HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"I'm looking forward to starting the paperwork on this mission. Should be busy for quite a while."
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Okay, I'll get my Oracle posted up here in either today or tomorrow (I have to type him out into his profile).
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Mike draws shadows into his body, then flies up and grabs 42 before bringing him down to the ground. "Better?"
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
If people really want to play, then I'll acquiesce, but I would not want to run it (especially since that way I don't have to read it, and I know we'll skip some stuff doing things the PFS way). Our other option would be to run something in the 13-15 range, since most people's characters should be 15 at most (Assuming you guys play the same characters).
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"Seems reasonable to me. I think I'm about done with this...planet I think is the term?"
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"Well, if you have the soul of Baba Yaga, then I don't think we have anything else left to do here."
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"Don't we have to use silver to kill them permanently?" asked Mike.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
I would run part 6 but I'm currently running 3 pbps on the boards, and that's about my max. If no one else is willing to step up, then I'll run one, but it wouldn't be Jade Regent, mainly because I REALLY want to play the AP and I've been trying to avoid too many spoilers (part 5 was kinda a weird beast anyway). I would likely run something like Moonscar legacy, which I believe is 14-16. I've played it, so it would mean less prep time, but I would still need to prep it and that would give me some time to finish up one of my games (which is a short-term "Try out starfinder" higher level campaign). Realisitically, I'd be looking at being a month or two out before I could run, so if someone was ready to run sooner than that, I'd happily defer and then I could run a 15-17 or a 16-18 for the group.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"Well, he certainly had some anger management issues." quips Mike as the ghost fades from view. "Wait a second, didn't we need him to find his mother?"
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Gathering up more power, Mike blasts Rasputin's body again. Attack Roll vs. Regular AC for a maximized Void Blast: 1d20 + 25 ⇒ (16) + 25 = 41 That's 133 damage on a hit; half bludgeoning and half negative energy.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Then swing that attack into Rasputin's body instead.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Now that he has a moment to focus, Mike pours more damage into the machinery. Gather Power then Attack Roll vs. Regular AC with a Maximized Gravity Blast: 1d20 + 26 ⇒ (12) + 26 = 38 that'll be 77 damage if it hits.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"You can always try hacking through the wall Rhon." offers Mike.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
You fool! You've doomed us all!
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Mike moves forward and nods at 42, then blasts the machine with gravity. Attack Roll vs. Regular AC: 1d20 + 26 ⇒ (3) + 26 = 29
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"Says you." says Mike in a joking manner as he comes to.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Any type of damage? Will Save: 1d20 + 12 ⇒ (9) + 12 = 21
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Well, I offered. thinks Mike to himself. He then moves to grab some cover and wait things out. I moved myself on the map to the location where I wanted to be and I am going to ready to shoot the first enemy I see with a Extended Range Negative Blast. Readied Attack vs. Touch AC: 1d20 + 25 ⇒ (9) + 25 = 34
The above would be 1 higher if Point Blank shot would apply.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"Let's break line of sight then and wait for the cloud to clear out."
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"Given how the cloud is moving, we should see his last position shortly."
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Mike becomes conscious again, and says "Thank you. That's a bit closer to the source of my power than I like." with a weak smile. He then rises up 5' and listens intently at the cloud. Perception: 1d20 + 25 ⇒ (13) + 25 = 38
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Each negative level deals 5 hp, so that's where I was getting 110.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
I really need to get a ring of evasion.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Reflex Save (DC 26): 1d20 + 20 ⇒ (9) + 20 = 29 I think I'm down either way. 110+24 is 135, which is more than my health left. The fire washes over Mike and he drops to the ground shortly thereafter with a thump.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Mike will again drain the color from the surrounding area and then unleash darkness on Rasputin. Attack Roll vs. Regular AC for Maximized, Extreme Range, Gravity Blast: 1d20 + 25 ⇒ (8) + 25 = 33 That's 76 bludgeoning damage if I hit.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Okay, no worries then. I failed the concentration check regardless, so he doesn't have to save again until/unless I reapply it.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Reflex: 1d20 + 20 ⇒ (12) + 20 = 32
