Dice

Lin Tai's page

66 posts. Alias of Jesse Jiang.


Full Name

Li Rong Bai

Race

Human-Tian

Classes/Levels

5th Level Fighter

Gender

Male

Size

Medium

Age

Late Teens

Strength 10
Dexterity 16
Constitution 10
Intelligence 14
Wisdom 14
Charisma 10

About Lin Tai

Player : Lin Tai Gender: Male MAX HP: 27
Name : Lin Tai Height: 5"10 CUR HP:
Nickname: (Other PC's suggestions) Weight: 175LB
Class : Fighter Age : 18
Level : 4 Hair : Black
Size : Medium Eyes : Dark Brown
Homeland: Tian Hand : XP :
Race : Human Speed : Need :
Favored Class: Fighter
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ABILITY SCORES
Base Racial Cost Misc Total Bonus
Strength 10 + 0 + 0 = 10 (+0)
Dexterity 14 + 2 5 + 0 = 16 (+3)
Constitution 10 + 0 + 0 = 10 (+0)
Intelligence 14 + 5 + 0 = 14 (+2)
Wisdom 14 + 5 + 0 = 14 (+2)
Charisma 10 + 0 + 0 = 10 (+0)

COMBAT STATISTICS
ARMOR CLASS BASE ATTACK BONUS: +4
AC Total : 20 MELEE RANGED
AC when Flat-Footed ?? Total: +4 Total: +7
AC vs Touch Attack ?? Base: +4 Base: +4
Base: 10 STR: +0 DEX: +3
Armor: 06 Misc: -- Misc: --
Shield: 01
Dexterity: +3 INITIATIVE
Size: +0 Total: --
Magic: +0 DEX: +3
Natural: +0 Misc.: --
Other: --

SAVES
Total Base Ability Misc
Fort : +4 = 4 + 0 +
Refl : +4 = 1 + 3 +
Will : +3 = 1 + 2 +
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Racial Traits
Skilled: +1 Skill Rank each level
Feat: Exotic Weapon Proficiency- Firearms
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Bonus Pathfinder Traits
Rich Parents: Increase Starting Gold to 900
Dirty Fighter: If Flanking, increase damage to successful hit by +1
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Flaws (+ ref. to associated bonus)

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Class Abilities
War College Trained: Gain 4 skills + Int each level. Gain these skills as class
skills- Diplomacy, Knowledge- Engineering, Knowledge- Geography,
Knowledge- Nobility, Sense Motive.

Bravery-

Armor Training-
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Feats
Weapon Finesse- With a light weapon, elven curve blade, rapier, whip,
or spiked chain made for a creature of your size category, you may use
your Dexterity modifier instead of your Strength modifier on attack rolls.
If you carry a shield, its armor check penalty applies to your attack rolls.

Weapon Focus(Revolver)-

Agile Maneuvers-

Gunslinger-
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LANGUAGES
AUTOMATIC: Taldane, Tien
BONUS: Osirani, Kelish
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SKILLS (max number of ranks should be 32) MAX RANGES :

KEY SKILL ABIL MISC TOTAL
C SKILL NAME ABIL RANKS MOD MOD
Acrobatics DEX 2 + 3 + 0 = +5
Appraise INT 0 + 2 + 0 = +2
Bluff CHA 2 + 0 + 0 = +2
C Climb STR 1 + 0 + 3 = +4
C Craft (Alchemy) INT 1 + 2 + 3 = +6
C Craft (Gunsmithing) INT 1 + 2 + 3 = +6
Craft (____________) INT + + = +0
C Diplomacy CHA 1 + 0 + 3 = +4
Disable Device INT 3 + 2 + = +5
Disguise CHA 0 + 0 + 0 = +0
Escape Artist DEX + 3 + 0 = +3
Fly DEX + + =
C Handle Animal CHA 1 + + 3 = +4
Heal WIS 3 + 2 + 0 = +5
C Intimidate CHA 2 + 0 + 3 = +5
Knowledge (arcana) INT + + =
C Knowledge (dungeon) INT + + =
C Knowledge (engineer) INT 1 + 2 + 3 = +6
C Knowledge (geography) INT + + =
Knowledge (history) INT + + =
Knowledge (local) INT + + =
Knowledge (nature) INT + + =
C Knowledge (nobility) INT 1 + 2 + 3 = +6
Knowledge (planes) INT + + =
Knowledge (religion) INT + + =
Linguistics INT + + =
Perception WIS 4 + 2 + 0 = +6
Perform CHA 0 + 0 + 0 = +0
C Profession (Bookkeeper) WIS 1 + 2 + 3 = +6
Profession (____________) WIS + + =
Profession (____________) WIS + + =
C Ride DEX 1 + 3 + 3 = +7
C Sense Motive WIS 2 + 2 + 3 = +7
Sleight of Hand DEX 2 + 3 + = +5
Spellcraft INT + + =
Stealth DEX 1 + 3 + 0 = +4
C Survival WIS 1 + 2 + 3 = +6
C Swim STR 1 + 0 + 3 = +4
Use Magic Device CHA + + =

(put a "+3" in the C column if the skill is a class skill that you have placed
a rank in, total should reflect)

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WEAPONS ATT is your final attack modifier when using the weapon.
Monks should also list bare-handed attacks here.

