Berdred Leredel

Marcus Wovenbow's page

244 posts. Alias of JoeLudwick.


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male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

"Indeed, Marcus chimes in, tipping back in his chair with a cup of hot tea, trying to look surly himself but giggling a bit at the mention of turnips. "We are men of action. This waiting is a travesty." he adds, glancing at the guardsman to see if he is noticing the brooding.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Sure. I'm still trying to wrap my head around Marcus and fleash him out a bit!


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

I'm still eating the cake. I have no shame.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Shhhhh.....its a suprise party.....thats why the lights are off.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Marcus shudders at Kaede's mention of undead.
Well, I suppose if it sounded normal to me we'd be in much worse shape.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Marcus dismounts quickly, trying not to draw the mens attention, then weaves a protective hedge around his friends.

casting communal protection from evil

"There's blood all over them! Something is awfully not right!" Marcus tries to loud whisper.

i can only cover 4 targets with that, so Ivan is out. Sorry


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

"Something's not right. I grew up on a farm like these. Something is.....off." Marcus points out as they ride.

When they see the crouched men, his curiosity is piqued.
"We should see what that's about. If it's nothing, we've only lost a moment." he says, slowing his mount.

perception: 1d20 + 11 ⇒ (19) + 11 = 30


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Sense motive from earlier
sense motive: 1d20 + 10 ⇒ (11) + 10 = 21
Marcus does his best to be one of the first of their group mounted. Eager to be on the way, he scans the others for signs of delay.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Necro-equine


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

yeah, they totally won't come back as zombie horses....


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Thats my vote too.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

"This is much worse. If Tera was kidnapped and taken by wagon, her abductors are even further ahead then we thought." Marcus worries out loud.
Elizabeth is in good hands now, we should be on our way


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

what the hey, I'll give it a shot

sense motive: 1d20 + 10 ⇒ (13) + 10 = 23


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

"It can't be much worse than what this place has already thrown at us." Marcus grumbles as he moves right up to the foot next to Zache.
"And we are a little pressed for time."

Digging through the pile quickly, but carefuly, the catches the faint scent of campfire from the young fisherman. There is even a slight warmth coming from Marcus as he passes the others.

perception: 1d20 + 11 ⇒ (13) + 11 = 24


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

While they wait for the girls to return, Marcus meditates and calls upon the spirit of flame to join him.
I need to be at my fastest if we are to catch up with Tera.

Cinder dance hex adds 10' to my base movement

To Ivan:
"I've found the people of Sandpoint more responsive to honey than vinegar. Perhaps your....jokes could wait until after we have gathered important information?"

Still, the older mans interaction has the side effect of putting Marcus a little more at ease. If Ivan had anything to do with this plot, he would be much more caseful.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

"could they have been in the wagon? Would she really have gone to those lengths to cover her departure? " Marcus asks, mostly to Zache.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Marcus eagerly does his best to keep up with Zache.
If she has this much of a head start, any group that catches up to her wont likely include me....


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

"She wouldn't have tried to go to the Misgivings herself, would she?" Marcus asks as his face shifts to a worried look.
"Should we ask the guard if they saw her leave this morning?"


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

no worries. Its a weird time of year to try to keep up.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

"Welcome, Ivan." Marcus says, through a mouthful of bread. "Please, sit with us and tell us about your visit to Sandpoint so far."
The young man thinks for a second while chewing and says "Heard about us? What have you heard about us?"


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Any restrictions on creating potions of spells I can cast?


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Empathetic to his friends fear and discomfort, Marcus tries to find the words to console Tera. As with most things outside his comfort level, he is met with little success.
Still subconsciously rubbing his leg, he tries to remember all the details of the encounter at the asylum.

As he finishes his tale, careful to mention how brave they all were, he begins to ask about Maester Grumps issue when his brain seems to catch up and instead he asks "Who's Aldern? Who's Lord Kaijitsu? What mess?"


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Marcus wolfs down the food, once again showing his youth. When finished, he asks about the next step.
"Should we try to find Sheriff Hemlock at this hour?"
Rubbing his overused bad leg he mumbles "I could use a little rest."


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

not an exciting level for Marcus, but here it is....

+10 hp (up to 53)

+7 skill points (+1 diplomacy, +1 perception, +1 sense motive, + 4 UMD)

Feat-brew potion


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

"plenty of time to report to the sheriff in the morning, we shoud go have Kaede checked as soon as possible." Marcus offers, hobbling a little more visibly after the long walk.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

we already have a solid mix of healing in the party, and mine is only going to ramp up. My vote would be for combat goodies.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

"What happened to Grayst was tragic, but the blame for his death lies squarely at the feet of whatever did this. There has to be more here. A small detail, a smell, or a look, anything he said when he got here. Please think, Dr. Habe. No one wants to see anyone else suffer his fate." Marcus pleads.

diplomacy: 1d20 + 11 ⇒ (13) + 11 = 24

Looking carefully over Kaede's arm, Marcus tries to check for any sign of infection, though he is not sure something like this would present as a normal infection.

heal: 1d20 + 8 ⇒ (9) + 8 = 17


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

sense motive: 1d20 + 9 ⇒ (16) + 9 = 25

Trying to think of what else the doctor might be afraid of, Marcus suggests a less crowded audience.
"There are some very sensitive details about this incident. We would like to speak with you privately." he says, clearly waiting for the assistants to depart.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Marcus continues to draw the nasty wounds out of Kaede and onto himself.
taking 15 more damage and healing her 15 (back to full)

Backing away from the fallen Grayst, he quietly begins to heal himself.

cure light wounds: 1d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14
cure light wounds: 1d8 + 4 + 2 ⇒ (2) + 4 + 2 = 8


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Unsure how best to help Kaede, Marcus draws upon the link between them to heal her a little. pulling 5 more with lifelink
And hopes it's enough.

