Captain Elreth

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477 posts. Alias of Zalarian.


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Liberty's Edge

Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

Meliski - 2-6E: Wrathful Blades Returned
Con Boon Roll: 1d20 ⇒ 17 Not Today

Rewards:

Scenario Reward
For the rest of the Adventure Path, 1 character may temporarily replace 1 item in her deck with the loot
Robes of Xin-Shalast. At the end of each scenario, return the loot to the game box.
Adventure Reward
Each player unlocks the ability to play Mavaro from the Mummy’s Mask Character Add-On Deck using the Inquisitor Class Deck.
Adventure Path Reward
Each player chooses one of his Pathfinder Society Adventure Card Guild characters. That character may treat the loot Runewell’s Echo as if it is in his Class Deck box.

Tier 6.4->6.5
Will bank hero point
Hero Points (Prior + Gained - Used = Current)
9 + 1 - 0 = 10

Loot rolls
None

Deck Upgrades
None
Banished Cards: Wand of Flying (Emerald Codex)
Holes Filled: Wand of Flying
Removed: None

Liberty's Edge

Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

...wrap up turn..Summon Hellhounds is local only..easiest way to retcon is to spend hero point for Snowman and have Ezren use Lamashtu for villain check.
Villain flees to the location of other 2

Reminder of Scenario changes:

  • If a villain cannot escape to an open location, shuffle the villain into a random location, opening it.
  • To win the scenario, defeat any villain while all three villains are in the same location deck.
  • Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile.

    s3Life Leech: Arcane (with Tome) 15: 1d10 + 4 + 1d4 ⇒ (3) + 4 + (4) = 11 ->
    Will recharge Keen spiked chain to reroll a die for a check
    Random Roll: 1d10 + 8 ⇒ (10) + 8 = 18 TBD
    s3Life Leech recharged .

    Meliski resets his hand.

    "

    Meliski wrote:

    Hand: Binder's Tome, Eagle Aerie, Detect Evil, Marked Cards, Bolstering Armor, Vampire Bat, Sign of Wrath, Wayfarer,

    Displayed:
    Deck: 11 Discard: 7 Buried: 0
    Hero Points: 9
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): 1 BoAbadar, Restoration, Fortune-Teller, Blessing of the All-Seeing Eye, s2Cloudburst, s4Fire Snake, BoMilani, s6Scrying
    Recharged: Old Salt, Zadim's Keen Spiked Chain, s3Life Leech,
    Discard Pile: BoSivanah, Blessing of Norgorber, Blessing of Osiris, Dominate, al2Cleric of Nethys, Blessing of Nethys, Samisen of Oracular Vision,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☑ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: Warrens
    Acquired: None
    Banished: cards at warrens
    Examined: None
    Random Card(s) Used: None
    Displayed: None
    Other Player(s) Resources Used: Ezren's Lamashtu Blessing, Estra's the Paladin
    Actions needed by other Player(s): 2 monsters and villain have been shuffled into Thassilonian Dungeon

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: Will recharge Samisen to examine top 3 cards of Warrens:
    Abominable Snowman
    Charmed Red Dragon
    Killing Blade

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 20 - Blessing of Gorum
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand.
    Zadim's Deck Blackfingers, The Locksmith, Snake (Core), Djinn, Keen Spiked Chain, The Carnival, Belt of Physical Prowess: 1d7 ⇒ 5 Keen Spiked Chain..Will draw that to my hand and put BoThoth on top of Zadim's deck
    "Good Times! Ah remember in me younger days moochin weapons off da Udders!"

    Ezren will display Summon Hellhounds at Warrens

    Give Card: None

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Stay at Warrens

    Location Powers: When you encounter a monster, put a random monster from the box on top of another random open location deck.

    Abominable Snowman (Known):

    RotR Monster 6
    Traits: Yeti
    To Defeat: Combat 18
    The Abominable Snowman is immune to the Cold trait. Add 1 die to checks to defeat the Abominable Snowman with the Fire trait. If undefeated, damage dealt by the Abominable Snowman is increased by 1d4-1.

    Add random monster on top of other open location
    Use life leech, tome, hellhounds, and fire adds another die
    Life Leech Spell Combat Check DC 18: 2d4 + 1d10 + 4 + 1d4 + 2d6 + 1d10 ⇒ (1, 1) + (5) + 4 + (1) + (1, 1) + (1) = 15 Not Quite
    Will recharge Sign of Wrath to reroll a die for a check
    Random Roll: 1d10 + 14 ⇒ (7) + 14 = 21 Monster defeated
    Random Roll: 1d4 + 1 ⇒ (3) + 1 = 4 Meliski is healed for 4: (1 BoAbadar, BoMilani, Blessing of the All-Seeing Eye, Wayfarer). Deck shuffled.

    Will discard a2Cleric of Nethys to examine and rearrange top 2 cards of location and explore
    Will put red Killing blade on top of location deck to explore first
    Will put charmed red dragon below top card of location deck

    Killing Blade (Known):

    None Villain 6
    Type: Monster
    Traits: Giant
    To Defeat: Combat 28 THEN Combat 30
    The Killing Blade is immune to the Cold and Electricity traits. Before the encounter, each character at this location must succeed at a Constitution or Fortitude 12 check or be dealt 1d4 Fire damage. Combat damage dealt by the Killing Blade is dealt to each character at this location.

    For BYA, estra will discard the paladin to bless and add her charisma die
    Constitution Check DC 12: 1d6 + 1d6 + 1d10 ⇒ (2) + (6) + (9) = 17 Success
    Zadim has to deal with BYA but has armor and lots of resistances so won't affect his hand


    Add random monster on top of other open locationWill recharge old salt to add 6, reveal keen spiked chain, freely discard blessing of Nethys, tome, zadim's dancing dagger, hellhounds 2d6 and forgot about following earlier the arcane cannonade,

    I am comfortable with my odds for either one so will spoiler..Zadim can choose if he takes 28 or the 30...rolling 1d8+2+1d8+2+6+1d8+1d4+1d4+2d6+1d6

    Roll:
    Melee Combat Check DC 28: 1d8 + 2 + 1d8 + 2 + 6 + 1d8 + 1d4 + 1d4 + 2d6 + 1d6 ⇒ (2) + 2 + (3) + 2 + 6 + (6) + (1) + (3) + (3, 5) + (4) = 37 Success discard top card due to hellhounds (Samisen)

    Reminder of Scenario changes:

  • If a villain cannot escape to an open location, shuffle the villain into a random location, opening it.
  • To win the scenario, defeat any villain while all three villains are in the same location deck.
  • Will pause for Zadim to do BYA and other combat check

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: None

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 14 - BotG
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand.

    Will have Ezren recharge Samisen to examine cards...
    Deathzone Card 1: Succubus
    Deathzone Card 2: Blessing of Norgorber
    Deathzone Card 3: Shining Child

    Give Card: None

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Mountain Peak -> Death Zone

    Location Powers: On checks, treat all die rolls of 1 or 2 as 0.

    Will recharge Vampire Bat to examine top card, heal one and discard blessing of Osiris to heal d4 more
    Random Roll: 1d4 + 1 ⇒ (3) + 1 = 4 Meliski is healed for 4: (Marked Cards, Bolstering Armor, Restoration, Sign of Wrath). Deck shuffled.

    Will encounter Succubus and evade using dominate and draw blessing of Norgorber to hand
    Will discard wayfarer to explore

    Pit Trap:

    RotR Barrier B
    Traits: Trap
    To Defeat: Wisdom Perception 7 OR Dexterity Acrobatics 8
    If defeated, you may immediately explore again. If undefeated, each character at this location is dealt 1d4 Combat damage.

    Wisdom Check DC 7: 1d6 + 2d6 ⇒ (3) + (5, 3) = 11 Success; explore again

    Shining Child:

    RotR Monster 5
    Traits: Outsider
    To Defeat: Combat 20
    The Shining Child is immune to the Fire and Poison traits. All damage dealt by the Shining Child is Fire damage.

    If non-villain monster, may ignore BYA; will bless with Norgorber
    Cloudburst Spell Combat Check DC 20: 3d6 + 2d10 + 4 ⇒ (6, 5, 3) + (7, 9) + 4 = 34 Monster defeated
    After the encounter, I will move to Warrens and discard blessing of Abadar to explore

    Blessing of Nethys:

    RotR Blessing 6
    Traits: Divine Nethys
    To Acquire: Wisdom Perception 8 OR Divine 5
    Discard this card to add 1 die to any check. Discard this card to examine the top 2 cards of your location deck and put them back in any order; then explore the location. After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

    Divine Check DC 5: 1d10 + 4 ⇒ (9) + 4 = 13 Auto Success; will discard blessing of the all seeing eye to examine 2 and then reload/recharge and explore..Elven Sharpshooter and Mercenary..keep order same and recharge

    Elven Sharpshooter:

    RotR Ally 5
    Traits: Elf Ranger
    To Acquire: Charisma Diplomacy Dexterity Ranged 12
    Recharge this card to add 1d6+1 with the Magic trait to your Ranged combat check. Discard this card to explore your location.

    Diplomacy Check DC 12: 1d10 + 4 ⇒ (1) + 4 = 5 No Success

    Reminder of Scenario changes:

  • If a villain cannot escape to an open location, shuffle the villain into a random location, opening it.
  • To win the scenario, defeat any villain while all three villains are in the same location deck.
  • Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile.
    Dominate: Arcane (with Tome) 14: 1d10 + 4 ⇒ (5) + 4 = 9 -> Dominate discarded.
    s2Cloudburst: Arcane (with Tome) 13: 1d10 + 4 ⇒ (10) + 4 = 14 ->
    Cloudburst recharged.

    Meliski resets his hand.

    "

    Meliski wrote:

    Hand: Old Salt, Blessing of Nethys, Samisen of Oracular Vision, al2Cleric of Nethys, Sign of Wrath, BoThoth, Binder's Tome, s3Life Leech,

    Displayed:
    Deck: 10 Discard: 8 Buried: 0
    Hero Points: 9
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): s4Fire Snake, Marked Cards, Restoration, Detect Evil, Bolstering Armor, Eagle Aerie, Fortune-Teller, s6Scrying
    Recharged: Vampire Bat, s2Cloudburst,
    Discard Pile: BoSivanah, BoMilani, Wayfarer, Blessing of Norgorber, Blessing of Osiris, 1 BoAbadar, Blessing of the All-Seeing Eye, Dominate,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☑ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: Warrens
    Acquired: Blessing of Norgorber, Blessing of Nethys
    Banished: a few
    Examined: a few
    Random Card(s) Used: None
    Displayed: None
    Other Player(s) Resources Used: Ezren's Samisen
    Actions needed by other Player(s): None

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates:
    Random Roll: 1d7 ⇒ 5 Blessing of Desna shuffled into hourglass
    Will discard marked cards to examine/reorder bottom 3 cards -
    Mountain Peak Card 6: Warden of Runes - put on bottom
    Mountain Peak Card 7: Blessing of Lamashtu - put as 2nd to bottom
    Mountain Peak Card 8: Chainmail of Cold Resistance - but as 3rd to bottom

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 8 - Blessing of Abadar
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand.

    Give Card: None

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Deeper Dungeons -> Mountain Peak

    Location Powers: At the start of your turn, succeed at a Wisdom or Survival 7 check or bury a card.

    Warden of Runes:

    RotR Henchman 6
    Type: Monster
    Traits: Giant
    To Defeat: Combat 23
    The Warden of Runes is immune to the Cold and Electricity traits. Before the encounter, each character at this location must succeed at a Constitution or Fortitude 14 check or be dealt 1 Electricity damage. Damage dealt by the Warden of Runes is dealt to each character at this location. If defeated, you may immediately attempt to close this location.

    Constitution Check DC 14: 1d6 + 0 ⇒ (6) + 0 = 6 No Success; discard Bolstering Armor
    Arcane Cannonade adds 1d6, Estra discards the Dance to bless twice and Meliski discards Blessing of Milani to freely bless

    Melee Combat Check DC 23: 1d8 + 2 + 1d6 + 1d6 + 3d8 ⇒ (3) + 2 + (5) + (4) + (6, 6, 4) = 30 Success; Attempt to close using fire snake
    Arcane Cha Wis Check DC 6: 1d10 + 4 ⇒ (3) + 4 = 7 Success

    Reminder of Scenario changes:

  • If a villain cannot escape to an open location, shuffle the villain into a random location, opening it.
  • To win the scenario, defeat any villain while all three villains are in the same location deck.
  • Meliski ends his turn and examines top card of open location:
    Warrends Card 1: Blessing of Nethys

    Meliski attempts to recover all cards in his Recovery pile.
    Arcane Check DC 8: 1d10 + 4 ⇒ (7) + 4 = 11 Fire Snake is recharged
    Meliski resets his hand.

    "

    Meliski wrote:

    Hand: Dominate, Vampire Bat, Blessing of Osiris, Blessing of the All-Seeing Eye, Wayfarer, Old Salt, s2Cloudburst, 1 BoAbadar,

    Displayed:
    Deck: 10 Discard: 6 Buried: 0
    Hero Points: 9
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Samisen of Oracular Vision, al2Cleric of Nethys, BoThoth, s6Scrying, Binder's Tome, Eagle Aerie, Detect Evil, s3Life Leech, Fortune-Teller
    Recharged: s4Fire Snake,
    Discard Pile: BoSivanah, Restoration, Sign of Wrath, Marked Cards, Bolstering Armor, BoMilani,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☑ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: Mountain Peak
    Acquired: None
    Banished: all the cards at Mountain Peak
    Examined: few
    Random Card(s) Used: None
    Displayed: None
    Other Player(s) Resources Used: Estra's The Dance
    Actions needed by other Player(s): None

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: None

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 2 - Blessing of Erastil
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand(Reiko).
    Cloak of Daggers, Blessing of Urgathoa, Adamantine Sai +2, Dominate, Blessing of the Savored Sting, Defending Sansetsukon +1, Morgiv, Elemental Brass Mail, Boots of Alacrity, Materialize, Forensic Physician, Blessing of Norgorber: 1d12 ⇒ 10 Materialize...leave there

    Will recharge Samisen to examine some cards
    Death Zone Card 1: Roc
    Mountain Peak Card 1: Frost Worm
    Thassilonian Dungeon Card 1: Sihedron Ring

    Will banish Emerald Codex to draw some spells:
    Mass Cure
    Restoration
    Sign of Wrath
    Detect Evil

    Will sent Detect Evil to recovery examine card:
    Ravenous Crypts of Gluttony Deck Card 1: Circles of Binding

    Will use Scrying spell to choose card type Monster and examine top 3 cards of location Deeper Dungeons
    Deeper Dungeons card 1: Mercenary
    Deeper Dungeons card 2: Warden of Runes
    Deeper Dungeons card 3: Hill Giant
    Will then choose to put chosen card types on top of deck
    Deeper Dungeons card 2: Warden of Runes
    Deeper Dungeons card 1: Mercenary
    Deeper Dungeons card 3: Hill Giant

    Recharge Scrying DC 12: 1d10 + 4 ⇒ (2) + 4 = 6 Scrying spell is recharged discarded

    Give Card: Mass Cure to Estra

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Ravenous Crypts of Gluttony -> Deeper Dungeons

    Location Powers: The difficulty of combat checks is increased by 1.

