Michael Downey 192's page

No posts. Organized Play character for redviiper.



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Anyone looking for another player.


Anyone looking for another player.


Anyone looking for another player.


If you have a Druid take Wolf Domain.

Granted Powers:
Improved Trip: You gain Improved Trip as a bonus feat.

And use.
Domain Strike: When you gain this feat, choose one domain-granted power that you can use to affect no more than one opponent. If you make a successful unarmed strike against an opponent, in addition to dealing your unarmed strike damage, you can use a swift action to deliver the effects of the chosen granted power to that opponent. Doing so provokes no attacks of opportunity.

Does this allow a free trip if you attack with Unarmed?


Could you have a chaotic neutral character, who in a public setting appear lawful good? Saving people, turning in bad guys, following all of the laws of an area to a T, if he knew that by doing so it would result in financial gain?


What type of action is this to create it?


Evolved Companion

Your animal companion has abilities that makes it different from others of its kind.

Prerequisite(s): Cha 13, animal companion class feature.

Benefit: Select a 1-point evolution from those available to a summoner's eidolon. Your animal companion gains this evolution. The animal companion must conform to any limitations of the evolution. For instance, only an animal companion of an appropriate size and base form can have the mount evolution.

If you gain a new animal companion, your old animal companion loses this evolution, and you can select a new 1-point evolution for the new animal companion.

Special: You can take this feat multiple times. Each time you do, select an additional 1-point evolution for your animal companion.


If I have levels in both do they both add up for what bloodline powers I get?


"Your weapon elongates and becomes whip-like. As part of casting this spell, you can use this weapon to attempt a trip combat maneuver against one creature within 20 feet, and you gain a +10 bonus on your roll, after which the weapon returns to its previous form."

Can you use this with an unarmed strike?


If I do this get an eidolon could I use him to use wands. Would this be pfs legal?


Assuming I have a barbarian with the Brawler Rage Power. Would this allow him to select feats with prerequisites OF Unarmed Strike?

"Brawler — Gain Improved Unarmed Strike while raging"

With this rage power could I now take improved grapple?


Underfoot Trip (Ex)

At 1st level, an underfoot adept learns a number of maneuvers and grabs that can cause even the largest opponents to stumble and fall. He gains Improved Trip as a bonus feat, even if he does not meet the requirements. At 4th level, and every four levels thereafter, he acts as if he is one size larger for the purposes of determining the maximum size of creatures he can trip and when determining his CMB and CMD for purposes of a trip combat maneuver.

Underfoot Trip allows a halfling to trip a character bigger than they are. Would this combine with Improved Ki Throw to allow them to throw the bigger character as well?


Can I multiclass a fighter and a brawler?


Greater Bloodrage (Su)

At 11th level, when a bloodrager enters a bloodrage, the morale bonus to his Strength and Constitution increases to +6 and the morale bonus on his Will saves increases to +3. In addition, upon entering a bloodrage, the bloodrager can apply the effects a bloodrager spell he knows of 2nd level or lower to himself. The spell must have a range of touch or personal. If the spell's duration is greater than 1 round, it instead lasts for the duration of the bloodrage. This use consumes a bloodrager spell slot, as if he had cast the spell; he must have the spell slot available to take advantage of this effect.

1) Is this a free action?
2) Does that mean he can go bulls strength? for +10 strength at level 11?


Is this book legal for PFS play? It has some neat options for Ranger styles.


Can a Tetori monk or maneuver master take this at first level like a regular monk could?


A ranger archetype Wild Hunter gains Animal Focus (Su)

"At 1st level, as a swift action a wild hunter can take on the aspect of an animal, gaining a bonus or special ability based on the type of animal emulated. This functions as the hunter's animal focus class feature, though this only applies to the wild hunter and not an animal companion (see shared focus, below). The wild hunter can use this ability for 1 minute per day per ranger level. This duration does not need to be consecutive, but it must be spent in 1-minute increments. He can only emulate one animal at a time."

1) Does this stack with the Druid Archetype Feral Shiftier Animal Focus? (Su)

At 1st level, as a swift action, a feral shiftier can take on the aspect of an animal, gaining a bonus or special ability based on the type of animal emulated. This functions as the hunter's animal focus class feature. The feral shiftier can use this ability for a number of minutes per day equal to her druid level. This duration does not need to be consecutive, but it must be spent in 1-minute increments. She can emulate only one animal at a time.

2) Does this stack with the Hunters Archetype Feral Hunter's Feral Focus (Su)

At 1st level, a feral hunter gains a limited ability to change her shape into hybrid animal forms. This functions as the animal focus class feature, except that the hunter always applies the animal aspect to herself, and there is no limit to this ability's duration. She can end this ability as a free action.


