Paracount Julistar

Malik Adraza's page

168 posts. Alias of The Pale King.


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Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

A Happy New Year to you all! I need to offer a heartfelt apology to everyone for disappearing like I did. It was an amalgamation of things that led to it. A rough finals season, traveling, holidays, family drama, my older brother's wedding, and a shocking and much too young death of a family friend. These are just excuses, but ones I offer with a plea for forgiveness over my absence. I certainly want to keep playing in all of my games and plan to catch up as best I can now that I am back in my apartment.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Things are still very busy with finals and projects, but I am going to try to get a post in tonight or tomorrow.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

I have finals Monday and Tuesday, so might not be posting until Tuesday night, early Wednesday. Bot me if needed please!


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Will: 1d20 + 3 ⇒ (9) + 3 = 12

I am guessing I fail?


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

At the statue's words Malik splays his hands out in front of him and roars arcane words, a blast of eye searing colour launches toward the creature.

Casting color spray at her. DC 15 Will save to negate.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik is fascinated by the talking statue, "I suppose you could call us explorers, or perhaps reclaimers. We are here to catalog what happened and save any priceless artifacts so the past may not be forgotten. We certainly haven't met a talking statue before, but you are certainly an incredible remnant of what once was."

Diplomacy: 1d20 + 9 ⇒ (9) + 9 = 18


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Same.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

I agree with the courtyard.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik sighs deeply, "I can see now that this job requires not only physical fortitude and the ability to face monsters, but an inner strength to push past the darkness you may find in the past."


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

When assured of his safety, Malik will inspect the three columns. "I appreciate the extent the ancients went through to preserve their histories in the form of murals. Makes things simple."

Perception: 1d20 + 6 ⇒ (3) + 6 = 9


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Are they down?


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik stares in stunned silence for a moment.

"Now I've seen everything."

Without another thought he blasts the closest head with his wand.

Damage: 1d4 + 1 ⇒ (3) + 1 = 4


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik heads for the dining room first, giving someone more skilled at finding traps a chance to get ahead of him.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

I vote for the top hall, continue the circle.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Definitely still chronicling.

Malik spends some time with Braydir going over the murals. "It's odd to see how life was both so different and so similar."


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik follows Braydir into the room and kneels next to the skeleton. "So it seems this place did not have a happy ending."


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Always go for the closest door! We'll cover them all in the end anyway... Unless the place comes down.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik does his best to get into a position where he can see the creature and blasts it with his wand.

Damage: 1d4 + 1 ⇒ (2) + 1 = 3


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

"These small entry ways make it difficult to navigate the battle! I hope you all have it covered in there!"


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik lashes out with his wand at the swarm.

I'll go with a new roll.
Damage: 1d4 + 1 ⇒ (2) + 1 = 3


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik sends a blast at the nearest skeleton, "I knew it! Vile creatures."

Damage: 1d4 + 1 ⇒ (1) + 1 = 2


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Khere, now might be a good time to make use of Detect Evil.

"Undead seem likely in a place such as this." Malik glares into the room, looking for signs of undeath.

Cast Detect Magic.

Knowledge (Arcana): 1d20 + 7 ⇒ (19) + 7 = 26


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

"Close enough Jeggare, it's called a death dog. Not very creative I know."


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

"Don't touch the damned thing, its corpse is just as dangerous as it is alive." Malik grimaces at the beast and then motions to the others to continue, "Let's move on."


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik does what he does best: blasting monsters with a wand.

Damage: 1d4 + 1 ⇒ (4) + 1 = 5


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

I am also fine with doing that.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Initiative: 1d20 ⇒ 11

Malik twirls his wand and shoots an iridescent missile at the snake.

Magic Missile Damage: 1d4 + 1 ⇒ (4) + 1 = 5


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Wow, as far as I can tell none of us has Knowledge (Nature) or Knowledge (Planes). Oh well.

Malik will continue if Jeggare does not get himself attacked. If he does he will immediately send a magic missile at the snake.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

"It may be another one of those metallic contraptions we encountered previously." Malik's wand twirls into his hand at the ready.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik will wait on Jibril's confirmation of safety, but if all doors are equal will go right since we already have a vote for that. He stays toward the back as per usual. He plans to get through this entire adventure without a scratch!


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Wow, a lot of new posts got by without me noticing! Nice to have you all aboard.

When the new members show up Malik is warm in his greeting, but can't help but hold some suspicion in his mind, Nasir always said that any person I meet could be an assassin sent for my life, I must be cautious.

After Braydir's well timed wand usage:

Malik grins at Braydir, "Quick thinking! It may be important you keep that wand on hand as we enter this place."


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Hey again. Just an update. I've made it to my new apartment in Ottawa and have been unpacking and building IKEA furniture furiously. Internet will be installed tomorrow and I'll get back to posting regularly. Sorry for the delay!


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Hey everyone, just a warning that I am starting to move across country on Sunday and it will be a four day drive plus getting set up there. Might mean a reduction in posts.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

"At the least it should be exciting!" Malik plays along with Jibril. "In we go then?"


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

I've been planning a move myself that involves traveling across the country, so I understand perfectly.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik nods at Khere's summary while considering the place himself, attempting to dredge up any knowledge he himself may have on the place.

History: 1d20 + 6 ⇒ (10) + 6 = 16
Nobility: 1d20 + 7 ⇒ (1) + 7 = 8


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik looks to his allies in bemusement, "That went well." He will eat a meal and head to bed, wanting to be well rested for tomorrow.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

I'd still like a reply from Valriana, but I am otherwise ready to continue.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

"Though I can see why the priests don't feel comfortable with making exceptions I understand why you are upset. It must be frustrating to know some group could be assigned there instead and desecrate a sacred place. If by some chance my group is assigned there I promise to take the utmost care and I would be happy to pass along any information I come across." Malik offers Valriana a sincere smile.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik claps Falto on the back and orders the man and his fellows whatever drinks they desire, toasting to a better assignment for the following day. He then decides to wander over to the 'angry looking' group to offer condolences to their grievances as well.

Malik has been trained to spread good will among the people around him.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

"Come now my friends, you looked much to glum to have had such a successful assignment. However as a local and with some expertise in history and nobility, perhaps I could offer insight into what you did find and improve your moods a bit?"

Diplomacy: 1d20 + 9 ⇒ (15) + 9 = 24


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik wanders over to the group that looks bored, "Not a very exciting first assignment I take it?"


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik is updated to second level except for equipment.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik looks about the room, opening boxes and chests to check for anymore treasure before heaidng out of the tomb with the others.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Hit Die: 1d6 ⇒ 2

Guess I am taking 1/2 max + 1.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik continues to get use out of his magic missile firing wand.

Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Aiming for whichever Jibril does.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik takes Jibril's advice and looks about for traps too.

Perception: 1d20 + 4 ⇒ (18) + 4 = 22


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik is fascinated by the books and has to pull himself from reading them cover to cover right there. He does take his time to flick through them however.

After a time of inspecting the items Malik asks the others, "Should we move to the next room?"


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

That's an awful series of events. I hope everything pulls through okay.


Male Human Sorcerer (Imperious Bloodline) 2 - 17/17 HP - 13 AC; 13 T; 10 FF - Fort +2; Ref +3; Will +3 - Initiative +3 - Perception +6 - Normal Vision

Malik allows those more skilled with disabling traps to take care of it and paces about the room. He sketches anything he finds of interest.

Can we assume from here on out that when our lives are not too terribly threatened that Malik will keep a record of their delves? Notes, sketches that kind of thing.

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