    Will cast Restoration to draw 2 cards (Blessing of Osiris and Blessing of the All Seeing Eye

    Warden of Runes:

    RotR Henchman 6
    Type: Monster
    Traits: Giant
    To Defeat: Combat 23
    The Warden of Runes is immune to the Cold and Electricity traits. Before the encounter, each character at this location must succeed at a Constitution or Fortitude 14 check or be dealt 1 Electricity damage. Damage dealt by the Warden of Runes is dealt to each character at this location. If defeated, you may immediately attempt to close this location.

    Constitution Check DC 14: 1d6 + 0 ⇒ (4) + 0 = 4 No Success; take 1 electricity damage; discard Blessing of Sivanah
    Will recharge old salt to add 6 to check
    Arcane Check DC 23+1=24: 1d10 + 4 + 6 + 3d8 ⇒ (3) + 4 + 6 + (8, 5, 5) = 31 Success; use fire snake to close
    Fire Snake Arcane fortitude Check DC 8: 1d10 + 4 ⇒ (6) + 4 = 10 Deeper Dungeons is closed

    Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile.
    Detect Evil: Arcane 6: 1d10 + 4 ⇒ (5) + 4 = 9 -> Detect Evil recharged .
    s6Scrying: Arcane 12: 1d10 + 4 ⇒ (9) + 4 = 13 -> s6Scrying recharged .
    Restoration: Arcane 14: 1d10 + 4 ⇒ (6) + 4 = 10 ->
    Will shuffle 1 BoAbadar to reroll a die for a check
    Random Roll: 1d10 ⇒ 6 no success
    Restoration discarded.
    Sign of Wrath: Arcane 16: 1d10 + 4 ⇒ (4) + 4 = 8 -> Sign of Wrath discarded.

    Sign of Wrath: Arcane 8: 1d10 + 4 ⇒ (3) + 4 = 7 ->
    Will recharge shuffle BoThoth to reroll a die for a check
    Random Roll: 1d10 ⇒ 7 success
    Fire Snake recharged.

    Meliski resets his hand.

    "

    Meliski wrote:

    Hand: Bolstering Armor, Vampire Bat, Blessing of Osiris, Blessing of the All-Seeing Eye, Marked Cards, BoMilani, Dominate, s4Fire Snake,

    Displayed:
    Deck: 13 Discard: 3 Buried: 0
    Hero Points: 9
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): s6Scrying, Fortune-Teller, Eagle Aerie, Wayfarer, s2Cloudburst, al2Cleric of Nethys, Samisen of Oracular Vision, Detect Evil, 1 BoAbadar, Binder's Tome, s3Life Leech, Old Salt, BoThoth
    Recharged:
    Discard Pile: BoSivanah, Restoration, Sign of Wrath,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☑ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: Deeper Dungeons
    Acquired: some spells
    Banished: lots
    Examined: lots
    Random Card(s) Used: spells 1-5
    Displayed: None
    Other Player(s) Resources Used: None
    Actions needed by other Player(s): Reiko's top card of deck is Materialize; Gave Mass Cure to Estra

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski - 2-6E: Wrathful Blades Returned

    Loot
    2-5D: Replace wand of flying with Emerald Codex

    Starting LocationRavenous Crypts of Gluttony

    Starting Hand - Choosing Item as favored card

    "

    Meliski wrote:

    Hand: BoThoth, Vampire Bat, Emerald Codex, 1 BoAbadar, Bolstering Armor, Old Salt, BoSivanah, s6Scrying, s4Fire Snake, Samisen of Oracular Vision,

    Displayed:
    Deck: 12 Discard: 0 Buried: 0
    Hero Points: 9
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Eagle Aerie, Marked Cards, Wayfarer, Dominate, s3Life Leech, Blessing of the All-Seeing Eye, Fortune-Teller, al2Cleric of Nethys, Binder's Tome, Blessing of Osiris, s2Cloudburst, BoMilani
    Recharged:
    Discard Pile:
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☑ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski - 2-6D: Escape from the Gravevault

    Con Boon Roll: 1d20 ⇒ 8 Not Today

    Rewards:

    Scenario Reward
    Gain a Skill feat (converted to hero point)
    Adventure Reward
    N/A

    Tier 6.3->6.4
    Will spend hero point for Skill Feat: Wisdom
    Hero Points (Prior + Gained - Used = Current)
    7 + 2 - 0 = 9

    Loot rolls
    None

    Deck Upgrades
    None
    Banished Cards: Wand of Flying
    Holes Filled: Wand of Flying
    Removed: None
    Planned Loot: 1d1000 ⇒ 404 Emerald Codex

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: Thoth was not used since location closes automatically eot.
    Will discard Marked cards to examine/reorder cards:
    Ravenous Crypts of Gluttony Card 4: Occluding Field
    Ravenous Crypts of Gluttony Card 5: Explosive Runes
    Ravenous Crypts of Gluttony Card 6: Mercenary
    Leave Order

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 14 - Blessing of the Gods
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand.

    Give Card: None
    Discard Blessing of Osiris to heal additional 1d4
    Random Roll: 1d4 ⇒ 2 TBD
    Meliski is healed for 3: (Marked Cards, Blessing of Osiris, Blessing of Desna). Deck shuffled.

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Stay at #3 and reveal fortune-teller choosing bane

    Necromantic Deathtrap:

    RotR Barrier 5
    Traits: Arcane Magic Trap
    To Defeat: Dexterity Disable Arcane 14
    If undefeated, each character at this location discards 1d4+1 cards of his choice; put this card under the top card (if any) of the location deck.

    Arcane Check DC 14: 1d10 + 4 + 1d4 ⇒ (6) + 4 + (2) = 12 Not quite..use final Freedom Fighter reward to add die
    Random Roll: 1d10 ⇒ 10 success

    Location Powers: While you are here, your hand size is increased by 2.

    Free explore..

    Hungerer:

    RotR Monster 6
    Traits: Aberration
    To Defeat: Combat 22
    The Hungerer is immune to the Acid and Poison traits. If defeated, attempt a Dexterity or Acrobatics 14 check. If you succeed, the Hungerer deals 1 Acid damage to you; if you fail, the Hungerer deals 1d4 Acid damage to you.

    Will use Cloudburst
    If non-villain monster, may ignore BYA
    Cloudburst Spell Combat Check DC 22: 3d6 + 1d10 + 4 + 1d4 ⇒ (2, 6, 2) + (7) + 4 + (4) = 25 Monster defeated
    After the encounter, I will stay at #3
    Dexterity Check DC 14: 1d6 + 0 ⇒ (2) + 0 = 21d4 ⇒ 1 No Success; take 1 acid damage discarding shield

    Will discard Fortune-teller to explore

    Teleport:

    RotR Spell 4
    Traits: Arcane Magic
    To Acquire: Intelligence Arcane 12
    At the end of a player's turn, discard this card to move yourself and any number of willing characters at your location to a location of your choice. Ignore any movement restrictions. If you do not have the Arcane skill, banish this card. Succeed at an Arcane 14 check to recharge this card instead of discarding it.

    Arcane Check DC 12: 1d10 + 4 + 1d4 ⇒ (4) + 4 + (4) = 12 Success

    Reminder of Scenario changes:
    2-6D: ESCAPE FROM THE GRAVEVAULT

  • Using the deck list from Ravenous Crypts of Gluttony, build a number of Ravenous Crypts of Gluttony locations equal to the number of characters plus 2. When you close a location, do not flip the Ravenous Crypts of Gluttony card over.
  • At the end of your turn, roll 1d10. If the result is less than or equal to the number of open locations, roll 1d6; banish that number of cards from your location deck and each character at your location is dealt that amount of Combat damage.
  • If you end your turn at an open location that has no cards in its location deck, it closes automatically.
  • To win the scenario, close all of the locations.
  • Meliski ends his turn.
    collapse: 1d10 ⇒ 11d6 ⇒ 5 last 3 cards at #3 are banished; take 5 combat damage; banish armor to reduce to 0; #3 is closed

    Meliski attempts to recover all cards in his Recovery pile.
    s2Cloudburst: Arcane (with Tome) 13: 1d10 + 4 + 1d4 ⇒ (1) + 4 + (3) = 8 -> [ooc]Will recharge Teleport to reroll a die for a check
    s2Cloudburst: Arcane (with Tome) 13: 1d10 + 4 + 3 ⇒ (9) + 4 + 3 = 16 -> s2Cloudburst recharged.

    Meliski resets his hand.
    "

    Meliski wrote:

    Hand: Binder's Tome, Old Salt, Wayfarer, BoThoth, Dominate, Samisen of Oracular Vision, Blessing of Osiris, Emerald Codex,

    Displayed: Eagle Aerie,
    Deck: 15 Discard: 5 Buried: 1
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Find Traps, Greater Bolstering Armor, s6Scrying, BoMilani, 1 BoAbadar, s4Fire Snake, Sign of Wrath, Blessing of Desna, BoSivanah, Headband of Inspired Wisdom, s3Life Leech, Marked Cards, al2Cleric of Nethys, Vampire Bat
    Recharged: Teleport
    Discard Pile: Blessing of the All-Seeing Eye, Blessing of Lamashtu, Dominate 2, Entropy Shield, Fortune-Teller,
    Buried Pile: Bolstering Armor,

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☑ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    on Reiko's turn will banish emerald codex to draw 3 spells and recharge samisen to examine top 3 cards of location:
    Ravenous Crypts of Gluttony Deck #5 card 1: Disintegrate
    Ravenous Crypts of Gluttony Deck #5 card 2: Large Chest
    Ravenous Crypts of Gluttony Deck #5 card 3: Warden of Wind
    Will also discard Marked Cards to examine/reorder cards at #2:

    Ravenous Crypts of Gluttony Deck #2 Card 4: Succubus
    Ravenous Crypts of Gluttony Deck #2 Card 5: Teleport
    Ravenous Crypts of Gluttony Deck #2 Card 3: Breastplate of Fire Resistance

    "

    Meliski wrote:

    Hand: Dominate, Invoke, Fire Sneeze, Restoration, s3Life Leech, Binder's Tome, Old Salt, Wayfarer, BoThoth, Blessing of Osiris,

    Displayed: Eagle Aerie,
    Deck: 14 Discard: 6 Buried: 1
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): al2Cleric of Nethys, BoMilani, Blessing of Desna, BoSivanah, Find Traps, 1 BoAbadar, Headband of Inspired Wisdom, Greater Bolstering Armor, s4Fire Snake, Sign of Wrath, s6Scrying, Vampire Bat
    Recharged: Teleport, Samisen of Oracular Vision,
    Discard Pile: Blessing of the All-Seeing Eye, Blessing of Lamashtu, Dominate 2, Entropy Shield, Fortune-Teller, Marked Cards,
    Buried Pile: Bolstering Armor,

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☑ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: Crypts #3
    Acquired: a few
    Banished: a bit
    Examined: a lot
    Random Card(s) Used: spells
    Displayed: None
    Other Player(s) Resources Used: None
    Actions needed by other Player(s): None

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates:
    Forgot to shuffle Occluding field into #3
    Estra used Find traps

    Arcane Check DC 8: 1d10 + 4 + 1d4 ⇒ (3) + 4 + (2) = 9 spell recharged
    Discard Blessing of Thoth for Estra to close

    Before EOT on Agna's turn, will discard marked cards to examine reorder Crypts#3:
    Ravenous Crypts of Gluttony#3 #10 - Teleport
    Ravenous Crypts of Gluttony#3 #9 - Explosive Runes
    Ravenous Crypts of Gluttony#3 #8 - Occluding Field
    leave order as is
    Will recharge card (BoMilani) during Agna's EOT to move to #3

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 8 - Blessing of Sarenrae
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand.

    Give Card: None
    2-5E: Shuffle a random card from discard into deck..Will discard Blessing of Oriris to shuffle 1d4 additional cards
    Random Roll: 1d4 + 1 ⇒ (4) + 1 = 5 Meliski has all cards in his discard pile healed: (Vampire Bat, BoSivanah, Marked Cards, Blessing of Osiris, BoThoth). Deck shuffled.

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Stay at #3

    Location Powers: While you are here, your hand size is increased by 2.

    Entropy Shield:

    RotR Armor 6
    Traits: Arcane Magic Offhand Shield
    To Acquire: Constitution Fortitude 10
    If you played a weapon with the 2-Handed trait on this check, you may not play this card. Bury this card to defeat a barrier with the Lock trait. Reveal this card to reduce Combat damage dealt to you by 2. If you are proficient with light armors, you may play another armor on this check. If you are proficient with light armors, you may recharge this card when you reset your hand.

