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MC Templar wrote:Why would a spellbook X would worth more gold because it was found as part of a treasure rather than scribed if it is the exact same spellbook ?
i'd say spellbooks fall under "treasure" for value that you get for finding them....for anything that generates money see the Profession section under skills.
it takes forever to find a buyer, her profit equals her profession(scribe) skill roll.
Because the treasure you find is a game mechanic to support the "wealth by level" function to ensure player have access to the gear that they challenge rating system expects them to have so the game stays challenging but not impossible. The price is reflective of this
MC Templar wrote:Money is made adventuring, if you are spending your time scribing, congratulations, you just became an NPC that the party will hit up for scrolls later.This is for a single day... your party has never taken single a day off ? Or any situation that a specific item is available in town and the party really want to buy but if few gold short ? I'm sure a reasonable party would agree to rest for a day in order to buy such desired item. I'm not sure why would finding a buyer would take so much time. Large city are full of magic shops.
And magic shops aren't PCs. The rules for using your downtime to make money are the profession rules. Anything that creates a sudden windfall that breaks the wealth by level guidelines should be killed by the GM in it's infancy.
Just because you have something that you want to sell doesn't mean someone who wants to buy it appears out of the ether. The profession rules provide the abstraction of having to keep a shop open to provide access for buyers until the right one arrives.