Chaleb Sazomal

Malcolm Hawke's page

86 posts. Organized Play character for EmissaryOfTheNorth.


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Grand Lodge

DM Corerue wrote:

If I missed you please feel free to remind me/add yourself and I will continue with updates as work allows!

You missed the best most handsomest, dashingly knowledgeably skill-monkey, tough as iron burly warrior, strong as a giant... it's getting too long, actually, just call me Mal.

I'll add Backstory and Appearance from the profile to this post just for ease of reference

Malcolm's early years:

Born to the Hawke Family, an ancient Taldan line of archmages and sorceresses, Malcolm was cursed with great arcane potential yet no true skill to use it.
The youngest Hawke was to become another wizard or magi like his older siblings, but no matter the amount of teachers, trainers and mentors his family brought... He simply wasn't capable of anything beyond gathering the arcane current that surged through his body. This fact brought him great shame and a good deal of mockery from his decadent and snobby siblings, but Malcolm wasn't a kid that could simply give up.
That's not to say he managed to invoke the eldritch spells even the lesser of his cousins could, but with practice and force of will he developped his own style. Truth be told, his style was simple but nonetheless effective: gathering the arcane energy in his blood he could charge his body with crackling magical energy, becoming faster and tougher than he usually was, and the overflow of energy surrounding him partially disrupted other people's ability to use their spells. The first time his siblings failed to shame him with their powers, only to be punched to the floor like a ragdoll... That time Malcolm stopped being ashamed and felt proud of himself. That day he decided he would always smile, no matter how shameful or dire was the situation.
But he still wasn't no magic user, and in his family's eyes he still was a failure. And that's why Malcolm gathered his belongings and left, to make a future for himself.

Appearance and Personality:

Appearance:
Standing a bit above seven feet tall, Malcolm has been mistaken for a half-giant before, and found too big and intimidating. Only from afar, though, as his permanent kind smile and burly beauty quickly convinces others that he is a human, only a bigger one.
Mal keeps his hair short and his beard trimmed, but perhaps his most distintive feature -other than his size- are his eyes: with a spark of intelligence and inquisitive, they seem to drink from the world with an unquenchable thirst.
Malcolm tries to keep his clothes and armor clean of dirt and shiny as if they were brand-new, a quirk from his nobleborn origin. More than disgust for the unclean it comes from the first leason his father taught him: appearance makes you or breaks you.

Personality:
After growing into a family that all but publicly rejected him, Malcolm had become a man eager to meet supportive people.
Usually cold-headed and quick to trust others, he takes things at face value, but woe betide he who betrays said trust for Malcolm's anger could instill fear into a paladin's heart. Despite that few things could force that reaction, Malcolm usually forgives anything but the most severe treasons.
Mal enjoys homemade meals and drinks and the simple pleasures of life, even when he almost always wears rich clothing he values anything made by expert hands or enthusiastic ones at least, he understands what hard work means.

Grand Lodge

Here is Emissary's submission!
I repurposef an old profile, but everything inside is new and shiny.
Only thing left is see how much spare money I have and wait.

Bloodrager Money: 3d6 ⇒ (5, 6, 1) = 12

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Mathpro, be sure no harsh feelings will be had. Wherever you go, whatever you do, just keep being excellent.

If life improves -and I hope it does- just give a shout out, I'll be around.

Maximum effort!

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Mal stops the giant's club with his own sword, using the opening to attack at his lower belly with quick but powerful swings.

Mechanics:

Power Attacks: 1d20 + 20 ⇒ (16) + 20 = 361d20 + 17 ⇒ (19) + 17 = 361d20 + 12 ⇒ (17) + 12 = 291d20 + 7 ⇒ (2) + 7 = 9
Confirmations: 1d20 + 20 ⇒ (18) + 20 = 381d20 + 17 ⇒ (13) + 17 = 301d20 + 12 ⇒ (11) + 12 = 23

Damage 1: 2d4 + 19 + 1d6 ⇒ (4, 2) + 19 + (3) = 28
Damage 2: 2d4 + 19 + 1d6 ⇒ (4, 2) + 19 + (3) = 28
Damage 3: 2d4 + 19 + 1d6 ⇒ (2, 4) + 19 + (6) = 31

Crit 1: 2d4 + 19 ⇒ (1, 2) + 19 = 22
First Attack: 28 damage. 50 if critical.
Crit 2: 2d4 + 19 ⇒ (3, 4) + 19 = 26
Second Attack: 28 damage. 54 if critical.
Crit 3: 2d4 + 19 ⇒ (2, 1) + 19 = 22
Third Attack: 31 damage. 53 if critical.