    Will use firesnake
    Arcane Check DC 10: 1d10 + 4 + 1d4 ⇒ (3) + 4 + (4) = 11 Success
    Will discard blessing of the All-seeing Eye to examine and put on top/bottom and explore
    Hungerer put on bottom
    Headband of Inspired Wisdom put below Hungerer

    Blessing of Lamashtu:

    RotR Blessing 1
    Traits: Divine Lamashtu
    To Acquire: Intelligence Arcane Divine 5
    Discard this card to add 1 die to a check. Bury this card to add 2 dice to a check to defeat a monster. Discard this card to explore your location. If the top card of the blessings discard pile matches this card, recharge it instead of discarding it.

    Arcane Check DC 5: 1d10 + 4 + 1d4 ⇒ (6) + 4 + (2) = 12 Auto Success; will discard to explore

    Blessing of Desna:

    RotR Blessing B
    Traits: Desna Divine
    To Acquire: Intelligence Arcane Divine 5
    Discard this card to add 1 die to a check. Discard this card to add 2 dice to a check to recharge a card. Discard this card to explore your location. If the top card of the blessings discard pile matches this card, recharge it instead of discarding it.

    Arcane Check DC 5: 1d10 + 4 + 1d4 ⇒ (7) + 4 + (4) = 15 Auto Success; will discard to explore

    Mercenary:

    RotR Monster B
    Traits: Human Veteran Warrior
    To Defeat: Combat 10
    The difficulty to defeat the Mercenary is increased by the adventure deck number of the current scenario, if any.

    Will use dominate to evade and draw Headband of Inspired Wisdom to hand and then shuffle
    Cards remaining: Mercenary, Necromantic Deathtrap, Occluding Field, Explosive Runes, Hungerer, Teleport

    Reminder of Scenario changes:
    2-6D: ESCAPE FROM THE GRAVEVAULT

  • Using the deck list from Ravenous Crypts of Gluttony, build a number of Ravenous Crypts of Gluttony locations equal to the number of characters plus 2. When you close a location, do not flip the Ravenous Crypts of Gluttony card over.
  • At the end of your turn, roll 1d10. If the result is less than or equal to the number of open locations, roll 1d6; banish that number of cards from your location deck and each character at your location is dealt that amount of Combat damage.
  • If you end your turn at an open location that has no cards in its location deck, it closes automatically.
  • To win the scenario, close all of the locations.
  • Meliski ends his turn rolling d10.
    Random Roll: 1d10 ⇒ 9 No cards banished

    Meliski attempts to recover all cards in his Recovery pile.
    s4Fire Snake: Arcane (with Tome) 8: 1d10 + 4 + 1d4 ⇒ (7) + 4 + (2) = 13 -> s4Fire Snake recharged .
    Dominate 2: Arcane (with Tome) 14: 1d10 + 4 + 1d4 ⇒ (7) + 4 + (1) = 12 ->
    [ooc]Will shuffle Headband to reroll a die for a check

    Random Roll: 1d4 ⇒ 2 Total is 13
    Dominate 2 recharged discarded.[/ooc]

    Meliski resets his hand.

    "

    Meliski wrote:

    Hand: s2Cloudburst, Entropy Shield, Binder's Tome, Bolstering Armor, Old Salt, Marked Cards, BoThoth, Blessing of Osiris, Fortune-Teller, Wayfarer,

    Displayed: Eagle Aerie,
    Deck: 15 Discard: 4 Buried: 0
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Vampire Bat, al2Cleric of Nethys, 1 BoAbadar, s4Fire Snake, Greater Bolstering Armor, s3Life Leech, s6Scrying, Emerald Codex, Dominate, Samisen of Oracular Vision, BoSivanah, Headband of Inspired Wisdom, Sign of Wrath, Find Traps, BoMilani
    Recharged:
    Discard Pile: Blessing of the All-Seeing Eye, Blessing of Lamashtu, Blessing of Desna, Dominate 2,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☑ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: Crypts#3
    Acquired: Entropy Shield, Blessing of Lamashtu, Blessing of Desna, Headband of Inspired Wisdom
    Banished: None
    Examined: a few
    Random Card(s) Used: None
    Displayed: None
    Other Player(s) Resources Used: None
    Actions needed by other Player(s): None

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    End of Zadim's turn before scenario effect, will recharge Sign of Wrath to move to #8

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: On Agna's turn, will display Eagle Aerie; near end of Agna's turn will discard Marked Cards to examine/reorder bottom 3 cards of #8:
    Card #4 Stone Giant (put on bottom)
    Card #5 BotG
    Card #6 Greater Bolstering Armor
    Agna EOT will recharge Scrying to move to #8 after d10 is rolled

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 2 - Blessing of Iomedae
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand.

    Give Card: None
    2-5E: Shuffle a random card (Marked Cards) from discard into deck

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Stay at #8

    Location Powers: While you are here, your hand size is increased by 2.

    Will use power to explore Bottom Card - Stone Giant
    Will use dominate to evade and draw greater bolstering armor - Cards remaining:
    Crushing Door
    Hill Giant
    Trapped Spellbook
    BotG
    Stone Giant

    Greater Bolstering Armor:

    RotR Armor 6
    Traits: Light Armor Magic
    To Acquire: Constitution Fortitude 12
    Recharge this card to reduce Combat damage dealt to you by 2. You may draw up to 3 cards. Banish this card to reduce all damage dealt to you to 0; if you are proficient with light armors, bury this card instead. If you are proficient with light armors, you may recharge this card when you reset your hand.

    Deck is shuffled; Will discard Vampire Bat to explore

    Trapped Spellbook:

    RotR Barrier 5
    Traits: Arcane Cache Trap
    To Defeat: Intelligence Arcane Wisdom Divine 15
    If defeated, add 1d4 random spells from the box to your hand. If undefeated, each character at this location is dealt 2d4 fire damage; banish this card.

    Arcane Check DC 15: 1d10 + 4 + 1d4 ⇒ (6) + 4 + (1) = 11 Not Quit..will cross off a check mark off of Freedom Fighter reward to add a die
    Random Roll: 1d10 ⇒ 10 Success
    Random Roll: 1d4 ⇒ 2 Draw 2 spells - Sign of Wrath and Find Traps
    Will discard blessing of Sivaneh to explore

    Stone Giant:

    RotR Monster 4
    Traits: Giant
    To Defeat: Combat 16
    Damage Dealt by the Stone Giant is dealt to each character at this location.

    Will use recharge old salt to add 6 and punch
    Melee Combat Check DC 16: 1d8 + 2 + 1d6 + 1d4 + 6 ⇒ (2) + 2 + (3) + (4) + 6 = 17 Success
    Will recharge samisen to examine some cards
    #5 Card 1 - Blessing of Abadar
    #6 Card 1 - Trapped Spellbook
    #7 Card 1 - BotG

    Reminder of Scenario changes:
    2-6D: ESCAPE FROM THE GRAVEVAULT

  • Using the deck list from Ravenous Crypts of Gluttony, build a number of Ravenous Crypts of Gluttony locations equal to the number of characters plus 2. When you close a location, do not flip the Ravenous Crypts of Gluttony card over.
  • At the end of your turn, roll 1d10. If the result is less than or equal to the number of open locations, roll 1d6; banish that number of cards from your location deck and each character at your location is dealt that amount of Combat damage.
  • If you end your turn at an open location that has no cards in its location deck, it closes automatically.
  • To win the scenario, close all of the locations.
  • Meliski ends his turn. Will assume that Agna recharges a card to move to a different location (assuming #4 but can be changed)
    Random Roll: 1d10 ⇒ 3 Some cards are banished
    Random Roll: 1d6 ⇒ 2 2 cards banished (hill giant and Blessing of the Gods and 2 combat damage..will recharge greater bolstering armor and draw 3 cards - Blessing of Osiris, Marked Cards, s6Scrying..only 1 card remains which is Crushing Door..will recharge Scrying to move to #4

    Meliski attempts to recover all cards in his Recovery pile.
    Dominate: Arcane (with Tome) 14: 1d10 + 4 + 1d4 ⇒ (6) + 4 + (4) = 14 -> Dominate recharged.

    Meliski resets his hand.

    "

    Meliski wrote:

    Hand: Find Traps, s4Fire Snake, Binder's Tome, Marked Cards, Blessing of Osiris, Sign of Wrath, s2Cloudburst, BoThoth, BoMilani, Blessing of the All-Seeing Eye,

    Displayed: Eagle Aerie,
    Deck: 12 Discard: 2 Buried: 0
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Fortune-Teller, Emerald Codex, al2Cleric of Nethys, Wayfarer, 1 BoAbadar, Bolstering Armor, s3Life Leech
    Recharged: Old Salt, Samisen of Oracular Vision, Greater Bolstering Armor, s6Scrying, Dominate,
    Discard Pile: Vampire Bat, BoSivanah,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☑ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: #4
    Acquired: 2 spells and armor
    Banished: a few
    Examined: a few
    Random Card(s) Used: a few
    Displayed: None
    Other Player(s) Resources Used: None
    Actions needed by other Player(s): Agna recharges a card to move on Meliski's EOT (assuming #4 but can change)

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski - 2-6D: Escape from the Gravevault

    Loot
    2-5D: Replace wand of flying with Emerald Codex

    Starting Location alone at Ravenous Crypts of Gluttony #7

    Starting Hand - Choosing Item as favored card

    "

    Meliski wrote:

    Hand: Marked Cards, Binder's Tome, Dominate, Samisen of Oracular Vision, BoSivanah, s6Scrying, Eagle Aerie, Vampire Bat, Old Salt, s4Fire Snake,

    Displayed:
    Deck: 12 Discard: 0 Buried: 0
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Bolstering Armor, al2Cleric of Nethys, Blessing of Osiris, Wayfarer, s2Cloudburst, BoMilani, s3Life Leech, BoThoth, Fortune-Teller, Emerald Codex, 1 BoAbadar, Blessing of the All-Seeing Eye
    Recharged:
    Discard Pile:
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☑ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski - 2-6C: The Opus Sundered
    Boon Convention Roll: 1d20 ⇒ 5 Not Today

    Rewards:

    Scenario Reward
    For the rest of the Adventure Path, 1 character may temporarily replace 1 ally in her deck with the ally Morgiv. At the end of each scenario, return the ally to the game box.
    Adventure Reward


    Tier 6.2->6.3
    Will spend hero point for Skill Feat: Wisdom
    Hero Points (Prior + Gained - Used = Current)
    7 + 1 - 1 = 7

    Loot rolls
    1st Choice Blessing 4: 1d1000 ⇒ 172 Looking to Add Blessing of Osiris

    Will amend if necessary
    Deck Upgrades
    Blessing of Osiris (Blessing 4)
    Banished Cards: None
    Holes Filled: None
    Removed: Blessing of Abadar 2
    Planned Loot: 1d1000 ⇒ 293 Emerald Codex
    Glad to see Morgiv will be taken

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Guard check for Iron Cages of Lust..Will discard Blessing of Sivanah to bless twice

    Diplomacy Check DC 12: 1d10 + 4 + 1d4 + 2d10 ⇒ (6) + 4 + (2) + (7, 1) = 20 Success

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: Agna's EOT will recharge a card (Bolstering Armor) to move to Iron Cages of Lust

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 11 - Blessing of Erastil
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand.

    Will use Morgiv to examine bottom 3 cards/rearrange (Keep same):
    Iron Cages of Lust Card 11: Blessing of the Gods
    Iron Cages of Lust Card 10: Potion of healing
    Iron Cages of Lust Card 9: Bracers of Greater Protection

    Give Card: None
    Meliski is healed for 1: (Reiko's Swipe). Deck shuffled.

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Stay at Iron Cages of Lust and reveal Fortune-teller and choose Boon

    Blessing of Lamashtu:

    RotR Blessing 1
    Traits: Divine Lamashtu
    To Acquire: Intelligence Arcane Divine 5
    Discard this card to add 1 die to a check. Bury this card to add 2 dice to a check to defeat a monster. Discard this card to explore your location. If the top card of the blessings discard pile matches this card, recharge it instead of discarding it.

    Divine Check DC 5: 1d10 + 4 ⇒ (3) + 4 = 7 Auto Success

    Location Powers: Add 2 to your checks to acquire allies. If you fail to acquire an ally, bury an ally from your hand, if you have one.

    Will use power to explore Bottom Card - Blessing of the Gods and automatically acquire

    After exploring bottom card, will choose to shuffle deck

    Will discard a2Cleric of Nethys to examine and rearrange top 2 cards of location and explore
    Will put Bracers of Greater Protection onto top of location deck to explore first
    Will put Icy Ledge below top card of location deck

    Bracers of Greater Protection:

    RotR Item 4
    Traits: Accessory Magic
    To Acquire: Wisdom Survival Constitution Fortitude 5
    Recharge this card to reduce Combat damage dealt to you by 3.

    Constitution Check DC 5: 1d6 + 0 ⇒ (5) + 0 = 5 Success

    Will discard BotG to explore

    Icy Ledge:

    RotR Barrier 6
    Traits: Cold Obstacle
    To Defeat: Dexterity Disable 14 OR Wisdom Survival 16
    If undefeated, you are dealt 1 Cold damage; move to a random other location, reset your hand, and end your turn.

    Will discard blessing of abadar and recharge old salt
    Disable Check DC 14: 1d6 + 2 + 2d6 + 6 ⇒ (4) + 2 + (3, 1) + 6 = 16 Success

    Will discard Blessing of Lamashtu to explore

    Mercenary:

    RotR Monster B
    Traits: Human Veteran Warrior
    To Defeat: Combat 10
    The difficulty to defeat the Mercenary is increased by the adventure deck number of the current scenario, if any.

    Will cast Dominate to evade and search deck for a boon to draw
    Cards in Location:
    Mercenary, Baykok, Hill Giant, Mountaineer, Father Zantus, Potion of healing, Blessing of Gorum..will draw Mountaineer

    Will discard Mountaineer to explore

    Hill Giant:

    RotR Monster 4
    Traits: Giant
    To Defeat: Combat 15
    Damage dealt by the Hill Giant is dealt to each character at this location.

