Divine Rise of the Runelords

Game Master nate lange

The joy of new life brought on by spring has been broken by a series of shocking murders. Can the heroes of Sandpoint stop the culprit before he strikes again...


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Female NG Human(Tien-Min) Warpriest of Shelyn 5 | HP: 38/38 | AC: 20( 13Tch, 17 Fl) | CMB: +5, CMD: 19 | F: +8, R: +7, W: +9(+11 vs. Charm/Compulsion) | Init: +4 | Perc: +3, SM: +11 | Speed 20ft | Spells 1st: 5/5 2nd:2/3|Deflection Aura 1/1|Blessings 5/5|Fervor: 5/5| Active conditions: none

"We should talk to both of them." Kaede agrees with the guard. "Mr. Thorn to see if there was a reason that someone wanted to butcher Mr. Harker, and Mr. Vinder to see same for his daughter, as unlikely as that is. "


Inactive

"Sure, go ahead and take it," Sal nods, passing the note to the clerk. "And Kaede's right, we'd better talk to both of them - and the sooner the better while things are still pretty fresh on their minds. Is there any way we can talk to them one at a time?"


map of Sandpoint | current map

”Yes, of course,” the clerk answers while accepting the note, ”they’re in separate holding cells- which one would you like to speak with first?”


Female Human Arcanist 3/Inquisitor 1 | Hero Points: 1/3 | HP: 19/19, NL: 0 | AC 14/13/11, Cold Resistance 1 | F+4 R +5 W+8 | Per: +10 | Init: +3 | Bolts: 4, Arrows: 14, Shocking Grasp: 21, Silent Image: 5, Magic Missile: 15
Spells and Abilities:
Arcanist Spells - 1st: 1/5 | Inquisitor Spells - 1st: 1/2 | Arcane Reservoir: 4/6, Judgments: 1/1

"Mr. Thorn, I think. Mr. Vinder isn't... Well. I don't think that conversation's going to go well for anybody," Tera says bleekly.

Sorry for the radio silence. I've been binging Schlock Mercenary and kinda went overboard this past weekend.


map of Sandpoint | current map

The clerk leads the investigators back upstairs to the holding cell where Ibor Thorn sits and opens the, apparently unlocked, door. Ibor is a handsome but narrow-faced young man with a strong build and calloused hands. He sighs as a new round of questioning seems immanent and protests, "I already told Hemlock everything... I came in for my shift this morning and found the mill just like it was. I ran and got the watch straight away."

DC 20 sense motive:
There is definitely something more that he isn't saying.

feel free to make diplomacy checks (or intimidate, I suppose) to improve his attitude. you can take 10 on that but I may apply circumstance bonuses or penalties based on your RP.


Inactive

Sense Motive (DC 20): 1d20 + 6 ⇒ (6) + 6 = 12

"Right, I'm sure you did," Sal responds without a hint of sarcasm. "But we'd also like to ask some questions about Mister Harker, to try and figure out who did this. And the quick you give us a hand, the quicker Sheriff Hemlock'll probably be able to let you go, okay?"

Diplomacy: 1d20 ⇒ 2
______________

Hah! Clearly Sal should've tried the Bad Cop approach instead, since she's marginally better at it...but it still would've been a terrible roll in this case.


Female Human Arcanist 3/Inquisitor 1 | Hero Points: 1/3 | HP: 19/19, NL: 0 | AC 14/13/11, Cold Resistance 1 | F+4 R +5 W+8 | Per: +10 | Init: +3 | Bolts: 4, Arrows: 14, Shocking Grasp: 21, Silent Image: 5, Magic Missile: 15
Spells and Abilities:
Arcanist Spells - 1st: 1/5 | Inquisitor Spells - 1st: 1/2 | Arcane Reservoir: 4/6, Judgments: 1/1

Sense Motive: 1d20 + 3 ⇒ (1) + 3 = 4
Diplomacy: 1d20 + 7 ⇒ (4) + 7 = 11 Woo! Low rolls for the win!

