HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Minna comes away from the meeting with Ashasar wearing a surprisingly thoughtful expression. She and Blanca had originally joined the Society to simply have somewhere to belong; a trade of sorts with their talents for room, board, and money to live on. A sensible if rather aimless existence. But she had to admit that for all her earlier complaining it had been...invigorating...to step outside her comfort zone for this particular mission. And keeping the elements and planes all in balance?
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
"Well, uh...turns out there was this gnome that'd had all of their colors stolen and so they'd poked a hole in the fabric between this world and the First World so that's why everything was getting really screwy," Minna explains as she finds herself sitting on some of the cushiest cushions she's ever sat upon, squished in between Ayla and Herbie.
"They asked us - name was Azure by the way - to go into the First World and get their colors back for them. We did, but it was really weird and there was this crazy monkey-person shooting at us from the trees and it bounced from summer to winter to fall to spring and back again and then there was this living vine that beat the s@!! out of me and then we fought some more guys who called themselves the 'Something Hunt' and then we got the colors and came back through the well and man, this bag of rocks has eyes now!" Minna pauses and takes a sip of her tea. "The whole thing was like some sort of strange applejack dream or something."
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
"Psst! I still don't know who this guy is," Minna whispers to Narissiel and Jamila as Herbie and Koani continue sifting through rocks and water drops and pieces of skin. "Is he someone important?"
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
"Um....I'm not sure who this guy is and what you're all going on about but if you need, like...pieces of things, I probably still have some bits of goo and the like stuck on my hammer," Minna offers. She rubs at her temples; ever since jumping back to their side of the portal she'd had a headache. At first she thought that maybe it was just from the shock and stress of everything they'd experienced - most of it pretty darn weird by normal standards. But the more she thought about it, it felt more like the ache of loss...almost as if she'd left a part of herself behind, somehow.
__________
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Back on the other side of reality Minna pulls herself and Blanca out of the well. As the little white fox shakes himself off, Minna begins wringing the water out of her clothes. She's startled to find the bag of shiny rocks from earlier back in her pocket...
1d10 ⇒ 8
...and yelps as she pulls the bag out, dropping it to the ground. The bag peers back up at her with tiny, blinking eyes.
"I'm...gonna need more than apples when we get back to town..."
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Minna watches Quon and Narissiel hop back into the well and sighs. "Let's hope this works..." she mutters as she waits a moment and then follows suit, splashing down into the water and spinning clockwise.
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
"Um...so do we just jump back in or what?" Minna asks, peering back into the well and wrinkling her nose. "Spin around uh...whatever the opposite of widdershins is called?"
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
"Heh, thanks Ayla," Minna smiles as she accepts the offered apple and takes a bite. After a few moments she finds herself feeling well enough to climb to retrieve her dropped hammer and climb to her feet.
"So what's in th-" she starts to ask as the first bindle bag is opened and then puts her hands over her ears. "Close it, close it! Sounds like...like demons yelling at me or something!"
Aside:
Apologies to any native German speakers, but I figured that would probably be Minna's reaction to hearing a bunch of words in such a harsh-sounding and unintelligible language.
Once the bag is closed she slowly uncovers her ears. "Ughhhh....can't we just grab the whole lot and get out of here? Surely one of them's the bag we need!"
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
"Hah...we sure...showed you..." Minna huffs, letting her hammer drop to the ground. Then she follows suit, flopping into a sitting position. "Just...gimme a minute..."
__________
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
On the verge of collapse, Minna staggers back a pace to put some distance between herself and their one remaining foe...but doesn't actually back down from the challenge.
"Heh...it'll take more than...that...to put me on the ground," she laughs, a slightly crazy look in her eyes as she swings for Red, hoping for a home run!
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Seeing that Ayla and Quon looked to be handling Purple, Minna sets her sights on Red and races forward with her hammer lifted high over her head. She attempts to swing it around in an arc, aiming just above little Blarg's head.
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Well, I got home and rather than being hit with concrud I got hit with a major case of 'holy crap I'm tired' - which is a bit puzzling considering I got decent sleep every night I was away (6 to 7 hours). Maybe I actually *was* getting the concrud and my body went into sleep mode so it could fight it off? I'm not sure!