    If non-villain monster, may ignore BYA
    Cloudburst Spell Combat Check DC 15: 3d6 + 1d10 + 4 + 1d4 ⇒ (1, 2, 3) + (6) + 4 + (1) = 17 Monster defeated
    After the encounter, I will not move

    Reminder of Scenario changes:
    2-6C: THE OPUS SUNDERED
  • After setting out the locations, display the ally Conna the Wise
    next to the Runewell; display the ally Morgiv next to the Ravenous
    Crypts of Gluttony, and display the ally Shalelu Andosana next to the Catacombs of Wrath.
  • When you encounter a card at a location that has one of the listed allies displayed, you may display the ally next to your character. While you have a listed ally displayed next to your character, you may use its first power once per turn; do not banish, discard, or recharge it. For your give a card step, you may display the ally next to your location or next to another character at your location. If any of the named allies are displayed at the same location or are displayed next to characters that are at the same location, you lose the scenario.
  • Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile.
    Dominate: Arcane (with Tome) 14: 1d10 + 4 + 1d4 ⇒ (10) + 4 + (1) = 15 -> Dominate recharged .
    s2Cloudburst: Arcane (with Tome) 13: 1d10 + 4 + 1d4 ⇒ (10) + 4 + (3) = 17 -> s2Cloudburst recharged .

    Meliski resets his hand discarding bracers of greater protection.

    "

    Meliski wrote:

    Hand: Binder's Tome, Fortune-Teller, BoSivanah, Marked Cards, s4Fire Snake, BoMilani, Bolstering Armor, Blessing of the All-Seeing Eye,

    Displayed: Morgiv, Eagle Aerie,
    Deck: 9 Discard: 9 Buried: 0
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Reiko's Swipe, Emerald Codex, 2 BoAbadar, Samisen of Oracular Vision, BoThoth, s6Scrying
    Recharged: Old Salt, Dominate, s2Cloudburst,
    Discard Pile: Wayfarer, Vampire Bat, s3Life Leech, al2Cleric of Nethys, Blessing of the Gods, 1 BoAbadar, Blessing of Lamashtu, Mountaineer, Bracers of Greater Protection,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    Will discard Marked Cards to examine/order cards at Catacombs of Wrath and reorder by putting Henchman as 4th card (unless Reiko wants to switch)
    Catacombs of Wrath Card 6: Baykok
    Catacombs of Wrath Card 5: Occluding Field
    Catacombs of Wrath Card 4: Headband of Inspired Wisdom

    [u]Summary[/u]
    Current Location: Iron Cages of Lust
    Acquired: few
    Banished: few
    Examined: few
    Random Card(s) Used: None
    Displayed: None
    Other Player(s) Resources Used: None
    Actions needed by other Player(s): Reiko may choose to leave Baykok on bottom

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: received The Dance from Estra, Near end of Agna's turn, will discard marked cards and reorder
    Ravenous Crypts of Gluttony Card 8: Baykok putting on bottom
    Ravenous Crypts of Gluttony Card 7: Blessing of Torag above last card
    Ravenous Crypts of Gluttony Card 9: Horror Tree above that

    Will then recharge Samisen to examine some more cards:
    Shimmering Veils of Pride Card 1: Avalanche
    Shimmering Veils of Pride Card 2: Blessing of the Gods
    Shimmering Veils of Pride Card 3: Force Sling +3

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 5 - Blessing of Irori
    SOT:
    Will examine top card of local character; then you may exchange it for a card in my hand.
    Random card from Reiko's Deck: Blessing of the Pallid Princess, Boots of Alacrity, Swipe, Cloak of Daggers, Materialize, Razorglass Knife, Ring of Serene Contortions, Forensic Physician, Wayfarer, Elemental Brass Mail, Blessing of Norgorber: 1d11 ⇒ 3 Swipe; will draw Swipe and put Estra's the Dance on top of Reiko's deck

    Give Card: None
    Meliski has all cards in his discard pile healed: (Marked Cards). Deck shuffled.

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Stay at Ravenous Crypts of Gluttony

    Location Powers: While you are here, your hand size is increased by 2.

    Will skip free explore and use wayfarer to explore bottom card - Baykok

    Baykok:

    None Henchman 6
    Type: Monster
    Traits: Undead
    To Defeat: Combat 24
    The Baykok is immune to the Mental and Poison traits. Before you act, each other character must succeed at a Wisdom 9 check or that character may not play cards or use powers during this encounter. After you act, the Baykok deals 1d4 Ranged Combat damage to you. If defeated, you may immediately attempt to close the location this henchman came from.

    Will use Swipe to decrease difficulty by 3 and arcane cannonade adds d6

    Life Leech Spell Combat Check DC 24-3=21: 2d4 + 1d10 + 4 + 2d6 + 1d6 ⇒ (1, 2) + (8) + 4 + (2, 3) + (2) = 22 Success
    Monster defeated; take ranged combat damage
    Ranged Combat Damage: 1d4 ⇒ 3 Will discard Vampire Bat BoThoth, and Cleric of Nethys
    Cards Healed: 1d4 + 1 ⇒ (1) + 1 = 2
    Meliski is healed for 2: (al2Cleric of Nethys, BoThoth). Deck shuffled.
    Will display Morgiv next to Meliski

    Will now attempt to close using Fire Snake and wayfarer bonus
    Arcane Check DC 12: 1d10 + 4 + 2d6 ⇒ (8) + 4 + (4, 6) = 22 Success
    Ravenous Crypts of Gluttony is closed

    Will now use Morgiv's ability to examine/reorder bottom 3 cards bottom up:
    Shimmering Veils of Pride Card 9: Svevenka on Bottom
    Shimmering Veils of Pride Card 10: Ogre (only if someone is interested in Ally 6..otherwise will put ogre on bottom)
    Shimmering Veils of Pride Card 8: Entropy Shield

    Reminder of Scenario changes:
  • After setting out the locations, display the ally Conna the Wise
    next to the Runewell; display the ally Morgiv next to the Ravenous
    Crypts of Gluttony, and display the ally Shalelu Andosana next to the Catacombs of Wrath.
  • When you encounter a card at a location that has one of the listed allies displayed, you may display the ally next to your character. While you have a listed ally displayed next to your character, you may use its first power once per turn; do not banish, discard, or recharge it. For your give a card step, you may display the ally next to your location or next to another character at your location. If any of the named allies are displayed at the same location or are displayed next to characters that are at the same location, you lose the scenario.
  • Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile.
    Reiko's Swipe: Arcane (with Tome) 10: 1d10 + 4 ⇒ (5) + 4 = 9 -> Reiko's Swipe discarded.
    s3Life Leech: Arcane (with Tome) 15: 1d10 + 4 ⇒ (7) + 4 = 11 -> s3Life Leech discarded.
    s4Fire Snake: Arcane (with Tome) 8: 1d10 + 4 ⇒ (6) + 4 = 10 -> s4Fire Snake recharged .

    Meliski resets his hand. Will display Eagle Aerie on Reiko's turn

    "

    Meliski wrote:

    Hand: Dominate, Fortune-Teller, s2Cloudburst, 1 BoAbadar, BoSivanah, Eagle Aerie, Binder's Tome, Old Salt, al2Cleric of Nethys, Bolstering Armor,

    Displayed: Morgiv,
    Deck: 9 Discard: 4 Buried: 0
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): s6Scrying, Blessing of the All-Seeing Eye, Emerald Codex, Marked Cards, 2 BoAbadar, Samisen of Oracular Vision, BoThoth, BoMilani
    Recharged: s4Fire Snake,
    Discard Pile: Wayfarer, Vampire Bat, Reiko's Swipe, s3Life Leech,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: Ravenous Crypts of Gluttony
    Acquired: None
    Banished: lots
    Examined: a few
    Random Card(s) Used: None
    Displayed: Morgiv displayed next to Meliski
    Other Player(s) Resources Used: Reiko's Defending Sansetsukon +1 was recharged
    Actions needed by other Player(s): Meliski has Reiko's Swipe and the top card of her deck is Estra's The Dance

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski - 2-6C: The Opus Sundered

    Loot
    2-5D: Replace wand of flying with Emerald Codex

    Starting Location Ravenous Crypts of Gluttony (planning on moving to Iron Cages of Lust)

    Starting Hand - Choosing Item as favored card

    "

    Meliski wrote:

    Hand: Wayfarer, Dominate, al2Cleric of Nethys, s3Life Leech, s4Fire Snake, Samisen of Oracular Vision, Fortune-Teller, Vampire Bat, BoThoth, Marked Cards,

    Displayed:
    Deck: 11 Discard: 0 Buried: 0
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): s6Scrying, s2Cloudburst, Eagle Aerie, 1 BoAbadar, BoSivanah, BoMilani, Bolstering Armor, Binder's Tome, 2 BoAbadar, Blessing of the All-Seeing Eye, Old Salt
    Recharged:
    Discard Pile:
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski - 2-6B: Feast of Famine

    Rewards:

    Scenario Reward
    "Each character chooses armor, ally, or blessing and adds a card of that type that has an adventure deck number of 5 or 6 from the game box to the cards acquired during this scenario. (deferring until end if needed)
    Adventure Card Guild characters may choose a bonus deck upgrade."
    Adventure Reward


    Tier 6.1->6.2
    Will spend hero point on Card Feat (Ally - Bound Lantern Archon)
    Hero Points (Prior + Gained - Used = Current)
    7 + 1 - 1 = 7

    Loot rolls
    1st Choice Blessing 6: 1d1000 ⇒ 424 Looking to Add Blessing of the All-Seeing Eye
    2st Choice Ally 6: 1d1000 ⇒ 471 Looking to Add Fortune-Teller
    Will amend if necessary
    Deck Upgrades
    Blessing of the All-Seeing Eye (Blessing 6), Fortune-Teller (Ally 6), Bound Lantern Archon (Ally 2 from Card Feat)
    Banished Cards: None
    Holes Filled: None
    Removed: Bound Lantern Archon, Blessing of Nethys
    Planned Loot: 1d1000 ⇒ 680 Emerald Codex

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    after SOT on Reiko's turn, Will recharge Samisen of Oracular Vision
    Village House Card 1: Trapped Spellbook
    Village House Card 2: Shock Greatsword +2
    Village House Card 1: Cannibal Haunt

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: None

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 17 - Blessing of Pharasma
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand.

    Give Card: None

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: The Rusty Dragon ->Vault of Greed

    Location Powers: If you acquire an item, banish another item from your hand, if you have one

    Raise Dead (Known):

    RotR Spell 5
    Traits: Divine Magic
    To Acquire: Wisdom Divine 12
    Discard this card and choose a dead character. His player shuffles 10 of his buried cards at random into his character deck and draws a new hand. The character is no longer dead. After playing this card, if you do not ave the Divine skill, banish it; otherwise, you may succeed at a Divine 14 check to recharge this card instead of discarding it.

    Divine Check DC 12+1=13 with Tome and haunt: 1d10 + 4 + 1d4 ⇒ (8) + 4 + (2) = 14 Success; will bury Raise Dead
    Will discard Wayfarer to explorer adding 2d6 - Encounter Haunt; will display and attempt close discarding blessing of Thoth to bless twice
    Wisdom Check DC 12+2=14: 1d6 + 2d6 + 2d6 ⇒ (4) + (4, 5) + (3, 6) = 22 Success

    Vault of Greed is closed

    Reminder of Scenario changes:
  • When you acquire a boon, bury a card.
  • To win the scenario, close all locations.
  • Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile.

    Meliski resets his hand discarding Spear, Belt and Poison Blast .

    "

    Meliski wrote:

    Hand: Binder's Tome, al2Cleric of Nethys, 2 BoAbadar, Dominate 2, BoMilani, Samisen of Oracular Vision, Bolstering Armor, Augury,

    Displayed:
    Deck: 9 Discard: 8 Buried: 2
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Eagle Aerie, s6Scrying, s3Life Leech, 1 BoAbadar, s2Cloudburst, s4Fire Snake, Morgiv, Dominate
    Recharged: Vampire Bat,
    Discard Pile: b1Blessing of Nethys, BoSivanah, Marked Cards, Wayfarer, BoThoth, Returning Frost Spear +2, Belt of Physical Might, Poison Blast,
    Buried Pile: Invoke, Old Salt,

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: Vault of Greed
    Acquired: Raise Dead
    Banished: None
    Examined: None
    Random Card(s) Used: None
    Displayed: Haunt

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: None

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 11 - BotG
    SOT:

    Give Card: None
    2-5E: Shuffle a random card (xxxx) from discard into deck

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Meliski is healed for 1: (Morgiv). Deck shuffled.
    Move: Stay at Rusty Dragon

    Location Powers: If you fail a check to acquire an ally, you may put that ally on the bottom of the location deck.

    Will use power to explore Bottom Card - Haunt, will display and attempt to close

    Diplomacy Check DC 6+1=7: 1d10 + 4 ⇒ (4) + 4 = 8 Success; will recharge Vampire Bat

    Rusty Dragon is closed

    Reminder of Scenario changes:
  • When you acquire a boon, bury a card.
  • To win the scenario, close all locations.
  • Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile.

    Meliski resets his hand.

    "

    Meliski wrote:

    Hand: Returning Frost Spear +2, Poison Blast, Binder's Tome, Belt of Physical Might, Wayfarer, BoThoth, 2 BoAbadar, al2Cleric of Nethys,

    Displayed:
    Deck: 14 Discard: 3 Buried: 2
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Morgiv, BoMilani, Dominate 2, Eagle Aerie, s4Fire Snake, s2Cloudburst, 1 BoAbadar, Augury, s3Life Leech, s6Scrying, Dominate, Bolstering Armor, Samisen of Oracular Vision
    Recharged: Vampire Bat,
    Discard Pile: b1Blessing of Nethys, BoSivanah, Marked Cards,
    Buried Pile: Invoke, Old Salt,

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: Rusty Dragon
    Acquired: None
    Banished: All cards at Rusty Dragon
    Examined: None
    Random Card(s) Used: None
    Displayed: Haunt next to Meliski
    Other Player(s) Resources Used: None
    Actions needed by other Player(s): None

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Will discard Marked cards to examine bottom 3 cards of The Rusty Dragon and putting Henchman Proxy on bottom (updated post above)

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: Recharge Samisen near end of Agna's turn
    The Rusty Dragon Card 1: Returning Frost Spear +2
    The Rusty Dragon Card 2: Mass Cure
    The Rusty Dragon Card 3: Charmed Red Dragon
    [ooc]Will discard Scrying spell to choose card type Monster and examine top 3 cards of location General Store

    General Store 1: Horsechopper +1
    General Store 2: Headband of Epic Intelligence
    General Store 3: Warlord
    Will then choose to put chosen card types on top of deck
    Recharge Scrying DC 12: 1d10 + 4 + 1d4 ⇒ (10) + 4 + (1) = 15 Scrying spell is recharged
    Will banish Emerald Codex to draw 3 divine spells

    Invoke:

    RotR
    Spell 6
    Traits:
    Divine
    Magic
    To Acquire:
    Wisdom
    Divine 12
    Bury this card to shuffle 1d6 random cards from the blessings discard pile into the blessings deck.
    If you do not have the Divine skill, banish this card.