"Sal, that wasn't the best way to phrase that," Tera says as she runs a hand down her face. She turns to Ibor Thorn and tries to give him a comforting smile, and fails. "We don't suspect you did it. The evidence we've found doesn't point to you. As Sal said, we'd just like to know if someone might have a reason for wanting Mister Harker dead."


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

sense motive: 1d20 + 9 ⇒ (19) + 9 = 28

Marcus is surprised by the obvious deflection in Ibor's tone, and even more shocked when the others don't immidiately see it as well.

"I've seen better pretending than that from a trout with three hooks in him! Best to just come out with it all now, If Kaelaah finds out you're keeping secrets, this rooms gonna get warm fast!" Marcus' anger at being misled is almost enough to make him sound brave, but his voice cracks at the end and he hopes that a glare from the Flame-wielder is enough to crack the mans nerve.

diplomacy: 1d20 + 11 ⇒ (20) + 11 = 31

I'll go ahead and grab the other end of that bell curve for you Tera!


Female Human Arcanist 3/Inquisitor 1 | Hero Points: 1/3 | HP: 19/19, NL: 0 | AC 14/13/11, Cold Resistance 1 | F+4 R +5 W+8 | Per: +10 | Init: +3 | Bolts: 4, Arrows: 14, Shocking Grasp: 21, Silent Image: 5, Magic Missile: 15
Spells and Abilities:
Arcanist Spells - 1st: 1/5 | Inquisitor Spells - 1st: 1/2 | Arcane Reservoir: 4/6, Judgments: 1/1

Tera turns and looks at Marcus with her mouth agape, not quite able to believe that he is indeed that angry.

"M-Marcus? Are you okay?"

Thanks! Though if I'm honest, there are times I feel like it's less a bell curve than a tail. :P


map of Sandpoint | current map

Ibor seems a bit overwhelmed as the silence in the holding cell is suddenly shattered by a cacophony of competing questions. He seems to fixate on Marcus as the young fisherman’s voice rings out until the others are still. Then he starts to laugh. ”Alright, alright, go easy on me,” he jokes over the fiery threat.

Looking towards the door, his voice drops and he continues, ”Listen, I like you kid, you’re funny, so I’m gonna tell you and your friends something... you can’t tell anyone that I told you, though... Harker and Katrine were meeting at the mill late at night pretty often, alright, but I don’t think that was the most dangerous thing he was up to... I don’t have any proof but I think he was skimming money from the mill- you know, taking a cut for himself and then turning over altered records? If it’s true and the Scarnetti’s found out that I was even suspicious of it but didn’t tell them they’d have me fired, at least... maybe worse...”

One check, open both if you hit the higher DC

DC 10 know(local):
The Scarnetti family, lead by their patriarch Titus, is one of the four founding noble families of Sandpoint. They control the whole lumber trade for the area.

DC 15 know (local):
The Scarnetti family has a reputation for dealing harshly with people who cross them, and even to hire sczarni enforcers from time to time.


Inactive

Kn. Local: 1d20 + 7 ⇒ (5) + 7 = 12

"You wouldn't know this since you're not from Sandpoint but the Scarnettis are one of the four founding noble families," Sal murmurs to Marcus. "They're lead by Titus Scarnetti and they control the whole lumber trade in this area."

Frowning, she addresses Ibor once more. "If there's no proof, why do you think he might've been skimming?"


map of Sandpoint | current map

”There’s no one big thing, just a handful of small ones...” he answers, ”a delivery here or there that I never saw in the books, off-hand comments about building up his ‘nest egg’, being low on funds right after finishing a big job... that sort of thing...”


Inactive

"Well, that does sound kinda suspicious," Sal admits. "Do you think the Scarnettis would've picked up on something like that?"


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

"Do the undead even care for gold?" Marcus asks, trying to think things through, "Could the Scarnetti's have summoned this thing to do their bidding?"