Well, there's no doubt: Mal is truly a Paladin of the Goddess of Luck. Look at those crits, they keep comin'!

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Ey Mathpro, the AoO you rolled for me was a Critical Threat, I will roll confirmation if you don't mind.

Confirmation:

Confirmation: 1d20 + 20 ⇒ (1) + 20 = 21
Totally not confirmed...

Mal dodges the blind swing sidestepping and starts a combination of slashes, powered by Sio's magic.

Mechanics:

Switching BoF to extra attack
Power Attacks: 1d20 + 20 ⇒ (15) + 20 = 351d20 + 17 ⇒ (15) + 17 = 321d20 + 12 ⇒ (6) + 12 = 181d20 + 7 ⇒ (8) + 7 = 15
Confirmations: 1d20 + 20 ⇒ (9) + 20 = 291d20 + 17 ⇒ (8) + 17 = 25

Damage 1 : 2d4 + 19 + 1d6 ⇒ (4, 3) + 19 + (2) = 28
Crit 1: 2d4 + 19 ⇒ (4, 3) + 19 = 26

Damage 2: 2d4 + 19 + 1d6 ⇒ (4, 4) + 19 + (6) = 33
If Crit 2: 2d4 + 19 + 1d6 ⇒ (1, 2) + 19 + (2) = 24

The last 2 I don't think will connect... but just in case...

Damage 3: 2d4 + 19 + 1d6 ⇒ (1, 3) + 19 + (5) = 28

Damage 4: 2d4 + 19 + 1d6 ⇒ (4, 1) + 19 + (2) = 26

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Maaaan, having a PC like Sio in the party makes me both extremely happy and sad at the same time. Happy because we get to enjoy a miriad of spells that make our job of being tough sonuvas easier... but sad because I will never enjoy a buffer caster in any of my two RL groups, they just won't ever play a support character so well or so dedicated. Not even a half support one.
And it would make our life sooooo much easier...

The feels...

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

I've just realised that every giant goes after us -except Sio- so I will post here my first round.

After landing with a slash, Mal becomes a flurry of blades, slashing away at the giant with a holy light shining upon the paladin.

First attack determines if I full attack or move to the next patient in need of some Paladin Love.

Power Attack: 1d20 + 20 ⇒ (18) + 20 = 38
Confirmation: 1d20 + 20 ⇒ (20) + 20 = 40
Damage: 4d4 + 38 + 1d6 ⇒ (2, 2, 4, 1) + 38 + (6) = 53
Total: 53

If the giant is still alive...:

BoF in extra attack mode.
Power Attack: 1d20 + 17 ⇒ (18) + 17 = 35
Confirmation: 1d20 + 17 ⇒ (9) + 17 = 26
Damage: 2d4 + 19 + 1d6 ⇒ (3, 1) + 19 + (6) = 29
Extra Damage: 2d4 + 19 ⇒ (1, 1) + 19 = 21
Total: 29. 50 if critical

I don't think the rest are goint to connect... if they do because they are unarmored and prone, feel free to roll the damage as well as any other thing that you need.

Power Attack: 1d20 + 12 ⇒ (2) + 12 = 14
Power Attack: 1d20 + 7 ⇒ (2) + 7 = 9


If the Giant is deadier than dead after the first attack...:

Mal moves to the next giant (#5) and prepares to strike him when he tries to stand.
AoO: 1d20 + 17 ⇒ (9) + 17 = 26
Damage: 2d4 + 19 + 1d6 ⇒ (4, 3) + 19 + (6) = 32

Active Effects:

Bulls Strength (+2 Str, 10 mins), Shield of Faith (+3 deflec to AC, 10 mins), Bless (+1 attack and saves vs. fear, 10 mins), Freedom of Movement (lots of stuff, 109 mins), Blessing of Fervor (you've had this before, 11 rounds), Source Severance (centres an anti-magic bubble on you that only effects arcane spells. You have to pass a DC20 + 2x spell level concentration check to cast spells, 110 mins)

New AC:

26. 24 because of the charge penalty.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Mal dashes to the closest giant, lifting his falchion on his way, and jumps spinning to land in a slashing way.

