Mogmurch

Minimaster Torch's page

286 posts. Alias of WhtKnt.


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Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Sorry to see it go. It was fun while it lasted. The goblins will live on in our memories and, perhaps, in my own campaign. Thanks, Cap'n, for running it for us. It was fun to be something different for a change.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Just a heads-up. I am going to be at a con tomorrow through Monday. Please bot me as necessary.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

"Humph! Nothing to burn," Torch says with a note of sadness in his voice.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

"Torch can helps make music go 'way," the goblin alchemist says with an evil grin. "Smacks 'em hard enough and yous won't hear the music over the throbbin' in your noggin. Heh heh."


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch shouts a cheer as the ooze-like woman collapses. He so enjoys a good fire.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Oops. No, you're right. The save is for splash damage.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Burn damage: 1d6 ⇒ 4

Torch tires of the game and prepares another bomb, aiming for the back corner of fatty.

Torch vs. Blubberbutt: 1d20 + 12 ⇒ (19) + 12 = 31 Damage: 4d6 + 1d4 + 3 ⇒ (3, 3, 6, 4) + (1) + 3 = 20 (Reflex DC 17 for half)


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

She will continue to burn until she succeeds at a Reflex save (DC 21), taking 1d6 per round. If she rolls on the ground, she gets a +2 to her save.

Burn damage: 1d6 ⇒ 1

Torch levels his trusty crossbow once again.

Torch vs. the Thing: 1d20 + 12 ⇒ (2) + 12 = 14 Damage: 1d6 + 1 ⇒ (3) + 1 = 4


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch sighs and fires his crossbow at the woman again.

Torch vs. the Blob: 1d20 + 12 - 4 ⇒ (5) + 12 - 4 = 13
Damage: 1d6 + 1 ⇒ (4) + 1 = 5


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch, tiring of the game, but delighted by the stench of burning flesh, moves into the room and launches another bomb at Globbo, aiming so as to try to avoid his companion.

Torch vs. Michelin Woman: 1d20 + 12 ⇒ (7) + 12 = 19 Damage: 4d6 + 1d4 + 3 ⇒ (3, 2, 1, 6) + (2) + 3 = 17


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch fires another bolt into the melee, trying not to hit his comrades.

Torch vs. Globby: 1d20 + 12 - 4 ⇒ (15) + 12 - 4 = 23 Damage: 1d6 + 1 ⇒ (3) + 1 = 4


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch launches another bolt towards the blubbering pile of female ooze.

Torch vs. Jabba's Girlfriend: 1d20 + 12 ⇒ (18) + 12 = 30 Damage: 1d6 + 1 ⇒ (6) + 1 = 7


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Putting his bomb-making materials away, Torch unlimbers his crossbow and fires at one of the flaming blobs.

Torch vs. Blob: 1d20 + 12 ⇒ (12) + 12 = 24 Damage: 1d6 + 1 ⇒ (2) + 1 = 3


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch preps another bomb and hurls it at the blob-like creature.

Torch vs. Jabba: 1d20 + 12 ⇒ (18) + 12 = 30 Damage: 4d6 + 1d4 + 3 ⇒ (6, 3, 6, 5) + (2) + 3 = 25 fire, and the opponent is on fire


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch nods to the others, pointing to the door and gesticulating wildly.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

In place.

Perception: 1d20 + 10 ⇒ (13) + 10 = 23


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch examines the door exiting the room.

Perception: 1d20 + 10 ⇒ (10) + 10 = 20


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

"We should burns place down, says Torch. Is evil place." The goblin alchemist peers over the shoulder of Mugmuff.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch yelps in pain and angrily snatches up his torch and threatens to put the whole structure afire. "Torch says we burn down, then sort through ashes! Stupid traps place!"


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Best of luck to her!


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch whacks Mug over the head with his (unlit) torch. "Maybe somebody else be wanting ring, fast fingers!"

Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d4 - 1 ⇒ (1) - 1 = 0


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Two for me, please.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch rubs his wound, finding it painful, but not mortal. He joins in the looting of the corpse, saying, "Torch gets hurt, deserves somethins for trouble!"


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch finishes his preparation and throws the bomb at the ogre, trying to catch the other critter in the splash radius.

Bomb: 1d20 + 12 ⇒ (2) + 12 = 14 (touch)
KA-BOOM!: 4d6 + 1d4 + 3 ⇒ (1, 2, 2, 4) + (2) + 3 = 14


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch takes his time to prepare a surprise for the ogre (in the form of a bomb).


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch trundles quietly along behind, his namesake weapon at the ready.

Stealth: 1d20 + 23 ⇒ (8) + 23 = 31


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

"...and burns them!" Torch finishes the sentence for her.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch kicks at a small pebble, looking downcast.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Burn, burn, burn!