Female NG Human(Tien-Min) Warpriest of Shelyn 5 | HP: 38/38 | AC: 20( 13Tch, 17 Fl) | CMB: +5, CMD: 19 | F: +8, R: +7, W: +9(+11 vs. Charm/Compulsion) | Init: +4 | Perc: +3, SM: +11 | Speed 20ft | Spells 1st: 5/5 2nd:2/3|Deflection Aura 1/1|Blessings 5/5|Fervor: 5/5| Active conditions: none

"Well, that's something in common with the note you found, Salomae," Kaede slowly says, as if getting to watch her words some. "It was also about a business venture of sorts. But if that's the case, why the ritualistic part of the murder?"


Female Human Arcanist 3/Inquisitor 1 | Hero Points: 1/3 | HP: 19/19, NL: 0 | AC 14/13/11, Cold Resistance 1 | F+4 R +5 W+8 | Per: +10 | Init: +3 | Bolts: 4, Arrows: 14, Shocking Grasp: 21, Silent Image: 5, Magic Missile: 15
Spells and Abilities:
Arcanist Spells - 1st: 1/5 | Inquisitor Spells - 1st: 1/2 | Arcane Reservoir: 4/6, Judgments: 1/1

"I dunno, but I don't think we should be worrying Mr. Thorn with it," Tera says, hoping to remind the others that they probably shouldn't be blabbing about there being an undead about.


map of Sandpoint | current map

Ibor Thorn nods knowingly as Sal comments on his partner’s shady dealings, and maybe even into her question about the Scarnetti. His expression quickly changes to shock, however, as the conversation shifts to undead and ritual murder. ”Whoa, hold on,” he protests, ”no, the Scarnetti can be harsh if someone crosses them but there’s no way they’d have anything to do with any undead or evil rituals...”


Female Human Arcanist 3/Inquisitor 1 | Hero Points: 1/3 | HP: 19/19, NL: 0 | AC 14/13/11, Cold Resistance 1 | F+4 R +5 W+8 | Per: +10 | Init: +3 | Bolts: 4, Arrows: 14, Shocking Grasp: 21, Silent Image: 5, Magic Missile: 15
Spells and Abilities:
Arcanist Spells - 1st: 1/5 | Inquisitor Spells - 1st: 1/2 | Arcane Reservoir: 4/6, Judgments: 1/1

Tera sighs and turns back to Mr. Thorn.

"Mr. Thorn, if you promise to keep what we have told you in here quiet, I'll explain what we found at the mill. If you do let slip what we've so far let slip in front of you, then I'm afraid that we'll be sparking a panic."


Inactive

"Yeah, a panic in town is the last thing any of us need right now, including you," Sal agrees, giving Ibor a stern look. "At any rate, if Harker was skimming, can you think of anyone that he might've dealt with?"


map of Sandpoint | current map

Ibor raises his hands as if to defend himself. "Whoa, no," he exclaims, "I don't want to know any more about any of that!"

"Harker wasn't dumb enough to show off any wealth where the Scarnetties might see it, and he was too greedy to give it away- if he was sneaking it out of town it was through someone I never met, but just as likely he's got it hid somewhere nearby. That's all I got, please..."


Inactive

Sal turns and gives her companions a questioning look. "It doesn't sound like he knows much else, does he? Can you think of anything else we should ask about? If not, I guess we can move on and speak to Mister Vinder next," she whispers.


Female Human Arcanist 3/Inquisitor 1 | Hero Points: 1/3 | HP: 19/19, NL: 0 | AC 14/13/11, Cold Resistance 1 | F+4 R +5 W+8 | Per: +10 | Init: +3 | Bolts: 4, Arrows: 14, Shocking Grasp: 21, Silent Image: 5, Magic Missile: 15
Spells and Abilities:
Arcanist Spells - 1st: 1/5 | Inquisitor Spells - 1st: 1/2 | Arcane Reservoir: 4/6, Judgments: 1/1

"Yeah, I think we've gotten all we can from Mr. Thorn."

In a louder voice, she tells Ibor that they're done.

"Thank you for answering us. I apologize for any distress we put on you and wish you well."


