Dice

Lin Tai's page

66 posts. Alias of Jesse Jiang.


RSS

1 to 50 of 66 << first < prev | 1 | 2 | next > last >>

Starglim wrote:

It's pretty long, to be honest.

If the character was introduced to Abadar by a Tien merchant, he might recognise the Tien aspect first, until he develops enough personal understanding of theology (say, high ranks in Knowledge (religion) or cleric levels) to make his own speculations. However Abadar is an ancient god and appears to different cultures in their own guise. I expect he has draconic and cyclops aspects, for example.

The church would probably advise the character to integrate into Katapeshi civilised society more than to preach to his own tribe, unless perhaps he had an opportunity to convert almost all of them at once.

Right, thanks for this. Hmm, gives me things to think of. :)


1 person marked this as a favorite.

Well, you could wear the frame or store it in a Adventurer's Sash side bag.

The Gloves of Recon seem to be more of a supplement for sneaking the hard way, sort of a emergency measure for when you hear footsteps coming.

Plus you can hear things and such.

As for when you use it, you might have to use perception for hints or think through it logically.

Like, okay, it's lunch time, my target takes his lunch in his study, do I need to check his Library with the gloves before I go in? Would he have staff in there?

Though if you want my best advice, get both.

The Gloves are for speed and at hand use, the Window is for if you have time to be methodical.

Or you have squeezed into a crawlspace and are just spending the day watching your target.

Even if you can't hear everything, knowing that they met one person here at this time could be valuable too.

Pick up Craft(Art) and you can sketch the people that your targets meet. Knowing who knows who and being able to know definitely is a thing a spy can use.


I agree with Tholomyes, you need to be prepared for if the party does something out of left field but would work.

Like have you ever seen the anime or manga called HunterxHunter? I admit the situation is not a puzzle, but rather a binary choice, but bear with me.

There is a scene, where they cast is trapped and on a timer. They have to get to the end of the maze in under something like 30 minutes.

They are trapped in a room with two doors out that are right next to each other in a room full of weapons and a cage. They have two options.

One, abandon one of them in the cage and get a door that leads them to the end in ten minutes.

Two, don't and take the door that will take hours.

They go for three, they pick two and use the weapons provided to hack into the wall between doors as the the passages are right next to each other.

They make it just under the clock.

Like "Pick the Truthful One", there might be off book ways around that depending on the context.

Like if it's in a building, what's stopping them from going through the ceiling or the floor if they have the ability to do so?


@VRMH

Yeah, sorry about that. Here are my responses.

1. Right, I will keep that in mind.

2. Do you mean be a member of the church as being a recognized parishioner and worshiper in a church who has been authorized or being a actual ordained member of the church who has been charged with being a missionary?

3. Well, okay, that makes sense. Though in the source material he appears as a Tian-Shu man in Tian and in the Inner Sea region he looks more local. So that was why I asked.

4. Ketapesh seems to accept them, and he is from there. Right now, he'll be in space and going to places later, but I will try to use him in more Inner Sea focused games later. Good to know.

5. Right. That and operating in a sustainable manner.

6. Probably not, he would have raided caravans and such. Though would those victims have to prove he was a gnoll in a specific instance of raiding or would any victim of gnoll raiding be able to press charges? Also being far away is a given at the moment.

7. It would be a given, that all Gnolls probably participated in crimes of those nature, but given there is a Gnoll ghetto in Ketapesh, how that is handled will take some thought. I will run it by my GM later, as I suspect that other churches might charge him regardless.

Thanks for the answers. I will look forward for more responses from you and everyone else. :)


VRMH wrote:
  • A second team of undead-hunters (freelance, maybe?), who'll alternately help or get in the way of the party.

This, but the second team are horribly incompetent and misinformed and they have to be saved for one reason or another. :P

Here are a few of my own for side quest type stuff or red herring cases:

1. There seems to be supernatural mischief in a local town, turns out it's the local orphanage's kids getting up to trouble due to teen rebellion.

2. Supernatural attacks of some sort in a ritual manner, really it's a NPC who has had a psychotic break and is just a mundane serial killer.

3. Someone hired a wizard illusionist to pull a Scooby-Doo on someone because their land has a natural resource. Victims: Orphanage, poor family, minor noble. Location: Somewhat isolated and a bit of a trip from a town proper, but still considered close to civilization.


...a bit of a noob here, but couldn't his DM just rule something like the katana can be treated as a race appropriate weapon if the character is from the area where katanas are common? I mean, logically the only reason a katana is a exotic weapon is because it's well, exotic meaning foreign to western settings. I mean, would a rapier be a exotic weapon in Tian?

A katana is basically a two handed sword designed for slashing, right?


I think I might have posted this in the wrong forum earlier, the Pathfinder Setting General Discussion one. I am in some need of advice on how to handle my character's religion and get ideas on how to make that religion a part of his character. I will run anything that needs a ruling by my DM, but I think this will be the best way to get ideas on how to handle this sort of thing.

Here is the post from the other thread with some minor edits.

Abadar, Appearance in relation to Worshipers, Theology, and Worshipers that are not Human.Fluff and Character Help needed. wrote:

Hello, I have a character concept that I have been trying to fire off in play by post games for the last long while, and now that I have joined a Spelljammer+Pathfinder game that looks like it will last in the long term, I realized that I have some deficits in my knowledge as a player in how being a Worshiper of Abadar works.

Like, what information available on the wikis and in Faiths of Balance isn't really helping me. So I thought I would ask for ideas on how to play being a worshiper of Abadar.

The character I am playing is a lvl9(Rogue 2/Gunslinger 7) Neutral alignment Gnoll who survived voicing complaints of his tribe's new leader, a mad "prophet" who whipped the tribe up into attacking a much superior force. Safe to say, those that saw the bad idea and decided to do the smart thing and just hightail it without saying anything won in that regard. In any case, he got thrown off the mountain and into the desert. After some revelations in the desert about how Gnolls "play house" and think that's all there to be, and how worshiping a mad goddess might really not be the best idea if you want personal comfort and riches, he gets saved from dying in the desert by a Tienese merchant who he gets the idea to head to Ketapesh with. He gets introduced to Abadar in his Tienese incarnation and his Inner Sea incarnation. He started adventuring when adventurer related explosion happened to his pawn shop. He might have a shift towards Neutral Good later, if things play out that way, but as he stands he as motivated by profit and selfish impulses and tempered by knowing that there are limits to what he should pursue. Oh, and there's a dash of crazy "I will show them!" spite, given that worshiping Lamashtu and being a raider only results in being a filthy cave dweller dying at the hands of humans who live so much more richly(in some cases). That's the basic backstory.

Now, in practice I plan on playing him as sort of like Young Scrooge McDuck and maybe some flakes of Thomas Edision thrown in as well as being a nouveau riche try hard...and due to how I am being introduced, maybe there are some other things, but I can deal with that later. He wants money, he wants comfort, he wants to meet his life goals, and he realizes that working hard is a way to get it. And if WBL is any case, working hard is proving to be a pretty great way to obtain wealth. He worships Abadar because unlike Lamashtu, who's general machinations require Gnolls to be primitive monster barbarian raiders, worshiping Abadar meanings constructing a situation where comfort and luxury is possible and may be possible for the worshiper.

Basically...Why "play house" in a cave somewhere when you can have things like gourmet meals, trade that brings in luxuries, and comfort beyond what is found in raiding? I mean, Gnolls recognize the slave trade as a method of income in some cases, and they recognize material goods that have value outside of subsistence living. So surrounding yourself in luxury that you stole in a cave and just letting it get ruined by your hard living seems dull compared to having a steady safe stream of that sort of thing.

