Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Merasmos holds his tongue as the voices of the scientists fade into the background like tinny sounds at the back of his mind. The dreamscape has affected him more than most - his teammates don't see him for the entirety of the flight back. He sequesters himself in his quarters as he peers into the code of the universe, trying to comprehend just how dangerous this eldritch threat really is. As Arvin asks his question, Merasmos glares back at him and says, his voice tinged with a serious edge. "Never. We should shut it down now. I mean, seriously, why would you open a portal to an Eldritch God's basement?" He gesticulates wildly. "Even as someone who regularly opens up portals to other places, I think Dreamlink Labs is going too far. It is my firm opinion that we should dump the entire data packet into the Sun." No.
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Sign up sheet looks good to me. Added my vote, will post IC shortly. Crafting DC 14: 1d20 + 8 ⇒ (18) + 8 = 26 Merasmos writes the script for a rather successful, totally clickbait heavy video where he lambasts the whole operation and rather adamantly fearmongers the whole thing for ad revenue...helping him get ever so slightly out of debt to the Azlanti Star Empire. Critical Success, 2 sp x 8 days = 1.6 GP
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
I have moved Blue and Yellow so they are in a nice convenient area fire cone for our Soldier :) Merasmos ducks the first shot from Shosodax. "You shoot like an amateur! I would have hit that shot. Now, eat Lightning...again!" Merasmos calls down another Thunderstrike onto Shosodax. DC 18 Reflex,: 1d12 ⇒ 91d4 ⇒ 2 He then shoots Shosodax in the chest...again! Reaction Breacher: 1d20 + 7 ⇒ (13) + 7 = 20 Bludgeoning: 1d8 ⇒ 2 ◆◆ Thunderstrike Shosodax, ◆ Strike Shosodax
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Merasomos' eyes flash open, blazing with Arcane energy even as their zone diminishes and fades back into them. Twirling his hands like an orchestral conductor, he moves the aliens away from the scientists and his friends. Arcana Blue to Influence DC 15: 1d20 + 8 ⇒ (8) + 8 = 16 Success, move away from team and scientists Arcana Yellow to Influence DC 15: 1d20 + 8 ⇒ (18) + 8 = 26 Crit success, move away from team and scientists He raises his Reaction Breacher and aims it at the alien, saying "I see a vulnerability in the badly written codebase that is your life - and I'm about to Alt+F4 your existence!" With that, he fires the gun right into the Shosodax's forehead. Strike Shosodax: 1d20 + 7 ⇒ (20) + 7 = 27 Bludgeoning: 1d8 ⇒ 5 Doubled to 10 ◆ Influence, ◆ Influence, ◆ Strike Shosodax
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Influence Dreamscape DC 14 Occultism vs Blue: 1d20 + 8 ⇒ (7) + 8 = 15 Influence Dreamscape DC 14 Occultism vs Blue: 1d20 + 8 ⇒ (15) + 8 = 23 Influence Dreamscape DC 14 Occultism vs Yellow: 1d20 + 8 ⇒ (9) + 8 = 17 His brow furrowed with absolute concentration, Merasmos focuses on getting the bugs as far away from the scientists as possible. 3x ◆ Influence the Dreamscape
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Ah. Well, I'm AFK right now. Do you mind placing it in a position where it at least impedes the Raiders?
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Merasmos' quantum field unleashes itself and encompasses the Shosodax and the Raider. "Grrravity displeases me, so I have remmmmmmoved it! Some of it, anyways..." Merasmos says as he uses Debris Zone to mess with his Quantum Field. Gravity starts to weaken within the Zone, making the area difficult terrain. At the same time, Merasmos thinks about the Shosodax and the Raider. He wants to know if either of them have any special interaction with Lightning damage. If he doesn't remember that the Shosodax has electricity resistance or immunities, Merasmos holds both hands into the air. Lightning starts to crackle and spark from his eyes as it coalesces into a lance of energy aimed straight at the bipedal alien. "FOOLS! SUFFER THE WRATH OF MMMMMMERASMOS! THUNDERSTRIKE!" He bellows. DC 18 Reflex Save, -1 to save and Clumsy 1 if wearing metal armour, Electricity and Sonic Damage respectively: 1d12 ⇒ 71d4 ⇒ 2 Total 9 damage ◇ Activate Quantum Field, ◆ Debris Zone, ◇ Sustain Field, ◇ RK on Shosodax and Raider, ◆◆ Thunderstrike Shosodax
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
I have a plan, sorry for the delay. Just thinking about what my ridiculous ranges are on my stuff.
