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Levis's page
RPG Superstar 2011 Top 32. Pathfinder Lost Omens, Rulebook, Starfinder Society Subscriber. Pathfinder Society GM. 306 posts (821 including aliases). 12 reviews. No lists. No wishlists. 5 Organized Play characters. 3 aliases.
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Levis wrote: Mechatoine wrote: I'm not sure... that it's supposed to work that way... But the PDF copy of Draconic Codex I got from my library is watermarked to Lyle Borders. That's a bit... confusing.
Also when accessing the new library, you do not know if you are looking at PDF file per chapter or Single PDF... you have to open and find out...
I just downloaded mine tonight and it also has Lyle’s watermark on it.
Also, I’m not sure my copy of Draconic Codex shipped. It still says “Awaiting Fulfillment”, but I was charged on the 24th. What is the status on everyone else’s orders? My order was marked shipped this morning around 3:00 am. I'm happy I know its coming, but sad it will be several days before it arrives and that I won't get to enjoy it on release day!
Does anyone know if this will be the new shipping schedule for Subscribers? I've gotten so used to having stuff slightly before or on release day.
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Mechatoine wrote: I'm not sure... that it's supposed to work that way... But the PDF copy of Draconic Codex I got from my library is watermarked to Lyle Borders. That's a bit... confusing.
Also when accessing the new library, you do not know if you are looking at PDF file per chapter or Single PDF... you have to open and find out...
I just downloaded mine tonight and it also has Lyle’s watermark on it.
Also, I’m not sure my copy of Draconic Codex shipped. It still says “Awaiting Fulfillment”, but I was charged on the 24th. What is the status on everyone else’s orders?
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3 people marked this as a favorite.
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Hey it's me!
Oath, the "chainmail" is triple-layered sequinned fabric, put right-to-wrong side to dull the sequins. I used the _really_ cheap stuff, I think it was like .50 a yard or so! ... Yes, I committed a costuming sin, but it looks pretty convincing, so that makes it okay, right?
And thanks for all the kind words guys! :)
Hey everyone! I'm really sorry for my extended absence. As I'm sure you've come to realize, I can no longer run this game.
I moved to Utah the first week of June and have not had (reliable) internet access until now -- and I'm stealing some wi-fi from a local cafe! Due to my work schedule, I just don't have time to run this anymore.
I'm really sorry for doing this to you guys, and I do feel bad about it. Hopefully, we will be able to game in the future, if I ever have the time. I'm really sorry to let you all down. It was REALLY awesome to get as many posts as we did, and you guys are all great! Roll some 20s, and I hope to hear from you all in the future!
-Levi
Hey everyone! I'm really sorry for my extended absence. As I'm sure you've come to realize, I can no longer run this game.
I moved to Utah the first week of June and have not had (reliable) internet access until now -- and I'm stealing some wi-fi from a local cafe! Due to my work schedule, I just don't have time to run this anymore.
I'm really sorry for doing this to you guys, and I do feel bad about it. Hopefully, we will be able to game in the future, if I ever have the time. I'm really sorry to let you all down.
-Levi
Haha! Anyone else still around?
Sorry about not posting today or yesterday. Came down with the 24-hour flu. Expect a post tomorrow afternoon! :)
Hey everyone! Just so you know, I'm finishing up my finals on Thursday, then moving back home this weekend, and then in less than two weeks moving to Utah!
Can everyone Re-Dot in here so I know everyone's here, then we can get posting again by Monday the 21st?
Thanks! :D
I'm just finishing up finals and moving home (and then in a few more days, to Utah!). Can everyone Re-Dot here and I'll post something in the game thread by Monday the 21st - if not before then?

I personally love the Silver Flame! :)
But I do have something to say --
As you've certainly noticed, I'm really, really slammed with school work at the moment, and should be for the next month. I'm literally pulling more than 12 hours of a day AT school just to stay afloat.
(I'm a triple major, getting my degrees Religious Studies, History, and a BFA in Costume Production for Theatre, if you were wondering.)