So I find myself in a problem, now that he worships Abadar, I find myself not really knowing what exactly that entails. Sure, I know the basic ideals on which Abadarians(?) work towards, that they worship indoors, and that they don't believe in handouts, but believe in some social work. However, what a wealth and comfort driven worshiper thinks and does is a little outside my ideas. I know what he would do in general, but what about on his religious days? What about his daily prayers? That sort of thing.

Also, as Abadar is also the god of spreading civilization, does that mean as one of the few Gnoll worshipers out there(presumably there are others or none), would he be required to polytheize to other Gnolls later in life? If one did have to polytheize, would they have to be a cleric to be a missionary? If so, would Abadar appear to him to be some sort of Gnoll or if such efforts were to happen, would Abadar have some sort of race specific image? To the west he looks western, to the east he looks eastern, would he look like a monster to a monster?

Though given that Abadar seems to allow freedom of choice, the missionary thing might not come up at all, but I thought I would ask.

From the gist of things, Abadar on the whole, seems unconcerned about race. Just that you try to be civilized and advanced civilizations and the economy. Follow the law if it makes sense. Don't be stupid and ruin everything for everyone. Etc. So, would a Gnoll be accepted if he gave up the life of a raider? A Pastoralist becomes a Agriculturalist, Nomad into a City Dweller, a drain on the economy to a participant? My character already tries to be disguised as much as he can by a greater hat of disguise, and I built and equipped him with what I honestly think he would be like...but he had to start without that and he had to walk his road to his new religion as himself. I mean he is from Ketapesh, which allows a Gnoll ghetto if I recall, and they are accepted residents at most times. So there are some ways into human civilization for gnolls. Less so else where, but there are some ways in.

How does previous life figure in when it is just a change of lifestyle? A raider stops raiding because he recognizes that the comfort/reward ratio is better being on the other side? My Gnoll never apologized for his previous actions in life. He stopped raiding(to a point, I mean being a adventurer means being a raider some of the time), he stopped carrion eating(because that bothers people, not because he finds it objectionable, meat is meat), he stopped slaving in non Abadarian approved methods(though as a lvl 1 Rogue when he was cast out, I doubt he had any). Would the Abadarian church accept that as it is, or would they mandate compensation? What if no one can be compensated due to the fact that those crimes were committed to victims that were strangers and soon forgotten? Would converting and changing lifestyle be enough to begin with and his new precepts and lifestyle be their own form of recompense? Due to his new beliefs, he would pay his taxes, and contribute to the community and economy, and be a good "citizen"...but he did do bad things in a previous part of his life. How would Abadarian faith handle that?

I also have my character sort of being future minded, that he wants to invest in labor saving technologies like the movable type printing press(which has been invented IIRC, they even made a canon Golem version), firearms, and steam power(one rank in craft steamworks). What are the Abadarian positions on new technologies? Would they be adopted after prototyping and QA as just the natural progression of civilization? I mean they support public health, which means they would support public education. Public education is not for the benefit of the individual after all, it is for the benefit of society. Just as public health is. So in theory, supporting education means supporting advancement of technologies if they advance civilization. Right?

On that point, what would really living like a Abadarian mean? From what I can tell, being a Abadarian Adventurer means being a team player, and bringing civilization to the wilderness...but not all religious people are missionaries, so I would assume some Abadarians who adventure would also just be Adventurers who happen to worship Abadar. Right? Or would this be mandated religiously?

And lastly in this OP, what would be the slang and living standards of a Abadarian? What would be their terms, their taboos, their favorable activities, etc?

If anyone wants to help me by checking if the stats are any good later, that would be great too! :)


Hmm, did I post in the wrong place or is this just uninteresting? >.>

Or is it just too TL;DR?


Hello, I have a character concept that I have been trying to fire off in play by post games for the last long while, and now that I have joined a Spelljammer+Pathfinder game that looks like it will last in the long term, I realized that I have some deficits in my knowledge as a player in how being a Worshiper of Abadar works.

Like, what information available on the wikis and in Faiths of Balance isn't really helping me. So I thought I would ask for ideas on how to play being a worshiper of Abadar.

The character I am playing is a lvl9(Rogue 2/Gunslinger 7) Neutral alignment Gnoll who survived voicing complaints of his tribe's new leader, a mad "prophet" who whipped the tribe up into attacking a much superior force. Safe to say, those that saw the bad idea and decided to do the smart thing and just hightail it without saying anything won in that regard. In any case, he got thrown off the mountain and into the desert. After some revelations in the desert about how Gnolls "play house" and think that's all there to be, and how worshiping a mad goddess might really not be the best idea if you want personal comfort and riches, he gets saved from dying in the desert by a Tienese merchant who he gets the idea to head to Ketapesh with. He gets introduced to Abadar in his Tienese incarnation and his Inner Sea incarnation. He started adventuring when adventurer related explosion happened to his pawn shop. He might have a shift towards Neutral Good later, if things play out that way, but as he stands he as motivated by profit and selfish impulses and tempered by knowing that there are limits to what he should pursue. Oh, and there's a dash of crazy "I will show them!" spite, given that worshiping Lamashtu and being a raider only results in being a filthy cave dweller dying at the hands of humans who live so much more richly(in some cases). That's the basic backstory.

Now, in practice I plan on playing him as sort of like Young Scrooge McDuck and maybe some flakes of Thomas Edision thrown in as well as being a nouveau riche try hard...and due to how I am being introduced, maybe there are some other things, but I can deal with that later. He wants money, he wants comfort, he wants to meet his life goals, and he realizes that working hard is a way to get it. And if WBL is any case, working hard is proving to be a pretty great way to obtain wealth. He worships Abadar because unlike Lamashtu, who's general machinations require Gnolls to be primitive monster barbarian raiders, worshiping Abadar meanings constructing a situation where comfort and luxury may be possible.

Basically...Why "play house" in a cave somewhere when you can have things like gourmet meals, trade that brings in luxuries, and comfort beyond what is found in raiding? I mean, Gnolls recognize the slave trade as a method of income in some cases, and they recognize material goods that have value outside of subsistence living. So surrounding yourself in luxury that you stole in a cave and just letting it get ruined by your hard living seems dull compared to having a steady safe stream of that sort of thing.

So I find myself in a problem, now that he worships Abadar, I find myself not really knowing what exactly that entails. Sure, I know the basic ideals on which Abadarians(?) work towards, that they worship indoors, and that they don't believe in handouts, but believe in some social work. However, what a wealth and comfort driven worshiper thinks and does is a little outside my ideas. I know what he would do in general, but what about on his religious days? What about his daily prayers? That sort of thing.

Also, as Abadar is also the god of spreading civilization, does that mean as one of the few Gnoll worshipers out there(presumably), he would be required to polytheize to other Gnolls? If so, would Abadar appear to him to be some sort of Gnoll or if such efforts were to happen, would Abadar have some sort of race specific image? To the west he looks western, to the east he looks eastern, would he look like a monster to a monster?

From the gist of things, Abadar on the whole, seems unconcerned about race. Just that you try to be civilized and advanced civilizations and the economy. Follow the law. Etc. So, would a Gnoll be accepted if he gave up the life of a raider? A Pastoralist becomes a Agriculturalist, Nomad into a City Dweller, a drain on the economy to a participant? My character already tries to be disguised as much as he can by a greater hat of disguise, and I built and equipped him with what I honestly think he would be like...but he had to start without that and he had to walk his road to his new religion as himself. I mean he is from Ketapesh, which allows a Gnoll ghetto if I recall, and they are accepted residents at most times. So there are some ways into human civilization for gnolls. less so else where, but there are some ways in.

