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Maruta's page
268 posts. Organized Play character for rainzax.
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TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta advances closer - observing what he believes to be a weakness to fire - and presses his advantage!
Stupified 1 (Flat DC 6): 1d20 ⇒ 17
Ignition (Fire) vs Qxal (AC): 1d20 + 10 ⇒ (13) + 10 = 233d6 ⇒ (1, 1, 3) = 5
~) ♥️08/34, Stupid 1, Bleed 1d4
◆) Evanescent Wings
◆◆) Ignition
~) Spellslots @ (1☑☑☑☑, 2☑☑☑□, ☀️☑□)
~) ♥️06/34
Persistent Bleed (2) vs Flat DC 15: 2 = 21d20 ⇒ 6
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Done with spitting, Maruta once again rights himself and activating his ashen aura, sends a gout of roaring flame towards the Manifestation of Qxal with a "Burn!"
◆) Stand
◆◆) Ignition
~) Spellslots @ (1☑☑☑☑, 2☑☑☑□, ☀️☑□)
Stupified 1 (Flat DC 6): 1d20 ⇒ 9
Ignition (Fire) vs Qxal (AC): 1d20 + 10 ⇒ (17) + 10 = 273d4 ⇒ (3, 4, 3) = 10
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta re-blows his ashen gust!
(GM, Qxal may be sickened before his turn!)
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta dusts his ashen aura, and grasping a few embers, blows them in the direction of the manifestation - a flick of his finger stokes them into a choking cloud!
~) ⛨ 19 or 20 w/ glass | ♥️ 25/34
◆◆) Ashen Wind vs Qxal (Fort DC 20 vs Sickened)
◆) Sustain Camel Spit
~) Spellslots @ (1☑☑☑☑, 2☑☑☑□, ☀️☑□), Camel Spit ☑☑☑
Camel Spit (acid plus Dazzle 1-r, 15-ft; double and 1 persist CS) vs Manifestation of Qxal (AC): 1d20 + 10 ⇒ (9) + 10 = 191d6 ⇒ 5
One more spray of acid aims for the eyes of the green butterfly!
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta struggles against the waving of the ship, using his wind magic to prop himself back up.
~) Stupified 1, Prone
~) ⛨ 19 or 20 w/ glass | ♥️ 25/34
◆) Stand
◆◆) Slashing Gust
~) Spellslots @ (1☑☑☑☑, 2☑☑☑□, ☀️□□), Camel Spit ☑□□
Stupified Flat Check (DC 6): 1d20 ⇒ 13
Slashing Gust (S, 60-ft) vs Red Cocoon: 1d20 + 10 ⇒ (4) + 10 = 143d4 ⇒ (2, 1, 3) = 6
Slashing Gust (S, 60-ft) vs Manifestation of Qxal: 1d20 + 10 ⇒ (2) + 10 = 123d4 ⇒ (2, 1, 2) = 5
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta runs between everyone's legs, taking refuge under the stalwart monk-medic, and then whistles in a high frequency that only bugs and manifestations could hear, and drawing it's attention, spits in it's eye!
Create a Diversion (Deception) vs Manifestation of Qxal (Perception DC): 1d20 + 10 ⇒ (15) + 10 = 25
Camel Spit (acid plus Dazzle 1-r, 15-ft; double and 1 persist CS) vs Manifestation of Qxal (AC): 1d20 + 10 ⇒ (11) + 10 = 211d6 ⇒ 6
~) ⛨ 19 or 20 w/ glass | ♥️ 25/34
◆) Stride
◆) Create a Diversion (w/ manipulate)
◆) Sustain Camel Spit
~) Spellslots @ (1☑☑☑☑, 2☑☑☑□, ☀️□□), Camel Spit ☑☑□
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta rises, dusts himself off, and narrows his eyes.
"Qxal"
~) Stupified 1
~) ⛨ 19 or 20 w/ glass | ♥️ 34
◆) Stand
◆◆) Slashing Gust
~) Spellslots @ (1☑☑☑☑, 2☑☑☑□, ☀️□□), Camel Spit ☑□□
Stupified Flat Check (DC 6): 1d20 ⇒ 6
Slashing Gust (S, 60-ft) vs Red Cocoon: 1d20 + 10 ⇒ (7) + 10 = 173d4 ⇒ (4, 1, 1) = 6
Slashing Gust (S, 60-ft) vs Manifestation of Qxal: 1d20 + 10 ⇒ (14) + 10 = 243d4 ⇒ (2, 3, 2) = 7

TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Will (E) w/ Root Magic (+1) vs Hypnotic Thrum (DC 21): 1d20 + 9 + 1 ⇒ (14) + 9 + 1 = 24 @ No effect
Will (E) vs Hallucinatory Scale Dust (DC 24): 1d20 + 9 ⇒ (6) + 9 = 15 @ Stupified 1 (spellcaster, right?)