    Augury:

    RotR
    Spell B
    Traits:
    Arcane
    Divine
    Magic
    To Acquire:
    Intelligence
    Arcane
    Wisdom
    Divine 6
    Discard this card to choose a type of card and examine the top 3 cards of your location deck. If there are any cards of the chosen type, set them aside. Return the remaining cards to the deck, shuffle it, then put the cards you set aside together in any order at either the top or bottom of the deck.
    After playing this card, if you do not have either the Arcane or Divine skill, banish it; otherwise, you may succeed at an Arcane or Divine 8 check to recharge this card instead of discarding it.

    Dominate:

    RotR
    Spell 6
    Traits:
    Arcane
    Attack
    Divine
    Magic
    Mental
    To Acquire:
    Intelligence
    Arcane
    Wisdom
    Divine 12
    Discard this card to evade a monster. Search your location deck and choose a boon to add to your hand, then shuffle the location deck.
    If you do not have either the Arcane or Divine skill, banish this card.
    Succeed at an Arcane or Divine 14 check to recharge this card instead of discarding it.

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 5 - BotG
    SOT:
    Will examine top card of local character(Ezren); then you may exchange it for a card in my hand.
    lt Sihedron Medallian, Cloudburst (AD4), Sand Elemental, Lt Staff of Hungry Shadows, Bound Lantern Archon: 1d5 ⇒ 5 Bound Lantern Archon
    Meliski stifles a tear away... "I miss dat flitty thing or as I liked to call her Tinkabell."

    spoiler:
    was tempted to hand over augury but declined..I had one extra card feat from conversion and removed my bound lantern archon

    Give Card: None

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Gluttony -> The Rusty Dragon

    Location Powers: If you fail a check to acquire an ally, you may put that ally on the bottom of the location deck.

    Will use power to explore Bottom Card -

    Hill Giant:

    RotR Monster 4
    Traits: Giant
    To Defeat: Combat 15
    Damage dealt by the Hill Giant is dealt to each character at this location.

    Will use Dominate 2 to evade and search deck for boon..find the following:
    The Rusty Dragon Card 1: Returning Frost Spear +2
    The Rusty Dragon Card 2: Mass Cure
    The Rusty Dragon Card 3: Charmed Red Dragon
    The Rusty Dragon Card 4: Henchman Proxy A3
    The Rusty Dragon Card 5: Belt of Physical Might
    The Rusty Dragon Card 6: Trapped Spellbook
    The Rusty Dragon Card 7: Morgiv
    The Rusty Dragon Card 8: Shalelu Andosana
    The Rusty Dragon Card 9: Abominable Snowman
    The Rusty Dragon Card 10: Hill Giant
    Will draw (not acquire) Morgiv and shuffle location and discard Vampire bat to examine and explore

    Belt of Physical Might:

    RotR Item 6
    Traits: Accessory Magic
    To Acquire: Strength Dexterity Constitution 9
    Reveal this card to add 2 to your Strength, Dexterity, or Constitution check. You may play another item on this check.

    Fire Snake Arcane Check DC 9: 1d10 + 4 + 1d4 ⇒ (10) + 4 + (2) = 16 Success;will bury old salt

    Will discard b1Blessing of Nethys to examine and rearrange top 2 cards of location and explore
    Will put Trapped Spellbook onto top of location deck to explore first
    Will put Charmed Red Dragon below top card of location deck

    Trapped Spellbook:

    RotR Barrier 5
    Traits: Arcane Cache Trap
    To Defeat: Intelligence Arcane Wisdom Divine 15
    If defeated, add 1d4 random spells from the box to your hand. If undefeated, each character at this location is dealt 2d4 fire damage; banish this card.

    Arcane Check DC 15: 1d10 + 4 + 1d4 ⇒ (2) + 4 + (3) = 9 Not Quite
    Arcane Check DC 15 Paizo Reroll: 1d10 + 4 + 3 ⇒ (8) + 4 + 3 = 15 Success
    Random Spells: 1d4 ⇒ 1 Poison Blast
    spoiler:
    Poison Blast
    RotR
    Spell 4
    Traits:
    Arcane
    Attack
    Magic
    Poison
    To Acquire:
    Intelligence
    Arcane 12
    For your combat check, discard this card to roll your Arcane die + 2d12 with the Poison trait.
    If you do not have the Arcane skill, banish this card.
    Succeed at an Arcane 14 check to recharge this card instead of discarding it.

    Will use Augury for monsters and find henchman; will put on top, use blessing of sivanah to explore and use dominate to evade and search through location and draw Returning Frost Spear +2

    Returning Frost Spear +2:

    Weapon
    Traits: Magic Piercing Ranged Spear
    To Acquire: Dexterity Ranged 12
    For your combat check, reveal this card to roll your Dexterity or Ranged die + 1d8+2; you may additionally recharge this card to add another 2d6 with the Cold trait. If you are proficient with weapons, you may discard this card to add 1d4+2 to a combat check at another location.

    Will discard Morgiv to examine bottom 3 cards of a location (Mercenary, Greataxe, Cannibal Haunt..leaving Cannibal Haunt on bottom)

    Reminder of Scenario changes:
  • When you acquire a boon, bury a card.
  • To win the scenario, close all locations.
  • Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile.
    Dominate 2: Arcane (with Tome) 14: 1d10 + 4 + 1d4 ⇒ (5) + 4 + (4) = 13 ->
    [ooc]Will shuffle Belt of Physical Might to reroll a die for a check

    Random Roll: 1d10 ⇒ 8 Dominate 2 Recharged.[/ooc]

    s4Fire Snake: Arcane (with Tome) 8: 1d10 + 4 + 1d4 ⇒ (6) + 4 + (1) = 11 -> s4Fire Snake recharged .
    Augury: Arcane (with Tome) 8: 1d10 + 4 + 1d4 ⇒ (8) + 4 + (3) = 15 -> Augury recharged .
    Dominate: Arcane (with Tome) 14: 1d10 + 4 + 1d4 ⇒ (8) + 4 + (2) = 14 -> Dominate recharged .

    Meliski resets his hand.

    "

    Meliski wrote:

    Hand: Returning Frost Spear +2, Poison Blast, Binder's Tome, BoThoth, 2 BoAbadar, Belt of Physical Might, Marked Cards, Wayfarer,

    Displayed:
    Deck: 13 Discard: 4 Buried: 2
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Eagle Aerie, al2Cleric of Nethys, 1 BoAbadar, Samisen of Oracular Vision, s6Scrying, s2Cloudburst, Bolstering Armor, BoMilani, s3Life Leech
    Recharged: Dominate 2, s4Fire Snake, Augury, Dominate,
    Discard Pile: Vampire Bat, b1Blessing of Nethys, BoSivanah, Morgiv,
    Buried Pile: Invoke, Old Salt,

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: The Rusty Dragon
    Acquired: Lots
    Banished: a few
    Examined: Lots
    Random Card(s) Used: Lots
    Displayed: Not yet but will soon enough
    Other Player(s) Resources Used: None
    Actions needed by other Player(s): None

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski - 2-6B: Feast of Famine

    Loot
    2-5D: Replace wand of flying with Emerald Codex

    Starting Location Ravenous Crypts of Gluttony

    Starting Hand - Choosing Item as favored card

    "

    Meliski wrote:

    Hand: Dominate, s4Fire Snake, s6Scrying, b1Blessing of Nethys, Binder's Tome, Vampire Bat, BoSivanah, Old Salt, Emerald Codex, Samisen of Oracular Vision,

    Displayed:
    Deck: 11 Discard: 0 Buried: 0
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Bolstering Armor, Wayfarer, Eagle Aerie, s3Life Leech, al2Cleric of Nethys, s2Cloudburst, 2 BoAbadar, BoMilani, 1 BoAbadar, Marked Cards, BoThoth
    Recharged:
    Discard Pile:
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski - 2-6A: A GRIM CONTINGENCY

    Rewards:

    Scenario Reward
    Replay
    Adventure Reward


    Tier 6.1->6.1 (REPLAY)

    Hero Points (Prior + Gained - Used = Current)
    7 + 0 - 0 = 7

    Loot rolls
    1st Choice Spell 6: 1d1000 ⇒ 390 Looking to Add Life Leech

    Deck Upgrades
    Life Leech (Spell 5)
    Banished Cards: None
    Holes Filled: None
    Removed: Life Drain
    Planned Loot: 1d1000 ⇒ 291 Emerald Codex

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Assuming that Reiko moves in for kill, Ezren will use bound lantern archon to fish for create mindscape and display at Vault of Greed...
    Estra automatically guards Shrine and Agna will reveal monkey and blessing of abadar from Meliski and create mindscape for Perception 12 guard check

    Perception Check DC 12: 2d8 + 2d4 + 7 ⇒ (1, 1) + (1, 1) + 7 = 11 Not Quite
    Will recharge samisen to reroll a die for a check
    Random Roll: 1d8 ⇒ 7 17 is a success

    Meliski for BYA will discard Blessing of Thoth for wisdom check and create mindscape
    Wisdom Check DC 9: 3d6 + 1d4 ⇒ (4, 4, 4) + (1) = 13 Success

    Finally, Estra will use Meliski's BoMilani to bless twice
    Wisdom Check DC 9: 3d10 + 4 ⇒ (8, 2, 4) + 4 = 18 Success

    Meliski's hand for villain fight

    Meliski wrote:

    Hand: b1Blessing of Nethys, Bolstering Armor, Ring of Energy Resistance, s3Life Drain#Core,

    Displayed: Eagle Aerie,
    Deck: 8 Discard: 12 Buried: 0
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: Just before Agna's EOT, Will recharge samisen to take a look at 3 cards - nothing of consequence

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 25 - Blessing of Irori
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand. - Ezren top card is known..will examine Agna's
    Random Roll: 1d10 ⇒ 5 Agna's top card is Pig - will leave

    Give Card: None
    Meliski is healed for 1: (Dominate 3). Deck shuffled.

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: stay at Vault of Greed

    Location Powers: If you acquire an item, banish another item from your hand, if you have one.

    Magic Spyglass:

    RotR Item 4
    Traits: Magic Object
    To Acquire: Intelligence Arcane Wisdom Divine 8
    Reveal this card to add 1 die to any Perception check. Discard this card to examine the top 3 cards of your location deck and put them back in any order.

    Will choose to fail and banish
    Will discard cleric of Nethys to order and explore..keep order and banish Potion of Ghostly Form

    Will recharge Vampire Bat to examine top card - Baykok and shuffle a random card - BoSivanah

    Reminder of Scenario changes:
    Treat all monsters as if they have the Undead trait and the following additional power: “The monster is immune to the Mental and Poison traits.

    Meliski ends his turn discarding Wayfinder, Tome and Sign of Wrath.

    Meliski attempts to recover all cards in his Recovery pile.

    Meliski resets his hand.

    "

    Meliski wrote:

    Hand: 2 BoAbadar, b1Blessing of Nethys, Samisen of Oracular Vision, Bolstering Armor, BoMilani, BoThoth, Ring of Energy Resistance, s3Life Drain#Core,

    Displayed: Eagle Aerie,
    Deck: 7 Discard: 10 Buried: 0
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Dominate 3, BoSivanah, Dominate2, Old Salt, Bewilder, Mass Cure, Vampire Bat
    Recharged:
    Discard Pile: Marked Cards, Dominate, s6Scrying, s2Cloudburst, 1 BoAbadar, Flaming Icy Axe +1, al2Cleric of Nethys, Wayfarer, Binder's Tome, Sign of Wrath,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: Vault of Greed
    Acquired: None
    Banished: a few
    Examined: a few
    Random Card(s) Used: None
    Displayed: None
    Other Player(s) Resources Used: None
    Actions needed by other Player(s): None

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: None

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 19 - Blessing of the Gods
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand.

    Give Card: None
    2-5E: Shuffle a random card from discard into deck
    Meliski is healed for 1: (Wayfarer). Deck shuffled.

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Stay at Vault of Greed

    Location Powers: If you acquire an item, banish another item from your hand, if you have one

    Flaming Icy Axe +1 (Known):

    RotR Weapon 6
    Traits: Axe Magic Melee Slashing
    To Acquire: Strength Melee 11
    For your combat check, reveal this card to roll your Strength or Melee die + 1d12+1; you may additionally discard this card to add another 2d6 with the Cold or Fire trait. If you aren't proficient with weapons, the difficulty of this check is increased by 4.

    Will discard Blessing of Sivanah to bless
    Strength Check DC 11: 1d8 + 2 + 1d8 ⇒ (2) + 2 + (3) = 7 Not quite
    Will recharge Bewilder to reroll a die for a check
    Strength Check DC 11: 1d8 + 2 + 3 ⇒ (3) + 2 + 3 = 8 Not quite;will spend hero point to reroll
    Strength Check DC 11: 1d8 + 2 + 1d8 ⇒ (8) + 2 + (7) = 17 Success

    Reminder of Scenario changes:
    Treat all monsters as if they have the Undead trait and the following additional power: “The monster is immune to the Mental and Poison traits.

    Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile.

    Meliski resets his hand discarding axe and dominate spell.

