Faidaeva Vonnarc

Martil Nightwalker's page

148 posts. Alias of baldwin the merciful.


RSS

1 to 50 of 148 << first < prev | 1 | 2 | 3 | next > last >>

Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

After an exhausting evening in the double wide coffin the vampiress slithers off her volunteer. Pleased with his performance she drops another felt pouch on his naked torso. "I was pleased. Have another token to remember me by."

She drops another 10,000 in various gems.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

She sucks the sweet coppery nectar...eagerly. Feeling her power grow with each droplet, she decides to prolong her playful feast. She wiggles around a bit and shows the human her crimson chompers. "Round two..."

blood drain constitution damage: 1d4 ⇒ 1

Desmond:
Teasingly she drawing a bit more life before sitting up to undress for you. "Maybe just another taste in the morning before you go." The rest can be left to your imagination. I don't really want to kill you off either.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

The vampiress takes your wrists and then sinks her teeth into the inviting vein.

blood drain constitution damage: 1d4 ⇒ 4


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

The vampiress roughly pushes Desmond into her double wide coffin and she eagerly slithers on top of him. She smiles revealing her two long needle-like fangs.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10
Desmond Aeros wrote:
[dice=Will]1d20+6 Also, his ioun stone & wayfinder make him immune to possession and mind control

The drow vampiress slither over you once inside her crypt. There are several dire wolves curled up within, each sniffs the air the door opens. Martil's fingers playfully rake the side of Desmond's face, tearing a thin layer of skin away. "Get comfortable." Pushing on your chest.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

The vampire leads you through the crypt door. Inside there is deem redish green glow form the lichen along with a deluxe double wide coffin filled with just the right amount of soil. There are plenty of leather straps and bands around the room.

Desmond I need a Will save.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

"Purrrhhhhhhhhapppps you should leave that bundle with your friends." The seductive vampire coos in Desmond's ear as she wraps her lithe body against his side. She playfully nips at your ear lobe drawing a droplet of juicy blood which greedily nuzzles.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

As you turn to walk away she drops a heft pouch into your palm.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10
Desmond Aeros wrote:


"Lead on mistress." He says with a charming grin, giving a parting wave to the party.

"Do you mind leather...and...whips?" he sultry voice whispers in your ear.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

"Ppppp.uuuuurrrrrfect." Her long nails runs over your cheek as she flicks her tongue over your earlobe. She nuzzles up. "don't worry about diamond dust....he knows little...I'll spot you the dust for my pleasure." She leads you away from your party towards one of the walls that looks remarkably like an entry to a mausoleum. "A night to remember." Cooing softly in your ear, "You don't have any tricksy surprises like holy symbols on your person do you?"


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

No trap.

Desmond you are initially charmed with the idea of being paid by this lovely drow that is until you notice the fangs. You quickly shake off the seductive allure as you suddenly realize that she is a vampire.

You understand that she was propositioning you for taste of your human blood. you figure that it would not turn out well for you.

"Yes, we talk...we mingle...we nibble...we play." She bats her long eyelashes.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Desmond as the group stops at the poisoners stall another drow approaches you and speaks in broken common. "10,000 in gems... taste of y'blood." She shows you her sharp fangs. A bat swarm over her head darkens the lighting. There's a lustful sparkle in her eye as she talks. "Small tasty," her voice entices.

Make a will save.

Don't pay attention to the profile stat line I'm just using an old avatar.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

"♫ ♪♫," she whistles the blues in her cell.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Holding up in my cell.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

HP: 1d8 ⇒ 6

Still need to level up.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

No opinion on either UC or mythic, I don't have either book.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

She will convert a first level spell then. Do you want me to reroll from the previous post?


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Did they leave her with any gear or how thoroughly did they search her?

Martil spends some time examining her manacles and cell. Does he still have manacles on?

She is trying to determine if she can pick a lock or figure out an escape route. If she is left alone at any point she will drink a cure light wound potion that's tucked inside her clothing.

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Otherwise she will convert one of her spells, if she converts a spell she is healed for 8 HP, rather than 6.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Ok...I'm still here. Was she able to palm her holy symbol?

Link to the action and roll


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Hey there...thought you had a better time then that! smiles


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Looks like we are all here.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

bump


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Sleight of hand: 1d20 + 6 ⇒ (19) + 6 = 25

The drow slyly palms then hides a small holy symbol.

