Pirate Queen

Lucky Linna Goblinsbane's page

74 posts. Organized Play character for VixieMoondew.


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Horizon Hunters

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CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Linna's eyes light up as she beholds the table; as she converses with Balentiir and her fellow Pathfinders, she eats at a steady clip, until they are quite out of food.

Dabbing at the corners of her mouth with a napkin, she grins at Balentiir.

"Up for a game of cards, friend?"

And that's where Linna made fifteen coppers :D

Horizon Hunters

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CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

It's all right, my name is too long otherwise! :P

Other than that, all is well! :D

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Thank you! I also found this, which, between the two, oughta work.

Lacking any crafting skills and not needing retraining before level 2, I'm gonna take my 3 days of Downtime (field-commissioned agent, yay!).

Lore (Games) to Earn Income: 1d20 + 3 ⇒ (12) + 3 = 15

As is usual for Linna, she finds herself dicing, carding, and discretely picking pockets when the odds turn against her.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Can someone point me to the Downtime rules? I need to see what my options are.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Linna groans and nibbles her lip as she considers. "It sounds like he may not have been affiliated with the Pathfinder Society at all. He may be better-known at the city's government office."

Horizon Hunters

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CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Side note: I'm moving this weekend and will be packing up my PC this afternoon. Since I don't have to GM this, I'll still likely be able to post, but I'll definitely be slower. Feel free to bot if needed.

Horizon Hunters

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CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

As Milosh prods her, Linna growls. "Usually I charge three shiny gold pieces for that, 'Doc.'"

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Correct! Free means it tastes better.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

There's a groan as Vargir works, and another as Linna opens her eyes. "My ribs felt wet," she mumbles, rubbing at her face. She takes a moment to pull a potion from her belt and quaff it.

Minor healing potion: 1d8 ⇒ 5

She pushes herself to her feet and stretches, wincing as she hits a certain point. "All right, keep it tight," she says, touching a spot on her chest. "That's going to need some bed rest later."

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Can someone pick me up before I have to roll? If I understand the rules right there's a solid 10% chance of me croaking if I toss these dice and I'd rather avoid that until after y'all have scrambled to pick your lucky halfling off the floor.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Fret not! This is a new system for most if not all of us. That being said:

>Always roll for to-hit and damage.
>Don't be afraid of "if" statements. If the kobold survives, I Raise My Shield; if he dies, I Strike his brother and then you add dice rolls that may or may not matter.
>Not every PC is going to be helpful in every encounter-- or even every scenario! Sometimes you're a gunslinger who accidentally joined an underwater scenario. It happens; try to have some potential backup options when you can afford them!

That being said, I think you've been about as helpful as anyone else, and at least you're not the one whose ribs and torso organs are looking like a particularly messy poutine right about now ;)

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

My first crit, my first combat, AND my first Dying! What an encounter this is turning out to be :D

So that's a "flat check," nothing added? Do I get to stabilize to Xun's rhythmic beats?

Recovery: 1d20 ⇒ 6

Horizon Hunters

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CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Hmm—Escape is classed as an attack action, which theoretically means that applies? Regardless, please add 1 to my attack and damage rolls, for I am a forgetful goober.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Acrobatic Escape: 1d20 + 6 ⇒ (2) + 6 = 8
Acrobatic Escape+Guidance: 1d20 + 1 + 1 ⇒ (12) + 1 + 1 = 14

Linna growls as she tries to wrench her hand free; with no luck, she tries to twist out of it once more.

Is 14 enough to escape? It's juuuust high enough that I'm not sure...

Regardless, she lashes out with her knife; if her fork hand is free, she brings her fork into it as well.

Main-gauche attack: 1d20 + 2 ⇒ (15) + 2 = 17
Main-gauche damage: 1d4 + 2 ⇒ (4) + 2 = 6 Slashing
Filcher's fork attack: 1d20 + 2 ⇒ (20) + 2 = 22
Filcher's fork damage: 1d4 + 2 ⇒ (2) + 2 = 4 Piercing

Escape, Escape, Twin Takedown (combine the damage).

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Oh, I think you're right! Yup, that checks out. Everything clicks into place!

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Reading the monster's grab text, I think both are correct:

The creature (here meaning the target) is grabbed by whichever body part the monster (notice this is separate terminology from "the creature") attacked with, and that body part can’t be used to Strike creatures until the grab is ended.

So, naturally the monster can't hit things if it's already grabbing something with that hand, but also its target creature can't Strike with that hand, which isn't part of the typical rules for grappling but is a specific ability for this monster.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Ah, even more confusing than I expected.

This bit:

Quote:
The creature is grabbed by whichever body part the monster attacked with,

could certainly lend itself to the "all that PLUS" possibility, but the rest of it doesn't seem to specify, and it doesn't use the term "the grabbed condition" or anything like that.