    "

    Meliski wrote:

    Hand: Sign of Wrath, Binder's Tome, 2 BoAbadar, Samisen of Oracular Vision, Vampire Bat, Wayfarer, al2Cleric of Nethys, b1Blessing of Nethys,

    Displayed: Eagle Aerie,
    Deck: 9 Discard: 8 Buried: 0
    Hero Points: 7
    Reroll used last: 2-5E HP last used: 2-6A
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Old Salt, Bolstering Armor, Mass Cure, Dominate2, BoMilani, s3Life Drain#Core, Ring of Energy Resistance, BoThoth
    Recharged: Bewilder,
    Discard Pile: Marked Cards, Dominate, s6Scrying, s2Cloudburst, 1 BoAbadar, BoSivanah, Dominate 3, Flaming Icy Axe +1,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: Vault of Greed
    Acquired: Axe
    Banished: None
    Examined: None
    Random Card(s) Used: None
    Displayed: None
    Other Player(s) Resources Used: None
    Actions needed by other Player(s): None

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    discard Blessing of Abadar for Estra

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: None

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 13 - Blessing of the Gods
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand.

    Will recharge Samisen to examine cards at Catacombs of Wrath
    Catacombs of Wrath Card 1: Dancing Scimitar +2
    Catacombs of Wrath Card 2: Warden of Thunder
    Catacombs of Wrath Card 3: Pit Trap

    Give Card: None
    Move: Thassilonian Dungeon -> Catacombs of Wrath

    Location Powers: You may attempt a Wisdom or Perception 7 check to evade a monster.

    Dancing Scimitar +2:

    RotR Weapon 5
    Traits: Finesse Magic Melee Slashing Sword
    To Acquire: Strength Melee 12
    For your combat check, reveal this card to use your Strength or Melee skill + 1d6+2; you may additionally recharge this card to add another 1d6+2. If not proficient with weapons, the difficulty of this check is increased by 4. When playing another weapon, you may discard this card to add 1d6+2 to your combat check.

    Strength Check DC 12: 1d8 + 2 ⇒ (2) + 2 = 4 weapon is banished
    Will cast Mass Cure targeting Reiko and Meliski
    Random Roll: 1d4 + 1 ⇒ (1) + 1 = 21d4 + 1 ⇒ (1) + 1 = 2 Reiko and Meliski healed for 2
    Meliski is healed for 2: (BoThoth, Dominate2). Deck shuffled.

    Will discard Wayfarer explore adding 2d6 to my checks

    Warden of Thunder:

    RotR Monster 6
    Traits: Giant
    To Defeat: Combat 23
    The Warden of Thunder is immune to the Electricity trait. Before the encounter, each character at this location must succeed at a Dexterity or Acrobatics 14 check or be dealt 1d4 Electricity damage. Damage dealt by the Warden of Thunder during the check is dealt to each character at this location.

    If non-villain monster, may ignore BYA
    Cloudburst Spell Combat Check DC 23: 3d6 + 1d10 + 4 + 2d6 ⇒ (6, 2, 4) + (6) + 4 + (1, 5) = 28 Monster defeated
    After the encounter, I will move to Vault of Greed

    Reminder of Scenario changes:
    Treat all monsters as if they have the Undead trait and the following additional power: “The monster is immune to the Mental and Poison traits.

    Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile.
    Mass Cure: Arcane (with Tome) 14: 1d10 + 4 + 1d4 ⇒ (8) + 4 + (3) = 15 -> Mass Cure recharged .
    s2Cloudburst: Arcane (with Tome) 13: 1d10 + 4 + 1d4 ⇒ (4) + 4 + (1) = 9 -> s2Cloudburst discarded.

    Meliski resets his hand.

    Meliski wrote:

    Hand: Sign of Wrath, Binder's Tome, 1 BoAbadar, BoSivanah, 2 BoAbadar, Dominate 3, Eagle Aerie, Bewilder,

    Displayed:
    Deck: 12 Discard: 5 Buried: 0
    Hero Points: 7
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Old Salt, b1Blessing of Nethys, Ring of Energy Resistance, al2Cleric of Nethys, Samisen of Oracular Vision, Bolstering Armor, BoThoth, s3Life Drain#Core, Vampire Bat, BoMilani, Dominate2
    Recharged: Mass Cure,
    Discard Pile: Marked Cards, Dominate, s6Scrying, Wayfarer, s2Cloudburst,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    [u]Summary[/u]
    Current Location: Vault of Greed
    Acquired: None
    Banished: few at Catacombs of Wrath
    Examined: a few at Catacombs of Wrath
    Random Card(s) Used: a few
    Displayed: None
    Other Player(s) Resources Used: None
    Actions needed by other Player(s): Reiko healed for 2

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: handled prior

    Turn Order: Meliski, Reiko, Zadim, Ezren, Estra, Agna
    if random character, using Self as #1

    Turn: 7 - Blessing of Norgorber
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand.

    Give Card: None
    2-5E: Shuffle a random card from discard into deck
    Meliski is healed for 1: (al2Cleric of Nethys). Deck shuffled.

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Stay at Thassilonian Dungeon

    Location Powers: If you play a spell with the Arcane trait, you may immediately draw a card.

    Will use power to explore Bottom Card - Bewilder

    Bewilder :

    RotR Spell 6
    Traits: Arcane Attack Magic Mental
    To Acquire: Intelligence Arcane 14
    Discard this card to evade a monster, placing it on the bottom of the deck. If you are exploring, you may immediately explore again. If you do not have the Arcane skill, banish this card. Succeed at an Arcane 16 check to recharge this card instead of discarding

    Arcane Check DC 14: 1d10 + 4 + 1d4 ⇒ (2) + 4 + (3) = 9 Not Quite
    Will recharge Dominate 3 to reroll a die for a check
    Arcane Check DC 14: 1d10 + 4 + 3 ⇒ (10) + 4 + 3 = 17 Success
    "An here I wuz about to call in a favor ta da Liberty Edge!"

    After exploring bottom card, will choose NOT to shuffle deck

    Will cast Scrying calling for monsters at Catcombs of Wrath.
    Catacombs of Wrath Card 1: Potion of Healing
    Catacombs of Wrath Card 2: Troll
    Catacombs of Wrath Card 3: Pit Trap
    Will put Troll on bottom shuffling rest

    Reminder of Scenario changes:
    Treat all monsters as if they have the Undead trait and the following additional power: “The monster is immune to the Mental and Poison traits.

    Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile.
    Meliski attempts to recover all cards in his Recovery pile.
    s6Scrying: Arcane 12 with tome: 1d10 + 4 + 1d4 ⇒ (3) + 4 + (4) = 11 -> Not Quite
    Will recharge Bewilder to reroll a die for a check
    s6Scrying: Arcane 12 with tome: 1d10 + 4 + 4 ⇒ (1) + 4 + 4 = 9 -> s6Scrying discarded.

    Meliski resets his hand.

    "

    Meliski wrote:

    Hand: s2Cloudburst, Sign of Wrath, Mass Cure, Binder's Tome, Wayfarer, 1 BoAbadar, Samisen of Oracular Vision, BoSivanah,

    Displayed:
    Deck: 12 Discard: 5 Buried: 0
    Hero Points: 7
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): BoMilani, Bolstering Armor, al2Cleric of Nethys, Old Salt, Eagle Aerie, 2 BoAbadar, Vampire Bat, Ring of Energy Resistance, s3Life Drain#Core, b1Blessing of Nethys
    Recharged: Dominate 3, Bewilder,
    Discard Pile: Marked Cards, Dominate, Dominate2, BoThoth, s6Scrying,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: Thassilonian Dungeon
    Acquired: Bewilder
    Banished: None
    Examined: few cards at Catacombs of Wrath
    Random Card(s) Used: None
    Displayed: None
    Other Player(s) Resources Used: None
    Actions needed by other Player(s): None

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski fails the BYA from Baykok Zadim fights and recharges Ring of Energy Resistance and still fails. Meliski discards Blessing of Thoth for Zadim for close

    Will banish Emerald for 3 divine spells...will use site to get...

    Dominate:

    RotR Spell 6
    Traits: Arcane Attack Divine Magic Mental
    To Acquire: Intelligence Arcane Wisdom Divine 12
    Discard this card to evade a monster. Search your location deck and choose a boon to add to your hand, then shuffle the location deck. If you do not have either the Arcane or Divine skill, banish this card. Succeed at an Arcane or Divine 14 check to recharge this card instead of discarding it.

    Sign of Wrath:

    Spell
    Traits: Arcane Attack Divine Force Magic
    To Acquire: Intelligence Arcane Wisdom Divine 14
    For your combat check, discard this card to roll your Arcane or Divine die + 3d8 with the Force trait. Each other character at your location is dealt 1 Force damage. If you attempted this check against a monster and did not defeat it, you may evade the monster. If you do not have either the Arcane or Divine skill, banish this card. Succeed at an Arcane or Divine 16 check to recharge this card instead of discarding it.

    Mass Cure:

    RotR Spell 4
    Traits: Divine Healing Magic
    To Acquire: Wisdom Divine 12
    Reveal this card and choose another character at your location. Shuffle 1d4+1 random cards from his discard pile into his deck, and 1d4+1 random cards from your own discard pile into your deck, then discard this card. If you do not have the Divine skill, banish this card. Succeed at a Divine 14 check to recharge this card instead of discarding it.

    "Another Dominate? Dese Undead are planning to control da whole area!"

    Will recharge Samisen to examine cards of Vault of Greed.
    Vault of Greed Card 1: Flaming Icy Axe +1
    Vault of Greed Card 2: Lesser Bolstering Armor
    Vault of Greed Card 3: Headband of Epic Intelligence

    "

    Meliski wrote:

    Hand: s2Cloudburst, s6Scrying, Dominate 3, Sign of Wrath, Mass Cure, Binder's Tome, Wayfarer,

    Displayed:
    Deck: 12 Discard: 5 Buried: 0
    Hero Points: 7
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Vampire Bat, s3Life Drain#Core, Old Salt, 2 BoAbadar, BoSivanah, Bolstering Armor, b1Blessing of Nethys, Eagle Aerie, BoMilani, 1 BoAbadar
    Recharged: Ring of Energy Resistance, Samisen of Oracular Vision,
    Discard Pile: Marked Cards, al2Cleric of Nethys, Dominate, Dominate2, BoThoth,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: None

    Turn Order: Meliski, Reiko, Harsk, Seelah
    if random character, using Self as #1

    Turn: 1 - Blessing of Lamashtu
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand. Zadim's Top card is Pharasma's Knowing - Will not swap

    Give Card: None
    Move: Desecrated Vault -> Thassilonian Dungeon

    Location Powers: If you play a spell with the Arcane trait, you may immediately draw a card.

    Will discard Marked Cards to examine/reorder bottom 3 cards

    Thassilonian Dungeon card 8: Scarlet Walker
    Thassilonian Dungeon card 9: Bewilder
    Thassilonian Dungeon card 10: Dominate
    Keep order

    Will use power to explore Bottom Card - Thassilonian Dungeon card 10: dominate
    Arcane Check DC 12 with tome: 1d10 + 4 + 1d4 ⇒ (5) + 4 + (4) = 13 Success
    "Ach! More mental spells for the lot of undead we be fightin!"
    After exploring bottom card, will choose not to shuffle deck
    Will discard Cleric of Nethys to examine top 2, reorder and explore
    BirdCruncher Crown becomes ring of energy resistance
    Baykok Lord
    Keep order same

    Ring of Energy Resistance:

    Item
    Traits: Accessory Magic
    To Acquire: Constitution Fortitude 8 OR Intelligence Arcane 9
    Reveal this card to reduce Acid, Cold, Electricity, or Fire damage dealt to you by 4.

    Arcane Check DC 9 with tome: 1d10 + 4 + 1d4 ⇒ (5) + 4 + (4) = 13 Success

    Reminder of Scenario changes:
    Treat all monsters as if they have the Undead trait and the following additional power: “The monster is immune to the Mental and Poison traits.

    Meliski ends his turn.
    "Ezren, Ah will sneak around this undead fellow using sum magic while you check out somewhere else."
    Meliski attempts to recover all cards in his Recovery pile.

    Meliski resets his hand discarding 2 dominate spells.

    "

    Meliski wrote:

    Hand: s2Cloudburst, s6Scrying, Binder's Tome, Ring of Energy Resistance, Wayfarer, BoThoth, Samisen of Oracular Vision, Emerald Codex,

    Displayed:
    Deck: 10 Discard: 4 Buried: 0
    Hero Points: 7
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Eagle Aerie, Bolstering Armor, Vampire Bat, s3Life Drain#Core, 1 BoAbadar, b1Blessing of Nethys, Old Salt, BoSivanah, BoMilani, 2 BoAbadar
    Recharged:
    Discard Pile: Marked Cards, al2Cleric of Nethys, Dominate, Dominate2,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: Thassilonian Dungeon
    Acquired: Dominate, Ring of Energy Resistance
    Banished: None
    Examined: A few
    Random Card(s) Used: None
    Displayed: None
    Other Player(s) Resources Used: None
    Actions needed by other Player(s): Zadim's top card of his deck is known - Pharasma's Knowing

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski - 2-6A: A GRIM CONTINGENCY
    Added Marked Cards (Item 5) and removed Headband of Alluring Charisma
    Loot
    2-5D: Replace wand of flying with Emerald Codex

    Starting Location Descecrated Vault

    Starting Hand - Choosing Spell as favored card

    "

    Meliski wrote:

    Hand: s2Cloudburst, Binder's Tome, BoThoth, s6Scrying, al2Cleric of Nethys, Dominate, Marked Cards, Wayfarer,

    Displayed:
    Deck: 12 Discard: 0 Buried: 0
    Hero Points: 7
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): s3Life Drain#Core, Old Salt, Bolstering Armor, 2 BoAbadar, Vampire Bat, BoSivanah, Samisen of Oracular Vision, Emerald Codex, BoMilani, 1 BoAbadar, Eagle Aerie, b1Blessing of Nethys
    Recharged:
    Discard Pile:
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski - 2-5E: Summoning Sloth

    Rewards:

    None-Replay
    Scenario Reward

    Adventure Reward


    Tier 6.0->6.0 (REPLAY)

    Hero Points (Prior + Gained - Used = Current)
    7 + 0 - 0 = 7

    Loot rolls
    1st Choice Item 5: 1d1000 ⇒ 562 Looking to Add Marked Cards- but will defer if someone has a better option

    Deck Upgrades
    TBD
    Banished Cards: None
    Holes Filled: None
    Removed: TBD
    Planned Loot: 1d1000 ⇒ 607 Emerald Codex

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    On reiko's eot, Meliski recharges armor to move to where villain was spotted.

