Can I kill some zombies yet? I've been stuck in this stairwell for four g$~~*&n years!
Sgt. Curtin wrote: I want zombies to kill!
[Shat]KREULAIIIIIIIIID!!!!![/Shat]
Damn right, bro.
Kruelaid wrote: I am here. You guys?
Single fatherhood. New house. Internet problems. Smartphone trouble. Client sent me to Germany for ten days for meetings and planning with German director.
Ouch. Still here.
Kruelaid wrote: Mike O'Neill wrote: Can't we stop debating trolls and kill some zombies already? I leave for Vancouver on Monday. I'm packing up the computer in a few hours.... So yah Pat's pretty bang on... it'll just be messed up if I try and roll it while moving across the Pacific. Ok?
On the positive side I already have a place and a connection running on that end thanks to my happily retired Dad. I just have to get all my documents back in order (health insurance & new driver's license), then fly up to Edmonton and get my car and some stuff. Oh, sorry--I thought you were already in Vancouver...
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Can't we stop debating trolls and kill some zombies already?
Mike stops running, takes his hands away from his ears, and looks around frantically.
"S@!+, what are we doing?"
Kruelaid wrote: Zombies move through the smoke, still blinded but moving toward you nonetheless--guided by something. Now only walker Z has concealment (20%)
On the stairs below, zombies are boiling up. A few look like they're almost at level 4.
Fire alarm, smoke, gunfire, zombies, Cthonian psykers, alien parasites. Chaos. And only one of you saw the horror upstairs...
Mike: ** spoiler omitted **
Will: 1d20 + 4 ⇒ (2) + 4 = 6 + action points (4): 4d6 ⇒ (2, 3, 4, 5) = 14 = 20
No way I'm going to soak that roll. Current action point total: 16.
Apparently, Mike's got an empty head. Shouldn't that be an automatic success on will saves?
And while "Undead" by the Hollywood Undead may be the zombies' theme song in this game, THIS is, in my opinion, the theme song for the whole play-by-post.
Kruelaid wrote: A couple of the zombies who were at the edge of the flash, and had their line of sight blocked, they lope forward two move actions.
Johnnie:** spoiler omitted **
Group's go.
Shiny, you back? Mike's flicking the fuse on a pimp bomb....
Mike leans out into the hallway and lobs the bomb into the gang of Slither extras.
"FIRE IN THE HOLE, M~++&**$$*!#S!"
Basic ranged attack (?): 1d20 + 5 ⇒ (5) + 5 = 10
"Oh, s@!!..."
Sgt. Curtin wrote: "Ahh sweet Christ, People! up the stairs! Now! "
Patrick remembers the flash grenades =P and hurreidly digs them out.
Sure would be nice if we had some GRENADES, don't ya think?
I'm not going to be around computers very much for the next week or so. I thought I would have internet at my apartment by today, but the cable company is jerking me around. Feel free to DMPC Mike. Sorry about this.
For Mike's next action, have him take a couple steps back, shove the knife in his belt, and pull a couple of guns. Or something.
Samantha Bastian wrote: Sam's gaze continues to drift upwards every now and again, as if she's seen something and can't quite put her finger on it. Suddenly her eyes go wide and her breathing increases. "Uh guys. I don't want to alarm anyone here, but to me those surt of look like footprints and drag marks on the ceiling. So unless Spider-Man suddenly became a Z, and real for that matter, we may have even more problems."
You can clearly see that she's sweating heavily and she keeps stretching her neck. Things must really be starting to get to her.
"...I always did hate Spider-Man. Whiny-ass b+~&~..."
Samantha Bastian wrote: ** spoiler omitted **
Sam looks up and around, a strange and frightened look on her face. "Did you guys just hear that? It sure as hell didn't sound friendly whatever the fnck it was."
If you look really closely, you can detect a slight waver in the hand holding the gun, which now that you mention it is starting to look a little white from the strength of the grip she has on it...
"Hear what?"
Kruelaid wrote: Sorry should have asked earlier to get perception rolls from everyone. Perception: 1d20 + 9 ⇒ (2) + 9 = 11
Knowledge (tactics): 1d20 + 10 ⇒ (13) + 10 = 23
Leveled up, and dropping an action point on Mike's attack.
Glock 20 10mm semi-automatic: 1d20 + 1d6 + 3 ⇒ (9) + (6) + 3 = 18; damage: 2d6 ⇒ (1, 6) = 7
H&K USP .45 semi-automatic: 1d20 + 2 ⇒ (5) + 2 = 7; damage: 2d6 ⇒ (5, 4) = 9
(-2 each for dual-wielding, +1 each for being within 30 feet)
"DING DONG, M##%&@%@&++@! DING DONG!"
Just FYI - I still need to level up & convert skills.
Mike's nerves are fried. As Red Hulk bursts through the door, he raises his (already-drawn) pistols and fires, a slightly detached look on his face. In the face of impending death, the only thought that crosses his mind is that he's not sure he can remember the name of that woman back at Karl's place.
Aw, come on. You can get it...
*BANG*
Nina? Tina? No, that wasn't it...
*BANG* *BANG* RAAAAaaaaWWWRRRR!
All I know is I'll be damned if she didn't look like Olivia Wilde.