How does previous life figure in when it is just a change of lifestyle? A raider stops raiding because he recognizes that the comfort/reward ratio is better being on the other side? My Gnoll never apologized for his previous actions in life. He stopped raiding(to a point, I mean being a adventurer means being a raider some of the time), he stopped carrion eating(because that bothers people, not because he finds it objectionable, meat is meat), he stopped slaving in non Abadarian approved methods(though as a lvl 1 Rogue when he was cast out, I doubt he had any). Would the Abadarian church accept that as it is, or would they mandate compensation? What if no one can be compensated due to the fact that those crimes were committed to victims that were strangers and soon forgotten? Would converting and changing lifestyle be enough to begin with and his new precepts and lifestyle be their own form of recompense? Due to his new beliefs, he would pay his taxes, and contribute to the community and economy, and be a good "citizen"...but he did do bad things in a previous part of his life. How would Abadarian faith handle that?

I also have my character sort of being future minded, that he wants to invest in labor saving technologies like the movable type printing press(which has been invented IIRC, they even made a canon Golem version), firearms, and steam power(one rank in craft steamworks). What are the Abadarian positions on new technologies? Would they be adopted after prototyping and QA as just the natural progression of civilization? I mean they support public health, which means they would support public education. Public education is not for the benefit of the individual after all, it is for the benefit of society. Just as public health is. So in theory, supporting education means supporting advancement of technologies if they advance civilization. Right?

On that point, what would really living like a Abadarian mean? From what I can tell, being a Abadarian Adventurer means being a team player, and bringing civilization to the wilderness...but not all religious people are missionaries, so I would assume some Abadarians who adventure would also just be Adventurers who happen to worship Abadar. Right? Or would this be mandated religiously?

And lastly in this OP, what would be the slang and living standards of a Abadarian? What would be their terms, their taboos, their favorable activities, etc?

If anyone wants to help me out with stats later, that would be great too! :)


Right, thank you Thanis.


I have a question, the Pathfinder SRD says:

"Any feat designated as a combat feat can be selected by fighters and gunslingers as a bonus feat. Characters of other classes can take these feats as long as they meet the prerequisites."

This sort of implies to me, that if it is a bonus feat, you can ignore the prerequisites. I am sorry if this is a obvious question, but I play pbp, and my games tend to die fast. So even though I have been playing Pathfinder more or less for the last few years, I have a patchy understanding of the game rules.

In any case, does this mean I can take...say the Leaping Shot Feat as a Gunslinger's Level 4 Bonus Feat and Signature Deed on level 8, even though I don't meet the prerequisites like having the feats Dodge and Mobility or the level requirement? Sorry if this is a dumb question.


James Jacobs wrote:


Going back to the full class/race breakdowns is certainly an option... but if folks just miss them because they liked the format or the way it looked... that's not a good enough reason. We can give out the same information in a page what it took multiple pages to do in previous Player's Guides... so it's gotta be a pretty compelling reason to make me want to switch back.

SO!

If you miss the class/race breakdowns... let us know WHAT you miss from them that the new format doesn't do for you.

Skimming through the thread, and I came to this.

I believe that people miss them for the information provided. It would be helpful to new or casual GMs and GMs that are not all that familiar with the area the AP takes place in. Gives ideas for the mechanical and social implications of being a adventurer in a certain area is.

However, the ability to streamline a product like the AP is important, so if sacrifices need to be made and if it needs to be compressed, well compress it.

Hmm, some information about how the area/AP treats certain adventurer classes can be very helpful and flavorful though, so please don't leave out too much info. I need to read more of the thread and Download the guide before I say more, so sorry if I blathered ignorantly about what is going on.

Saying more just in case:
Things like knowing how outsiders to the area will be treated, or how certain classes are seen by the world are very useful and gives life to the world. Helps picture the AP's character and setting too. For example, if a Paladin wearing his faith openly might be treated in a totally different way then if he were to be more subtle. Or if Alchemist and Gunslingers are mistrusted due to the dangerous fire and explosive hazards they represent. On a ship, I would think that the person that messes around with fire would be considered differently then say the fighter or archer or even mage..unless said mage has a habit of spontaneous combustion.

Hmm, some of it is common sense, but having guidelines and some bits to build off on would be very cool.


Yeah, I'm being told that switching out Skill Focus is probably the way to go. That way I have standard action reload without the paper cartridges.

I'll be at Alchemy +8 at level 2 though, so I'd have to roll a 17 or better to make the DC 25 craft check for grenades...if I go with Rapid Reload.

Exchanging a +11 for a +8 is cheesing me off a little.I could get it later on, but I want to have grenades now. :P

Strangely enough, Fuse Grenades cost 100GP, while the raw gunpowder is cheap as dirt for a Gunslinger.

Hmm, what would a +8 in Alchemy for a Level 2 early twenties human be in terms of narrative competence? Going by life long framer is +9, I take it a +8 is neighborhood expert?

I have also been told if I invest in Linguistics and Stealth, I might have fun forging things, and sneaking around. I am sure I am going to try and get some Diplomacy, Intimidate, and some Bluff as I go along...


Hmm, cool, cool. Taking Levels 3-5: Precise Shot, Quick Draw, Rapid Shot?

Precise Shot definitely has priority I take it? Rapid Reload would probably be good to switch in if possible...

Would keeping a few splash weapons like the 2d6(B)+1d6(F) Grenades be good?


Hmm, right, maybe...hmm, next time I run this character, I'll see about using Pistolero. :)

Let's see, Deadly Aim would be great. Might replace Far Shot with it...however, Rapid Shot...2 shots from a muzzle loader in a single round(6 to 10 seconds right?)? That might not work...unless I fluff it as converting the muzzle loader to be a breech loader with paper cartridges...that might work. Hmmm...which would you say is better if I take Quick Draw or Far Shot? What's the mechanics there?


2. Right.

3. Well, I just one shotted Lamm with the Musket(barely), don't want to retcon that part out. I'll check out Pistolero to see if I can use it in other games.:P

Hmm, I'll take a look at Rapid SHot and Deadly Aim...why get those? I'm not very good with the math and the mechanics. >.>

You're a pretty cool guy, thanks again.

Glad you found them fun.

Well, it's past dawn, I had two glasses of rum cocktail, better get to bed soon. It's past 10AM. x.x


Heh, glad you're glad then.

2. Really? But, hmm...right...but this is suppose to be his specality...man, that makes Li a very good merchant. ;3

3. Rapid Reload Revolver? I don't think I plan on stick with the Musket, so investing on Rapid Reload now on something I don't have is weird, and doing it on something I'm not going to be able to get my hands on for a while is weirder. Hmm, the way you phrase the draw backs makes me thinks it fits. The character is not a warrior or a cut-throat, he's a proficient amateur that likes to build and play around with his toys...and he has a pistol up his sleeve. :P

4. You're right, plus I can get some Masterwork Thief's Tools. :)

Would this be good for the next few levels? Levels 3-5: Precise Shot, Quick Draw, Far Shot?

DeadManWalking wrote:
Nah, it's your character, and making the character you want to play is vastly more important than creating the most mechanically efficient character possible.

Thanks.

Hmm, I have a couple of story snippets detailing Li's progress to Korvosa. A bit grandiose for a 1st level character, but it was to represent the World Traveler trait. You want to give those a look?

