Mister Ragman didn't like kids much. They would stand at the edge of the field and sing songs about him. He knew it wasn't really their fault. He knew their parents taught them those songs so that they would be afraid of him, so they would leave him alone. Even if it wasn't their fault, it was hard to forgive them for singing along, for hating him and fearing him. But Mica had never been afraid of him. Mica was a good kid. Wasn't he? Either way it was wrong they way they were treating him. Ragman wasn't sure how serious the guard's threats were, and he didn't want to find out, but scaring the boy further wasn't doing anyone any good "You shouldn't throw little children through windows. That's wrong. It is, I know that. You shouldn't throw little children through windows. It hurt him, and scared him, and now you are threatening him even more. I know I would be too scared to talk! Calm down and give him a moment to recover and we can figure this out." Diplomacy: 1d20 + 6 ⇒ (10) + 6 = 16
@Zora We should tag along! Wow. An adventure! I would like an adventure! The window shatters and Ragman jumps behind his chair. "Ah! We are under attack! Let's get out of here!" He pauses and peers over his chair when he hears the halfling boy moan. "Mica? What happened to you? Why did you come in through the window?" Ragman runs over to check on his troubled friend. Heal: 1d20 + 8 ⇒ (13) + 8 = 21 To check the boys injuries. If he looks injured and things aren't moving too fast then: Healing Hex: 1d8 + 3 ⇒ (6) + 3 = 9
I think I would like to meet a golem. I wonder if we would have a lot in common. What do you think Mister Bird? Im a bit like a golem in a way, right?" @Zora Have you ever met a golem? It sounds like that gnome has some golem friends in Kaer Maga. I wonder if we should try to help him. Maybe we could meet a golem.
Hear that Mister Bird? This man wants revenge too. I wonder if faeries stole his ship. That would be a coincidence! No, no. Don't worry, I won't ask him that. People always get so offended when I ask them that. Ragman noticed the trio of demihumans had flocked around the gnome. Gnomes. Ragman furrows his brow with a mix of curiosity and distrust. Sense Motive: 1d20 + 8 ⇒ (2) + 8 = 10 To get a general sense of the gnome's demeanor. I think I can use sense motive that way?
Mister Ragman raises his glass to the man who no longer seems angry. He shovels the last of the lamb into his mouth and walks over to meet Zora's new friend. "Hello. My name is Mister Ragman. That's sort of my name anyway. The kids gave it to me. I've never been on a ship, but I like the sound of it. I'm sorry you lost yours." He finishes his glass of milk and looks around the room. He sees the trio of women off to the side and notices that they all seem to be half human, which is interesting. He grins and waves at them in the open, guileless manner of a child.
@ZoraI don't think he's a real pirate. The ocean is so far away. Where would he keep his ship? I bet he's with the carnival. Oh, yes yes money. I need to get my money. Thank you. Ragman opens his belt pouch and pulls out a piece of chalk. He stares at it for a beat, obviously confused as to why he has it. He puts it back in his pouch and feels around until he hears a jingle. His weathered face cracks into a huge grin. @Zora I'm ready to buy things. What do you want? He turns to the serving girl. "We are ready to buy things. I want lots of food. Eggs and bread and meat and, um, more eggs I guess. And Milk. And there's a man over there that wants a drink, and I am buying it for him. But I don't know what he wants. And my friend wants food and drink too."
I think you took some liberty with my post, but I'll play along, since it gets us interacting. Ragman could feel a sense of urgency coming from Mister Bird. Is there danger? What is it? Sensations filled his mind, a bumped table, a spilled drink. Ragman became aware that someone was talking to him. The man appeared angry, which Ragman knew sometimes led to trouble. "An apology tempered with a replacement would not go amiss, my good man." More sensations flowed from his familiar. A vision of himself, buying this angry man a drink. "Haha. Yes. Of course I'm very sorry about that. I want a drink too, in fact I've found I need to drink to live, so I can see why you would be upset to lose the one you had. Haha. I'd be happy to replace your drink. Please, come and join my friend and I and we can all drink together.