Keeping a close eye on the trio watching the melee, he stabs again with his spear.
sense motive on Dr and assistants: 1d20 + 9 ⇒ (1) + 9 = 10

spear attack vs prone: 1d20 + 4 + 4 + 2 ⇒ (6) + 4 + 4 + 2 = 16
For damage: 1d6 ⇒ 5


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Same to you, young Lady!


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Marcus feels the bite pass through the link he has with Kaede, searing the skin on his arm.
Taking 5 damage and healing Kaede 5

Trying to look brave, the young fisherman thrusts with his spear, hoping to connect.

attack(vs. prone): 1d20 + 4 + 2 + 4 ⇒ (12) + 4 + 2 + 4 = 22
for damage: 1d6 ⇒ 1


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Marcus panics a bit at the sudden unholy revival of Grayst and pulls his hand back. Grabbing for his spear, he tries to maneuver around to provide a flank to any of his allies.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Marcus reacts instinctively, leaping down to the fallen man. Quickly summoning curative magics, he offers what help he can.

cure light wounds: 1d8 + 4 ⇒ (3) + 4 = 7

not sure what I'll do if he wakes up and goes crazy again


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Shocked by the sudden aggression, Marcus looses his net from his side and attempts to tangle Grayst and slow him down.
net attack vs. Touch ac: 1d20 + 3 ⇒ (16) + 3 = 19


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Trying his best to conquer his trepidation, Marcus attempts to reassure the man, "I know what happened must have been horrible, and I'm sure you would put it out of your mind if you could. But in order to keep this from happening again, we need as much information as you can give us."

diplomacy assist to Zache: 1d20 + 11 ⇒ (12) + 11 = 23


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

heal: 1d20 + 8 ⇒ (9) + 8 = 17

perception: 1d20 + 10 ⇒ (7) + 10 = 17

Far too afraid to talk to the dying man before them, Marcus makes a mental note of the rhyme. Almost without realizing it, the youngest of the marked begins to whisper a prayer, asking Gozreh to give his companions the courage to speak with him, and asking for a blessing of peace for the mans final days.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Marcus casts enhanced diplomacy on Tera and Sal (assuming they will take the lead on questioning)
Do I still have shield other going on Tera?
Also putting lifelink on Tera Sal Kaede and Zache


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

"We understand that your work is delicate, and we have no intention to undermine the progress you have made, but the monster that did this is still on the loose. Our focus must be trying to stop future tragedy." Marcus adds, trying to help the situation.

diplomacy (aid another): 1d20 + 11 ⇒ (5) + 11 = 16


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

perception: 1d20 + 10 ⇒ (11) + 10 = 21

Already unsettled by the recent events and the general spookiness of the sanitorium, Marcus does his best to whisper from the back, "This guy gives me the creeps, there's something not right about his eyes..."


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Curiosity getting the best of him, marcus gives the chest a tug with everthing he's got.

strength check: 1d20 ⇒ 15


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

perception: 1d20 + 10 ⇒ (13) + 10 = 23
perception: 1d20 + 10 ⇒ (7) + 10 = 17

Unimpressed by the modest household, Marcus makes a few remarks about proper woodwork being a good way to judge character.
Typical of a boy his age, he is heady to move on before the others.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Marcus does his best to get useful clues without revealing anything that might not yet be public knowledge.

diplomacy: 1d20 + 11 ⇒ (3) + 11 = 14


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

"I'd be most comfortable at the cathedral. It's safer there than out in the open, though I'm not sure how hungry I am."


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Marcus can't help but feel bad for the grieving father.

when I left, mother was heartbroken. I cannot imagine this pain.

"The house is worth checking out. If he was cheating the business, he may also have had more unsavoury dealings."


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

"Do the undead even care for gold?" Marcus asks, trying to think things through, "Could the Scarnetti's have summoned this thing to do their bidding?"


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

sense motive: 1d20 + 9 ⇒ (19) + 9 = 28

Marcus is surprised by the obvious deflection in Ibor's tone, and even more shocked when the others don't immidiately see it as well.

"I've seen better pretending than that from a trout with three hooks in him! Best to just come out with it all now, If Kaelaah finds out you're keeping secrets, this rooms gonna get warm fast!" Marcus' anger at being misled is almost enough to make him sound brave, but his voice cracks at the end and he hopes that a glare from the Flame-wielder is enough to crack the mans nerve.

diplomacy: 1d20 + 11 ⇒ (20) + 11 = 31

I'll go ahead and grab the other end of that bell curve for you Tera!


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

heal: 1d20 + 8 ⇒ (6) + 8 = 14
perception: 1d20 + 10 ⇒ (7) + 10 = 17
ok then....


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

For once, Marcus is happy to still wear a youthful face. The guards seem to point their queries at the older members of the muddy sextet.

When the clerk asks about the next step, Marcus offers his thoughts.
"As gruesome as this day has already been, we should still see the other bodies first. They may bear clues about the murders that lead to questions for Mr. Vinders or Mr. Harker."


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Marcus takes his time looking over the area, careful to keep Tera nearby. More at home digging through reeds and mud than in the cathedral, he casts light and detect magic to be as thorough as possible. When the others are satisfied, he knocks the larger clumps of mud off, and follows them to the garrison.

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