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: None

    Turn Order: Meliski, Reiko, Harsk, Seelah
    if random character, using Self as #1

    Turn: 2 - Hourglass Card 1 Meliski/Zalarian Blessing of Calistria
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand.

    Give Card: None

    Move: Skipping move step

    Location Powers: If you acquire a spell, reset your hand and end your turn.
    Explore: Thassilonian Library Card 1: Hill Giant

    Hill Giant:

    RotR
    Monster 4
    Traits:
    Giant
    To Defeat:
    Combat 15
    Damage dealt by the Hill Giant is dealt to each character at this location.

    Will use dominate to evade, search deck and draw boon (which is not acquiring)...choosing Mass Cure
    Mass Cure:

    RotR
    Spell 4
    Traits:
    Divine
    Healing
    Magic
    To Acquire:
    Wisdom
    Divine 12
    Reveal this card and choose another character at your location. Shuffle 1d4+1 random cards from his discard pile into his deck, and 1d4+1 random cards from your own discard pile into your deck, then discard this card.
    If you do not have the Divine skill, banish this card.
    Succeed at a Divine 14 check to recharge this card instead of discarding it.

    Will cast Scrying and choose Monster
    Random Roll: 1d9 ⇒ 41d8 ⇒ 71d7 ⇒ 1 Thassilonian Library Card 4: Warlord
    Thassilonian Library Card 8: Blessing of Irori
    Thassilonian Library Card 1: Hill Giant

    Will put hill giant on bottom and then warlord beneath that..used interface to shuffle

    Will discard wayfarer to explore

    Warrior of Wrath:

    RotR Henchman 5
    Type: Monster
    Traits: Fighter Human Wizard
    To Defeat: Combat 20
    Before the encounter, each character at your location must succeed at a Dexterity or Acrobatics 12 check or be dealt 1 Fire damage. If undefeated, the Warrior of Wrath deals 1d4 Force damage to a random character at your location. If defeated, you may immediately attempt to close this location.

    Dexterity Check DC 12: 1d6 + 2d6 ⇒ (5) + (5, 5) = 15 success no bya damage
    Wayfarer adds 2d6 and discard blessing of abadar to freely bless
    Melee Combat Check DC 20: 1d8 + 2 + 1d6 + 2d6 + 1d8 ⇒ (8) + 2 + (2) + (4, 3) + (2) = 21 Success; will banish fire snake to close location

    Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile.
    Dominate: Arcane 14: 1d10 + 4 + 1 ⇒ (10) + 4 + 1 = 15 -> Dominate recharged .
    s6Scrying: Arcane 12: 1d10 + 4 + 1 ⇒ (7) + 4 + 1 = 12 -> s6Scrying recharged .

    Meliski resets his hand.

    "

    Meliski wrote:

    Hand: Headband of Alluring Charisma, s2Cloudburst, BoSivanah, Bolstering Armor, Binder's Tome, b1Blessing of Nethys, BoThoth, Mass Cure,

    Displayed: Eagle Aerie,
    Deck: 10 Discard: 2 Buried: 0
    Hero Points: 7
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): al2Cleric of Nethys, Emerald Codex, s3Life Drain#Core, BoMilani, Vampire Bat, 1 BoAbadar, Old Salt
    Recharged: Samisen of Oracular Vision, Dominate, s6Scrying,
    Discard Pile: Wayfarer, 2 BoAbadar,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    [u]Summary[/u]
    Current Location: Thassilonian Library
    Acquired: Mass Heal
    Banished: All other cards at Thassilonian Library
    Examined: None
    Random Card(s) Used: None
    Displayed: None
    Other Player(s) Resources Used: None
    Actions needed by other Player(s): None

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski will recharge samisen to examine top 3 cards of location.
    Thassilonian Library Card 1: Hill Giant
    Thassilonian Library Card 2: Speed
    Thassilonian Library Card 3: Scrying

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski - 2-5E: Summoning Sloth

    Loot
    2-5D: Replace wand of flying with Emerald Codex

    Starting Location Thassilonian Library

    Starting Hand - Choosing Item as favored card

    At first available moment, will display Eagle Aerie

    "

    Meliski wrote:

    Hand: s4Fire Snake, Samisen of Oracular Vision, 2 BoAbadar, Wayfarer, Headband of Alluring Charisma, Dominate, s6Scrying,

    Displayed: Eagle Aerie,
    Deck: 13 Discard: 0 Buried: 0
    Hero Points: 7
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): b1Blessing of Nethys, Bolstering Armor, s2Cloudburst, 1 BoAbadar, BoThoth, s3Life Drain#Core, BoSivanah, Old Salt, BoMilani, Vampire Bat, Binder's Tome, al2Cleric of Nethys, Emerald Codex
    Recharged:
    Discard Pile:
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    "Ach! I dinnae why all the fuss is 'bout dese Runelords but ah reckon sum brawlin' be in order!"

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski does have interest in Emerald Codex but will defer to Estra for at least next 2 scenarios

    Meliski wrote:

    Hand:

    Displayed:
    Deck: 21 Discard: 0 Buried: 0
    Hero Points: 7
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): s6Scrying, 2 BoAbadar, s4Fire Snake, Bolstering Armor, BoThoth, Vampire Bat, s2Cloudburst, Binder's Tome, b1Blessing of Nethys, Old Salt, Samisen of Oracular Vision, Dominate, s3Life Drain#Core, Eagle Aerie, 1 BoAbadar, al2Cleric of Nethys, BoSivanah, i2Wand of Flying, Wayfarer, Headband of Alluring Charisma, BoMilani
    Recharged:
    Discard Pile:
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☑ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    At the moment, it looks like we have the following deck upgrades:

    Meliski - Spell 6 (Dominate), Spell 5(Eagle Aerie)
    Reiko - Item 6 (Ring of Serene Contortions), Spell 6 (Dominate)
    Seelah - TBD
    Harsk - TBD

    Boons remaining:
    Weapon 16
    Spell 44
    Armor 34
    Item 03
    Ally
    Blessing 404

    Meliski - 2-6A: A Grim Contingency

    Rewards:

    Scenario Reward
    Loot: Staff of Hungry Shadows.
    Adventure Reward
    Each character chooses weapon, spell, or item and adds a card of that type that has an adventure deck number of 5 or 6 from the game box to the cards acquired during this scenario.
    Adventure Card Guild characters may choose a bonus deck upgrade.

    Tier 6.0->6.1
    Will spend hero point for hand size (8)
    Hero Points (Prior + Gained - Used = Current)
    6 + 1 - 0 = 7

    Deck Upgrades
    Spell 6 (Dominate), Spell 5(Eagle Aerie)
    Banished Cards: Emerald Codex (Wand of Flying)
    Holes Filled: Wand of Flying
    Removed: Fly, Cure

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Meliski - 2-6A: A Grim Contingency

    Rewards:

    Scenario Reward
    Loot: Staff of Hungry Shadows.
    Adventure Reward
    Each character chooses weapon, spell, or item and adds a card of that type that has
    an adventure deck number of 5 or 6 from the game box to the cards acquired during this scenario.
    Adventure Card Guild characters may choose a bonus deck upgrade.

    Tier 6.0->6.1
    Will spend hero point for hand size (8)
    Hero Points (Prior + Gained - Used = Current)
    6 + 1 - 0 = 7

    Loot rolls
    1st Choice Spell 6: 1d1000 ⇒ 345 Looking to Add Dominate
    2nd Choice Item 5(if available): 1d1000 ⇒ 236 Looking to Add Marked Cards
    3rd Choice Spell 5 (if available): 1d1000 ⇒ 364 Looking to Add Eagle Aerie
    Deck Upgrades
    TBD
    Banished Cards: Emerald Codex (Wand of Flying)
    Holes Filled: TBD
    Removed: TBD

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: used some blessings for Harsk, took some damage from warden of thunder

    Turn Order: Meliski, Reiko, Harsk, Seelah
    if random character, using Self as #1

    Turn: 15 - Blessing of Desna
    SOT:
    examine top card of local character (Seelah's Blessing of Angradd); then you may exchange it for a card in my hand (Life Drain).

    Give Card: None
    2-5E: Shuffle a random card (Blessing of Gozreh) from discard into deck

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Stay at Ravenous Crypts

    Location Powers: None

    Seelah will cast restoration for Meliski to draw 2 cards (Scrying, Blessing of Abadar).

    Poison Blast:

    RotR Spell 4
    Traits: Arcane Attack Magic Poison
    To Acquire: Intelligence Arcane 12
    For your combat check, discard this card to roll your Arcane die + 2d12 with the Poison trait. If you do not have the Arcane skill, banish this card. Succeed at an Arcane 14 check to recharge this card instead of discarding it.

    Arcane Check DC 12: 1d10 + 4 + 1 ⇒ (7) + 4 + 1 = 12 Success

    Will discard Scrying spell to choose to put villain on top..Other cards were blessing of the gods and Goblin Plate+1
    Seelah will cast Mass cure

    Cure 1d4+1 Cards for Meliski and Seelah: 1d4 + 1 ⇒ (4) + 1 = 51d4 + 1 ⇒ (3) + 1 = 4
    Meliski is healed for 5: (1 BoAbadar, BoSivanah, BoMilani, BoThoth, s4Fire Snake). Deck shuffled.Seelah is healed for 4: (Fortified Breastplate, Blessing of the Gods, Legionnaire Chaplain, Wayfarer). Deck shuffled.

    Out of Turn Updates: None

    Turn Order: Meliski, Reiko, Harsk, Seelah
    if random character, using Self as #1

    Reminder of Scenario changes:
    Treat all monsters as if they have the Undead trait and the following additional power: “The monster is immune to the Mental and Poison traits.

    Meliski ends his turn.
    Meliski attempts to recover all cards in his Recovery pile.
    Recharge Scrying DC 12: 1d10 + 4 + 1 ⇒ (1) + 4 + 1 = 6 Scrying spell is discarded
    Restoration and Mass cure from Seelah are discarded -d8+3 vs 14

    Meliski resets his hand discarding poison Blast.

    "

    Meliski wrote:

    Hand: s5Fly, Headband of Alluring Charisma, Vampire Bat, Seelah's Blessing of Angradd, Blessing of Gozreh, blessing of the Samurai, Mass Cure, BoSivanah, Old Salt,

    Displayed:
    Deck: 12 Discard: 3 Buried: 1
    Hero Points: 7
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): 1 BoAbadar, s1Cure#Core, Seelah's 4 Mirror Armor, 2 BoAbadar, BoMilani, s4Fire Snake, Samisen of Oracular Vision, s2Cloudburst, al2Cleric of Nethys, Binder's Tome, b1Blessing of Nethys, BoThoth
    Recharged:
    Discard Pile: Sign of Wrath, Poison Blast, s6Scrying,
    Buried Pile: Bolstering Armor,

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☐ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    On Seelah's turn after she moves to Ravenous Crypts of Gluttony, Meliski will use mass cure.
    Random Roll: 1d4 + 1 ⇒ (3) + 1 = 41d4 + 1 ⇒ (1) + 1 = 2 Seelah is healed for 4 cards and Meliski for 2
    Meliski is healed for 2: (s5Fly, b1Blessing of Nethys). Deck shuffled.

    After Seelah smushes ogre..(pennon, Harsk recharges card for d4+1) - harsk recharges Hatchetbird
    Seelah Melee Combat Check DC 14: 2d10 + 8 + 1 + 1d4 + 1 ⇒ (9, 9) + 8 + 1 + (1) + 1 = 29 Success,
    Melisk will cast scrying and allow Seelah to choose order...
    Belt of Giant Strength
    Warden of Thunder
    Blessing of the Gods

    Near end of turn...
    Meliski attempts to recover all cards in his Recovery pile.
    Mass Cure: Arcane 14: 1d10 + 4 + 1 ⇒ (10) + 4 + 1 = 15 -> Mass Cure recharged .
    s6Scrying: Arcane 12: 1d10 + 4 + 1 ⇒ (8) + 4 + 1 = 13 -> s6Scrying recharged .

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: discarded BoThoth for Seelah

    Turn Order: Meliski, Reiko, Harsk, Seelah
    if random character, using Self as #1

    Turn: 11 - Blessing of Erastil
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand.

    Give Card: None
    2-5E: Shuffle a random card (BoThoth) from discard into deck

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Staying at Desecrated Vault

    Location Powers: If you would defeat a bane with the Undead trait here, roll 1d6. On a 1, the monster is undefeated.

    spoiler:
    Blessing of Gozreh
    RotR Blessing 4
    Traits: Divine Gozreh
    To Acquire: Wisdom Survival 7 OR Divine 5
    Discard this card to add 1 die to a check. Discard this card to add 2 dice to a check to close a location. Discard this card to explore your location. If the top card of the blessing discard pile matches this card, recharge this card instead of discarding it.

    Divine Check DC 5: 1d10 + 4 ⇒ (1) + 4 = 5 Auto Success
    Will put Fly spell in recovery to examine 2 locations and optionally may move a character at current location to different location
    Desecrated Vault Crushing Door
    Ravenous Crypts of Gluttony Reduction Field

    Move character Meliski to location Ravenous Crypts of Gluttony

    Will discard b1Blessing of Nethys to examine and rearrange top 2 cards of location and explore
    Will put Reduction Field onto top of location deck to explore first
    Will put Ogre below top card of location deck

    Reduction Field:

    RotR Barrier 4
    Traits: Arcane Magic Trap
    To Defeat: Constitution Fortitude Dexterity Disable 13
    If undefeated, leave this card faceup next to the location deck. While it is there, the difficulty of Strength and Melee check at this location is increased by 4. Any character ending her turn at this location may attempt an Arcane or Divine 12 check to banish this card.