Mister Ragman pauses at the entrance to the tavern. On the one hand, being indoors can be confining, what if there is a crowd? On the other hand: food and drink!
@Zora: Sorry. So we can eat now? I love food. "We are really hungry." He announces to the room, hoping one of these people is supposed to bring them food. "Haha!" He barks out a laugh. Laughing seems to put others at ease.
Simultaneous posts! Mister Ragman would definitely be up for further questing after his meeting with the gnomes, assuming the gnomes don't say "Oh hey yeah we know those two, they live on Main Street. Here's a magic feather that will allow you to turn them into living statues. Have a nice day." He isn't solely focused on the Fey, he wants to build relationships with people and learn to fit in with society again, and he is looking for ways to hone his abilities as well.
Zora, from what I understand you are coming from Magnimar to Turtleback? I am heading to Turtleback in the hopes of meeting with the gnomes of the forest, perhaps we should travel together? We both have an interest in healing, so I would think we would have met in a place of healing and became fast friends in the way that mute people and functioning lunatics often do. Also, I still am unable to get HeroLab to charge me for my wand of mage armor. I'm going to go ahead and just deduct it on my alias and track it there.
I think day dreamer works for me. I see it more as he's been staring at one spot in a field for a very long time, so being out, moving around with even what we would consider mild activity would probably be overwhelming to his senses. And for the same reason I think he would make a good friend to Zora. A telepathic link would probably be a very attractive thing to have in a friend. I think my character would be absolutely disfunctionally crazy. He has the life experience of a ten year old and the madness of someone who has been frozen in place for nine years. But I don't want to play him as crazy as that would make a person. The Thrush familiar gives a bonus to diplomacy, as well as sense motive and perception from the alertness feat, so I was thinking that translates into the idea that the thrush is kind of holding him together and maybe magically guiding him in his interactions with people. So it keeps his madness in check somewhat. Yeah his appearance would be close to that. He's tall, emaciated and wearing poorly-fitting clothes patched from rags and old clothes. He has a wide brimmed hat with the top cut off and a bird's nest in it.
Hey glad to meet you all. I am open to sharing some backstory with other people, although I'm not sure how that would have come about, what with spending the last nine years as an inanimate object and all. I have spent the last year traveling, trying to chase down Fey rumors and lore, so we could have met during that time.
For your consideration: Mister Ragman 1. Character info is on the alias profile. Mister Ragman is a witch. He is heavy on the hexes. 2. I can post every weekday no problem. 3. This is my only pbp. 4. Backstory: Mister Ragman was once an ordinary boy in a farming village. One year the village was suddenly overrun by a swarm of crows, eating all of the crops. The villagers tried everything but they couldn't drive the crows away. The next year the crows returned in greater numbers and began attacking livestock. The villagers feared they would starve.
One day the crows abruptly flew away. A pair of men came to the village. One was a large silent man pushing a wheelbarrow. The other was a small, malformed man who rode in the wheelbarrow. He offered to make a magic scarecrow that would keep the crows away in exchange for one child. The villagers could see that the man had some kind of power over the crows, and in their hunger and desperation they agreed. They drew straws. A boy was given to the pair and two days later they returned with a scarecrow. The scarecrow worked. In fact it was so effective no crow was ever seen again. After several years a thrush moved in to the scarecrows hat. The thrush began to teach the scarecrow how to break free from it's enchantment. Eventually the scarecrow was able to free himself. The years spent standing alone in the field left the boy, now a young man, a little unhinged. His only comforts were the thrush, the lessons in magic, and the promise of revenge. The thrush explained to him that the whole thing, the crows, the scarecrow, the mysterious visitors, was all a faerie practical joke. He'd forgotten most of his life before the enchantment, including his name, so he adopted the name given to him by the children of the village. He decided that he was going to learn to be a human again. He would travel the world, practicing his art, learning as much as he could about the Fey, and one day have his revenge.
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