
"By Iomedae's adamantine clitoris!" Celeste groans, face palming.

Mordan turns beet red

link:

"Oh, grow up."


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"I like her!" Sister states emphatically.


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"Maybe so, but I still feel like a heel. Do you think it would help if I summoned a bunch more? They could start their own water elemental colony. Maybe even a water polo team."

link:

"No."
"But if ...."
"No."
"All right, all right. It was just a thought."
"A bad thought, so... No."


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30
GM_Ragged wrote:

Eventually the ambient translation magic in the Chateau starts to work.

"...oopliboopooblthe flaming wastes you think you'rebbloopllooophave to send me back now itpploopoooble...I said send me back - I've done my service and now you have to send me back! I can't seem to leave for some reason"

The elemental adopts a wide, squat pose that is eerily reminiscent of someone standing with their hands on their hips.

"I am so sorry. I didn't even think that could happen." Looking around for a servent he'll ask, "Is there a swimming pool or a pond or something were he can hang out?" Turniing back to the agitated elemental he'll reasure it, "Just until this Corvin character gets back. He should be able to help you get home."


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"I don't know, I kinda like it here. Beats getting burned alive anyway."


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"I said I was sorry!"


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

On his turn, Mordan will summon a small water elemental into the frat boys hot tub.

Small Water Elemental:

(Stats include augment summoning)
CR 1

N Small outsider (elemental, extraplanar, water)
Init +0; Senses darkvision 60 ft.; Perception +4

DEFENSE
AC 17, touch 11, flat-footed 17 (+6 natural, +1 size)
hp 15 (2d10+4)
Fort +6, Ref +3, Will +0
Immune elemental traits

OFFENSE
Speed 20 ft., swim 90 ft.
Melee slam +7 (1d6+5) (+1 to att and dam if touching water)
Special Attacks drench, vortex (DC 13, 10–20 ft.), water mastery

STATISTICS
Str 16, Dex 10, Con 15, Int 4, Wis 11, Cha 11
Base Atk +2; CMB +5; CMD 15
Feats Power Attack
Skills Acrobatics +4, Escape Artist +4, Knowledge (planes) +1, Perception +4, Stealth +8, Swim +14
Languages Aquan

SPECIAL ABILITIES
Drench (Ex)

The elemental's touch puts out non-magical flames of Large size or smaller. The creature can dispel magical fire it touches as dispel magic (caster level equals elemental's HD).

Vortex (Su)

A water elemental can create a whirlpool as a standard action, at will. This ability functions identically to the whirlwind special attack, but can only form underwater and cannot leave the water.

Water Mastery (Ex)

A water elemental gains a +1 bonus on attack and damage rolls if both it and its opponent are touching water. If the opponent or the elemental is touching the ground, the elemental takes a –4 penalty on attack and damage rolls. These modifiers apply to bull rush and overrun maneuvers, whether the elemental is initiating or resisting these kinds of attacks.


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Moron blushes and stammers, "The rest of the fireworks looks even more dangerous. Maybe we should save it for another occasion?"


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"Oops, sorry. My bad"


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

link:

"We have a problem." Mordan says worriedly.
"Problem?"
"Corian needs his sword."
"He was foolish to leave it behind"
"Maybe. I doubt he realized quite what he was getting himself into."
"Perhaps. Do you want me to shoot it to him?" Sister asks, doubtfully.
"No! He needs it in hand, not stuck through his head!
""Then what?"
"I was thinking of summoning a merfolk to bring it out to him but I'm not sure what will happen to you. Normally if I was to summon another creature, you would dissapear until I summoned you again. Now I don't know what will happen."
Sister thinks for a moment before answering, "It would be better to try it now When there is little threat than try it later when you are in danger. I do not think I will go anywhere."
"O.K."


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30
Lucia von Hendriks wrote:
"Why don't you try aiming and firing the fireworks at the tub yourself?" Lucia suggests to Mordan. "I'm afraid they might just blow up if we tried to fire them from the cannon. Besides we've got more than enough balls here to deal with those scurvy lubbers!"

"O.K. If you don't mind us taking a shot. I'd kinda like to see what happens"

Mordan will load the Bombard with the Jumping Jennys, Paper Candles and the Banshee Ballerina leaving the more dangerous looking ones aside.

link:

"Do you think you can fire this thing?" Mordan asks.
"I have watched the others. It looks simple enough."
"O.K., I'll light the fuses then you fire at yon hottub."
'Yon?"
"Sorry. Pirate talk is catching apparently. Just try to get the fireworks near the hottub."
"Yes!"

He'll twist the fuses together and once sister looks like she's ready, light them...

fire!: 1d20 + 5 ⇒ (10) + 5 = 15


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"About the fireworks, I was thinking we could load them into the bombarawatisit thing and shoot them at the enemy. Before they get close to our guys that is."


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Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

"Very nice. That really shivered their timbers, so to speak." Mordan congratulates Celeste. Looking speculatively at the shivering frat boys he adds,"You know, somehow I thought they'd be better...equipped"


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

Hmmm, fireworks... "Hey, guys, sister may have found some intresting amunition for you"

Sister will bring the box of fireworks to the gun crew and then the staff part to Mordan.


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

That sucks. Can we play on without him? Either get someone else in the tub or 'lose' the encounter and move on?


Spoiler:
Mordan Lv 3|AC 17|HP 23/23: Sister AC 17(21)|HP 25/30

link:

"What should we do?' Sister asks.
"I don't know. I don't see how we can help with the battle. I should have cast
mage armor on him but he's too far away now."
"Do you think I can run over there?"
Mordan looks queasily at the heaving carpet sea, "No. I think you'd drown in animate fabric."
"My claws are not of any use in this. I will search for the scrub brush"

Sister will begin searching through cupboards and behind furniture looking for the golden pirate back scrubber (the Golden Loofah).
search: 1d20 + 14 ⇒ (20) + 14 = 34

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