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
For anyone that's interested in reading about my convention experience:
DieCon Stuff (Spoiled for Holy Crap That's A Lot to Read):
So, DieCon 18 - my second DieCon to date - went great. My brother and I hit the road around 8:30 or so Thursday morning and, even with making a couple of stops to hit up a game shop, use the bathroom, and eat, we arrived in Collinsville, IL just after 4:00 pm. We met up with friends Chris (who lives a couple hours north) and Becca (who flew in from Las Vegas and was crashing at Chris' place), got checked in to the Super 8, and then loaded up and headed into downtown St. Louis, MO to have dinner at Blueberry Hill. While there we also met up with another guy that Becca & Chris know from their time in World of Warcraft. This was the second year I've met him and he's a rather odd duck, but nice enough. After dinner we went down the street to the Snow Factory for some Thai-style ice cream. While good and also a rather novel experience, I'm not sure it was worth $8. I'd have been just as happy to go across the street to Fitz's for shakes. After all this the hour was getting late so we headed back to the Super 8 to get some sleep.
Friday morning, we got up and headed to the nearby Denny's for breakfast before going over to the Gateway Convention Center to get ready to sign up for games! Normally registration and sign-ups open at noon but for some reason they started about a half-hour early. Since I'd already preregistered I was able to get my t-shirt and convention booklet and hop right into the registration line.
Event signups for DieCon are interesting in that, with the exception of Organized Play programs like PFS or DnD AL, you sign up in-person and the events tend to be something of a first-come, first-serve basis. You have a card and you write down three sessions that you really want to get in to (first choice) and then write down two alternates (second choice) and then go through the line. The people at the desk then look at your paper and go to see how many slots are still open for the events you want. They then give you stickers to place in your booklet for the events you're able to get into. One limitation they *do* impose for Saturday and Sunday events is that they only give out maybe half of the tickets for those on Friday and hold the rest in reserve for folks who can't get there to sign up until Saturday or Sunday. Luckily for me I was able to get into all of my first choices right away and for the PFS/SFS I'd signed up for, my tickets were held in reserve and waiting for me since I'd done my signing up via Warhorn.
After a quick walk over to the nearby Mexican place for a drink (no lunch since several of us had just eaten) we then filtered back over to the convention center for Session #1, which started at 2pm. My event for this was a board game called 'Mansions of Madness' - gameplay seemed somewhat similar to 'Betrayal at House on the Hill' except with a heckuva lot more Cthulhu creep factor. The rules were a little complex and took some getting used to but the game itself was quite enjoyable and it came right down to the wire on whether we, the players, would win or the GM! I enjoyed it enough that I would've shelled out money for my own copy but none of the vendors seemed to have one. Sadness :(
Each session has an hour-long break before the next session starts so those are good times to hit the restroom, grab a bite to eat, go smoke, wander around the convention hall, etc. I brought some of my own snacks and flavor packs for my bottled water (which I just kept refilling using the canteens placed around the hall) because the snack bar is crazy expensive.
Session #2 was my first foray into playing Savage Worlds. What I didn't know, because the blurb for it didn't mention this part, is that we were going to be using the 'Pirates of the Spanish Main' setting for the game. So when I sat down and ended up being the only one at the table who hadn't played before, the GM grinned at me and said, 'Okay then, you're the captain' and tossed said character sheet my direction. Pretty sure I had an 'Oh god' look on my face but hey, it's good to try new things right? And actually, it turned out pretty good! I mean yeah, we narrowly escaped being executed only to have a rival run off with our ship (after having 'repaid' me by helping to bust us free) and had no navigator and like 5 NPC crew and no money or supplies but we did manage to take a merchant ship (using our persuasive smooth-talk and the one sword we had between 6 characters) and made it to what amounted to Tortuga. The session ended right as we'd finished negotiating a deal for our cargo and making some preparations to buy supplies and start tracking down leads on where to find some cannons...but the rest will be detailed further down for I'd also signed up to play the second part of this little adventure during the middle Saturday session! I also received a copy of the Deluxe Explorer's Edition of Savage Worlds - hooray for free swag!