Heh, I wrote them before I really started to get into writing little stories. So the grammar and prose might needs work.

Here's the character profile too. :)

---Fluff---

Character Name: Li Rong Bai( 力 融 白 )[Rong Bai Li, western naming convention]
Gender: Male
Race: Human, Tian
Alignment: Neutral Good
Height: 5"9'
Weight: 230LB
Hair Color: Black
Eye Color: Brown
Skin Tone: Mid Tone Asian

Description and Personality: Five foot and nine inches tall, two hundred and thirty pounds, overweight. Appears to be in his early twenties. Dark hair and eyes, wears spectacles. He prefers wearing a mix of traditional Tian clothes and western travel wear or strangely enough desert travel wear popular with traveling merchants in Nex. Over all he looks more like a merchant or bookkeeper then a adventurer. He also habitually wears a silver ring on his left ring finger. Notably he has several scars on his shins.

A quiet professional when working, he is not one to throw his weight around bragging about past exploits. When relaxing, Li Rong Bai prefers reading or playing with his fireworks and is not much of a social drinker. His most obvious character flaws is a slight tendency to hoard things and a love of sweet things.

Background:

Li Rong Bai is the first son of a fireworks maker and silk merchant, he spent the first years of his life around the smell of gunpowder and the business of selling silk. His parents, the heir to a somewhat large trading company and a master craftswoman, were not overly spoiling in terms of gifts, but they were spoiling in terms of sweets. They were both loving, even though they both were serious. His father built his reputation himself and had to work for his position as heir; his mother was a artist and wished for her dangerous techniques to be preserved.

Li Rong Bai grew up being trained by both although he was more expected to follow in his mother's footsteps. The position of heir was promised to his eldest sibling, his sister, but a position in the company was his by right too as eldest son. At age sixteen, he was sent along to learn the ropes of foreign trade with his paternal uncle and to develop his own techniques in his mother's craft. After the months long journey, the uncle and nephew pair set up a trade office in Quantium, Nex. Over the next three years, Li Rong Bai would learn his responsibilities as merchant and even oversee a few transactions that would take him to Geb and Alkenstar. It was during these three years that he fell in love with firearms, they filled him with a sense of nostalgia and home.

At age nineteen, his life entered a turbulent state when agents unknown ruined his family's Nex office and his uncle was murdered. Li Rong Bai sent word to his father and tried to pick up the pieces the best he could. After a few months, he received word that he would be expected to head to the Absalom branch of the trading company. However life was not so easy as Li Rong Bai discovered the identity of his uncle's murderer, a archer from Taldor named Pieter Wilgot and that he was hired to do it. Li Rong Bai swore revenge, planning on burning Wilgot and whoever hired him in a fiery(and colorful) explosion. Li Rong Bai was able to secure his parents permission for a wandering journey, freeing him from most of his responsibilities. He is now a part-time transporter for his family's company, making the rounds between several offices around the Inner Sea when able.

Li Rong Bai uses his now massive amount of spare time to investigate Wilgot and his unknown employers. However in practice, this has left him a drifting vagrant that gets involved with other people's troubles. Such as this strange incident involving Gaedren Lamm, his cousin's family, and a Harrow card.

Myself wrote:

Snippet 1(1st Person POV from Li and a unnamed employee)

Bitter smoke. Familiar, yet not. A cracked door stubbornly stays shut, like it does not want me to see. The rough wood refuses to open, I kick at it. It stays shut. This is not suppose to be. This was my room, my domain. Why did this happen? My eyes tear, I fall to my knees. The remains of my clothes dirty, I cannot bring myself to care. Why did this happen? Am I so weak that a mere door can stand in my way?

I can still see it, my Uncle, my friends, my home. It is all burning. Fire, my companion has betrayed me. No, that is not true. That man. He did this, him and his men. Why did he do this? The memory is fresh, with pain and fear. The archer. I feel the pain remind me. I lean against my door, my burnt door. The remains of my room denied me. I feel a hand on my shoulder and I look up. A bandaged and burned face greats me, I feel ashamed. I who have survived unscathed, cannot draw the strength to push open a mere door while my friend walks on his two own feet.

“Get up kid, the Boss would not have wanted to see you like this.” The man says, helping me up. I feel guilt, shame, and remorse. I am nineteen years old, and to this man I am still the young kid that sailed into port. There is a kind smile on his lips, as he helps me kick in the door. There is pain in his eyes, but he helps me. The door scratched open, its shape warped beyond measure. I look to see the room, my room, burnt. My bed gone, and everything else covered in soot. He looks to me, and says nothing. I say nothing in return, neither of us will pity the other. I walk to my desk, the remains of my calligraphy kit lie tucked into a corner. The gnarled remains of a clockwork curiosity sit opposite to it, it was a mechanical calculation device my Uncle awarded me for my first job well done in Mechitar…I was so unnerved there, and frightened…he had imported it from Alkenstar…for me.

I sweep the soot away from the top of the desk, and I open a drawer. Nothing is left of my papers and plans, half thought out drawings of my hobbies, or the small picture of my family. I pick up a fist full of cold ash, it falls like sand through my fingers.

“…” The man turns and leaves me, and I watch him go. The warehouse was still intact, we could still do some business…but the employees are leaving. They cannot stomach the threat. I do not blame them. I continue to look through my room; it was beyond recognition. I open a work chest, to find to my surprise, my tools still intact. The gleam with polished shine, their container still strong even after the fire, I am amazed. A small doodle sits on top of a parchment rag I had used to wrap my musket balls in. It is design I fancied, but never tried…I look over my shoulder to the desk, the calculation machine sitting there. Was this fate?

-x-x-x-x-x-

The kid is not the mess he used to be. He sits in his office, going over the books. The boss would have been proud. Most of the guys are gone, their families on their minds and other jobs to go to. Smart men them. I walk in, the kid is looking over the chicken scratch that the boss always said was his sister’s handwriting. A look of sadness was in his eyes.

“I-I have to get to Absalom…my parents are going to send one of my sisters in a year…to rebuild…I am to leave you most of the funds to start repairs...” He says, looking down. He was in over his head; I don’t think he should be so hard on himself. I will be sad to see him go.

Myself wrote:

Snippet 2(1s person POV from a Gnoll exile, and why Li knows Gnoll, sort of inspired by the cover art for the Ketapesh setting book):

I am Arrnor Flampaw, Hunter of Shadows! I will not die here, with my bones bleaching in the sun. I laugh, stupid tribe. They will all die because of the fake prophet. To attack the humans where they are strongest. Madness. Stupid tribe. I growl as the sands start to move, perhaps I am stupid too, to walk into the desert with nothing. I will show them though, I will go to the human city and I will make a name. I will have many slaves and money. While they die. I am smart. The humans with their pactmasters are smart. They have all the slaves and money and comfort. They work hard to get it…I will work hard. Hehehe, yes, I will show the stupid tribe. How long have I been walking, I hurt…I hunger…I thirst…I can hear Lamashtu call for my carcass. The sand booms around me, I laugh at the sting. No, she will not have me. Never. Because the false prophet…is…is…ah…false! HAHAHAHHAHHHAHHAHA! Everything is so funny. I think I will lie down…I feel tired…The bones of the big beast are near…I should find them…hide…so tired…lie down is good idea…

-x-x-x-x-x-

The sands howls…am I dead? I feel something cold on my forehead…between my eyes. I open them, I see a fat human, with its weird hidden face. Why is there glass in front of his eyes. He is holding something. A weird metal thing…it feels heavy. A try to move…the human has tied me up? Grrr….stupid human…I will not be a slave for him.