BTW, did he make the DC 27 Fort save to be able to speak? If not and those spells have verbal components, he wouldn't be able to cast them.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Mike just Shrugs and Suffocates him again, although this time he lacks the power to force the air out of Rasputin's lungs. Since I can't force the breath from his lungs, instead suffocate forces him to hold his breath for as long as I concentrate. Also, I am going to take a move action to center myself. If he wants to be able to speak, on each of his turns he can make a DC27 fort save to be able to do so, but he can't breathe unless he gets out of range, I stop concentrating, or he breaks line of effect.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
You mess with the bull, you get choked out.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Mike will continue to concentrate on the effect, using his move action to center himself.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
No clue, but this should be a good indication.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"We haven't really fought just one guy before, so I haven't had a chance to use it. Plus, it's really lethal, and I like to stop before we get to that point." says Mike as he continues to concentrate.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
going to try this: Mike looks up at Rasputin and says "I'm already sick of hearing you talk." and then the shadows near Rasputin begin to pour into his mouth, nose, eyes, and ears. I am using Suffocate on Rasputin, and I'm also going to take a point of burn (the last one I can take) to expel the air from his lungs. It's a DC 27 Fort Save or he becomes disabled and is reduced to 0 hp. All of this assumes that he needs to breathe, although this will bypass things like a necklace of adaptation. Caster Level test to bypass SR, if any: 1d20 + 15 ⇒ (13) + 15 = 28
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"You picked the wrong person to be afraid of." states Mike coldly as she attacks the Nosferatu with the same attack that appears to be working. Attack Roll vs. Regular AC for Maximized gravity kinetic blade (Plus Flank): 1d20 + 27 ⇒ (16) + 27 = 43 That's still 76 damage if it hits.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"Ya, ya, ya." says Mike as he attacks the one who hit him with his crackling blade. Attack Roll vs. Regular AC for maximized Gravity Kinetic Blade: 1d20 + 25 ⇒ (8) + 25 = 33 Again, that's 76 damage if I hit.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Mike continues doing what he has been in this fight. Gather power plus maximized Gravity Kinetic Blade! Attack Roll vs. Regular AC: 1d20 + 25 ⇒ (15) + 25 = 40 That's 76 damage if I hit.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"I'm okay at smashing the lifeforce from things, yes."
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
That's how it goes sometimes. Mike Channels his power into a blade of energy, which he swings at the vampire threatening him. Attack Roll vs. Regular AC for Maximized Kinetic Blade Gravity Blast: 1d20 + 25 ⇒ (14) + 25 = 39 that's 76 damage if I hit.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
I forgot to add that to my character. Looking at my sheet, it's TN.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"enough." says Mike, who then begins gathering power and unleashes it on one of the Nosferatu. Attack Roll for Maximized Gravity Blast on one of the Nosferatu who tried to dominate him: 1d20 + 26 ⇒ (15) + 26 = 41 That's 77 bludgeoning damage if it hits.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Mike will move over as requested and take a total defense action.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Btw, any blast that targets regular AC bypasses SR. Will Save (including bonus to saves vs. emotion and negative levels): 1d20 + 20 ⇒ (12) + 20 = 32 Same thing as last round. Attack Roll (including the negative two levels) vs. Regular AC: 1d20 + 24 ⇒ (17) + 24 = 41
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Will Save: 1d20 + 20 ⇒ (15) + 20 = 35 Mike manages to shake off the despair before it ever has a chance to set it. He once again draws on his power and unleashes it at the woman, this time with a much greater effect. Going to Gather power for an Enervating Void Blast. We'll see if she likes Negative Levels. Attack Roll vs. Regular AC (-2 for Negative Levels): 1d20 + 24 ⇒ (4) + 24 = 28
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
Mike will move forward and hit it with a Negative Energy Blast. Attack vs. Touch AC: 1d20 + 25 ⇒ (10) + 25 = 35
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"What a surprise, she's a demon." says Mike as her comment makes him turn to look. Ignore the army, kill her. mimes Mike in Pathfinder hand cant to 42.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"I'll help if that's your plan 42."
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
"Who are you ma'am?" ask Mike of the woman.
HP: 275 (275) | AC: 32; T: 24; FF: 22 |CMB: +22; CMD: 37| Init: +13 | Fort: +27; Ref: +26; WIll: +17 | Perception: +31 | Burn 3 (13) | Internal Buffer: 0 (3) Current Non-Lethal from Burn: 160 | Temp HP from Force Ward: 120 (120); Regen 7 temp hp/min | 50% chance to negate crits/precision damage | Con-Based DC: 21 +Talent Level; Dex-Based DC: 20 +Talent Level
New round, new chance to roll a 1! Attack Roll vs. Regular AC for Maximized Gravity Blast: 1d20 + 26 ⇒ (14) + 26 = 40 38 damage on a hit, after halving for incorporeal.
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