| YoricksRequiem |
a. I'd rather you roll 4d6, but too many people want to buy their abilities. 20 point buy.
Do we get the option? I'd kind of rather roll.
c. Post your character here as well as here on Paizo. Player characters good enough through this campaign will be counted as official characters and added to the main section of the wiki. Make a wiki page, by the way.
Is that contingent on our character being approved, or do we make a Wiki page for them regardless?
GM Elton
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GM Elton wrote:a. I'd rather you roll 4d6, but too many people want to buy their abilities. 20 point buy.Do we get the option? I'd kind of rather roll.
GM Elton wrote:c. Post your character here as well as here on Paizo. Player characters good enough through this campaign will be counted as official characters and added to the main section of the wiki. Make a wiki page, by the way.Is that contingent on our character being approved, or do we make a Wiki page for them regardless?
Oh, you make the wiki character page after they are approved.
And yes, I prefer you roll. 4d6 six times, drop lowest die, arrange to taste.
| Azten |
4d6 ⇒ (6, 4, 3, 3) = 16 13
4d6 ⇒ (5, 2, 3, 6) = 16 14
4d6 ⇒ (5, 3, 1, 3) = 12 11
4d6 ⇒ (5, 2, 2, 1) = 10 9
4d6 ⇒ (1, 5, 1, 5) = 12 11
4d6 ⇒ (3, 4, 1, 1) = 9 8
10 point buy. 13 if we count the 8 and 9 as usual in a point buy.
Str 8
Dex 13
Con 11
Int 11
Wis 9
Cha 14
Unrelated to the scores, will you be using Talents? If so, how? It looks like Automatic screws the core four Psionic classes compared to the rest.
4d6 ⇒ (2, 4, 6, 3) = 15 13
4d6 ⇒ (4, 3, 1, 3) = 11 10
4d6 ⇒ (3, 3, 3, 6) = 15 12
4d6 ⇒ (6, 3, 3, 5) = 17 14
4d6 ⇒ (3, 4, 2, 5) = 14 12
| YoricksRequiem |
Thanks.
4d6 ⇒ (4, 5, 3, 3) = 15 - 3 = 12
4d6 ⇒ (2, 3, 5, 6) = 16 - 2 = 14
4d6 ⇒ (4, 5, 5, 1) = 15 - 1 = 14
4d6 ⇒ (3, 6, 2, 3) = 14 - 2 = 12
4d6 ⇒ (1, 1, 3, 3) = 8 - 1 = 7
Ugh, 9 point buy.
Let's give this one more shot.
4d6 ⇒ (5, 5, 1, 4) = 15 - 1 = 14
4d6 ⇒ (2, 2, 4, 4) = 12 - 2 = 10
4d6 ⇒ (3, 1, 4, 5) = 13 - 1 = 12
4d6 ⇒ (6, 4, 3, 2) = 15 - 2 = 13
4d6 ⇒ (4, 5, 6, 4) = 19 - 4 = 15
| YoricksRequiem |
Wondering if I could maybe do the Psionic Duergar stats instead of typical Dwarf stats?
Duergars have:
- Light Sensitivity (Ex): Duergars are dazzled in an area of bright light.
- Duergar Psionics: Duergars gain the following psi-like abilities: 1/day—expansion and cloud mind. These abilities affect only the duergar and his gear. The manifester level for these effects is equal to the duergar's level (minimum 3rd). The DC for cloud mind is equal to 10 + the power's level + the duergar's Charisma modifier.
- Naturally Psionic: Duergars gain the Wild Talent feat as a bonus feat at 1st level. If a duergar takes levels in a psionic class, he instead gains the Psionic Talent feat.
- Psionic Aptitude: When a duergar takes a level in a favored class, he can choose to gain an additional power point instead of a hit point or skill point.
- Also speak Undercommon in addition to Dwarven and Common.
Dwarves have:
- Defensive Training: Dwarves gain a +4 dodge bonus to AC against monsters of the giant subtype.
- Greed: Dwarves gain a +2 racial bonus on Appraise checks made to determine the price of non-magical goods that contain precious metals or gemstones.
- Stonecunning: Dwarves gain a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
- Hatred: Dwarves gain a +1 racial bonus on attack rolls against humanoid creatures of the orc and goblinoid subtypes because of their special training against these hated foes.
- Weapon Familiarity: Dwarves are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word “dwarven” in its name as a martial weapon.