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch is more than cooperative, having been barely able to keep himself from setting fire to something as they searched. He applies his torch to the nearest building as he eats, trying to get it to light.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

"Yes, we steals food and maybe lights a fire or three," Torch replies, nodding in agreement.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch mounts a goblin dog and prepares to travel.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

"Where we get dogs?" Torch asks.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Ready.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

LEVEL 7: Alchemist
+7 HP (5 plus FC and CON)
Bomb damage goes to 4d6
BAB +1
1 new extract (lvl 3)
Skills: +2 UMD; +1 Craft (alchemy), +1 Disable Device, +1 Perception, +1 Stealth, +1 Heal
FEAT: Instant Alchemy

LEVEL 8: Alchemist
+15 HP (5 plus FC and CON and increase in CON)
Fort +1, Ref +1
BAB +1
CON +1
Discovery: Wings
1 new extract (lvl 3)
Skills: +4 Fly; +2 Stealth, +1 UMD

Proposed Purchases:
Ring of sustenance
Leather armor +2
Wand of cure light wounds
Belt of incredible dexterity +2
MW thieves' tools
Trollbone
Cloak of resistance +1


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

"Torch needs healy stick, first." Torch says, looking to see who has the wand.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

"We takes care of dis problem," Torch replies, looking to the others for confirmation.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

"More?" Torch thinks a moment. "We be killin' this one easy enough, but mores is problem. We needs gobbo army!"


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch backpedals again, seeking to put distance between himself and the massive ogre to let the flames work their magic. If the ogre moves up to within 20 feet, he will throw another bomb.

Fling: 1d20 + 9 ⇒ (8) + 9 = 17
Kaboom!: 3d6 + 1d4 + 3 ⇒ (1, 5, 5) + (4) + 3 = 18 (Ref DC 16 for half)


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch staggers backward (5-foot step) and mixes another bomb, letting fly at the flaming ogre.

Incoming!: 1d20 + 9 ⇒ (6) + 9 = 15
Kablooey!: 3d6 + 1d4 + 3 ⇒ (1, 1, 2) + (4) + 3 = 11 (don't forget the DC 16 Ref for half)


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch moves forward slightly and readies a bomb. If the ogre comes within range (20 feet), he will hurl the bomb.

Bomb: 1d20 + 9 ⇒ (16) + 9 = 25
Boom!: 3d6 + 1d4 + 3 ⇒ (4, 6, 4) + (3) + 3 = 20


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch throws together a foul admixture from his many pouches of ingredients, shakes well, and tosses the bottle to Bart. "You drink dis," he says, "Gets bigger!"

The bottle is an infusion of enlarge person.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch adds:

7 HP
+1 BAB and all saves
+2 Perception, Know (arcana), Spellcraft, +1 Craft (alchemy)
New extract: cure moderate wounds
New ability: infusion


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Emboldened by his previous successes, Torch continues his assault.

Burning: 1d6 ⇒ 3

Torch vs. strawshanks: 1d20 + 3 ⇒ (11) + 3 = 14
Damage (torch): 2d6 + 1d4 + 3 ⇒ (2, 5) + (1) + 3 = 11 and the opponent is still on fire


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch moves in and tries to hit the effigy.

Burning: 1d6 ⇒ 6

[dice=Torch vs. "longshanks"]1d20+3[/dice]
Damage: 2d6 + 1d4 + 3 ⇒ (6, 3) + (4) + 3 = 16 and the opponent is remains on fire


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

At a convention this weekend, will try to post regularly, but no promises. Also, will level up Torch after chieftanship decided.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

That works. Will post a move on the morrow. Sorry for the delay.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Rather than go for the downed bat, Torch instead moves in close to the "longshanks" and takes a swing.

Torch vs. target: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 2d6 + 1d4 + 3 ⇒ (2, 4) + (3) + 3 = 12


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

The effigy burns as Flappy attempts to hug Torch.

Fire damage: 1d6 ⇒ 3

Torch, for his part, tries to keep Flappy at bay without hurting the bat.

Torch vs. Flappy: 1d20 + 3 - 4 - 2 ⇒ (16) + 3 - 4 - 2 = 13 nonlethal
Damage: 2d6 + 1d4 + 3 ⇒ (1, 5) + (4) + 3 = 13 nonlethal


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch immediately draws a pair of vials from his belt pouch and mixes the two, pouring one into the other and shaking vigorously. Closing to 15 feet, he hurls the vial at his target.

Torch vs. target: 1d20 + 8 ⇒ (7) + 8 = 15
Damage (bomb): 3d6 + 1d4 + 3 ⇒ (2, 4, 1) + (3) + 3 = 13 and the target is on fire

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