I forgot that sometimes monsters play by different rules! ;P

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

heywaitaminute--

This thing is doing grapples, yeah? Inflicting "Grabbed" (therefore also Flat-Footed and Immobilized)? Is there some other effect it's inflicting as well? I'm not seeing anything that prevents use of Strike.

Grabbed wrote:
You’re held in place by another creature, giving you the flat-footed and immobilized conditions. If you attempt a manipulate action while grabbed, you must succeed at a DC 5 flat check or it is lost; roll the check after spending the action, but before any effects are applied.
Flat-Footed wrote:
You’re distracted or otherwise unable to focus your full attention on defense. You take a –2 circumstance penalty to AC. Some effects give you the flat-footed condition only to certain creatures or against certain attacks. Others—especially conditions—can make you universally flat-footed against everything. If a rule doesn’t specify that the condition applies only to certain circumstances, it applies to all of them; for example, many effects simply say “The target is flat-footed.”
Immobilized wrote:
You can’t use any action with the move trait. If you’re immobilized by something holding you in place and an external force would move you out of your space, the force must succeed at a check against either the DC of the effect holding you in place or the relevant defense (usually Fortitude DC) of the monster holding you in place.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Linna, assessing her options quickly, hops up and takes a swipe with her dagger, hoping to pry the scepter out of the statue's hand. On her way down, she jabs with both weapons, and upon landing, switches her stance to put the dagger out front!

Main-gauche disarm that big ol' scepter vs. Reflex DC: 1d20 + 5 ⇒ (12) + 5 = 17 Does the +1 to hit affect that? Assuming not, but if so, add 1 to that.
Main-gauche Attack: 1d20 + 7 ⇒ (5) + 7 = 12
Filcher's Fork Attack: 1d20 + 5 ⇒ (10) + 5 = 15

Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Damage: 1d4 + 3 ⇒ (4) + 3 = 7

I'm guessing neither hit, but juuuuuust in case, I rolled damage :D

Move Economy: Disarm, Twin Takedown, Interact (main-gauche): Increase AC by 1 until next turn.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

It's easier to get KO'd but harder to die! Interesting trade-off.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

That's correct! My odds of hitting are high but the damage per attack is low (unless I crit, like I did). Also I have to be in a position to actually use a bunch of attacks (although Twin Takedown makes it a little easier), and I can only use it against my prey, which means I'm locked into a single enemy until it's dead or I use another action to switch.

Thankfully, the statue just moved into Linna-will-stab-it-lots-and-lots-and-lots range.

:)

Horizon Hunters

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CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

I just want to say that as someone who's never played a damage-dealing PC, this feels so good. I'd actually forgotten about the deadly d6...

Flicking bits of mummy throat across the floor, she turns toward the statue and twirls her weapons. "Next!"

Hunt Prey on Statue! I figure if he's got DR (or whatever the 2e equivalent is), Twin Takedown will be helpful for getting through it.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

When the lights come back up, Linna is in a fencing position, holding her rapier forward and her main-gauche beside herself. She quickly adjusts her stance to face the mummy beside her.

Taking a moment, her eyes focus and dart over the mummy's body, noting weak points and movement patterns.

The moment she's satisfied with herself, she strikes!

Filcher's Fork Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Filcher's Fork Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Main-gauche Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Main-gauche Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Filcher's Fork Attack: 1d20 + 2 ⇒ (13) + 2 = 15
Filcher's Fork Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Turn: Hunt Prey vs. Yellow, Twin Takedown vs. Yellow, Strike vs. Yellow.

Twin Takedown:
You swiftly attack your hunted prey with both weapons. Make two Strikes against your hunted prey, one with each of the required weapons. If both hit the same hunted prey, combine their damage for the purpose of its resistances and weaknesses. Apply your multiple attack penalty to each Strike normally.

Horizon Hunters

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CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Going to be able to access the PC tomorrow morning to take my turn properly! It will consist of many pointy objects.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

”He’s definitely an idiot, but he seems legit,” Linna whispers to whoever wants to respond to it, if anyone.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Linna tries not to make it too obvious when her eyes roll. So straightforward! We’re never going to get good information from him now that his guard is up...

GM, I’d like to make a Sense Motive check off of my Perception, which I’m guessing is a secret roll.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

"And I'm not all that lucky, but that don't stop the humans from calling me such!" whispers Linna as she leans in.

"As for darkness... I mean, no more than the usual darkness that happens when there isn't all that much light," she figures.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

"Of course, of course!" says Lucky, playing the excitable halfling. "Lead the way, Cap'n Subeli, and we'll come with you to vanquish any manner of creepy-crawly! That's what we're here for, after all!"

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

"Sure thing, sure thing!" says Lucky. "Can you tell us what we've found so far? The Society will be very pleased, I'm sure! And, of course, fill us in on what you've experienced here! Leave no detail un-given!"

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

"Lucky" Linna strides into the room, waving at the man. "Howdy, Boss! So good to see you; the guards outside didn't seem to know where you'd be, so we've been all over the... building, I guess it is? At any rate, so good to see a fellow Pathfinder! Where do you need us?"