Maruta's mind reverts - he imagines transmuting into a tiny bug. It costs him some of his ability to discern the real from the fade, clouding his senses.
Stupified 1 to Cast a Spell (Flat DC 6): 1d20 ⇒ 5
Final Hero Point!
Stupified 1 to Cast a Spell (Flat DC 6): 1d20 ⇒ 15
Maruta aims for the eyes "Ptoo" just minutes ago having foughten a King and Dark Fey Trio!
Camel Spit (acid plus Dazzle 1-r, 15-ft; double and 1 persist CS) vs Manifestation of Qxal (AC): 1d20 + 10 ⇒ (4) + 10 = 141d6 ⇒ 6
~) ⛨ 19 or 20 w/ glass | ♥️ 34
◆◆) Camel Spit
◆) Glass Shield (to AC 20)
~) Spellslots @ (1☑☑☑☑, 2☑☑☑□, ☀️□□)
Stupified 1 to Cast a Spell (Flat DC 6): 1d20 ⇒ 13
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta cares for Cirri before boarding.
Treat Wound w/ Natural Medicine w/ Fresh Herbs (+2) vs DC 15: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 254d8 ⇒ (1, 5, 8, 6) = 20
◆) Recall Knowledge vs Turtle Shells
◆◆) Slashing Gust vs Turtle Shells
He looks around, looking for the Manifestation of Qxal?
Slashing Gust (S, 60-ft) vs Red Turtle Shell: 1d20 + 10 ⇒ (17) + 10 = 273d4 ⇒ (1, 1, 3) = 5
Slashing Gust (S, 60-ft) vs Blue Turtle Shell: 1d20 + 10 ⇒ (15) + 10 = 253d4 ⇒ (1, 2, 2) = 5
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
A mirage of his visage prevents Maruta from getting marooned in the dune!
◆◆) Figment
Deception (T) w/ Figment (+2) vs Grasping Dunes (DC 17): 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Acrobatics (T) vs Bloody Mire: 1d20 + 9 ⇒ (1) + 9 = 10
Hero Point!
Acrobatics (T) vs Bloody Mire: 1d20 + 9 ⇒ (15) + 9 = 24
Higher and higher flys the ruddy Maruta above the bloody mire!
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta whirls to hurry the squirrels who scurry!
◆) Faerie Dust (Will vs -1 or -2 penalty to Perception)
◆◆) Figment
Deception (T) w/ Figment (+2) vs Feral Wildlife (Pixie Dusted?) vs DC 19: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta weeves with Cirri through the leaves like thieves.
Survival (T) vs DC 16: 1d20 + 7 ⇒ (12) + 7 = 19
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TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Acrobatics (T) vs HOBA DUKUZA CROWDS (DC 18): 1d20 + 9 ⇒ (10) + 9 = 19
Maruta suddenly sees an ease in the sea of knees to seize!
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Acrobatics (T) vs HOBA DUKUZA CROWDS (DC 18): 1d20 + 9 ⇒ (6) + 9 = 15
A sea of knees prevents Maruta from being able to see the way free.
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta takes out the final capper.
◆) Glass Shield (to AC 20)
◆◆) Slashing Gust
Slashing Gust (S, 60-ft) vs Red: 1d20 + 10 ⇒ (7) + 10 = 173d4 ⇒ (1, 2, 3) = 6
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta shrugs.
Sometimes, someone gets blasted on accident.
Isn't always clean.
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta keeps up the breeze.
◆) Glass Shield (to AC 20)
◆◆) Slashing Gust
Slashing Gust (S, 60-ft) vs Pink: 1d20 + 10 ⇒ (14) + 10 = 243d4 ⇒ (3, 2, 4) = 9
Slashing Gust (S, 60-ft) w/o MAP vs Red: 1d20 + 10 ⇒ (3) + 10 = 133d4 ⇒ (1, 2, 4) = 7
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta agrees with Desmond. All or nothing with this little fey. No halvsies.