After a decent night's sleep, we all got up early Saturday morning and trooped back over to the convention center for moar gaming! Session #3 was a game of 'Call of Scooby Doo' using a game system called 'FAST' that was developed by brothers Larry and Woody Babb. Larry himself ran our game and the best way to describe the experience is like a standard Scooby Doo mystery (including special guest stars as playable characters) mixed with puzzle solving and some Cthulhu-style horror. I played this last year, where the scenario was called 'Wednesday Mourning' and featured Wednesday Addams as the special guest star. This year's scenario was called 'Cereal Killer' and featured Count Chocula (or his daughter, the Countess Chocula) as the special guest star. I played Velma, same as last year, while my brother and another con-friend reprised their usual roles as Scooby and Shaggy. The player of Shaggy even brings Scooby Snacks to the game each year! Much fun was had by all and we solved the mystery and defeated the crazed Sonny the Cuckoo Bird, who was the villain for this year's scenario.
Session #4 saw the continuation of Friday's Savage Worlds game and most of the same players returned, including myself. For those of us who played both sessions, we actually got to 'level up' our characters before getting started, which was nice. More pirate hijinks were had wherein our fence wound up murdered and our money stolen...along with someone's daughter? I suspect that said daughter was originally supposed to be my character's daughter but see, I hadn't paid close attention to my character sheet during the earlier session and had given my captain a female name and gender...which in the real world setting and time period the game was set in, would've been really unusual. Oops. But it did lead to some amusing comments from the rest of my crew. At any rate, we raced off to Haiti to try and rescue our money (and the girl, I guess) from the clutches of Baron Samedi and encountered storms, hostile locals, and a bloodthirsty shark along the way. Unfortunately we kinda ran out of time after the shark encounter and the GM had to narrate the rest of the adventure and conclusion but I had a surprisingly good time with the whole thing and would definitely play with this GM again at future DieCons.
Session #5 is where I finally sat down and played my first ever game of Starfinder! Starting with the very first published scenario, Claim to Salvation, which is run using 4th level pregen iconics. Most of the other players had about as much experience as I did, which was none, so it was nice to be more or less on a level playing field with everyone else. I also saw a familiar face at this table, a kid (probably 14-15ish) who was at all of my PFS tables at last year's DieCon. He seemed to have grown up a little in that this time he didn't try to go all murderhobo right off the bat and also didn't keep interrupting the GM as they were trying to talk. All of the other players, as well as the GM, were super friendly and helpful and we all had a great time playing through the scenario. While I think Pathfinder will remain my main squeeze, I definitely enjoyed Starfinder enough that I plan to make my own character for SFS play.
Sunday morning rolls around after another night of adequate sleep and this is the day where my brother and I are in all of the same events together. Session #6, our first of the day, was a PFS game playing the scenario 'Scourge of the Farheavens'. We only had four people for this and had a really weird level split with one 5th level character and everyone else being 1st level because most of said players either only had those characters to play (the 5th level shaman and the 1st level fighter) or just really wanted to play a particular character (my brother and his 1st level druid). I can't say a lot about the particulars of the scenario itself as I want to avoid spoilers but it was highly amusing and surprisingly challenging in certain parts. It was also pretty straightforward and we finished with an hour to spare so it'd probably be an easy one to run for anyone contemplating GMing PFS scenarios.
Since we got done with plenty of time to spare, my brother and I actually hit up the nearby steakhouse for lunch and had the first proper meal we'd had since Friday morning. Afterwards, we went to Session #7 which was a homebrew game of Deadlands titled 'Large Trouble, Small China' wherein we had to solve some issues with gang violence occurring in San Francisco's Chinatown. Oh, did I mention we had to fight an evil wizard and his nigh-invincible henchmen? That was a thing. I've played Deadlands before and would actually like to play it more in the future, if our home group can ever finish some of our Pathfinder campaigns.
Last but not least, our last game of the convention was Session #8, where we played another PFS scenario titled 'Beyond the Halflight Path'. This one is a 3-7 evergreen with multiple story arcs that can be played and it was my first time playing it. The beginning has plenty of social stuff happening and then the latter part was more dungeon-crawl than anything, but that's okay. Once again, we just had 4 PCs but at least this time there wasn't quite as much of a level gap. We won and survived, but man we had one or two tough fights! Our ectoplasmist spiritualist was the MVP of the scenario and I'm positive that without his assistance we would've wiped on at least one of the encounters. On the other hand...what's up with characters not having any ranks in any knowledge skills? Some classes that are skill-starved I can understand but otherwise, I mean...really? Especially when you're 5th or 6th level? I've seen this several times now with live play but I don't know that I've ever seen it in a PbP game. I try not to tell people how to play but sometimes some decisions leave me shaking my head a bit. Ah well.