Glock 20 10mm semi-automatic: 1d20 + 2 ⇒ (16) + 2 = 18; damage: 2d6 ⇒ (4, 3) = 7
H&K USP .45 semi-automatic: 1d20 + 1 ⇒ (8) + 1 = 9; damage: 2d6 ⇒ (5, 2) = 7
(-2 each for dual-wielding, +1 each for being within 30 feet)
And wow... first major posting in this thread since I switched to Firefox. Two years ago. We're at a milestone, folks.
Kruelaid wrote: Shiny I know you put a lot into this:
So CLICK ME
F@@~ yes.
Sgt. Curtin wrote: I had a zombie dream recently (I usually have them when I am under some sort of stress) where I was trying to carve my way through a wall of them at my house with a shotgun. Pretty graphic Sounds like it would be difficult.
"Everyone just keeps getting all quiet..."
Seems like everyone but me is having zombie apocalypse dreams lately. Mine seem to be confined to my weird paranoias made manifest and amplified by NyQuil.
Dave Judd wrote: “Sh!t ‘ay? I don’t know if it’s slightly comforting or fnckin’ scary that some poor bastards have it worse than us ...” "Scary. Yeah, scary."

Sgt. Curtin wrote: Mike O'Neill wrote: Sgt. Curtin wrote: "And that's not even taking Ciudad Juarez into consideration.." "That's Mexico, right?" Patrick inhales deeply and blows the grey smoke up into the pipes snaking their way above the tunnel's ceiling
"Yeah. About 1.5 million folks there last I knew. Virtual anarchy with the drug cartels running the show. One of the biggest crossover points for illegals and drug smugglers from all over Mexico and points south. Entire suburbs called colonia made out of wood pallets, tin cans and bailing wire. Once Z-Day hit, I imagine the rots overwhelmed the place in two days, tops." "Yeah, man. A friend of mine was down near there a few months back. Said that there was a small outbreak of Zs, town called No-something. Nogares, maybe, or Nogales. Place was a f!#@ing bloodbath until the fires hit. Wiped 'em all out."
Mike shifts away from the cigarette smoke slightly uncomfortably.
"The weird part was that there was some m+#~*#++#! in the middle of it all directing the f#+$ing things. Some scary s@%@, that."
Sgt. Curtin wrote: "And that's not even taking Ciudad Juarez into consideration.." "That's Mexico, right?"
Sgt. Curtin wrote: "Yeah. My battle budddies would have been put on urban riot duty I'm guessing. I don't even want to think how Juarez and El Paso went through this mess." "My guess is that they, you know, didn't."
Alright, I'm back, sorta. Anyone home?
Sgt. Curtin wrote: Patrick checks his rifle nervously, looking into the hospital morgue's dark interior.
"C'mon you rots, what're you waiting for?"
"Yeah, we've been waiting here for weeks."
Sgt. Curtin wrote: Kruelaid wrote: Thanks guys! I'll be 40 when I wake up tomorrow. Yes, happy bday ! 40 kinda sux, but it'd better than the 43 one I am facing in a few months. I dunno... for me, 20 was TERRIFYING.
Perception: 1d20 + 6 ⇒ (16) + 6 = 22
Mike O'Neill wrote: It ain't lost until we say it is. See? Speaking of which, time for me to finish reading Reciprocity...
It ain't lost until we say it is.
Dave Judd wrote: This so should be a movie ... Definitely.
Cord Vogel wrote: That is bloody brilliant.
No idea who the actor is who would play Cord, not seen him in anything I don't think.
He was in 'Saving Private Ryan,' and right now is on the show 'Sons of Anarchy.'
"Maybe we imagined all of this..."
"Uh, guys? Hello... Anyone there?"
Cord Vogel wrote: "Don't tempt fates, this is biological not supernatural." Cord whispers as he peers around the room. "How do you know that? It could be f+*&ing Nazis from the center of the earth working in concert with the Atlanteans for all we know."
Dave Judd wrote: "Hey, have you guys read 'Pride and Prejudice and Zombies'? Gold." "I was gonna pick up a copy, but then... it became, y'know. Trivial."
Sgt. Curtin wrote: "Ok blackjack then"
Deals out one up one down.
"Say wasn't there something we were supposed to be doing?"
Hears moaning noises from upstairs. Pounds fist on ceiling
"Keep it down up there!"
"Friggin' zombies."
Sgt. Curtin wrote: Patrick grabs a deck of cards from his cargo pocket
"Anyone know how to play Spades?"
"Nah, just Fish and War."
Mike rubs his forehead with the back of his hand.
"It's like the zombies are f#!%ing with us. Like they know we're totally f*%#ed down here."
He pauses for a bit.
"They want us to be scared."
Kruelaid wrote: As you shine your lights across the room below, the sheer profusion of pipes, cables and machines makes it difficult to spot any threats - on the contrary the shadows thrown by every jerk of your lights makes it look like cannibals are creeping behind every contour in the room. "F+$@. We're all going to die down here."
Kruelaid wrote: Looks clear.
Judd:** spoiler omitted **
Could we get a map at some point? I'm a little confused.
Cord Vogel wrote: Cord freezes as he sees a darkness move in the dust ahead, sighing when the form of a dog appears besides him and Mikes muffled voice appears amongst the constant ringing. "WHAT?!" he yells, "SPEAK UP, CAN'T HEAR A THING! EXPLOSION DON'T YOU KNOW!" he very unnecessarily points at his ears with his torch hand. Frickin' Canadians...
Mike backs up against a wall, guns at the ready.
"THERE'S F@%*ING Zs DOWN HERE!"
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