NAME :Jian NAME :Longbow NAME :Kukri
ATT :4-1 ATT :4 ATT :5
DMG :1d6 DMG :1d8 DMG :1d4
CRIT :18-20/x2 CRIT :x3 CRIT :18-20/x2
RNG :- RNG :100ft RNG :-
TYPE :P TYPE :P TYPE :S
SIZE :M SIZE :M SIZE :M

Combat Manuever Bonus (CMB): BAB 4 + DEX (Agile manuevers) 3 + SIZE 0 = +7
(add rows for any commonly used combat maneuvers)
Combat Manuever Defense (CMD): CMB + Dex 3 + 10 = 20
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PROTECTION

ARMOR SHIELD
NAME :Breastplate NAME :Light, Wooden
TYPE :Medium TYPE :Shield
AC BONUS :6 AC BONUS :1
MAX DEX :3 CHECK PENALTY :1
CHECK PENALTY :4 SPELL FAILURE :
SPELL FAILURE : PROPERTIES:
SPEED:20ft/15ft
PROPERTIES:
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EQUIPMENT
[WORN/CARRIED]
WEAPON:Jian

WEAPON:Longbow

WEAPON:Kukri

WEAPON:40 Arrows

ARMOR:Breastplate

ARMS:Sleeves

FEET:Boots

HANDS:None/Gloves

HEAD:Hat/Spectacles

NECK:None/Scarf

RING:None

RING:None

WAIST:Belt Pouches, Pockets, Cloak

[PACK]
Item # Notes Item # Notes
Bedroll
Soap
Flint and Steel
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MAGIC ITEMS List item location & number of charges (if any).

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MONEY [On Hand] | MONEY [Banked]
GP :128 | GP :
SP : | SP :
CP :2 | CP :
--------------------------------------------------------------------------- -----
OTHER WEALTH
Carriage- 100 gold
heavy horse- 200 gold
heavy horse- 200 gold
Longbow- 75 gold
40 arrows- 2 gold
Longspear(Qiang/Gun)- 5 gold
Rapier(Jian)- 20 gold
Scimitar(Dao)- 15 gold
---------------------
subtotal- 617 gold 2 silver
Gunsmithing tools- 55 gold

(an alchemy lab costs 500 gold so cant afford that at this time)

subtotal- 667 gold 2 silver (remaining 232 gold and 8 silver)
Backpack- 2 gold
Bedroll- 1 silver
Flint and Steel- 1 gold
Lantern Common- 1 silver
10 Pints of Oil- 1 gold
Belt Pouch- 1 gold
soap- 5 silver
10 Waterskins- 10 gold (4 each for the horses and 2 for you)
Whetstone- 2 copper
Artisans outfit- 1 gold
Military outfit- free
Explorers outfit- 10 gold
--------------------------
subtotal- 693 gold 9 silver 8 copper (remaining- 206 gold 2 copper)

If you wanted armor
Breastplate- 200 gold
Light Wooden shield- 3 gold

total- 899 gold 9 silver 8 copper (remaining- 1 gold 2 copper)

---------------------------

Loot/Treasure/Pay
Masterwork Kukri- 308
1 Gem worth 50 gold
1 Light War Horse + riding gear valued at 166 gold
127 Gold
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ANIMAL COMPANION Cut and paste in cases of more than one animal.

NAME:
TYPE: (Familiar/Animal Companion/Mount/etc.)
SPECIES:
AC:
HP:
ATTACKS:
DAMAGE:
SPECIAL:
ABILITIES GRANTED TO PC:
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CHARACTER CONTACTS

Family, Business
Business Contacts

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PHYSICAL DESCRIPTION

A slightly chubby young man with spectacles, Lin Tai presents the image an
office worker. It is not obvious that he is a survivor, and most would-be
combatants make the mistake of starting a fight with this trained Fighter.
He does not obviously look like a threat compared to whoever he travels with;
in fact he looks very out of place with the weapons strapped to his body and
the heavy breastplate he wears. He is currently dressed mainly in blue with red
accents; a piece of cloth here, a feather there. His outfit(Explorer) consists
of a modified blue baggy sleeved Duanda, a Dou Li hat, his reading spectacles,
and various pouches pockets. Over that a dark blue Beizi and a Tian Breastplate.

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HISTORY

Background - The first son of a fireworks maker and a seamstress, Lin Tai spent
the first years of his life around loud bangs, the smell of gunpowder, and the
sound of his father asking for more tea and sulfur. He was admited to the
Imperial War School at age four. When he turned fourteen he went to work for his
Uncle Xue Yu(his mother's brother), a silk merchant, and spent the next four
years as a secretary and on/off representative for his Uncle. Lin Tai spent most of his time during this four year period in
and around the Grand Duchy of Alkenstar, and it's neighbors Geb, Nex, Katapesh.
This is where and when he fell in love with Alkenstar's firearms. However not
all was well as when he turned eighteen a Geb merchant tried to assassinate
Tai and his Uncle. Long story short: Geb merchant hires assassin, assassin's
buddies turned Uncle into zombie, Tai writes home to tell mom, and swears
revenge on assassins. With contacts(of nominal usefulness)in his Uncle's(now
mother's) silk company, Lin Tai now spends his time hunting down his enemies and
traveling in his Uncle's(now his) Tian built wagon(carriage). (I have a side
plot for that if your interested, or we can totally ignore this)

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PERSONALITY & QUIRKS

Culturally Different.
Polite, Altruistic, and Professional overall.
Relaxed to his companions and friends.
Comes off as a bookish and overly polite to strangers.
Professional and Friendly Merchant like to clients, people he doesn't want to underestimate him, and people he wants to know.
More often then not Lin Tai's everyday 'rich kid who just walked into the bad side of town' demeanor sets him up as a easy mark to bar room braggarts and rouges.

Survivor.
Pragmatist.
Dirty Fighter.
Memorized the Art of War.
Will Lie, Cheat, Steal, and other "unethical" things to accomplish his goal.
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GOALS & BELIEFS

Get revenge for family.
See the world.
Start a family.
Get rich and accomplish a list of things.

An Animist, Ancestor Worshiper(technically he just honors them), follows some Tian spiritual beliefs.