Anyhoo, that's pretty much the tale of my experiences at DieCon 18! Had lots of fun, picked up a little swag, and managed to survive through all of my games. I'm totally looking forward to next year :)
Also, apologies to those of you who will see this posted across several games!
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
"RAHHHHH! I've HAD it!" Minna bellows, tired of getting slapped and slashed and gouged and poked. Taking a quick step back to get some room, she swings her lucerne hammer as hard as she can at pesky Green...
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Hey guys, just a quick check-in to say that DieCon was a blast and that normal operations should resume tomorrow afternoon/evening once I've gotten home and had a chance to get settled in :)
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Hey folks, I'll be heading out of town to DieCon 18 from today through Monday the 11th. While I'll have my phone and Kindle with me, I don't anticipate having much time to catch up on posts so please bot Minna & Blanca as necessary!
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
As Viney releases Minna she quickly staggers back towards her friends, drawing her hammer as she goes. "So we're being hunted? I heard a story about this once; some rich guy with his own island and way too much time on his hands...but I'll tell you guys more later, if we live long enough!"
"Psst, Koani...uh, you got that wand handy again?" Minna whispers, coming to a stop next to the druid and adopting a defensive position.
__________
Minna moves, drawing her weapon as she does, and then goes Total Defense, bumping her AC up to 17 for the moment.
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Still bound up in the vines, Minna feels her blood pressure beginning to rise and has to resist the urge to Hulk out give in to the bloodrage.
"Yes, we're super sorry about your friend," she says instead. "All we want to do is help our little gnome friend get her groove back and then we'll go home and never bother you fine people again. So...could you ask your viney friend here to let me go?"
Diplomacy (Aid):1d20 + 2 ⇒ (6) + 2 = 8
She tries to smile, but it's more like a deranged grin at this point.
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
I'm game to see if the attempt succeeds first :)
(Also, working again tomorrow and Tuesday and will likely not be posting much/at all during that time. Got away with it today and yesterday because it was suuuuuuper slow!)
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Though all of the bags are intriguing in their own right, Minna's eyes settle on the one dripping the iridescent liquid.
"Hey, think that's the little gnome's missing color?" she asks, edging closer. "Let me see if I can...nudge..." she huffs, lifting her lucerne hammer up to give the bag a little poke. "Someone watch to try and catch it if it falls, alright?"
__________
I figure even 10' foot up is still within reach for someone wielding a reach weapon :)
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Pokeitpokeitpokeitpokeit
"Um...so what now?" Minna asks, trying to ignore the strange urge welling up inside her. "Try one of the trails? Or should we see if those bags have any uh...bag-fruit?"
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Minna looks around warily, not sure of whether to trust her eyes or not. "Bags, huh..." she muses aloud as she edges toward one of the extinguished campfires.
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Minna blinks, now suddenly be-noodled. "Um...did that really just happen? Food fell out of the sky?" She looks up, shielding her eyes. "No one said it'd be cloudy with a chance of pasta! This is a crazy dang place..."
With a sigh, she scrapes the pasta off her head and shoulders as best as she can and drops it on the ground for Blarg and Blanca. "Um, Koani? Would you...?" she nods at the druid's healing wand.
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Minna shimmies back down the tree, now able to take her time what with the threat of being pincushioned extinguished. Though rather injured herself, she makes her way over to where the group has gathered and draws her hammer.
"'Fraid I can't help any with the patching but at least I can stand guard," she mutters as she looks around.
Perception:1d20 + 8 ⇒ (17) + 8 = 25
__________
I can't believe I apparently forgot to purchase a healing wand for Minna! This is what happens when a character is almost solely made of GM credits. I deserve a wet-noodle beating >.<
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Now actually a bit worried at seeing two of her companions sprawled out on the ground below, Minna calls down, "Um...are you guys okay or do I need to take my hammer to 'em?"
While she waits for an answer, she continues trying to grapple the flailing, netted vanara...
Grapple:1d20 + 4 ⇒ (9) + 4 = 13
...and continues to miss, somehow.