“I hope you can understand me, because it would shame me to kill you because of a misunderstanding. This is a gun, it can take your head off…because it is magic…I am going to give you some more water. If you try to bite me, I will kill you. Nod if you understand.” The human says in that weird human tongue, why can’t the not-gnolls speak gnoll. I nod. He gives me some water. It is warm, but pure. I drink. It is very good. Good thing I am smart, learning the human tongue is always good idea. Can help find ambush spots that way.

“Now, once the storm is over I am going to untie you and leave you be. Now here is some food. Same rule applies.” The human says, putting meat into my maw. It is dry, too dry…but it is food. I eat. The human sits there, next to me, feeds me and waters me. I get strange ideas. Maybe this human goes to the city. I pant.

“Human...can Hy go vit hyu?” I ask boldly, the human surprised looks at me. I laugh at him.

-x-x-x-x-x-

Four Eyes…Smoke-scent…Fire Thower…I call the human these names…because his human name is puny. I do not want to say it. I laugh at him because of it. He is a grown pup, almost stupid…but he is smart…makes lot of fire easy…but he is weak…sort of. I challenge him to fight; he tricks me…smart. I like smart. I try to teach him to fight, because I do not want to die when the raiders come. He is weak without his firesticks and his loud things…but he knows how to use them. Four Eyes is smart. He teaches me too. How to do things…how the city works…What to do or not to do. He is smart. I am smart too. I will make money, and get a slave in the city. A broken gnoll b%#&@, former cleric, Four Eyes says maybe I will find one. I laugh, maybe. Stupid Lamashtu. This Abadar sounds interesting. Lots of money there. I wonder…hehehe…hahahaha…Hmm…Four Eyes is angry again, lots of booms today. I sit on wagon, waiting for Four Eyes, food will be full of holes today.

-x-x-x-x-x-

Four Eyes is leaving today, he was good…friend…really smart. Helps me start business. I have money now, slaves come soon…lots of business for me. I am smart, I will be slow and careful...and will work hard! Will not loose my money or stuff by being stupid like other gnolls. Like that stupid slaver, pisses off human warrior. No, I will not be that stupid. Will not have stupidly skilled warrior cut off head. I will sell when I need to, buy when I need to, kill when I need to. I see gnoll b#!&+ working at Pesh Den, she is nice looking. Live in city her whole life. She is smart. Maybe together we have smart pups, make our own tribe in city. Show stupid tribes in desert. Hard work is bad? Bah, look at the humans with their city and good drink…and pesh, lots of pesh. I pack up stand, lock away things. Make sure den is safe. I have to go to the docks. Four Eyes leaves tonight. Hope stupid slavers do not try to start trouble with him, he pay for passage to island city with more money. Four Eyes likes fire too much, will burn boat down if slavers are stupid. Four Eyes doesn’t like slavers, but need to get to island city fast. Only boat to island right now.


1. Good to know.

2. Hmm, I don't think I can replace Skill Focus, it is because he's a fireworks maker too. I feel squeamish about doing that, but I can do that...but the Skill Focus is a pretty big part of the character concept...I need to think about it, being sleep deprived and having a rum cocktail is not a good combo for well thought out decision making. :P

3. I would like not to go that route, seeing as a base Gunslinger can use all the guns, I plan on having him be a marksman type with a rifle, but being able to use all guns is a big part of the concept too. Can I ask why specialize? I want him to be comfortable hiding a double barreled shotgun under a clock to being perched on a rooftop waiting for a shot to holding a pistol under a table. Having to spent feats to be able to use other firearm types sits wrong with me...although i could be remembering it wrong. >.>

4. I can do that, worst comes to worst, I'll just roll a keg of powder up against the door. Let the Rogue handle the chests. Diplomacy it is. Although, I meant it more in the way of breaking machines in general.

5. I will do that, but I need to ask some questions to my GM about crafting costs.

---
Thanks for the advice DeadManWaling. You free to discuss this a bit more? ^_^

I can post up a bit of my character fluff if needs be.

Hmm, I planned on taking either Quick Draw or Persuasive on 3rd level, that a good idea?

Nevermind about that though. I'm sorry if I'm being a idiot by not taking most of your advice, it's just hard for me to give up somethings. <_>


Hi, this is the first time I am asking advice here, so please forgive me if I am a noob.

Right here is the situation

I'm trying to level up this gunslinger I built for a PBP game that I joined last year, and it went on hiatus last June. It's starting back up again, and the DM said to level up to level 2, and make tweaks. After doing some book keeping(and realizing I had forgotten to allocate 2 skill points as well as other things), I realized that I might have painted myself in a corner in regards to the stats I choose. 25 point buy. I am more of a creative writer and roleplayer, and I am not really good at working with the mechanics. Utterly horrible at character building.

So I am wondering if this build is workable and I have a few questions about what to allocate my 16 skill points into. Seeing as the game is starting up up again, I have been given permission to "tweak" my build. With my DM saying this: "Tweaks means adjusting gear, feats, skills, traits, whatever." Don't know if that means I can tweak my stats too...but I digress.

This character is meant to be more of a "practical" gunfighter(at best, maybe Hard Boiled level of "Gun-Fu"). He's a traveling merchant, with some campaign-unrelated backstory(he's in a Curse of the Crimson Throne campign, just one shot Lamm :P). Sort of a doesn't look like a adventure type thing going on, Overweight Foreign Merchant with Spectacles. Wrote a bunch of little things for him when I was bored, might post it to give a idea of his character concept.

I was wondering though, if I should invest in social skills? As a traveling merchant should be one to talk and negotiate. He is working(on and off) for a family trade company, so Appraise isn't that needed and what he sells he makes himself with a +10 Craft Alchemy.

I took Disable Device in this version because Gunslinger gives Gunsmithing feat automatically, and that sort of implies a mechanical know how. So I am also wondering if that might be best spent somewhere else?

Plus, when I built him, it was before UC came out, so I accidentally messed a few more things up when converting to the Rules As Written, like languages at first level. I took a point of Lingistics to keep it honest and to keep it close to the character concept.

Please forgive the character sheet, it was copy pasted.

Any tips, suggestions, comments, or thoughts will be very much appreciated.

Name :Li Rong Bai | Race :Human, Tian | Height:5'9"
Player:Eight88 | Gender:Male | Weight:230LB
Update: | Age :20-24 | Eyes :Brown
Align :NG | Size :M | Hair :Black
Deity :Animist/A. Ven./TBA | Speed :30 | Hand :Right
--------------------------------------------------------------------------- -
Ability | Temporary | Class Level
Score Mod | Score Mod | Gunslinger 2
STR 10 +0 | | xxxxx x
DEX 16(+2) +4 | |
CON 10 +0 | |
INT 14 +2 | |
WIS 16 +3 | |Total Level: Extra Feats: 1
CHA 10 +0 | |XP : xxxxx Next: xxxxxxx
--------------------------------------------------------------------------- -
Total Current Subdual | Total Dex Misc
HP : 20 20 | Init : +4 = 4 +
--------------------------------------------------------------------------- -
Total Armr Shld Dex Misc
Full : 17 = 10 + 02 + + 4 + 1
AC : 17 = 10 + 02 + + 4 + 1
Touch : 15 = 10 + xxx + xxx + 4 + 1
FlatFoot: 16 = 10 + 02 + + xxx +
--------------------------------------------------------------------------- -
SAVES Ability
Bonus Base Mod Magic
Fort (Con): +2 = 2 + 0 + +
Ref (Dex): +6 = 2 + 4 + +
Will (Wis): +3 = 0 + 3 + +
--------------------------------------------------------------------------- -
Base Total Base Str Misc | Base Total Base Dex Misc
Melee : +2 = 2 + 0 + | Range : +6 = 2 + 4 + *
--------------------------------------------------------------------------- -
Combat Total Base Str Misc | Mnvr Total Base Str Dex Misc
Mnvr : +2 = 2 + 0 + x | Defense: +6 = 2 + 0 + 4 +
--------------------------------------------------------------------------- -