◆) Glass Shield (to AC 20)
◆◆) Slashing Gust
Slashing Gust (S, 60-ft) vs Pink: 1d20 + 10 ⇒ (4) + 10 = 143d4 ⇒ (4, 2, 2) = 8
Slashing Gust (S, 60-ft) w/o MAP vs Red: 1d20 + 10 ⇒ (3) + 10 = 133d4 ⇒ (2, 1, 3) = 6
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Fully energized wings propel our tiny hero underneath the legs of his metalclad champion. Safe. Catalyzing the currents he set into motion, he weaponizes them against the nearby fey - the ones pestering Desmond!
◆) Evanescent Wings (45 feet w/ Fleet Step)
◆◆) Slashing Gust
Slashing Gust (S, 60-ft) vs Pink: 1d20 + 10 ⇒ (20) + 10 = 303d4 ⇒ (3, 3, 3) = 9
Slashing Gust (S, 60-ft) w/o MAP vs Red: 1d20 + 10 ⇒ (3) + 10 = 133d4 ⇒ (4, 4, 3) = 11
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta takes a moment to energize his wings, using primal magic to protect his tiny person - lest he be mistookn for one of Qxal's!
◆◆) Fleet Step (to use with Evanescent Wings)
◆) Glass Shield (to AC 20)
~) Spellslots @ (1☑☑☑□, 2☑☑☑□, ☀️☑□)
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta looks in the direction of "away"...
...he can't wait to leave this forsaken island...
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta flutters up!
◆) Fly w/ Fleet Step (50 speed x difficult terrain = clears 20 or 25 feet)
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta dusts himself off - ashes strew to the ground - and he redoubles upon the primal wave of vitality, which, now being able to see Desmond, redirects the channel into.
~) ⛨ 19 | ♥️ 24/34, Wounded 1
◆) Stand
◆◆) Heal vs Desmond
~) Spellslots @ (1☑☑□□, 2☑☑☑□, ☀️☑□)
Heal vs Desmond: 2d8 + 16 ⇒ (5, 1) + 16 = 22
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Realizing he cannot see Desmond through the wall, Maruta redirects the healing to himself...
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
With a wave of hand, the smoke cloud clears.
"Ptoo" Third time's a charm?
Camel Spit (acid plus Dazzle 1-r, 15-ft; double and 1 persist CS) vs Webhekiz (AC): 1d20 + 10 ⇒ (1) + 10 = 111d6 ⇒ 2
~) ⛨ 19 (still prone so 17) | ♥️ 01/34, Wounded 1
◆) Final Camel Spit
◆◆) Heal (Rank Two) vs Desmond
~) Spellslots @ (1☑☑□□, 2☑☑□□, ☀️☑□)
Maruta sends some primal energy in the doctor's direction. It'll take wearing down the king to win the fight.
Heal vs Desmond: 2d8 + 16 ⇒ (6, 1) + 16 = 23
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta smiles. He coughs a great cloud of ashes which descend upon the king and his minion - then spits in his eye once more!
~) ⛨ 19 (still prone so 17) | ♥️ 01/34, Wounded 1
◆◆) Ashen Wind (Red Circle on Map; 10-burst Fort vs Sickened)
◆) Camel Spit
~) Spellslots @ (1☑☑□□, 2☑□□□, ☀️☑□)
Camel Spit (acid plus Dazzle 1-r, 15-ft; double and 1 persist CS) vs Webhekiz (AC): 1d20 + 10 ⇒ (5) + 10 = 151d6 ⇒ 5
"Ptoo"
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta comes to...
...and immediately the petulant feisty little miscreant races back into the action to around the cowardly king's guards to corner the wizard-king - right behind him "Hss!" and spits acid in his eye!
~) ⛨ 19 (still prone so 17) | ♥️ 01/34
◆) Fly (45 Fleet)
◆◆) Camel Spit
~) Spellslots @ (1☑☑□□, 2☑□□□, ☀️□□)
Camel Spit (acid plus Dazzle 1-rnd, 15-ft; double and 1 persist CS) vs Webhekiz (AC): 1d20 + 10 ⇒ (18) + 10 = 281d6 ⇒ 4
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Basic Reflex vs 27 Lightning (DC 22): 1d20 + 9 ⇒ (1) + 9 = 10
Buffeted with lightning and poison, Maruta goes down!
