”Amiri” | Female CN Medium Human Barbarian 4 | HP 45/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2; +2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 12/12 | Power attack -2/+6 | Active Conditions: None.
Cirri will pummel the smaller spiders in front of her.
◆ Strike vs Green
Unarmed Strike: 1d20 + 21 ⇒ (14) + 21 = 35
damage (nonlethal bludgeoning): 2d4 + 4 ⇒ (3, 4) + 4 = 11
◆ Strike vs Green
Unarmed Strike: 1d20 + 21 - 4 ⇒ (12) + 21 - 4 = 29
damage (nonlethal bludgeoning): 2d4 + 4 ⇒ (1, 1) + 4 = 6
◆ Strike vs Green
Unarmed Strike: 1d20 + 21 - 8 ⇒ (10) + 21 - 8 = 23
damage (nonlethal bludgeoning): 2d4 + 4 ⇒ (1, 2) + 4 = 7
”Amiri” | Female CN Medium Human Barbarian 4 | HP 45/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2; +2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 12/12 | Power attack -2/+6 | Active Conditions: None.
Amiri charges up to the blue Hellknight, entering a rage, and drawing her sword. She slashes at the Hellknight.
+1 Large Bastard Sword, rage, powerful blow, charge: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30
crit?: 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17 confirmed crit
damage, powerful blow: 2d8 + 10 + 2 ⇒ (7, 7) + 10 + 2 = 26
crit damage, killer: 2d8 + 10 + 2 ⇒ (5, 5) + 10 + 2 = 22
”Amiri” | Female CN Medium Human Barbarian 4 | HP 45/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2; +2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 12/12 | Power attack -2/+6 | Active Conditions: None.
Amiri takes one swing at the construct and it crumbles to dust! It is destroyed!
Bastard Sword, power attack: 1d20 + 9 - 2 ⇒ (14) + 9 - 2 = 21
damage: 2d8 + 10 + 6 ⇒ (4, 5) + 10 + 6 = 25
Only one construct left!
”Amiri” | Female CN Medium Human Barbarian 4 | HP 45/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2; +2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 12/12 | Power attack -2/+6 | Active Conditions: None.
Amiri dashes forward and grunts. "Easy target.". As she runs, pulls out her bastard sword, enters a rage, and swings at the snake effigy.
Bastard Sword, power attack: 1d20 + 9 - 2 ⇒ (8) + 9 - 2 = 15
damage, power attack, powerful blow: 2d8 + 10 + 6 + 2 ⇒ (6, 3) + 10 + 6 + 2 = 27
”Amiri” | Female CN Medium Human Barbarian 4 | HP 45/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2; +2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 12/12 | Power attack -2/+6 | Active Conditions: None.
Heal: 1d20 + 1 ⇒ (6) + 1 = 7
Amiri looks at the body and scoffs. "We should move on."
”Amiri” | Female CN Medium Human Barbarian 4 | HP 45/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2; +2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 12/12 | Power attack -2/+6 | Active Conditions: None.
Amiri will try to jump across the collapsed sections, feeling like showing off.
Acrobatics 15: 1d20 + 2 ⇒ (16) + 2 = 18
Acrobatics 20: 1d20 + 2 ⇒ (8) + 2 = 10
Acrobatics 10: 1d20 + 2 ⇒ (1) + 2 = 3
Swim: 1d20 + 8 ⇒ (20) + 8 = 28
But she falls off and quickly swims to join Bahram on the other side.
”Amiri” | Female CN Medium Human Barbarian 4 | HP 45/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2; +2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 12/12 | Power attack -2/+6 | Active Conditions: None.
Amiri has a +9 to climb and an ACP of -2. Does anyone know if the ACP is included in the skill check for pregens or if I have to include it after the roll (roll +9 vs +9-2)? Amiri is more than capable, but will let anyone else try first.
”Amiri” | Female CN Medium Human Barbarian 4 | HP 45/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2; +2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 12/12 | Power attack -2/+6 | Active Conditions: None.
Amiri slowly descends the stairs to the lower level, passing by the tent. She quickly checks inside - nothing of note beyond sand and more sand.
”Amiri” | Female CN Medium Human Barbarian 4 | HP 45/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2; +2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 12/12 | Power attack -2/+6 | Active Conditions: None.
Amiri takes one look at the skeleton in front of her and slices it.
+1 Large bastard sword: 1d20 + 7 ⇒ (3) + 7 = 10
damage: 2d8 + 7 ⇒ (5, 2) + 7 = 14
But she's nervous and misses her attack!
”Amiri” | Female CN Medium Human Barbarian 4 | HP 45/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2; +2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 12/12 | Power attack -2/+6 | Active Conditions: None.
Botting Cassiopeia.
Ride: 1d20 + 2 ⇒ (3) + 2 = 5
Ride: 1d20 + 2 ⇒ (20) + 2 = 22
Perception: 1d20 + 8 ⇒ (10) + 8 = 18
Botting Amiri
Ride: 1d20 + 0 ⇒ (2) + 0 = 2
Handle Animal: 1d20 + 5 ⇒ (13) + 5 = 18
Perception: 1d20 + 8 ⇒ (9) + 8 = 17
”Amiri” | Female CN Medium Human Barbarian 4 | HP 45/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2; +2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 12/12 | Power attack -2/+6 | Active Conditions: None.
Mavius brings out some dummies for Amiri to slice open.
Bastard Sword: 1d20 + 7 ⇒ (9) + 7 = 16
”Amiri” | Female CN Medium Human Barbarian 4 | HP 45/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2; +2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 12/12 | Power attack -2/+6 | Active Conditions: None.
Diplomacy: 1d20 + 0 ⇒ (7) + 0 = 7
Knowledge (history), untrained: 1d20 + 0 ⇒ (4) + 0 = 4
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