Weapon:Bayonet Weight: 1LB
Move Name Type Atk Damage Crit Range Type Special
Attack |Melee | +02 | 1d6+0 | xx/×2 | - | P |
Charge |Melee | +xx | xdx+x | xx/xx | - | x |

Weapon:Kukri Weight: 2LB
Move Name Type Atk Damage Crit Range Type Special
Attack |Melee | +02 | 1d4+0 | 18-20/×2 | - | S |
Charge |Melee | +xx | xdx+x | xx/xx | - | x |

Ranged:

Weapon:Musket Weight: 9lbs
Move Name Type Atk Damage Crit Range Type Special
Attack |Range | +6 | 1d12+x | xx/x4 |40ft | B&P | Misfire 1

Weapon:Coat Pistol Weight: 1lbs
Move Name Type Atk Damage Crit Range Type Special
Attack |Range | +6 | 1d4+x | xx/x3 |10ft | B&P | Misfire 1

Armor: Lamellar Cuirass Weight: 8lbs
AC MaxDex Pen. SplFail Speed Special
+2 | +4 | -0 | xx% | 30ft | None

--------------------------------------------------------------------------
ABILITIES/FEATS/TRAITS

Deeds
-Deadeye
-Gunslinger’s Dodge
-Quick Clear

Grit

Nimble +1

--

Gunsmithing
Point Blank Shot
Skill Focus, Craft Alchemy

--

Rich Parents, +900GP
World Traveler, +1 Sense Motive
Missing Child, +Diplomacy & +Sense Motive

--------------------------------------------------------------------------
SPELLBOOK:

--------------------------------------------------------------------------
SPELLS KNOWN/PREPARED:
0:
1:
2:
x:

---------------------------------------------------------------------------
SPELLS PER DAY / SAVE DC (Spell Level + Ability Mod + 10)
1: / DC xx
2: / DC xx
x: / DC xx

---------------------------------------------------------------------------
SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank)

Key Total Ability Class Misc
Ability Mod Mod Ranks Skill Mod
Acrobatics (Dex) +8 = 4 + 1 + 3 +
Appraise (Int) + = + + +
Bluff (Cha) + = + + +
Climb (Str) + = + + +
Craft:Alchemy (Int) +11 = 2 + 2 + 3 + 3 + 1
Diplomacy (Cha) + = + + +
Disable Device^ (Dex) +5 = 4 + 1 + 0 +
Disguise (Cha) + = + + +
Escape Artist (Dex) + = + + +
Fly (Dex) + = + + +
Handle Animal^ (Cha) +4 = 0 + 1 + 3 +
Heal (Wis) +7 = 3 + 1 + 3 +
Intimidate (Cha) + = + + +
Knowledge:Local^ (Int) +6 = 2 + 1 + 3 +
Knowledge:Engineer^(Int) + = + + +
Knowledge:_____^ (Int) + = + + +
Linguistics (Int) +3 = 2 + 1 + 0 +
Perception (Wis) +8 = 3 + 2 + 3 +
Perform:_____ (Cha) + = + + +
Profession:Merchant(Wis) +7 = 3 + 1 + 3 +
Ride (Dex) +8 = 4 + 1 + 3 +
Sense Motive (Wis) +9 = 3 + 2 + 3 + 1
Sleight of Hand^ (Dex) +8 = 4 + 1 + 3 +
Spellcraft^ (Int) + = + + +
Stealth (Dex) + = + + +
Survival (Wis) +7 = 3 + 1 + 3 +
Swim (Str) + = + + +
Use Magic Device^ (Cha) + = + + +

^Trained only
Languages:
AUTOMATIC: Taldane, Tian
Bonus: Kelish, Gnoll, Varisian(Something else?)

--------------------------------------------------------------------------- -
MONEY: Starting 900GP [Current 0GP]
--------------------------------------------------------------------------- -
GEAR (Weight):

Class Provided
01 Musket(Percussion Cap)
01 Explorer's Outfit

GEAR, Player Bought, Major (Cost)(Weight):
01 Carriage(Large Enclosed Lockable Wagon?)- 100 gold- 600lb
02 Pack Animal- 16? gold- --lb
10 Days of Feed for 2- 1 gold- 100lb
01 Kukri- 8 gold- 2lb
01 Dagger- 2 gold- 1lb
01 Portable Alchemist’s Lab- 75 gold- 40 lbs

(202 Gold Spent, Weight 742lb)

GEAR, Player Bought, Minor, "Is any of this even necessary?" (Cost)(Weight):
01 Backpack- 2 gold- 2lb
01 Bedroll- 1 silver- 5lb
01 Winter Blanket- 5 silver- 3lb
10 Canvas, Sq Yd- 1 gold- 10lb 3.6/20
04 Poles, 10ft- 2 silver- 32lb
10 Piton- 1 gold- 5lb
03 Sacks- 3 silver- 1.5lb
01 Chest, Empty- 2 gold- 25lbs
01 Rope, Hemp, 50ft- 1 gold- 10lb 4.5/73.5
01 Case, Map- 1 gold- --lb
01 Crowbar- 2 gold- 5lb
01 Shovel- 2 gold- 8lb 5/13
01 Ram, Portable- 10 gold- 20lb
01 Flint and Steel- 1 gold- --lb
01 Lantern, Hooded- 1 silver- 1lb
10 Pints of Oil- 1 gold- 10lb 13/30
01 Pot, Iron- 8 silver- 4lb
01 Eating Utensils- 1 gold- 1lb
01 Belt Pouch- 1 gold- 0.5lb
01 Flask- 3 copper- 0.5lb
03 Waterskins- 3 gold- 12lb 5.83/18
01 Water Bucket- 2 gold- 2lb
01 Signal whistle- 8 silver- --lb
01 Signet Ring(Tian Family Stamp Seal)- 5 gold- --lb 7.8/02
01 Fishhook- 1 silver- --lb
01 Sewing Needle- 1 gold- --lb
01 Fishing Line, 10ft spool- 3 silver- --lb
10 Chalk- 1 silver- --lb
01 Inkpen- 1 silver- --lb
10 Candle- 1 silver- --lb 1.7/--
39.43/158.5

(241.43 Gold Spent, Weight 894.5lb)

GEAR, Player Bought, "Just to Round Up."(Cost)(Weight):
02 Weapon Cord- 2 silver- --lb
01 Tian Toilet Making Paper Kit- 3 silver, 7 copper- 0.5lb Note: Joke

Purchase

(242 Gold Spent, Weight 895lb)

Gear, Player Bought, "Last Stuff" (Cost)(Weight):
01 Dog, Combat-Trained- 25 gold- 90lb

(267 Gold Spent, Weight 895lb)