Male Varisian Bard 4/Swashbuckler 1 | AC 18, T 13, FF 15 | hp 39/39 | Fort +3, Ref +7, Will +4 (+2 vs charm & compulsion) | CMD 17 | Initiative +3 | Perception +8 | Bardic performance 15/15 | Hero points 3/3 | Agile Feet 4/4
Spells:
1st 5/5 | 2nd 2/2

Knowledge (local): 1d20 + 5 ⇒ (1) + 5 = 6

"Yeah. I think we're done here," Zache mutters, unable to think of anything further.


Female NG Human(Tien-Min) Warpriest of Shelyn 5 | HP: 38/38 | AC: 20( 13Tch, 17 Fl) | CMB: +5, CMD: 19 | F: +8, R: +7, W: +9(+11 vs. Charm/Compulsion) | Init: +4 | Perc: +3, SM: +11 | Speed 20ft | Spells 1st: 5/5 2nd:2/3|Deflection Aura 1/1|Blessings 5/5|Fervor: 5/5| Active conditions: none

"Thank you for your time, Mr. Thorn," Kaede formally states to the shaken millwright. "We will give our utmost to deal with this threat to Sandpoint."

As the party leaves the room, she asks, "to Mr. Vinder then?"


Female Human Arcanist 3/Inquisitor 1 | Hero Points: 1/3 | HP: 19/19, NL: 0 | AC 14/13/11, Cold Resistance 1 | F+4 R +5 W+8 | Per: +10 | Init: +3 | Bolts: 4, Arrows: 14, Shocking Grasp: 21, Silent Image: 5, Magic Missile: 15
Spells and Abilities:
Arcanist Spells - 1st: 1/5 | Inquisitor Spells - 1st: 1/2 | Arcane Reservoir: 4/6, Judgments: 1/1

"Yes, if for no other reason than to offer him some comfort."


map of Sandpoint | current map

"Very well," the clerk announces sticking his head in the cell. "I'll be back to turn you lose after they're through, Master Thorn."

As he leads the marked around the corner towards Ven Vinder's cell he quietly adds, "I'll talk to Sheriff Hemlock about how to approach the possibility of embezzlement with Lord Scarnetti... but, perhaps, you could leave any interactions with him to us... given, well, what happened with Lord Kaijitsu..."

Any protest his reference to the incident with the late Lonjiku Kaijitsu may have elicited is cut short as they come into view of deceased woman's father. Behind the wooden bars of the cell, Ven's eyes are red and puffy from weeping, and his chin is bruised and his knuckles bloody from fighting. He scowls at their arrival and hisses, "oh good, a godsdammed parade... let's all hassle the weeping man! You bottom-feeding, dungsacks..."

The clerk puts his hand on his keys and then offers, "I think, maybe, you should speak to him through the bars..."


Female Human Arcanist 3/Inquisitor 1 | Hero Points: 1/3 | HP: 19/19, NL: 0 | AC 14/13/11, Cold Resistance 1 | F+4 R +5 W+8 | Per: +10 | Init: +3 | Bolts: 4, Arrows: 14, Shocking Grasp: 21, Silent Image: 5, Magic Missile: 15
Spells and Abilities:
Arcanist Spells - 1st: 1/5 | Inquisitor Spells - 1st: 1/2 | Arcane Reservoir: 4/6, Judgments: 1/1

"Can you let me in to speak with him," she asks the clerk and the others. "I... I just want..."

Seeing Vin Vinder like this is almost worse than she was afraid of, and her words falter as she tries to find the right ones.

Diplomacy: 1d20 + 7 ⇒ (5) + 7 = 12


Female NG Human(Tien-Min) Warpriest of Shelyn 5 | HP: 38/38 | AC: 20( 13Tch, 17 Fl) | CMB: +5, CMD: 19 | F: +8, R: +7, W: +9(+11 vs. Charm/Compulsion) | Init: +4 | Perc: +3, SM: +11 | Speed 20ft | Spells 1st: 5/5 2nd:2/3|Deflection Aura 1/1|Blessings 5/5|Fervor: 5/5| Active conditions: none

Kaede stops to stand in front of Ven with a look of sorrow in her eyes. "No, sir," She starts, calmly staring straight into the scrappy store owner's eyes, "What happened to your daughter was awful and noone should have to deal with heartbreak like this. So, we're going to do something about it, but we'd like to know some things from you first. First, while this looks like your daughter was a victim of circumstance, can you think of anyone that would want to harm her?"