Power Attack Charge: 1d20 + 22 ⇒ (13) + 22 = 35
Damage: 2d4 + 19 + 1d6 ⇒ (2, 3) + 19 + (1) = 25
Using BoF +2 to Attack, AC and Reflex

Active Effects:

Bulls Strength (+2 Str, 10 mins), Shield of Faith (+3 deflec to AC, 10 mins), Bless (+1 attack and saves vs. fear, 10 mins), Freedom of Movement (lots of stuff, 109 mins), Blessing of Fervor (you've had this before, 11 rounds), Source Severance (centres an anti-magic bubble on you that only effects arcane spells. You have to pass a DC20 + 2x spell level concentration check to cast spells, 110 mins)

New AC:

26. 24 because of the charge penalty.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Stealth: 1d20 + 1 + 2 - 6 ⇒ (18) + 1 + 2 - 6 = 15
Mal casts Shield Other on War and Sio, and then casts Greater Magic Weapon on the Negotiator, improving it with a +2 enhancement bonus.
Praise Desna... I'm sneaking with a full plate, and moderately well to booth. War, I forgot GMW doesn't give special peoperties, but a +2 will help compensate the non-lethal penalty.

Active Effects:

Shield Other on Wargrym. 8 hours remaining.
Shield Other on Sio. 8 hours remaining.
Greater Magic Weapon on Negotiator. +2 bonus, 8 hours remaining.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

"I can infuse my weapon and War's so they deal non lethal damage. That would take the risk away from us if we try to subdue them." says Mal as he thinks about a possible plan, turning to Sio "But it doesn't matter if we try or not to kill them, a plan is in order. This time we should pool our magical aptitudes to improve ourselves, then track them and before they can react War and I have to take one out each. Maybe grany ourselves flight or making us invisible. That would be a leverage point and a moral hit to them, so you and Ithalil can lay back and unleash your arrow fire and spells."

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

I don't have much to add right now, but be sure I'm excitedly awaiting

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Mal walks to Sio and holds her hand "I do understand, Sio. That's why I always try so hard to be persuasive, to talk things out... even when it will be easier to just let the blood flow. And even then sometimes I have to do things I hate to save the people I swore to protect. It never gets easier... But I didn't chose to be a Paladin to follow the easier path. Every day I have to cope with bad things happening to good people. I have to cope with anger, with remorse... with the temptation of the easier path."

"Every day I walk a fine line between righteousness and damnation. But it's the life I chose and it has allowed me protecting you, Sio, so I won't regret it."

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

"War is right, Sio. They are a threat. A threat to our loved ones, to what we hold dear the most." he says, starting to putting his armor, but then turns to War "But it wasn't the moment. We were unprepared, with Sio too near them and no plan but the usual. These aren't trolls, we need to drop them and do it hard and fast. And even though I'd rather do it with non lethal force, I won't risk you or Sandpoint. They aren't evil, but they chose their side. So did we, and ours is the righteous one, the path to protect others."

He finishes putting his armor on and looks at the rest, determination filling his eyes "Now gear up, cast your blessings and spells. Tonight we are hunting giants."

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Will it suffice if we just keep our mouths shut?

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Desna protects us...
Mal puts his falchion back inside the scabbard and steps forward too "Our bodyguard is right... I wouldn't stand anything bad happening to my sweetheart."