Gear, Player Bought, "Class Change Stuff" (Cost)(Weight):
01 Gunsmith Kit- 15 gold- 40lb/(2lb)
01 Bayonet- 5 gold- 1lb
01 Pickpocket Outfit- 5 gold- 3lb
01 Lamellar Cuirass- 15 gold- 8lb
01 Powder Horn- 3 gold- 1lb
01 Spring-loaded Wrist Sheath- 5 gold- 1lb
01 Backpack, Masterwork- 50 gold- 2lb
01 Compass- 10 gold- 0.5lb
01 String, 50ft. Spool- 0.01 gold- 0.5lb
03 Powder Horns- 9 gold- 3lb
01 Ladder, 10ft- 0.2 gold- 20lb
01 Drill- 0.5 gold- 1lb
01 Board Game- 0.1 gold- 1lb
02 Earplugs- 0.06 gold- --lb
01 Saw- 0.04 gold- 2lb
01 Kite- 0.1 gold- 3lb

(385.01 Gold Spent, Weight 983lb)

Crafting:

10 Musket Balls- 1 gold- --lb
10 Gunpowder Doses- 10 gold- --lb

(396.01 Gold Spent, Weight 983lb)

01 Pistol, Coat- 375- 1lb

(771.01 Gold Spent, Weight 984lb)

Crafting:
100 Bullets, Musket- 10 gold- 1.5lb
100 Bullets, Coat Pistol- 10 gold- 1.5lb
100 Powder, Doses- 100 gold- 5lb
027 Tinder-Twigs/Matches- 8.99 gold- --lb

(900 Gold Spent, Weight 992lb)

TOTAL WEIGHT: 992lbs
--------------------------------------------------------------------------- -
CURRENTLY CARRYING: Light Load[38lb]

Armor: 8lb
Lamellar Cuirass: 8lb

Gear: 9lb
Hooded Lantern: 1lb
Spring Loaded Wrist Sheath: 1lb
+Coat Pistol
Backpack, Masterwork: 2lb
-04x Powderhorn: 4lb
-30x Musketballs: 0.5lb
-20x Coat Pistol Ammo: --lb
-20x Matches: --lb
-01x Sack: 0.5lb
-01x Flint and Steel: --lb
-01x Earplugs: --lb

Weapons: 14lb
Coat Pistol: 1lb
Kukri: 2lb
-01x Dagger: 1lb
Musket: 9lb
-01x Bayonet: 1lb

TOTAL: 31lb

--------------------------------------------------------------------------- -
LOAD: Light Medium(-3) Heavy/Max(-6) Lift(x 2) Push/Drag(x 5)
33lb 34-66lb 67-100lb 200lb 500lb
--------------------------------------------------------------------------- -
MAGIC ITEMS

--------------------------------------------------------------------------- -
DESCRIPTION

--------------------------------------------------------------------------- -
BACKGROUND

--------------------------------------------------------------------------- -


Male Human-Tian 5th Level Fighter

That's the fault of all us young people I think... :/


Male Human-Tian 5th Level Fighter

Ah...well...hmm...I'm thinking of something inspirational! >.>

Three hours later.

Um...I got nothing. Sorry. *Hangs head in shame*

Well, things can still look up. :)

After all Val's running that game on Rpol and we're here for you.


Male Human-Tian 5th Level Fighter

That's good to hear Drula! :)

I hope your mood stays the course. ^.^b


Male Human-Tian 5th Level Fighter

I sent a PM yesterday...I'll add to it.


Male Human-Tian 5th Level Fighter

Okay...but I'm still trying to figure out how to switch from guns to something appropriate. Repeating crossbow maybe?

Will you Tian explosives and fireworks? They might not be gunpowder...could be Alchemy...

Gunpowder was invented by Chinese pharmacists. :P


Male Human-Tian 5th Level Fighter

But they had very good land mines! :)


Male Human-Tian 5th Level Fighter

...Yeah...but Lin is from Tian and he's the son of a fireworks maker...that was a big thing I liked about him.

My concept was more that he liked loud things that went boom and precision. He has a few ranks in Profession Bookkeeper.

When I think Tian, I think fireworks....thinking...

Any suggestions on a new character tweaks?


Male Human-Tian 5th Level Fighter

I'm also sorry for not posting, I just have no idea what say. >.>

I think things seem to be looking for you, Drula. :)

Val, I'm willing to play in your game too. I'll check it out.

Edit: Hmm, no guns? That sort of nerfs my character concept. Lin Tai was a gun and explosives guy.

Should I still send a RTJ Val? I don't know. <.<


Male Human-Tian 5th Level Fighter
Valandil Ancalime wrote:

JZ;

Everybody;
Who is still around and interested in trying to (sort of) restart?

I'm still around and interested in a restart. Currently a little busy, will be back to read all the posts and reply in depth.

Where will the game be held?


Male Human-Tian 5th Level Fighter

Hmm, I'm going to take summer classes and I'm going to retake some other classes in fall.

Hopefully I'll be able to graduate in four years and start a business and not wind up living with my parents for all eternity.


Male Human-Tian 5th Level Fighter

One more week until Drula come back.

Let's be here for her. :)


Male Human-Tian 5th Level Fighter

Take care of yourself Drula.


Male Human-Tian 5th Level Fighter

No, it's good and easily readable.

Makes me feel bad for just observing.

You and Jin have a good report going on.

I think this little group can help you out.

If Paizo delete us, we can move back to Rpol or something.


Male Human-Tian 5th Level Fighter

I agree, a support group thread sounds good.


Male Human-Tian 5th Level Fighter

I'm still game, sorry for not posting got sick and sort of forgot about this site. This game still on?


Male Human-Tian 5th Level Fighter

Sorry for not posting, but I got sick...I agree with Val, it's not your fault.

I'm still on board with this game and I also agree with Val on some of the small changes, like narrating Thisletop.

This game still alive? I a, willing to hang around for a extended hiatus.


Male Human-Tian 5th Level Fighter

Just my second full semester...graduated High School back in August of '09.


Male Human-Tian 5th Level Fighter
Valandil Ancalime wrote:
Val ponders, "Misgivings is the name of that noble Foxglove's home, and he was pretty mad at us, though why he would name me I don't know. Maybe it is someone trying to make us believe it is him. And he was very much alive last I heard. Sheriff, I'm going to sleep in the barracks tonight, if that's ok with you. I would recommend everyone sleep in a secure location, and most definitely not alone. If someone is out to hurt me he or she might target those I associate with... though I never associated with any of the dead people."

"Oh, what did you do to make him mad?" Lin Tai asks with a curious glint in his eyes, he had been silently following the group, contemplating the situation.

Question: Where is my stuff parked and am I staying at the Rusty Dragon with my "relative" Ameiko Kaijitsu?


Male Human-Tian 5th Level Fighter

Not good.

Failed a course, may fail a second.

Sorry that I disappeared, I got distracted.

What's going on? Will post ASAP.


Male Human-Tian 5th Level Fighter

Right, sorry for not posting.

Got sick and there were school tests. :/

Posting ASAP.


Male Human-Tian 5th Level Fighter

Damn it, I was tired. :/

Okay, is this approved?


Male Human-Tian 5th Level Fighter

Yeah, Dread okay-ed the War College Fighter from the Pathfinder Campaign Setting Book(Page 45).

It is 4 skill points plus Int Mod plus human plus favored class equals 9, so it would be 9x4.

Strangely my copy of the book is telling me that at 1st level to do this: (4+Int Mod) x 4.

Hmm...that's strange, it would mean my first attempt was valid...

EDIT:
Due to Lin Tai being a 15pt character, you okay-ed me to up him to a 20pt character, new Int-modifier is 3.


Male Human-Tian 5th Level Fighter

Okay, I definitely screwed up. School is peeking up speed.

Can I get a GM approval of this revised skill list?