She pauses for a moment, and with a softer tone. "Secondly, we will find the despicable beast that caused this and bring him to justice. Is there anything that you want us to tell him when we do?"

Diplomacy: 1d20 + 7 ⇒ (8) + 7 = 15


Inactive

"Everyone in this town matters, from the littlest child to the oldest of grandfathers," Sal adds. "And so did Katrine. She was one of us - a Sandpoint citizen. And she deserves justice for what happened to her. We want to make sure that happens, if you'll let us."


map of Sandpoint | current map

Sal diplomacy: 1d20 ⇒ 13

Don't forget that you do have SLAs (and spells/class abilities) while you're investigating... some people might not be thrilled about getting targeted by magic but (just as an example) something like calm emotions might make talking with Ven easier...


Male Varisian Bard 4/Swashbuckler 1 | AC 18, T 13, FF 15 | hp 39/39 | Fort +3, Ref +7, Will +4 (+2 vs charm & compulsion) | CMD 17 | Initiative +3 | Perception +8 | Bardic performance 15/15 | Hero points 3/3 | Agile Feet 4/4
Spells:
1st 5/5 | 2nd 2/2

Got no magic to help out, but let's add my own bonus in here.

Diplomacy: 1d20 + 11 ⇒ (11) + 11 = 22

"Mr. Vinder, please," Zache agrees, adding his own voice to the mix. "We're not here to mock or gawp at you. We're concerned first and foremost with finding out what happened - and taking care of whoever's responsible."

Or whatever, as the case may be.


map of Sandpoint | current map

"How in the hells would I know who was responsible?!?" Katrine's father growls while shaking the wooden bars of his cell. "Nobody would ever wanna hurt my little girl, it's that Banny Harker what got her killed! That no good son of a b!tch, always fillin' her head with his stories about gettin' rich, all the while stealin' her virtue, then gettin' her killed! You want justice?!? Go find who that dungsack pissed off instead of lockin' up A GRIEVING FATHER, for no godsdammed reason..."

"Mister Vinder," the clerk answers very calmly, "you assaulted two members of the watch... that's why you're locked up."

Ven snarls and smacks the inside of his cell door with both hands. "I wish I had murdered that worthless f@#k... if I'd killed him when I had the chance my daughter'd still be alive..." Anger still burns in the broken man's eyes, even as tears begin to roll down his cheeks again.

DC 10 sense motive:
Ven seems far too emotionally raw to be lying about anything, or even concealing anything.


Inactive

Sense Motive (DC 10): 1d20 + 6 ⇒ (7) + 6 = 13

Sal sighs quietly; she really shouldn't be surprised at Vinder's anger and to be honest, couldn't really blame him. On the other hand, Katrine had been old enough to make her own decisions about who she spent her time with - but she didn't think that pointing that out would help matters.

"Okay, okay. Let's all take a deep breath and calm down...and try this again," she offers in a placating voice as an aura of calm seems to radiate outward from her.

Now we'll use Calm Emotions.

She waits a few moments for Vinder to regain control of himself and his temper. "There. Maybe that'll help to clear your thoughts a little bit. Mr. Vinder, did Katrine ever have anything to say about Benny Harker and the people he might've done business with?"
______________

I'd actually thought about using Calm Emotions anyway but I (and Sal) wanted to wait and see if plain ol' Diplomacy had any effect first.