I'm sure I'll need some holy assistance to slip out f this inconvenience.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

"Excuse me..." pausing in her sentence till one of the guards looks at her, "...but is it possible to have these arrows removed?" Her eyes glance down at the dual arrows that pierced her skin. "And try not to twist they really do hurt."

Using her best charming flirtatious tone that she can muster,

diplo: 1d20 + 8 ⇒ (11) + 8 = 19

Batting her eyelashes, "Please...I came without a struggle even though I'm wrongly accused."


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Martil will go along without resistance, she looks at the manacles with great interest.

sleight of hand to hide cestus: 1d20 + 6 ⇒ (7) + 6 = 13

This is vs perception check.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

I thought the failed spell was her response...sorry.

Martil is not going to jeopardize the mission, so she will go along peacefully for the time being.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Nope both failed. 10+damage+spell level. I needed a 22 and 15 to succeed. I rolled a 17 and 12.

She grunts as two bolts pierce her flesh.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Bumping the game.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

For game flavor I was fine with not making the concentration check.

Concentration checks:

Check 1: 1d20 + 8 ⇒ (9) + 8 = 17

Check 2: 1d20 + 8 ⇒ (4) + 8 = 12


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

init: 1d20 + 4 ⇒ (12) + 4 = 16


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Martil will cast defensively and let a sound burst loose that encompasses a 10 foot radius of her.

cast defensively, DC 17: 1d20 + 7 ⇒ (20) + 7 = 27

damage: 1d8 ⇒ 2

Plus fort save of DC 16, or be stunned for one round. Save negates the stunned condition.

She will then move at half speed towards the chest,

acro vs CMB: 1d20 + 6 ⇒ (8) + 6 = 14


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Sort of hard to picture without a map. I obviously botched my description.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

The mist is there and she is located here,

Position Link

So Raggar is at least a move away.

Free Action speaking

"What's wrong boys?"

I need to know how close they are and since there are three which side is somewhat open, along with the relations to the sewer.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

How close are they to Martil 5 ft or 10 ft?


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Just bumping the thread


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

I'm back from vacation.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Martil is between the designated escape sewer drain and raggar/whirlrun prepping the escape.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

I'm on vacation, so my posting is limited.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

She was waiting for Lady Natalia to touch the treasure chest.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Martil waits for the nod then she casts obscuring mist to shield Whirrun and the others exist.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

How close are non-member guards to the chest?

RD 4: Martil

Martil continues towards the chest and the area of escape. She will hold her current std action until she sees one of the crew touch the chest. When that happens she will casts obscuring mist for their getaway.

Come on make that treasure vanish with the gem and lets get going.

Good job boys with that fight, now lets make sure no guards get close until Natalia touches it with the gem.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

RD 3: Martil

Martil continues moving quickly towards the chest. She looks over the crowd; she is yelling and causing a ruckus. She will hold off casting her next spell, either darkness or obscuring mist, until she gets some feedback.

There were several spells casts and I'm not sure if they were successful - dancing lights, faire fire, sleep, murderous command. We don't know how the crowd and guards are reacting to the all the commotion.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

CMB or Escape artist to break free of grapple.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

RD 2: Martil

Martil outlines another spectator with Faerie Fire and begins to yell additional about being attacked. She presses forward closer to the chest.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Ragar your up.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Since the chest is a good 100 yards away, Martil will stick to the plan and let Whirrun get closer to the chest. She will begin the first diversion by casting dancing lights at her maximum distance 130 feet away. She focuses the four wispy lights around the largest man in the vicinity, hoping to draw attention to him. She then quickly moves 30 feet closer to the goal.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Martil's initiative if needed:

initiative: 1d20 + 4 ⇒ (13) + 4 = 17


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Seems Shula hasn't checked in.


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Martil takes up her position in the sewer. Eyeing those with her attempting to gauge their composure. "You know every plan has a hiccup," she murmurs. "Let's hope Rupert disappearing was ours."


Female Drow, AC 16, touch 12, flat-footed 14, hp 10/23, P 13 (+1Traps), Init 4 1 Rog/3 Cleric, Fort +4, Ref +6, Will +9; +2 vs. enchantments Immune magic sleep; Resist elven immunities; SR 10

Here.

1 to 50 of 148 << first < prev | 1 | 2 | 3 | next > last >>