MagusRogue's page

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Something that always bothered me with 3.X was that spears and staves weren't finesse weapons. I know some third party products (Conan comes to mind) make them finesse, but I've always been confused that Paizo didn't adopt this. Just like other quick and stabbing weapons (and yes, you can 'stab' with a quarterstaff), spears and staves benefit just as much from lightning-fast strikes and stabs as from brute strength, and are as much a finesse weapon as a dagger or rapier. Now, not all spears should be finesse (a boar spear or lance is just too heavy and awkward to be an 'accurate' weapon), but short and regular spears (and maybe even longspears) definately should be finesse-able.

Just wondering why Paizo never adopted this. Probably going to ask this as a house rule in my game, but had to ask here as well.


Rapid Reload (as it appears in UC) allows you to load a one-handed firearm as a move-equivalent action, and a two-handed firearm as a standard action.

Great. Fantastic. However, it doesn't take into consideration advanced firearms, such as the rifle, which can be loaded normally as a move-equivalent action (note, both one-handed and two-handed advanced firearms load with a move-equivalent action; this is important for below).

This is important as I'm playing a musket/rifle master in a campaign with the Guns Everywhere option, and muskets are Old Hat. Thus, my rifle master gets Rapid Reload as a bonus feat, and at 3rd lvl can reload a two-handed firearm as a one-handed as long as I got 1 grit left. Issue is all advanced firearms, regardless of their size, load as move-equivalent, same as a one-handed firearm.

So, I need to figure out what to do. Should Rapid Reload work with advanced firearms? And how? Make it a Free Action, as per a light or hand crossbow? I'm already swapping the Fast Musket deed back to Utility shot anyway, since its pointless with advanced firearms.


I'm working on a Gunslinger/Wizard (Spellslinger Archetype)/Eldritch Knight build for a game I'm bout to join in, and want to make a petition to my GM about a houserule archetype for the Eldritch Knight prestige class. Just wanna pass it along to the public to see if it's too good or any suggestions before passing it to my gm.

Basically, I was wanting a gunslinger variant for the Eldritch Knight that combines gunplay and sorcery. The changes would be the following:

Special Requirement: Grit class feature or Amateur Gunslinger.

Bonus Feat: At 1st level, an eldritch knight may choose a bonus combat or grit feat. This is in addition to the feats that a character of any class normally gets from advancing levels. The character must still meet any prerequisites for these bonus feats. An eldritch knight gains an additional combat or grit feat at 5th and 9th level.

Diverse Training: An eldritch knight adds his level to any levels of gunslinger he might have for the purpose of what deeds he may perform (if he has no gunslinger levels, treat his eldritch knight levels as levels of gunslinger). He also adds his level to any levels of gunslinger for the purpose of meeting the prerequisites for grit feats only. He also adds his level to any levels in an arcane spellcasting class for the purpose of meeting the prerequisites for feats.

What do you think?