Diplomacy: 1d20 + 20 ⇒ (10) + 20 = 30

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Man smiles and lowers his blade, but keeps his hand ready. "I don't know what's going on... but I pray for luck falling on our side." he whispers to War while keeping a smile towards Sio

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Mal stands up and concentrates on the biggest giant, letting his inner voice discern if they are or not up to no good. He then whispers a brief prayer "Lady of luck, fly me close to those that threathen my love..." and draws his falchion.
"Godspeed, War. Our lady needs help."
Detect Evil as Move Action.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

That's really nice, Sio! Thank you very much ^^
And yes, I guess I have eaten a Burning Hand or ten, maybe even a Fireball. I'm burned of all that, to be honest.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

"Don't fix what lies unbroken, War.... Wake me up when it's my turn." says Malcolm with a smile.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Team Testosterone is good indeed, specially when the crits start flowing around.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

"War, help me drag the bodies away and burn them... I prefer sleeping without corpses by my sidem"

Do the trolls carry anything or can we bbq them right away?

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Guys and fine lady, I've just realised I've been forgetting my third attack... God knows why, but my mind assumed I had BAB +10, even tho everything on Mal is lvl 11 adjusted

Third Attack: 1d20 + 3 ⇒ (6) + 3 = 9

Well, it seems like it wouldn't have mattered this time.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Always okey! If we were sitting at the table I may have said something, but just because I love rolling die... but here? No problem at all.

Malcolm twists his blade quickly to clean the fel blood over it and sidesteps, staying between Sio and the foul beast in front of her.

"Don't even think about touching her, monster!" he says as his trusty falchions becomes a blur and blood gets blasted away from the creature's torso.

Diagonal 5ft step and Full Attack
Full attack: 1d20 + 16 ⇒ (14) + 16 = 301d20 + 8 ⇒ (14) + 8 = 22
Damage First: 2d4 + 16 + 1d6 ⇒ (2, 4) + 16 + (4) = 26
Damage Second: 2d4 + 16 + 1d6 ⇒ (4, 1) + 16 + (5) = 26

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Malcolm is thankful for bwing a Paladin... that way he is immune to the fear provocked by Sio.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

As the other half of Team Testosterone, Mal full attacks if any of the trolls is fool enough to close with him.

If there's space, he calls upon the forces of Good to help his sword strike true and slay truer.

Weapon Bond: Flaming Burst And Bane(Giant)

Active Effects:

Weapon Bond: Flaming Burst, Bane(Giant).

11 minutes.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Malcolm just waits around, alert against possible ambushes. "You got anything, War? Take care. If they ambushed once they may do it again." as he loosens his falchion from its belt.

Sorry guys, not much to add in the way of skill monkeying or conversation right now... but I'm waiting for it!

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Rule of the slowpoke says it too. Sorry guys.

Malcolm follows the group to the woods, with much to add.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Before leaving Mal closes with the Sheriff and blesses him "May the luck fall on your side and be your song the one who we dance to tonight... Good luck and be courageous Sheriff, Sandpoint is in good hands." and he smiles before going with the rest

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

I'm quite okay with it even if a bit disillusioned... I thought it would be "There shall be only one master and one pupil" :'(

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

College is huge, it must have huge evil. Smite and Cleave! Smite and Cleave your Evil!

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

"Sounds like a good plan, but we should supply ourselves before the skirmishing part. For now, off to the Sheriff!"

Sorry guys, college is evil... now it's been deal with!

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Iron Will's always good. You never have enough defense against getting controlled and killing your friends hahahaha!

Btw I still hadn't posted because Mal doesn't have anything to add for now.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)
Siobhan Sable wrote:
Wargrym wrote:
Patience is a virtue AND sometimes I'm capable of exhibiting it :)

Don't believe you :P

Just to give you guys some future warning, I'm basing Siobhan on the Epics from Brandon Sanderson's Reckoners series, so if she uses a lot of magic particularly in a short space of time she's going to be very cranky for a while unless someone can talk her down. (Mal) ;) Please don't think she's being mean for no reason - the walk back to town was enough this time round. If we go attack the giant camp she might not calm down so easily! :D

Oh! Oh! Music! I can calm you playing lute and singing!

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Malcolm grabs a greatclub as a memento and dashes back to the rest.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Mal tries to stop his friend from running "They may be carrying something that reveals their plans!" says the paladin as he starts searching through them. "Give me a second."

