Hi, guys! Finally I convinced my players to change from that other RPG to PF2! Unfortunatelly, since we decided to keep the campaign and characters, we have 5 and 6 level characters thrown right in the eye of the storm (figuratively speaking, of course, but no first level tutorial fights for us!).
They are having a blast, but, as it was expected, we got a truckload of questions, some of what I'm putting here:
First, about grabbing and grapple. What is the difference? Both impose flat-footed and immobilized to its target. Also, when you are grabbing someone, are him grabbing you too? Example: the party monk was messing around with a Shambler, and it grabbed him. Is the shambler flat-footed for the rest of the party? Also, the wizard threw a fireball at them, does the monk get to make a save to mitigate the damage? Still about shamblers and grabbing, can the shambler move with the monk grabbed? Can it throw him? We ruled that, to move, the shambler had to "shove him", but the Fortitude DC was 2 points lower, as if flat-footed applied to it. There is an official rule on it? Also is the monk flat-footed to the shamblers attacks, or only for other's attacks? If no, then what is the point in grabbing?
Second, the wizard was ambushed by a ghoul, it got him by total surprise, succeeding in its stealth check. How does should we handle it? It is first in the combat and that is it? It gets a "bonus" round and then the round is handled normally? It gets only an action and then the round is handled normally?
Thanks in advance and sorry for my broken english.