    Will send firesnake to recovery to use Arcane for the Dex check, reveal headband for 1 and use Blessing of Milani to bless twice
    Arcane Cha Dex Check DC 13: 1d10 + 4 + 1 + 2d10 ⇒ (4) + 4 + 1 + (9, 1) = 19 Success

    Reminder of Scenario changes:
    Treat all monsters as if they have the Undead trait and the following additional power: “The monster is immune to the Mental and Poison traits.

    Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile.

    s5Fly: Arcane 10: 1d10 + 4 + 1 ⇒ (4) + 4 + 1 = 9 -> s5Fly discarded.
    s4Fire Snake: Arcane 8: 1d10 + 4 + 1 ⇒ (2) + 4 + 1 = 7 -> s4Fire Snake discarded.

    Meliski resets his hand.

    "

    Meliski wrote:

    Hand: Headband of Alluring Charisma, Blessing of Gozreh, s3Life Drain#Core, Seelah's 4 Mirror Armor, blessing of the Samurai, BoThoth, Bolstering Armor, Mass Cure, s6Scrying,

    Displayed:
    Deck: 9 Discard: 6 Buried: 0
    Hero Points: 7
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Binder's Tome, al2Cleric of Nethys, s1Cure#Core, 2 BoAbadar, Samisen of Oracular Vision, Vampire Bat, s2Cloudburst, Old Salt, 1 BoAbadar
    Recharged:
    Discard Pile: BoSivanah, Sign of Wrath, b1Blessing of Nethys, BoMilani, s5Fly, s4Fire Snake,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☐ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    Status Link
    Most Recent BR Refresh
    Current Hour = Current Turn - 1
    Notes for Harsk: reroll used
    Notes for Seelah: Reroll used
    Notes for Meliski: reroll used
    Random Card(s) Used: Spells 1-5 from first (need to define procedure for this going forward)
    Additional Info 1: Treat all monsters as if they have the Undead trait and the following additional power: “The monster is immune to the Mental and Poison traits.
    Additional Info 2: Use ACG site (link above)
    Location #1: Desecrated Vault 1-8 remain // 1=Crushing Door
    Location #2: Heptaric Locus CLOSED
    Meliski - Location #3: Ravenous Crypts of Gluttony 1-8 remain // 1=Ogre
    Harsk - Location #4: Treacherous Cave 1-4 remain // 1=Baykok 4=spiked chain
    Reiko - Location #5: Catacombs of Wrath CLOSED
    Seelah - Location #6: Vault of Greed CLOSED

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    I couldn't help adding a familiar quote that was circulating around the news at the time and I figured what better way than to spout off some mumblings while under the effect of an echoes of confusion.

    "Ach!!! Ale is a mighty fine drink me and me cousin Harsk would drink when da time was right!"

    Ale Drinker

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: handled changes during Seelah's turn

    Turn Order: Meliski, Reiko, Harsk, Seelah
    if random character, using Self as #1

    Turn: 7 - Blessing of Iomedae
    SOT:
    May examine top card of local character; then you may exchange it for a card in my hand. Will leave Seelah's Demonbane longsword +2 on top

    Give Card: None
    2-5E: Shuffle a random card (Restoration) from discard into deck

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Heptaric Locus -> Desecrated Vault

    Location Powers: If you would defeat a bane with the Undead trait here, roll 1d6. On a 1, the monster is undefeated.

    Undead Succubus:

    RotR Monster
    Traits: Demon Outsider
    To Defeat: Combat 17
    The Succubus is immune to the Electricity, Fire, and Poison traits. Succeed at an Arcane or Divine 10 check or you may not play spells with the Attack trait. If undefeated, the Succubus deals no damage; instead, bury a blessing of your choice from your hand, or bury your entire hand if you have no blessings.

    "Ach! Now me wish I grabbed Seelah's sword!"
    Arcane Check DC 10 with headband: 1d10 + 4 + 1 ⇒ (3) + 4 + 1 = 8 Note Quite
    Arcane Check DC 10 with headband PAIZO REROLL: 1d10 + 4 + 1 ⇒ (9) + 4 + 1 = 14 Success

    Will use Sign of Wrath with everyone at my location (self only) taking 1 force damage
    Arcane Check DC 17 with headband: 1d10 + 4 + 1 + 3d8 ⇒ (7) + 4 + 1 + (8, 7, 6) = 33 Success

    Did it die?: 1d6 ⇒ 3 yes
    Recharge armor Seelah gave me for the 1 force damage

    Reminder of Scenario changes:
    Treat all monsters as if they have the Undead trait and the following additional power: “The monster is immune to the Mental and Poison traits.

    Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile. sign of Wrath is discarded

    Meliski resets his hand.

    "

    Meliski wrote:

    Hand: blessing of the Samurai, BoMilani, BoThoth, Headband of Alluring Charisma, s5Fly, s4Fire Snake, b1Blessing of Nethys,

    Displayed:
    Deck: 14 Discard: 2 Buried: 0
    Hero Points: 7
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): Bolstering Armor, 1 BoAbadar, al2Cleric of Nethys, Binder's Tome, Vampire Bat, Samisen of Oracular Vision, s1Cure#Core, s2Cloudburst, 2 BoAbadar, Old Salt, s6Scrying, s3Life Drain#Core
    Recharged: Mass Cure, Seelah's 4 Mirror Armor,
    Discard Pile: BoSivanah, Sign of Wrath,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☐ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    Status Link
    Most Recent BR Refresh
    Current Hour = Current Turn - 1
    Notes for Seelah: Reroll used
    Notes for Meliski: reroll used
    Random Card(s) Used: Spells 1-5 from first (need to define procedure for this going forward)
    Additional Info 1: Treat all monsters as if they have the Undead trait and the following additional power: “The monster is immune to the Mental and Poison traits.
    Additional Info 2: Use ACG site (link above)
    Meliski - Location #1: Desecrated Vault 1-9 remain
    Seelah, Reiko - Location #2: Heptaric Locus CLOSED
    Location #3: Ravenous Crypts of Gluttony 1-10 remain
    Harsk - Location #4: Treacherous Cave 1-6 remain // 1=Wand of Shield (Item 1)
    Location #5: Catacombs of Wrath 1-7 remain
    Location #6: Vault of Greed 1-10 remain // 10=Token of Remembrance

    Liberty's Edge

    Male Dwarf | My Deck Handler Bard Brawler / UM (12789-1001)

    Out of Turn Updates: During Seelah's turn, will banish codex to get 3 divine spells to hand (1-2 are arcane):

    Mass Cure:

    RotR
    Spell 4
    Traits:
    Divine
    Healing
    Magic
    To Acquire:
    Wisdom
    Divine 12
    Reveal this card and choose another character at your location. Shuffle 1d4+1 random cards from his discard pile into his deck, and 1d4+1 random cards from your own discard pile into your deck, then discard this card.
    If you do not have the Divine skill, banish this card.
    Succeed at a Divine 14 check to recharge this card instead of discarding it.

    Sign of Wrath:

    RotR
    Spell 6
    Traits:
    Arcane
    Attack
    Divine
    Force
    Magic
    To Acquire:
    Intelligence
    Arcane
    Wisdom
    Divine 14
    For your combat check, discard this card to roll your Arcane or Divine die + 3d8 with the Force trait. Each other character at your location is dealt 1 Force damage. If you attempted this check against a monster and did not defeat it, you may evade the monster.
    If you do not have either the Arcane or Divine skill, banish this card.
    Succeed at an Arcane or Divine 16 check to recharge this card instead of discarding it.

    Restoration:

    RotR
    Spell 4
    Traits:
    Divine
    Magic
    To Acquire:
    Wisdom
    Divine 12
    Discard this card and choose a character at your location to add the top 2 cards of his deck to his hand. You may not play this card during an encounter
    If you do not have the Divine skill, banish this card.
    Succeed at a Divine 14 check to recharge this card instead of discarding it.

    After Seelah puts armor on top, will use Restoration to draw 2 cards Armor and Headband. Will display armor

    Will shuffle Life Drain for Seelah reroll a die for a check
    Arcane Check DC 14: 1d10 + 4 ⇒ (2) + 4 = 6 No Success - restoration spell is discarded

    Turn Order: Meliski, Reiko, Harsk, Seelah
    if random character, using Self as #1

    Turn: 3 - Blessing of Erastil
    SOT: None
    May examine top card of local character; then you may exchange it for a card in my hand. Leave Helm of the Valkyrie on top

    Give Card: None

    Will discard Scrying spell to choose card type Item and examine top 3 cards of location Vault of Greed
    1: Token of Remembrance
    2: Baykok (Henchman)
    3: Werewolf
    Will then choose to put chosen card types on Bottom of deck
    Recharge Scrying DC 12: 1d10 + 4 ⇒ (1) + 4 = 5 Scrying spell is recharged discarded

    Site is shuffled but wasn't able to put token on bottom..added note that it is bottom card

    Short Rest?:
    For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.

    Move: Stay at current location
    2-5E: Shuffle a random card (Restoration) from discard into deck

    Location Powers: The difficulty to defeat banes is increased by 5.

    Will use power to explore Bottom Card - Chainmail of Cold Resistance

    Chainmail of Cold Resistance:

    RotR Armor
    Traits: Heavy Armor Magic
    To Acquire: Constitution Fortitude 8
    Recharge this card to reduce Combat or Cold damage dealt to you by 2. Banish this card to reduce all damage dealt to you to 0; if you are proficient with heavy armors, bury this card instead. If you are proficient with heavy armors, you may recharge this card when you reset your hand

    Constitution Check DC 8: 1d6 + 0 ⇒ (2) + 0 = 2 No Success
    Will shuffle location

    After exploring bottom card, will choose to shuffle deck

    Will discard b1Blessing of Nethys to examine and rearrange top 2 cards of location and explore
    Will put 1: Cape of Escape onto top of location deck to explore first
    Will put 2: Harpy below top card of location deck

    Cape of Escape:

    RotR Item
    Traits: Clothing Magic
    To Acquire: Dexterity Stealth 8
    Bury this card to move, or to evade an encounter and then move. You automatically succeed at any check required to move.

    Dexterity Check DC 8: 1d6 + 0 ⇒ (1) + 0 = 1 No Success

    Will recharge Vampire bat to examine card..Monster Harpy so shuffle a random card (blessing of Nethys) into deck

    Reminder of Scenario changes:
    Treat all monsters as if they have the Undead trait and the following additional power: “The monster is immune to the Mental and Poison traits.

    Meliski ends his turn.

    Meliski attempts to recover all cards in his Recovery pile.
    s6Scrying: Arcane 12: 1d10 + 4 + 1 ⇒ (1) + 4 + 1 = 6 -> s6Scrying recharged discarded.

    Meliski resets his hand.

    "

    Meliski wrote:

    Hand: Headband of Alluring Charisma, BoMilani, Mass Cure, Sign of Wrath, BoThoth, BoSivanah, Vampire Bat,

    Displayed: Seelah's 4 Mirror Armor,
    Deck: 14 Discard: 1 Buried: 0
    Hero Points: 7
    NOTES:
    Available Support: Blessings other than Nethys available for use. When Binder's Tome is in hand. add d4 to local combat and cha and add Mental. Can use 1(maybe 2) cards to grant reroll of 1 die at location.

    Deck, Discard, Buried:

    Reloaded:
    Middle of Deck (Unknown Order): s2Cloudburst, Samisen of Oracular Vision, Restoration, Binder's Tome, s3Life Drain#Core, b1Blessing of Nethys, 2 BoAbadar, al2Cleric of Nethys, s1Cure#Core, s4Fire Snake, Bolstering Armor, Old Salt, s5Fly, 1 BoAbadar
    Recharged:
    Discard Pile: s6Scrying,
    Buried Pile:

    Skills and Powers:
    SKILLS
    Strength d8 ☑ +1 ☑ +2
    Dexterity d6 ☑ +1 ☐ +2 ☐ +3
    - Disable: Dexterity +2
    Constitution d6 ☐ +1 ☐ +2 ☐ +3
    Intelligence d6 ☐ +1 ☐ +2
    Wisdom d6 ☐ +1 ☐ +2
    Charisma d10 ☑ +1 ☑ +2 ☑ +3
    - Arcane: Charisma +1
    - Diplomacy: Charisma +1
    - Divine: Charisma +1

    Favored Card: My Choice (Usually Item)
    Hand Size: 5 ☑ 6 ☑ 7 ☐ 8
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a character at your location would fail a check, you may recharge a card(☑ or shuffle it into your deck) to allow her to reroll 1 die ([ ] or 2 dice). She must take the second result.
    On your first exploration each turn, you may encounter the bottom card of your location deck instead of the top card. (☑ Then you may shuffle the location deck.)
    ☑ On your combat check, you may play a blessing freely (□ and recharge any blessings you play instead of discarding them).
    ☑ For your combat check, you may use your Strength skill + 1d6 ([ ]+1) ([ ]+2) and add the Melee trait; you may not play a weapon on the check.
    [ ] When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.

    "

    Status Link
    Most Recent BR Refresh
    Current Hour = Current Turn - 0
    Random Card(s) Used: Spells 1-5 from first (need to define procedure for this going forward)
    Additional Info 1: Treat all monsters as if they have the Undead trait and the following additional power: “The monster is immune to the Mental and Poison traits.
    Additional Info 2: Use ACG site (link above)
    Location #1: Desecrated Vault 1-10 remain
    Meliski, Seelah - Location #2: Heptaric Locus 1-5 remain // 1=Harpy
    Location #3: Ravenous Crypts of Gluttony 1-10 remain
    Harsk - Location #4: Treacherous Cave 1-8 remain // 1=Magic Full Plate (Armor 3)
    Reiko - Location #5: Catacombs of Wrath 1-10 remain
    Location #6: Vault of Greed 1-10 remain // 10=Token of Remembrance***Currently missing from location