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

When you signed up for a trip with a Paladin of Love, Luck and Music and he turned out to be a playah, you knew what you were getting into.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

And this one feels righteously righteous. Maaaan, I wish my homegroup would understand that teamwork -feats or otherwise- not only lessens our burden, but feels fantastic!

Plus there's the fact that I'm rolling on crits. That's the perfecr justice topping over my paladin flavoured cake.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Malcolm looks out to see if there are more enemies on their way, then he tries to dodge the giant's attacks as he goes for his weapon, rolling and ending with a slash at him,guided by Sio's divine energy.

Move to recover falchion, free to swap BoF to gain +2 to hit, dodge AC and reflex, standard to power attack.

Mechanics:

Perception: 1d20 - 1 ⇒ (8) - 1 = 7
1d20 + 16 +2 BoF + 2 bane +4 prone
Power Attack: 1d20 + 16 + 2 + 2 + 4 ⇒ (17) + 16 + 2 + 2 + 4 = 41
Confirm: 1d20 + 24 ⇒ (11) + 24 = 35
Power Damage: 2d4 + 16 ⇒ (4, 2) + 16 = 22
Bane: 2d6 + 2 ⇒ (4, 5) + 2 = 11
Holy: 2d6 ⇒ (5, 6) = 11
If crit confirmed, then add: 2d4 + 16 ⇒ (4, 4) + 16 = 24

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Malcolm grits his teeth, controlling the pain. His hand glows and he touches his chest crying "Desna protects!" before two handing his falchion again and lashing at the prone giant.
He then steps close to the second hit and tries to cut a big cross in his belly.

Round Actions:

Swift Action LoH on myself, Free to switch BoF to the extra attack, then Full Attack: first attack to the prone giant, then five feet step near one of the others and continue with the extra and second attack

Lay on Hands: 6d6 + 1 ⇒ (3, 3, 1, 1, 3, 2) + 1 = 14
16 + 2 bane +4 outflank + 4 prone
First Power Attack: 1d20 + 16 + 2 + 4 + 4 ⇒ (17) + 16 + 2 + 4 + 4 = 43
Confirm: 1d20 + 16 + 2 + 4 + 4 ⇒ (13) + 16 + 2 + 4 + 4 = 39
Damage: 2d4 + 16 + 1d6 ⇒ (3, 2) + 16 + (1) = 22
Bane: 2d6 + 2 ⇒ (3, 5) + 2 = 10
Holy: 2d6 ⇒ (2, 6) = 8

If Crit Extra: 2d4 + 16 ⇒ (4, 1) + 16 = 21

Second Power Attack: 1d20 + 16 + 2 ⇒ (18) + 16 + 2 = 36
Confirm: 1d20 + 16 + 2 ⇒ (5) + 16 + 2 = 23
Damage: 2d4 + 16 + 1d6 ⇒ (2, 3) + 16 + (6) = 27
Bane: 2d6 + 2 ⇒ (1, 6) + 2 = 9
Holy: 2d6 ⇒ (6, 1) = 7

If Crit Extra: 2d4 + 16 ⇒ (3, 2) + 16 = 21

Third Power Attack: 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26
Confirm: 1d20 + 8 + 2 ⇒ (6) + 8 + 2 = 16
Damage: 2d4 + 16 + 1d6 ⇒ (3, 2) + 16 + (1) = 22
Bane: 2d6 + 2 ⇒ (4, 1) + 2 = 7
Holy: 2d6 ⇒ (1, 6) = 7

If Crit Extra: 2d4 + 16 ⇒ (3, 3) + 16 = 22

Wow. Three attacks, three crit threats. First with flanking, I think I confirm that one... so enjoy it, War!

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Malcolm sees his friend engaging the giants and rushes to his side, trying to flank one of them and unleash righteous fury!

Running while using BoF to increase speed by 30 ft so Malcolm can flank one of the Giants

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Mal rushes to battle, drawing his falchion and giving a swift prayer to Desna asking for blessing "Guide my hand, Lady of Luck... may the odds fall on our side!" as he flies off

"Ey War, remember we do this to protect Sandpoint!... But we can enjoy a good fight nevertheless!"