Female Human Arcanist 3/Inquisitor 1 | Hero Points: 1/3 | HP: 19/19, NL: 0 | AC 14/13/11, Cold Resistance 1 | F+4 R +5 W+8 | Per: +10 | Init: +3 | Bolts: 4, Arrows: 14, Shocking Grasp: 21, Silent Image: 5, Magic Missile: 15
Spells and Abilities:
Arcanist Spells - 1st: 1/5 | Inquisitor Spells - 1st: 1/2 | Arcane Reservoir: 4/6, Judgments: 1/1

"This was a mistake," Tera whispers to Sal as Ven's temper takes over. "We're not going to be able to talk to him or help him when he's like this."


map of Sandpoint | current map

Ven Vinder slumps against the bars of his cell and sighs as Sal's calming magic rolls over him. He composes himself with a deep breath and then stands up straight and steady for the first time since the marked's arrival. "I appreciate what you kids are trying to do," he says rather monotonously, "I really don't know of anyone who would want to hurt my daughter. She was always a good girl, even if she did compromise herself with Banny Harker. That boy had her convinced he was going to be rich and they would live in luxury, and no amount of explaining what a miller earns would convince her otherwise. She never did talk about his business at all- probably didn't want me to know she was spending so much time at the mill, or with him. I don't think she ever even mentioned any of his friends. I know Titus Scarnetti owns the mill, and Ibor Thorn runs it with Banny; if you have questions about the business you could ask them. Or go look through his place; if he was scheming to get rich, there might be evidence of it there."


Inactive

Sal pauses - that was an idea she'd not considered. "Look through Banny's home? That's actually not a bad idea at all - and I'm sure Sheriff Hemlock would give us permission as long as we ask, first!"


map of Sandpoint | current map

”Ahem...” the clerk starts after the silence hanging in the hallway begins to feel awkward, ”Sheriff Hemlock has already deputized you, if I’m not mistaken, so there should be no issues with you searching my Harker’s residence. Is there anything else I can do for you before you leave?”

DC 15 know(local):
Banny Harker lives in a small home south of the mill, at the end of Prickleback Lane.


map of Sandpoint | current map

lol- Mr. Harker’s residence*, not my Harker (sorry, I didn’t catch it until after the edit window closed)


Inactive

Kn. Local (15): 1d20 + 7 ⇒ (3) + 7 = 10

"Oh, right. Uh, that's taking some getting used to, sorry," Sal replies, looking a little embarrassed. "And I don't think so, unless one of you've thought of something?" she continues, looking to her companions.


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Marcus can't help but feel bad for the grieving father.

when I left, mother was heartbroken. I cannot imagine this pain.

"The house is worth checking out. If he was cheating the business, he may also have had more unsavoury dealings."


Female NG Human(Tien-Min) Warpriest of Shelyn 5 | HP: 38/38 | AC: 20( 13Tch, 17 Fl) | CMB: +5, CMD: 19 | F: +8, R: +7, W: +9(+11 vs. Charm/Compulsion) | Init: +4 | Perc: +3, SM: +11 | Speed 20ft | Spells 1st: 5/5 2nd:2/3|Deflection Aura 1/1|Blessings 5/5|Fervor: 5/5| Active conditions: none

Kaede bows in thanks. "Thank you, Mr Vinder," she says with a solemnity in her voice. "For what it's worth, My prayers are with you, and we will hunt this monster down." With a second swift bow, she steps away from the cell and toward the others. "The house sounds like a good next step, then to Mr. Habe's place."


Female Human Arcanist 3/Inquisitor 1 | Hero Points: 1/3 | HP: 19/19, NL: 0 | AC 14/13/11, Cold Resistance 1 | F+4 R +5 W+8 | Per: +10 | Init: +3 | Bolts: 4, Arrows: 14, Shocking Grasp: 21, Silent Image: 5, Magic Missile: 15
Spells and Abilities:
Arcanist Spells - 1st: 1/5 | Inquisitor Spells - 1st: 1/2 | Arcane Reservoir: 4/6, Judgments: 1/1

Tera nods at Kaede's suggestion, not sure if she could go through Habe's at the moment. Ven's greif fueled fury had shakern her, and then there was the note. Did Ven know about it? What would happen if he did? She didn't want to think about what kind of damage Ven could cause if he decided that she was responsible for Katrine's death.


map of Sandpoint | current map

With a nod, the clerk leads the marked back up to the ground floor and out to the entrance of the barracks. "You're off to a fine start," he offers, "you got some useful information and calmed Mister Vinder down. As I said, Sheriff Hemlock will follow up with Lord Scarnetti, but please do come back and report whatever else you learn in your other investigations. And, remember, as deputies you will have to turn over any evidence you discover."