KEY SKILL ABIL MISC TOTAL
C SKILL NAME ABIL RANKS MOD MOD
Acrobatics DEX 2 + 1 + 0 = +3
Appraise INT 3 + 1 + 0 = +3
Bluff CHA 1 + 1 + 0 = +2
C Climb STR 1 + 1 + 3 = +5
C Craft (Alchemy) INT 3 + 1 + 3 = +7
C Craft (Gunsmithing) INT 3 + 1 + 3 = +7
C Diplomacy CHA 1 + 1 + 3 = +5
Disable Device INT 3 + 1 + 0 = +4
Disguise CHA 1 + 1 + 0 = +2
Escape Artist DEX 3 + 1 + 0 = +4
C Handle Animal CHA 1 + 1 + 3 = +5
Heal WIS 2 + 3 + 0 = +5
C Intimidate CHA 1 + 1 + 3 = +5
Knowledge (arcana) INT 3 + 1 + 0 = +4
C Knowledge (dungeon) INT 3 + 1 + 3 = +7
C Knowledge (engineer) INT 3 + 1 + 3 = +7
C Knowledge (geography) INT 3 + 1 + 3 = +7
Knowledge (history) INT 3 + 1 + 0 = +4
C Knowledge (local) INT 3 + 1 + 3 = +7
Knowledge (nature) INT 3 + 1 + 0 = +4
C Knowledge (nobility) INT 3 + 1 + 3 = +7
Knowledge (planes) INT 3 + 1 + 0 = +4
Knowledge (religion) INT 3 + 1 + 0 = +4
Linguistics INT 3 + 1 + 0 = +4
Perception WIS 2 + 2 + 0 = +4
Perform CHA 1 + 1 + 0 = +2
C Profession (Bookkeeper) WIS 2 + 1 + 3 = +6
C Ride DEX 3 + 1 + 3 = +7
C Sense Motive WIS 2 + 1 + 3 = +6
Sleight of Hand DEX 3 + 1 + 0 = +4
Stealth DEX 3 + 1 + 0 = +4
C Survival WIS 2 + 1 + 3 = +7
C Swim STR 1 + 1 + 3 = +5
Use Magical Device CHA 1 + 0 + 0 = 1


Male Human-Tian 5th Level Fighter

Wait...I think I screwed it up...it should be no X4 on first level right?

So it is just 36 skill points? Damn I was so tired that day. O.O


Male Human-Tian 5th Level Fighter

Okay, I hope this works.

Question, we haven't finished talking about the loot from Burnt Offerings, have we?

Because I was wondering about if I can get a rifle or a scattergun...note to self, take 5th level as Rouge.

Base + Racial/Misc
Strength 11(1) + 0 = 10 (+1)
Dexterity 15(7) + 1(4th LVL) = 16 (+3)
Constitution 10(0) + 0 = 11 (+0)
Intelligence 14(5) + 2 = 16 (+3)
Wisdom 14(5) + 0 = 14 (+2)
Charisma 12(2)+ 0 = 10 (+1)

War College Fighter
I think this is right, I might be mistaken.
Correct me if I'm wrong.
4(Base)+3(Int)+1(Favored Class)+1(Human) x 4 = 36
or is it 4+3 x 4 + 1 + 1 = 30? Sorry, I'm tired at the moment.
36(1st Level) + 9(2nd Level) + 9(3rd Level) + 9(4th Level) = 63(-6?)

KEY SKILL ABIL MISC TOTAL
C SKILL NAME ABIL RANKS MOD MOD
Acrobatics DEX 3 + 3 + 0 = +6
Appraise INT 3 + 2 + 0 = +5
Bluff CHA 1 + 1 + 0 = +2
C Climb STR 1 + 1 + 3 = +5
C Craft (Alchemy) INT 3 + 3 + 3 = +9
C Craft (Gunsmithing) INT 3 + 3 + 3 = +9
Craft (____________) INT + + = +0
C Diplomacy CHA 1 + 3 + 3 = +7
Disable Device INT 3 + 2 + 0 = +5
Disguise CHA 1 + 1 + 0 = +2
Escape Artist DEX 3 + 3 + 0 = +6
Fly DEX + + =
C Handle Animal CHA 1 + 2 + 3 = +6
Heal WIS 2 + 3 + 0 = +5
C Intimidate CHA 1 + 1 + 3 = +5
Knowledge (arcana) INT 3 + 1 + 0 = +4
C Knowledge (dungeon) INT 3 + 1 + 3 = +7
C Knowledge (engineer) INT 3 + 1 + 3 = +7
C Knowledge (geography) INT 3 + 1 + 3 = +7
Knowledge (history) INT 3 + 1 + 0 = +4
Knowledge (local) INT 3 + 1 + 0 = +4
Knowledge (nature) INT 3 + 1 + 0 = +4
C Knowledge (nobility) INT 3 + 1 + 3 = +7
Knowledge (planes) INT 3 + 1 + 0 = +4
Knowledge (religion) INT 3 + 1 + 0 = +4
Linguistics INT 3 + 1 + 0 = +4
Perception WIS 2 + 4 + 0 = +6
Perform CHA 1 + 1 + 0 = +2
C Profession (Bookkeeper) WIS 2 + 1 + 3 = +6
Profession (____________) WIS + + =
Profession (____________) WIS + + =
C Ride DEX 3 + 2 + 3 = +8
C Sense Motive WIS 2 + 2 + 3 = +7
Sleight of Hand DEX 3 + 2 + = +5
Spellcraft INT + + =
Stealth DEX 3 + 1 + 0 = +4
C Survival WIS 2 + 3 + 3 = +8
C Swim STR 1 + 1 + 3 = +5


Male Human-Tian 5th Level Fighter

They didn't(I'm a good bit screwed) and apparently I misheard a lot of people because the finials are in late May/Early June. What I heard was after these tests would be the Final Drop date, this Friday.

No worries though, I'll weather it the best I can, plus I will still be playing.


Male Human-Tian 5th Level Fighter

Alright, I just realized I need to remake my character.

Lin Tai will still be a 4th level Fighter and have the same feats, but due to the fact I build him at 15pt character plus racial stat boost instead of a 20pt character plus racial bonus I will need to redo his base stats and skills.

My bad, JZ.

Is that okay GM?


Male Human-Tian 5th Level Fighter

Okay, I'm stuck a little, I accidentally built 15pt character instead of a 20pt character and I have little idea on how to fix it. :P


Male Human-Tian 5th Level Fighter
Xian wrote:
My bad, Val has Disable Devices. You already have a few craft skills why not add more to craft alchemy and become the MacGyver of the group.

Actually I got two points in Disable Device, if I take Rouge next level I got a +3 bonus right?

Okay, I'll edit my sheet for the plus 2 to Int and add a few points to Alchemy and spreed the last two to. Wait a minute, if I have 32 points now due to-wait another minute.

I copy pasted this character from two games and I have been playing him as a 15-point build character. I need to fix things!

Be back!


Male Human-Tian 5th Level Fighter

Sorry, finials just got sprung on me and I'm getting my but kicked.

I'm going to try and post ASAP, but I have little idea what's in character.

Seriously, what's my niche? All I got going for me is fighting and making things go boom.


Male Human-Tian 5th Level Fighter

Lin Tai cocked his eyebrow. Murder, eh?

Hmm...better keep the revolver close at hand.

"Now what, Mr. Ancalime?"

OOC:
I'll follow Val, unless there is something I could do better.
I do not know how I will be useful stat-wise, any suggestions?

1 to 50 of 66 << first < prev | 1 | 2 | next > last >>