GM Elton
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Wondering if I could maybe do the Psionic Duergar stats instead of typical Dwarf stats?
** spoiler omitted **
Okay, I think that can be reasonable. Although I always thought deurgar were the bad boys of the dwarf races.
| YoricksRequiem |
More like the badasses. I'm pretty sure that the Lore involves them going through the "digging too deep" trope, finding horrible Lovecraftian gods, and now doing whatever it takes to keep them slumbering.
Since it's outside of the intention of the campaign, though, I obviously don't want to go too far down that road, so it's likely I'll come up with some sort of 'outcast' background.
| Tenro |
yeah you give up a feat to get +1 Manifester level on discipline powers used only on yourself, and then later you give up another feat to get a few more powers known.
the levels were better back then, when there werent as many good psionic feats to choose from (like there are in PF), and you didnt get so many powers known already (like you do in PF). so mostly just seems like they dont age well/cross systems well.
GM Elton
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yeah you give up a feat to get +1 Manifester level on discipline powers used only on yourself, and then later you give up another feat to get a few more powers known.
the levels were better back then, when there werent as many good psionic feats to choose from (like there are in PF), and you didnt get so many powers known already (like you do in PF). so mostly just seems like they dont age well/cross systems well.
If race substitution levels were made open from the beginning, we could cross them.
| Faelyn |
Throwing out some interest for a soulknife. I'll look over the setting some more later, but looks pretty cool. Let's see if the dice gods still hate me...
4d6 ⇒ (6, 6, 1, 6) = 19
4d6 ⇒ (4, 1, 6, 6) = 17
4d6 ⇒ (4, 1, 4, 2) = 11
4d6 ⇒ (5, 4, 2, 6) = 17
4d6 ⇒ (4, 1, 3, 3) = 11
4d6 ⇒ (1, 3, 5, 6) = 15
Wow! They don't hate me today!!! I may even look into the wilder with those stats.
GM Elton
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are there any regional traits for those native to the city?
you know, I haven't been able to think of any traits as I was more focused on how the city works than how it works in game. :)
Let me see if I can get some ad-hoc traits in.
You have access to the social traits in Ultimate campaign, including these:
Desert Child (Desert): You were born and raised in rocky deserts, and are accustomed to high temperatures. You gain a +4 trait bonus on saving throws made to resist the effects of being in hot conditions and a +1 trait bonus on saving throws against fire effects.
Frontier-Forged (Any Frontier Area): A hard life on the edge of civilization has made you resourceful but has also given you a streak of self-preservation bordering on paranoia. You receive a +1 trait bonus on Perception checks and a +1 bonus on Survival checks made to get along in the wild.
Highlander (Hills or Mountain): You were born and raised in rugged badlands or hills, and you've become something of an expert at evading the predators, monsters, and worse that haunt the highlands. You gain a +1 trait bonus on Stealth checks, and Stealth is always a class skill for you. This trait bonus increases to +2 in hilly or rocky areas.
Savanna Child (Plains): You were born and raised on the rolling plains or savannas. You spent much of your youth exploring these vast reaches and know many of the region's secrets. Pick one of the following skills: Handle Animal, Knowledge (nature), or Ride. You gain a +1 trait bonus on checks with that skill, and it is always a class skill for you.
Sea-Souled (Coastline or Island): You are at home at sea. You receive a +1 trait bonus on Swim checks, and you can always take 10 while Swimming.
Vagabond Child (Urban): You grew up among the outcasts and outlaws of your society, learning to forage and survive in an urban environment. Select one of the following skills: Disable Device, Escape Artist, or Sleight of Hand. You gain a +1 trait bonus on checks with that skill, and it is always a class skill for you.
GM Elton
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I'm not seeing racials for Litorians... are they just Cat folk? Or something else?
Just a moment. You want to play one of the Litorians, is that correct? Oh remember, I'm laying out Pathways #30, so it's going to be a slow response to stat them. I'm not ignoring your request for racial statistics for the Litorians, just know I'm laying out Pathways #30.
GM Elton
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They don't have an avatar that looks like a male prostitute? Your avatar looks sucky, Tenro. I laugh at the selection we have to deal with. (ha, ha, ha).
Seriously, though, you can pick a drawback. I've let a friend of mine in another campaign pick a 3rd party drawback. But you can pick a drawback if you wish.