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Secondary combustion blows through!
◆◆◆) Blazing Bolt (R2)
Spell Attack (fire) w/ Sorcerous Potency (+2) vs King's Red Man (AC): 13 + 10 = 239 + 2d6 ⇒ 9 + (3, 3) = 15
Spell Attack (fire) w/ Sorcerous Potency (+2) vs King's Yellow Man (AC): 20 + 10 = 3012 + 2d6 ⇒ 12 + (4, 4) = 20 Doubled to 40?
Spell Attack (fire) w/ Sorcerous Potency (+2) vs King's Blue Man (AC): 16 + 10 = 2610 + 2d6 ⇒ 10 + (6, 1) = 17
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
"Ash!" he whispers the single-syllable vocal component - his aura "sheds" ashes which rush in three different directions to confound all of the kings men.
◆◆◆) Blazing Bolt (R2)
Spell Attack (fire) w/ Sorcerous Potency (+2) vs King's Red Man (AC): 1d20 + 10 ⇒ (13) + 10 = 232d6 + 2 ⇒ (3, 4) + 2 = 9
Spell Attack (fire) w/ Sorcerous Potency (+2) vs King's Yellow Man (AC): 1d20 + 10 ⇒ (20) + 10 = 302d6 + 2 ⇒ (5, 5) + 2 = 12
Spell Attack (fire) w/ Sorcerous Potency (+2) vs King's Blue Man (AC): 1d20 + 10 ⇒ (16) + 10 = 262d6 + 2 ⇒ (6, 2) + 2 = 10
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Primal magic infuses Maruta’s little wings, and as he stretches them, they flutter with burning ash - he flies over between the posts to get a better vantage point.
◆◆) Fleet Step (to use with Evanescent Wings)
◆) Fly (45 feet)
What is that sneaky king up to?
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Scraping some dust from his arm, Maruta blows it in their direction, stimulating the color centres in their eyes and creative cortex.
"Wake"
Diplomacy (T): 1d20 + 10 ⇒ (13) + 10 = 23
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Walking by, Maruta's ashen trail, he notices, causes the roots to retract from his ambient heat (and hot temper...)
Nature (T): 1d20 + 7 ⇒ (18) + 7 = 25
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Cirri had better make a more worldly ruler that that fool Webhekiz…
◆◆) Fleet Step (to use with Evanescent Wings)
Empowering his wings with primal energy, Maruta flits across the rubble, up and through the promising path.
Acrobatics (T): 1d20 + 9 ⇒ (7) + 9 = 16
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta perks up.
Proud with himself for having created a crisis, and then chosen to be the one to respond to it! Obviously, if someone else had done that to him, he’d be thoroughly riled. Indeed, somewhat of a pathetic, hypocritical creature himself, just smart enough to assess “fairness” from a single direction, perhaps it was true what they said about fey.
The worst!
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta's indefatiguable innui dispels only slightly as he listens to Cirri talk to the Crown - he hovers nearby and pretends not to listen - but gives himself away as his eyebrows raise at the prospect of facing The Burrower Through the Barrows...
...he empathizes with Qxal, for indeed, he too is a sprite preoccupied with spite - at least as long as he has been in Bhopan, attacked and condescended at every turn! ...I mean, perhaps this Qxal had reason to feel the way he did... ...he projects his mind telepathically towards the crown, as curiosity takes hold of his imagination:
"What was Qxal's crime? Besides coveting You?"
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Shaking his fist at the rubble pile, a malassuming melixie spins around and stares at the crown itself.
Oh.
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta tries to send a telepathic message back!
"Your inhospitality is great. We have come to discover the truth which you pain to hide. Attacking us at every angle, you have not joined the forest, nor the world. Instead? You place walls. We snuck past them, into your vault, and now observe your crown. Even now, without saying it, you plot death, for crimes you consider unforgivable. Well. We have crossed your boundary. And so, meet our judgement."
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta just shrugs.
Lelzeshin started it.
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta spits one last spray of acid, and with both hands, channels primal energy to direct the Scorpion, and superheats some sand that creates a glass barrier between himself and the traitor!