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Arcana to Identify magic: 1d20 + 8 ⇒ (15) + 8 = 23 "Do not be fooled by the strange mmmmmmind gas! We are mmmmmerely in the mmmmidst of an active psychic mmmmmindscape. Press forward!" Merasmos urges the party.
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
"Yes, yes, now is the time we drop pithy one liners. I have foreseen it!" Merasmos deadpans as he aims his breacher at the door.
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Merasmos tries taking over. Computers to Hack: 1d20 + 8 ⇒ (17) + 8 = 25 Computers to Hack: 1d20 + 8 ⇒ (20) + 8 = 28 Computers to Hack: 1d20 + 8 ⇒ (10) + 8 = 18 "MMMMerasmos - successful!" He cries out happily as images of the leading scientist, the Orocorans and the Skittermander scientist flash on screen. "Oh hey, that's you, isn't it?" He points the Skittermander scientist on screen to Tadasi. Arcana DC 15: 1d20 + 8 ⇒ (14) + 8 = 22 "Look! There's broken equipment and interrupted processes in the extraction lab (A2), the status of the anchor refrigeration module is uncertain (A5), and there's some kind of anomaly in the combination lab. Which should we deal with first?"
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
"Hang on a second. I'm literally not from this time, so excuse me if I am missing something...but what makes you think entering into an eldritch deity's dreams is a good idea?" He's so flabbergasted that he forgets to stretch out his m's. Merasmos chats with the Skittermander until Bannakaffalatta reaches a firewall. He leaves the conversation, heads to the terminal before offering to step in. "Let mmmme try. I have...a way with technology. If we are to reach the survivors quickly, speed is of the essence." Computers to Hack: 1d20 + 8 ⇒ (4) + 8 = 12 "Well, in another universe I knew the passcodes, probably."
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
"Interesting? What do you mmmmmean by that...I would like to read mmmmore about the experiment. Also, if you do not want people reading your top secret research, I suggest setting your computers to automatically lock after 5 minutes of inactivity." Merasmos presses for more information.
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Merasmos waits for a quiet moment when no one is paying attention to the Skittermander before lowering his voice and discreetly asking her a question. "Were you the one who wrote the dream report. If so..." He gestures at his gun and his medallion. "Do you recognise me?"
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
"Always read the small print, people. This innocuous black drink is actually a mmmmmmind-altering substance that directly links you up with an eldritch God!" Merasmos warns the others dramatically. "I think I'll keep it." He pockets one vial and hands the second to his fellow Witchwarper. He beelines to the computers, clicking around and reading the logs on the computer. Reading the hallucination report, he stops for a second, does a double take and reads through it. Thoughts race through his mind. 'When did this happen? How? I don't remember mmmmmeeting someone like that before. Did this happen in this timeline, or another?' He stares blankly and unmoving at the screen, trying to process the cosmic impossibility that he just read about.