Taking 10, Zache happens to know where Harker lived (in the know:local spoiler above). Its lunchtime now and you have a number of options... eat in the Garrison (and make 1 gather info check on the Scarnetti family, the swindlers from the barn, or Grayst Sevilla); eat at the Cathedral (and make 1 gather info check on the undead); or, grab street food on your way (and make 1 gather info check on any general topic). We'll use 'rule of two' for where you eat. You get one result as a group (not each) because you're working together to learn faster than usual. As many people as would like can try the check- whoever rolls highest will get their question answered, any check above a 10 that's on the same topic will give a bonus on the result (no penalty for low rolls or different topics). If nobody wants to try the check you can get food at any of those places and the skip straight to Harker's place.


Inactive

As the group steps back outside Sal glances up at the sun. "It's about lunchtime, isn't it? Maybe we should grab a bite at the Cathedral and see what else we can learn about ghasts while we're there."


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

"I'd be most comfortable at the cathedral. It's safer there than out in the open, though I'm not sure how hungry I am."


map of Sandpoint | current map

The marked arrive back at the Cathedral just as midday prayers are ending. Lunch is a hearty stew of vegetables dried in the fall and salted fish. Perhaps the most notable thing, though, is that it seems that no news of the murders has yet reached within these sacred walls.

go ahead and make gather info (diplomacy) checks


male human Oracle 5 (spirit guide) Hp53/53 perception:+11 Initiative:+0 Ac:19 To:14 FF:15 Hero pt:1 (current spirit:Flame)

Marcus does his best to get useful clues without revealing anything that might not yet be public knowledge.

diplomacy: 1d20 + 11 ⇒ (3) + 11 = 14


Inactive

Sal takes a bowl of stew and makes her way over to an empty spot at one of the tables, placing herself between some of the other acolytes. "So, I heard today's class was about different sorts of undead and ways to deal with them? I'm sorry I had to miss out! Did they talk about anything besides skeletons and zombies?"

Diplomacy (Gather Information): 1d20 ⇒ 19


Male Varisian Bard 4/Swashbuckler 1 | AC 18, T 13, FF 15 | hp 39/39 | Fort +3, Ref +7, Will +4 (+2 vs charm & compulsion) | CMD 17 | Initiative +3 | Perception +8 | Bardic performance 15/15 | Hero points 3/3 | Agile Feet 4/4
Spells:
1st 5/5 | 2nd 2/2

Diplomacy (gather information): 1d20 + 11 ⇒ (12) + 11 = 23

Using the steam coming off his bowl and a scarf pulled over his head to cast his face into shadow as props, Zache sets to work gathering information on the undead in a more unorthodox method to his teammates - by telling stories. He speaks of the legend of the Horse-Cutter Wight, of the Walking Bones of Hollow Ridge, and of many other old legends. Between his own short tales, he encourages others to share what they've heard, and what they know, and tries to sort fact from fiction in what he hears.


Female NG Human(Tien-Min) Warpriest of Shelyn 5 | HP: 38/38 | AC: 20( 13Tch, 17 Fl) | CMB: +5, CMD: 19 | F: +8, R: +7, W: +9(+11 vs. Charm/Compulsion) | Init: +4 | Perc: +3, SM: +11 | Speed 20ft | Spells 1st: 5/5 2nd:2/3|Deflection Aura 1/1|Blessings 5/5|Fervor: 5/5| Active conditions: none

Kaede's idea for gain information is more academic. After swiftly eating, she slips to the library. "Excuse me, " she asks whomever is in charge of the stacks, "but, can you help me find some books? I need to find the texts about local incursions from the restless dead."

Diplomacy: 1d20 + 7 ⇒ (13) + 7 = 20

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