Marthinearous
POWERS
CARD LIST FAVORED CARD TYPE: WEAPON
Mystery Cultist
Tactician of the Holy Light
Thanks for the responses. I like the variation with Role Cards too, since that really doubles the number of character options you end up with. I have incorporated a lot of what you mention. There was an obvious line drawn between Seoni and her, since the Dragon Initiate Role Card was already out there. I have adjusted the heal ability as you suggested and made the auto-recharge a power feat. I traded cards between spell and Ally, but that also came from Seoni. I adjusted the acquire magic and damage reduction. Finally, for the crusader card, I removed the Armor proficiency (she was an Archmage so never wore armor) and added another power up to the heal.
Thanks for the insight. As all of us do, I tried to walk the line between being feasible and thematic and not over-powered. I will post the card my friend made as well to get input on it.
Hello all;
She worshiped Arshea (Empyreal Lord of Freedom, Physical Beauty and Sexuality). During a portion of her career, she multi-classed into Paladin. You are all welcome to read the Celestial Obedience of Arshea to get an idea of how I played her with this. Wrath was rather challenging with me not really being up-to-snuff with arcane casting, so she re-trained out of Paladin. My role cards below follow along both possible paths for her. Here is what I have. Celestara
POWERS
You may reveal a spell to choose a character at your location. Shuffle 1d4-1 (□-0) (minimum 1) random cards from her discard pile into her deck, then discard (□ recharge) the spell you revealed. You automatically succeed at your check to recharge a spell with the Arcane ad Attack trait. CARD LIST FAVORED CARD TYPE: SPELL
Celestara (Celestial Dragon Initiate) POWERS Hand Size 6 □ 7 For your combat check, you may discard a card to use your Arcane skill + 1d6 (□+1) (□+2) (□+5) (□+8) and add the Attack, Fire (□ or Force), and Magic traits. This counts as playing a spell. You may reveal a spell to choose a character at your location. Shuffle 1d4-1 (□-0) (minimum 1) random cards from her discard pile into her deck, then discard (□ recharge) the spell you revealed. You automatically succeed at your check to recharge a spell with the Arcane and Attack trait. □ Add 2 (□ 4) to your check to acquire a boon that has the Magic trait.
Celestara (Sorcerous Crusader)
You may reveal a spell to choose a character at your location. Shuffle 1d4-1 (□-0) (□+1) (□+2) (minimum 1) random cards from her discard pile into her deck, then discard (□ recharge) the spell you revealed.
□ When you play Blessing of Shelyn, or you play any blessing on any check to acquire an ally (□ add a d12 instead of the normal die), you may recharge it instead of discarding it. □ When you attempt a check before you act, you may use your Charisma skill instead of any listed skill.
Has their ever been an official statement about how this combination works? Vicious is a +1 weapon enhancement and it seems people are all over the map as to whether the damage (to the creature struck and the wielder) is energy damage or the same type as the weapon. It seems people run the though that either the damage done always goes through despite any dr on the monster's side or the the wielder's dr allows him to get a free extra 2d6 damage. I am perfectly comfortable with the damage to the creature being an extension of weapon damage and the dame to the wielder being something that bypasses dr because it is almost the charging force behind why the weapon does what it does. You don't pay it don't work kinda thing. I would really love something official in an FAQ. Thanks,
Jeff Merola wrote:
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