Assuming I have a War Priest who has used Divine Power to enhance his weapon with the enhancement bonus. Now if he casts Divine Power which grants a Luck Bonus does this stack?

"At 4th level, the warpriest gains the ability to enhance one of his sacred weapons with divine power as a swift action. This power grants the weapon a +1 enhancement bonus."

Divine Power Spell states "Calling upon the divine power of your patron, you imbue yourself with strength and skill in combat. You gain a +1 luck bonus."

I am very confused by this.


These two Archetypes show how the Hunter got short changed. Why would you ever choose the Feral Hunter over the Feral Shifter?


Does Divine Tracker and Wild Hunter stack if so would Shared Focus (Su) from Wild Hunter not work unless you were able to get a animal companion from another source?


Can I take Combat Expertise at level 1 and retrain it at level 2? I am aiming for a tripping character and want to start from level one. I could play it like that for the first two games of level 1 then change it out for before game 3 under retraining worse case scenario I guess.


Would he be able to do FOM in armor?


Assuming he had a really long pole. Does that give him reach to flurry with?


Can I combine those two archetypes in pathfinder Society


Flurry of Maneuvers (Ex) Could a character with this exchange a maneuver for an attack?


If I use redirection and I have access to Vicious Stomp..... Does this mean if the bad guy attacks me I get to trip him and then stomp him and then he gets an attack?


Would this allow me to use a whip without the penalties as a whip... or would it become a improvised weapon?


METEOR HAMMER
Price 10 gp
Type exotic
This weapon consists of one or two spherical weights attached by a 10-foot chain. You whirl the weights and wrap them around an opponent's body. If you succeed at a trip attempt with a meteor hammer, you can drag your opponent 5 feet closer to you rather than knocking her prone. You may use this weapon in two different ways: In meteor mode you use it as a double weapon, while in fortress mode you cannot use it as a double weapon but gain reach and a +1 shield bonus to AC. Switching between these two modes is a free action decided at the start of your turn.

Assuming its at range. Can use it to make trips as part of TWF, assuming I am kicking someone as well?

Does that provoke AOO

If I trip someone do I need to drag them to me or can I just trip them?


If an archer is in melee and he takes a 5 foot step back before his attack can he now attack with out creating AOO's?


At 6/1 would two Bola's thrown at the same person cause two trip attemps or just one?


Assuming my character has point blank master and quick draw. Could I run up hit something with my throwing axe pick up the axe and make another attack in the same round assuming 6/1 BAB. What if I used a weapon cord?


If my character has this feat and stands right in front of a flanked opponent (within a 5ft melee distance) does he still take the -4 for firing into melee or would my character still need precise shot to remove the -4 penalty?


Is this EITHER a attack, damage or skill check or is this ALL attacks, damage rolls and skill checks in a round?

"Fortune favors the archaeologist. As a swift action, an archaeologist can call on fortune’s favor, giving him a +1 luck bonus on attack rolls, saving throws, skill checks, and weapon damage rolls. He can use this ability for a number of rounds per day equal to 4 + his Charisma modifier. Maintaining this bonus is a free action, but it ends immediately if the archaeologist is killed, paralyzed, stunned, knocked unconscious, or otherwise prevented from taking a free action to maintain it each round. Archaeologist’s luck is treated as bardic performance for the purposes of feats, abilities, effects, and the like that affect bardic performance. Like bardic performance, it cannot be maintained at the same time as other performance abilities."


In pathfinder society can I use those feats with a spear? Also do I need quick draw?


I played my first pathfinder society game today.

How does the gold situation work?

I made 511 from the session and 20 from a day job. Although I did start with a 150. Do I liquidate my items bought and have 681 to buy gear for the next session or do I have 531 and keep my gear I bought previously?

Thanks,


Assuming a wolf had 4 int and then took improved unarmed strike and feral combat training. Would he make attacks with his bite at BAB? Is this PFS legal?


Is there anyone in the Northern VA area who has an ongoing campaign and needs an extra player or any people looking to set up a campaign?

Id be interested in joining.


2 people marked this as FAQ candidate.

I am thinking of making a Hedge Witch. Does this power kick in at 1st level or does it kick in at 4th?


Would this be legal if using improved shield bash?


1) Can two shields be dual wielded.
2) If so do you suffer -2 on skills or -4 (does the armor penalty stack)
3) Does armor expert trait remove -1 from sheild and -1 from armor or -1 from the total armor penalty?

This would be using the ranger with sword and board feats.


The Assimir class bonus says Add +1/2 to the oracle’s level for the purpose of determining the effects of one revelation.

Does this allow the primal companion to be counted as a higher level?

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