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Merasmos reloads his gun with a new cartridge. He spends a little time examining the Dreamlink serum before heading out to join his team in A5. "Hmmm. Hold on the serum first. Could be dangerous..." Arcana to identify: 1d20 + 8 ⇒ (6) + 8 = 14
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
I assumed that Merasmos would automatically tell everyone about the findings of his RK as a free action at the end of his turn, but I didn't explicitly say that. Please assume Merasmos tells you everything he knows from RK. "That's an orocoran! Its like a mmmmmosquito, except its vomit makes you hallucinate instead of sick." Merasmos says in reply. He turns to the orocoran."I will undo you now. Kapootis Kapretus!" He yells as he casts Thunderstrike. DC 18 Reflex save, Electricity and Sonic damage respectively: 1d12 ⇒ 111d4 ⇒ 1 He then aims the barrel of his gun at the bug and fires. Strike: 1d20 + 7 ⇒ (19) + 7 = 26 Bludgeoning: 1d8 ⇒ 1 ◆◆ Thunderstrike, ◆ Strike
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
As combat starts, Merasmos instinctively places his quantum field in the room. The room starts generating into three dimensional binary numbers, polygonal models and cardboard cow cutouts. He then moves into the room next to Chk-Chk and takes a pot-shot at the off-guard Yellow Mite. Strike vs Off-guard Mite: 1d20 + 7 ⇒ (13) + 7 = 20 Bludgeoning: 1d8 ⇒ 4 With a thought, he floods the room with a rain of jars containing a mysterious liquid, causing the whole place to become a Debris Zone. The jars shatter upon hitting the ground, coating the room with its contents. "Rrrrrain of Jars!" He yells out as he creates a mess. Debris Zone has the Anchoring Trait, allowing me to automatically Sustain the Quantum Field. As an Analyst Witchwarper, whenever I Sustain my quantum field, I can Seek or Recall Knowledge against a target in my quantum field as a free action. When I Seek or Recall Knowledge, I can apply the result against two related creatures, hazards, unattended objects, and effects in your quantum field. Targeting both Red Insect and Yellow Mite with Recall Knowledge with Dubious Knowledge. If I'm only allowed to do one, then targeting Red Insect. ◇ Unleash Quantum Field, ◆ Stride, ◆ Strike, ◆ Debris Zone (Automatically Sustains Quantum Field), ◇ Recall Knowledge on Red Insect and Yellow Mite
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
A4 seems fun. Perception: 1d20 + 7 ⇒ (1) + 7 = 8 "Curses! Someone's already been here. We should leave this place at once. Hurry - before they steal all the loot!"
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Merasmos wanders over to the knocked over canister. "How interesting! Maybe if its empty I can use it to store the black substance and take it back safely." He remarks as he pokes the canister with the butt of his breacher. He gets a whiff of the blue-purple gas. "Ugh! What's this?" He cries out in alarm. Will: 1d20 + 7 ⇒ (15) + 7 = 22
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
"Sure, sure, keep it. I don't have the hands to use it, anyways." Merasmos waves away the opportunity dismissively. He follows behind Kunris and Bannakaffalatta into the hole. "Uhm, technically we aren't walking here, we are crawling."
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
"Wait, wait mmmmortals! You are mmmmessing with things beyond your comprehension!" Merasmos ominiously warns...only to realise that they've mostly figured out the mystery. Only words written in Aklo, a mysterious dark fluid and something that required the knowledge of a wizard who's steeped in societal knowledge!...That was accurate in another timeline, anyways. "I don't understand Aklo, apologies. Wasn't something I picked up in Space Wizard School all those years ago." Mmmmedicine DC 16 to Recall Knowledge: 1d20 + 5 ⇒ (6) + 5 = 11 Merasmos has Dubious Knowledge so feel free to tell him something true and something completely false. Have not opened up the spoiler. Society DC 16: 1d20 + 8 ⇒ (20) + 8 = 28 Merasmos stares blankly into the void of space as the party speculates on the state of the station. The world falls apart...melting into an endless expanse of white on which words appear out of nowhere around him. He sees...he sees the underlying mechanisms of the world they exist in. He sees a universe where a single roll of the die can manipulate success or failure. He sees a writer typing at their keyboard and the words which appears on the screen as they type...he thinks that is exactly the information he needs.
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Merasmos would try and hack the system to get access, but he thinks its funnier to watch Kunris try and do it. He stands there with his weapon drawn and looks imperiously over him.
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
DC 15 Crafting to Aid: 1d20 + 8 ⇒ (11) + 8 = 19 DC 15 Crafting to Aid: 1d20 + 7 ⇒ (7) + 7 = 14 Merasmos turns off the engine of the spaceship in space without first shifting gears into parking. He pings the space station with both his magic and the ship's scanner. "No sign of damage anywhere on the station. Time to take our time then, mmmmortals...hey what are you doing?" He asks Kunris and Banana-android, confused at their eagerness to fight until someone points out the strange black thing. "Surely there must be a safer way to the shuttle?"