"Sonuva-did one of you mages grease this guy up when I wasn't looking!?"
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
"Hah!" Minna chortles as Quon's net catches the wily monkey. "You're going down now!" Now within reach, she tries to grapple the netted creature so he - or she - doesn't break free in the 11th hour.
Grapple:1d20 + 4 - 2 ⇒ (11) + 4 - 2 = 13
"Hey wait...did it just get colder or is it me?"
________
Because trying to grapple someone while you're both up in a tree is clearly the most smartest thing to be doing ;)
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
GM - I have to say, I enjoy your silly sense of humor when you post. It's definitely not something that everyone enjoys (I know some players who prefer a more serious bent to their games) but I personally get a kick out of it :)
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Now at the base of the tree, Minna begins trying to climb up after the offending monkey-person. Almost as an afterthought, she tries repeating her earlier demand in Elvish, in case the creature doesn't know Common.
<Elvish> "Come on, give it up! Most of us probably don't want to fight but you're making it damn difficult!" <Elvish>
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
"Damned if I know! We just popped up and Ayla's up the tree and in this guy's face!" Minna calls back to Quon, looking well on the way to being a human pincushion. "We tried talking but the bugger just keeps shooting at us!"
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Finally spotting the archer up in the trees, Minna also draws her longbow. "HEY! We're not here to start anything but we'll damn well finish it if we have to! We just want to help some gnome lady find her colors!" she calls out, hoping the creature in the tree can understand Common.
Readied Action to Shoot:
If the archer continues trying to fire arrows Minna will fire one back!
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Climb (DC 15):1d20 + 6 ⇒ (18) + 6 = 24
Minna suddenly arrives on the other side right behind Narissiel, spluttering a bit as she treads water. Still hefting Blanca under one arm, she manages to climb up and out of the well after her companion.
Dripping wet, she stops and gapes at Ayla up in the nearby tree. "What the-hey Ayla, this ain't the time to indulge your wild side!" she calls out.
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Minna thinks for a moment and then pulls out the hat of shiny rocks that Blanca had spotted earlier. "Hey, why not, right? Besides, they're pretty - fey like pretty things, I've been told," she grins.
When her turn comes, she grips Blanca tightly under one arm and the hat-o-rocks in the other and leaps into the well.
"Wheeeeee!"
Swim:1d20 + 6 ⇒ (4) + 6 = 10
"Um, wait...widdershins, right?"
Swim:1d20 + 6 ⇒ (6) + 6 = 12
"Argh, I can't tell which way I'm going!"
Swim:1d20 + 6 ⇒ (1) + 6 = 7
"Work, dammit!"
Swim:1d20 + 6 ⇒ (18) + 6 = 24
And that finally seems to do the trick as Minna feels a strange swooping sensation in her stomach before she's rather roughly deposited on her feet...somewhere.
________
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
"So...we just hop on over and bring back your uh...colors or whatever, and that might be enough to close the gap?" Minna asks, looking thoughtful. "Sounds like a good idea as any to me," she shrugs with a devil-may-care attitude.
"Is there anything we need to watch out for on the other side?"
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Earlier
Her attention drawn by Blanca's yipping, Minna wanders over to see what's been found.
"Whatcha find, little snowflake? Pretty rocks?" she muses, picking up the hat. "Ooh, maybe I'll string them together into a bracelet or something later," she remarks.
Minna actually does have Craft: Jewelry as a skill :)
________
Present
"On...on the other side of what?" Minna asks, looking around. "There's just the well. Unless you mean on the other side of the trees from where we came?"
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
"What? You're tellin' me it's upset we killed the bigger frog? Koani's right, it tried to eat me! And Blarg!" Minna exclaims, swinging her hammer around in an arc as Jamila excuses herself to send Tad home.
Then, her swinging slows as the rage slowly drains away...and the head of the hammer thuds against the packed earth as she stops swinging entirely.
"Hoo..."*huff*"...think I need to rest a minute...catch my breath..."
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:
Perception:1d20 + 8 ⇒ (1) + 8 = 9
Thoroughly caught up in the grip of her bloodrage and the rush of adrenaline that comes with a good battle, Minna isn't able to notice much of anything at the moment...
________
Huh, apparently you can still use Wisdom-based skills while raging. Learn something new. Also, is everyone up again or is something else about to happen?