~) ⛨20 w/ Glass Shield, ♥️31/34
◆) Attack w/ Camel Spit
◆) Glass Shield (to AC 20)
◆) Sustain Summon Animal (Rank 2)
Camel Spit (acid plus Dazzle 1-rnd, 15-ft; double and 1 persist CS) vs Lelzeshin (AC): 1d20 + 10 ⇒ (17) + 10 = 271d6 ⇒ 4
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
PTOO!!!
Weaving primal magic to motivate the scorpion, Maruta spits another acid drop, aiming at Lelzeshin's eye!
~) ⛨19, ♥️09/34
◆) Sustain Summon Animal (Rank 2)
◆) Attack w/ Camel Spit
◆) Step
~) Spellslots @ 1☑□□□, 2☑☑□□, ☀️□□
Camel Spit (acid plus Dazzle 1-rnd, 15-ft; double and 1 persist CS) vs Lelzeshin (AC): 1d20 + 10 ⇒ (1) + 10 = 111d6 ⇒ 5
☘️ Camel Spit (acid plus Dazzle 1-rnd, 15-ft; double and 1 persist CS) vs Lelzeshin (AC): 1d20 + 10 ⇒ (19) + 10 = 291d6 ⇒ 5 @ Dazzled if Hit
And retreats a moment behind his allies.
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta narrows his eyes in anger. He blows a soft green wind forth, then snaps his fingers, causing a fiery spark to propel forward, catalyzing the wind, and coalescing across from Lelzeshin into a large (medium) insect with a barbed tail!
~) ⛨19, ♥️34/34
◆◆◆) Summon Animal (Rank 2)
~) Spellslots @ 1☑□□□, 2☑☑□□, ☀️□□
We'll see who will stab who in the back!
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta rides the winds to stride beneath Ghardak's feet (Once his token is placed)
"Ash!" he whispers the single-syllable vocal component - his aura "sheds" ashes which rush in three different directions to confound the treble reflections.
↺) Stride to Ghardak w/ Four Winds
◆◆◆) Blazing Bolt
Spell Attack (fire) vs Red Lelzeshin (AC): 1d20 + 10 ⇒ (11) + 10 = 212d6 ⇒ (5, 1) = 6
Spell Attack (fire) vs White Lelzeshin (AC): 1d20 + 10 ⇒ (13) + 10 = 232d6 ⇒ (1, 3) = 4
Spell Attack (fire) vs Blue Lelzeshin (AC): 1d20 + 10 ⇒ (9) + 10 = 192d6 ⇒ (5, 5) = 10
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Maruta spits on Lelzeshin - burning acid powered by primal magic causes it to melt his skin!
PTOO!!!
◆◆) Camel Spit
◆) Stride to share a Square w/ Desmond (Once he places his Token)
Camel Spit (acid plus Dazzle 1-rnd, 15-ft; double and 1 persist CS) vs Lelzeshin (AC): 1d20 + 10 ⇒ (10) + 10 = 201d6 ⇒ 3 @ Dazzled if Hit
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Damn… that’s cold-blooded!
Maruta’s passing thought infuriates him, even if he acknowledges that the game was well-played.
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Round One
◆) Recall Knowledge
◆◆) Fleet Step (to use with Evanescent Wings)
Recognizing the primal magicks used to sustain the wards, Maruta's ashen wings glitter with soft green light, preparing to fly around to all four portals aligned with the seasons.
Then 13 decay damage and Round Two:
He flies to area where the magic can be "touched" and...
GM, where on the map can Maruta be to attempt a Disable Check? If the answer is "anywhere", then I will attempt a Disable check both on R1 and R2 (instead of casting Fleet Step)...
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
Fortitude vs 13 damage (DC 27): 1d20 + 9 ⇒ (15) + 9 = 24 @ 13 decay damage
TN Sprite (Melixie) Nirmathi Guerrilla Sorcerer (Fey) / Oracle (Ash) 4 | ◆◇↺ | Exploration: Avoid Notice | ⛨ 19 | ♥️ 34| Saves @ 9**/9*/9** w/ Root magic (+1 vs first magic of day) | Perception @ 7* w/ Lowlight | Speed 20, Limited Flight 15 | ☘️ ☑☑□ | ✨ rest | ✋ empty | ⚕ none | Primal DC 20 @ (1□□□□, 2□□□□, ☀️□□)
◇) Delay
Unable to understand what is happening, Maruta is unable to act
|