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Whoops, didn't see the bit about only one of us rolling Piloting until I made the rolls. Oh well, at least it worked out for the best this time. DC 15 Piloting: 1d20 + 3 ⇒ (20) + 3 = 23 Merasmos takes the wheel. "Do not worry, mmortals. I have a starship license from another timeline! Surely this will work out." He says, 100% earnestly.
"Curses! Damned invisible glitched buildings! The developers of this universe really need to fix their bugs - this is a terrible user experience!" He yells angrily as he swerves to avoid the hazard, getting a good look at the thing as he does so. DC 14 Computers: 1d20 + 8 ⇒ (12) + 8 = 20 DC 15 Arcana to Identify Magic: 1d20 + 8 ⇒ (14) + 8 = 22 "Hmm...if you haven't already figured this out, these buildings are infused with occult mmmmmmagical energy! You can tell by the weird tentacle textures that are placed all over the walls of its surface - when in doubt, just add weird eldritch beings beyond our mmmmmortal comprehension, am I right?" Merasmos half-explains, half-spouts random, fourth-wall breaking gibberish.
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
"Of course, my insectoid teammate! You'll all be pleased to know that I am a very intelligent being with training in all relevant schools of magic...of course, that's if my knowledge matches up with this multiverse. Is Horus Lupercal Emperor of the Vesk Imperium?" Merasmos has Dubious Knowledge. He has also upgraded to a Tactical Reaction Breacher.
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
"Of course not, MMMORTAL! A Witchwarper arrives only when he is needed, and not a moment before or after!" A black-robed human male declares dramatically as he strides into the room. A large gun with huge barrels is strapped to his back. Pinned proudly on his robes is a large medal on which is inscribed "Winner of the Great Absalom Relay." "You sit before Merasmos the Magician! I grace the Starfinder Society with my presence because I deign to! And also...because I owe the Azlanti Star Empire a crippling debt in at least 5 multiverses, forcing me to seek asylum with the Starfinders." He takes a plush seat opposite the Operative. "So, what have you been doing lately?" He asks his furred counterpart.
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Trex Xert wrote: Okay I want to sign up but I’m having trouble navigating. I can’t find the core rule book on the website , and stores only have the gm core Starfinder 2e not the players book. Yeah last minute here. https://2e.aonsrd.com/ is where the core rules are. You can use all options that come from the Player Core. I don't know if you've chosen a class yet, but we do need a combat healer. Anything with battle medicine, divine, occult or primal magic would work. So a Through Hard Times Envoy, a Mystic or Gap Influenced/Precog Witchwarper.
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Merasmos the Magician wrote:
Forgot to mention that when he Seeks or Recalls Knowledge (the action, not as part of a Sustain), he can do so on two creatures within the Quantum Field
Cond: | Male Analyst Witchwarper 3| HP 35/35| AC 18| F+6, R+8, W+8| Speed 25 ft |Perc (E) + 8| Init + 10 (Incredible Init)| Exp: Detect Magic| Hero: 1| Spells DC 19. Slots: 1□□□□, 2 □□□ Focus□| ✋✋Reaction Breacher (3/3)| Zone □|
Hello everyone, glad to play with you all in this laid back, totally not scary adventure! Merasmos is an Arcane Witchwarper. He gets to Recall Knowledge or Seek while Sustaining or using an action with the Anchoring trait on creatures within his 20 foot burst. Said burst comes out as a free action as part of initiative and only goes away at the end of my next turn, if I don't Sustain or use an action with the Anchoring trait. There are some other things it can do too but those may or may not come up later. I also have the ability to automatically recognise any Common spell cast by a creature within my quantum field and provide a +1 circumstance bonus to AC or Saves against said spell. Would the GM be willing to pause mid-creature turn so I can react? Friendly fire is ok so long as he's not near death or dying. For anyone who uses the Paizo Campaign Tools extension, this is what he actually looks like. |