As she speaks, she approaches, weapons in hand but held casually-- fork resting across her shoulder, knife dangling limply from her wrist.

Linna is hoping to feel him out and see how legitimate he may or may not be; hedging her bets on the assumption that he is not a Pathfinder, she is naturally being deceitful in pretending to accept him at face value.

Deception: 1d20 + 4 ⇒ (17) + 4 = 21

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

No worries! Exploring dungeons is one of the places where PBP tends to slow down a bit as no one wants to take the lead—in my opinion, the only part where face-to-face is better most of the time.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

"I'll sing of 'em too, but I'd wager Xun is more gifted vocally than I am," she grins.

Horizon Hunters

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CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

One day I might remember that!

"Well, braziers don't light themselves," says Linna, eyebrow raised. "Shall we?"

GM, please assume Linna will check every closed door for traps moving forward c:

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Linna nods. "Works for me!"

In absence of a proper rogue, she takes it upon herself to check for traps.

Perception: 1d20 + 6 ⇒ (18) + 6 = 24

Horizon Hunters

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CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---
GM Wayfinder wrote:
Linna hands a torch to Milosh, that Nurten jumps in to light.

"Should be a torch in my backpack, and some flint and steel in the side pocket next to the sausage. If you hit the wheel of cheese, you've gone too far!"

Linna sniffs. "I think our priority is going to be finding the boss for now, and we'll poke through every urn and pile of bodies later?" she asks.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Linna hmms, looking about after following. "Anyone have a free hand to carry a torch?" she asks. "I've got a few handy, but I like to keep both hands on my weapons."

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Linna looks about at her companions.

”Who’s good at checking for traps?” she asks, before giving the door a looking-over.

Perception: 1d20 + 6 ⇒ (3) + 6 = 9

Horizon Hunters

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CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

”It may be worth noting that I got that advice from a jester who sold cheap meat sandwiches, by the by. Excellent fellow, heard he wants to buy a farm when he’s old.”

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

”I always heard you should stick your left hand on the wall and keep walking if you’re not sure where to go,” suggests Linna, who has no better ideas.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Society: 1d20 + 1 ⇒ (11) + 1 = 12

Nope!

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Can that Society check be made untrained?

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

How much y'all wanna bet the guards are Aspis and as soon as we cross the threshold they're gonna put a big rock over the entrance?

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

"Approval date on this is about a year ago," she says. With her face scrumbling up more and more with each bit of information she's given, she's starting to show more lines than face.

"Well, time to see this boss, then, and get to the bottom of this."

She hops off her camel, heading toward the entrance with her barbecue fork and steak knife at the ready.

"After you, meatshie-- er, friends!"

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Perception: 1d20 + 6 ⇒ (10) + 6 = 16

Linna's eyes narrow as she leans over Xun's shoulder (having a higher-humped camel) at the papers.

She has just about chewed through her tongue for holding back any number of things that might antagonize the guard, and shoots Nurten a look.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---
Nosepicker Nurten wrote:
"Aspis?" Nurten looks a bit confused. "Nurten took a class on them. Same weak points as other longshanks. Not much point. Why'd they be all the way out here?"

Linna frowns. "I've heard that Aspis agents have a sort of vested interest in one-upping Pathfinders. Let's say they caught wind of this operation, showed up with a bunch of Wayfinders and a forged permit, and set up shop while our Venture-Captain was busy making sure everything was legitimate-- like a gambler stuffing his pockets while the other players check the rule pamphlet on a new game," she explains.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Linna’s brow furrows.

”Aspis,” she grumbles. ”We’re supposed to be the first ones here.”

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

"Did we get the writ? I thought it was a permit more for the city officials and whatnot. I figure these fine folk have been informed, if we find ourselves so fortunate," says Linna, hiding her irritation at being glanced over for the menfolk.

After all, one gets awfully thirsty in the desert.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Linna directs her camel to approach; no reason getting off of it until they know they're clear.

"Good morning, ma'am! Do you speak Common, by chance? Sprechen ze Halfling? Parlez-vous Gnomish? Tian, perhaps?"

Horizon Hunters

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CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Linna finds herself sunburnt and sweaty after the first day's trek, but the rest of the journey, she is glad that the rest of the group does not insist on forging ahead in the heat.

Would we have healed that damage over the course of the rest of the journey?

She spends much of the rest of the journey bragging about felled foes (surprisingly none of which are goblinoid, Ulfen, or half-orcs) and dicing with anyone that will join her at a little makeshift table while they're not moving.

As they approach the dig site, Linna straightens on her humpback. "Think they'll be happy to see us?" she asks.

Horizon Hunters

CN female halfling (nomadic) Ranger 1 | HP 18/18 | AC 18 | F +7 R +8 W +4 | Perc +6 | Stealth +6 | 25ft. | Active Conditions: ---

Linna shrugs. "S'why I'm not going first," she says.

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