Move 60 ft aided by BoF extra movement, Standard Action to activate Weapon Divine Bond (Giant Bane and Holy, total of +3)

Active Effects:

Blessing of Fervor - 11 rounds remaining
Angelic Aspect - 11 minutes remaining
Weapon Bond (Holy, Giant Bane) - 11 minutes remaining

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

"Damned evil doers! I... SHALL... NOT... ALLOW THIS!" Cries the paladin as a pair of silver, white and purple colored wings sprout from his back "I will bring judgement upon thee!"

Casting Angelic Aspect. Let's start the show.

Initiative: 1d20 + 6 ⇒ (10) + 6 = 16

Angelic Aspect:

Angelic Aspect : This spell functions like lesser angelic aspect, except you gain low-light vision, darkvision 60, resistance to acid and cold 10, and DR 5/evil, and you sprout white feathered wings allowing you to fly at a speed of 30 feet with average maneuverability. In addition, your natural weapons and any weapons you wield are considered good-aligned for the purpose of overcoming damage reduction.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

"Milady, don't worry. We'll handle it, and we'll all survive. Even if I have to drag them from Hell and back, they will all come. I give you my word." says Mal with a smile "Now, to organize the defense and grab our angel!"

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

"Good morning, gentlemen. I'd love to join you for a walk... but you'd have to wait for a while. I'm rather dizzy and I have to do my morning prayers." Malcolm stands up and starts to walk outside "But we maybe should try to warn the sheriff and prepare ourselves... if the giants fall upon us unprepared... I don't want to think about it."

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

As Sio has already said it, there's no point in repeating... but yeah, Mal will be a secondary healer. And good at that to boot.

By the way, I'll be switching Iron Will to Outflank and swap my Falchion to keen as War suggested if the DM is still okey with such changes. Man, am I looking forward to the first combat!

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

The hangover and the struggle are real. Let's say he mistook a beautiful chair with Lexie. A very beautiful one at that.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Malcolm wakes up late, tired and with a mild hangover Note to self: drinking after a long, hustled travel isn't the brightest movw.

He manages to dress without putting his pants as a hat and goes down for breakfast, where he finds Marcellus and Lexie chatting "Morning! Aahg, it feels as if a goblind had taken residence inside my head..." he greets Marceellus shaking his hand and sits there "Anything happened while we were out? We were afraid... and have the rest woke already? We have work to do already."

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Malcolm is a bit tipsy, or plain drunk... and he is a little more than infatuated by her sooo... he will get to bed and try not to smite evil the pillow or detect the roof.

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Malcolm gives a disapproval look to his friend "Man, sometimes I think you are a golem. Don't be so emotionless!" he then tries to stop Shayless from leaving "Lady! Please stop, listen to me... can I call you Shay?" says the paladin while trying to calm her "Ithalil isn't a bad man... but we've had some rough times. You have to give him some time to get used to the idea... remember that elves lifes last longer than ours and they take even longer to react it seems. Maybe this isn't the appropiate place for this precious and important talk, you two should speak somewhere nicer. And don't cry, you break my little paladin's heart with those tears."

I'll try to diplomacy her. Both to improve her opinion of me and the rest and to convince her to have some patience with all of this.
Diplomacy: 1d20 + 20 ⇒ (10) + 20 = 30

Grand Lodge

Male Human || (HP 14/14)(17/17) | AC:19(17)| T:13(11)| FF:16(14) | CMD 19 | Fort +6(+9)| Ref +4 | Will +3(+5) | Init +4 | Perc: +7 | Speed 20ft) [Bloodrage: 9/9] ] Steelblood Bloodrager // MWK Greatsword +6(2d6+6) or Raging MWK Greatsword +8(2d6+9)

Mal tries to put a straight face "Don't be so harsh, Ithalil... I don't think she is lying. And that's why I must tell you something. Something of vital importance.... CONGRATULATIONS DAD!" he claps multiple times his friend in the back "This is the first good news we had since ages. We have to tell Sio, and we have to celebrate!"

Just in case, Mal will roll Sense Motive... but he doesn't think she's lying

Sense Motive: 1d20 + 13 ⇒ (2) + 13 = 15

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