Would anyone object if we had a month-long hiatus while I finish up this semester?
I can try to post some, but I don't want to just post crap to post, and decent stuff (and I really like the direction this game is going) will require more time to post, time which I do not have.
I've always wanted to run a campaign with the possibility of kindling something huge (which, due to my rather heavy-handed tactics and railroading I may have set forth -- sorry for being a hind-end DM), and with as long as this game has been going, I'd rather not see it die.
We could take a month-long break, or one of you could step up and run this for a short time.
Let me know. Thanks guys! :)
Hey everyone!
I'm really, really slammed with school work at the moment, and should be for the next month. I'm literally pulling more than 12 hours of a day at school just to stay afloat.
Would anyone object if we had a month-long hiatus while I finish up this semester?
I can try to post some, but I don't want to just post crap to post, and decent stuff (especially in the coming chambers) will require more time to post, time which I do not have.
Let me know. Thanks guys! :)
Sorry for not posting today, I'm just swamped with school work. If you guys could see the ball gown I'm working on ... it's insane. I will post tomorrow :)
I know Mott is super busy (congrats by the way!!), but where are the rest of you?
Monkeygod wrote: Levis, did you ever get my PM? Checking it out now.
Darth Knight wrote: Interesting, not close enough to attend though. Shucks! Well, just so you know, we are working on a way to record it (with Mr. Cook's permission), so it should be available online eventually! :)
Darius Kirisallin wrote: Suitably grand entrance? Hmmm.... Maybe so! Lets see what I can cook up! :D Glad to be back! Good to have you back!
Darius, you can be waiting in the room they have returned to, I'm sure someone will catch you up.

I'm hoping this is an appropriate place to put this, if not, well ... I don't know where it goes!
The University of Wisconsin - Milwaukee's Religious Studies Student Organization in conjunction with the Creative Writing department are holding their annual spring semester guest lecture, this year featuring renown game designer and author, Monte Cook! Please see the details about this event below.
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Real World Deities In Fictional Worlds: The Gods of Dungeons & Dragons
What is the relationship of mythology and imagination in both the fantasy and the reality of the role-playing game, Dungeons & Dragons? Get the inside scoop from co-creator of Dungeons and Dragons 3.5 and the lead designer of the next edition of the world's oldest roleplaying game!
Tuesday, March 6th, 4:00 - 5:00 PM
Located in Bolton Hall 150, University of Wisconsin-Milwaukee
Refreshments to Follow
Free and Open to the Public
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Hope to see everyone there! Don't be afraid to ask questions, and if I know the answer I'll get back to you in a timely fashion!
Okay, at this point in time, I want you to keep in mind something. Kaius III has been out of touch with the real world for sometime (I've already made a small mistake in assuming he knew who the current keeper was, and such but, eh.). Think like an exile! :D
Keep watch until they leave the Cardinal's presence. When they leave, you can find them - a surprise that you survived!
You're in! We missed you! :)
DankeSean wrote: Should have known you'd find a way to work an elephant into your game... It's always been a running joke back home, so I always drop one at some point!
1st character - Druid/Bard w/ Elephant companion
2nd adventure - Those two-trunked elephant men from Spell Jammer
5th adventure - Haunted Phiarlan Circus
Current PFS character - Vudrani summoner who basically summons an avatar of Ganesha!
If you haven't posted in the play thread and you are new - please do so asap!
I can't get over how big this thread has become - I had forgotten all about it after it died down so long ago! Jeff, it looks as though you've done some amazing research that I'll have to catch-up on. You're the man!
Okay, I will post later tonight! :)
Vorik Kessler wrote: I've heard an update on Darius. Apparetly his comp died, no idea when he'll be back.
Also,
Is there anything holding us up?? Our three new recruits have posted and Bones and I are stlll here.
Your friend?
Levis wrote: Edgar Lamoureux wrote: Terribly sorry if I seem impatient,Levis, but any news concerning the Engineer? I'm looking over it now. I'll let you know within the next hour. :) I like it. I think it will work, and if it doesn't we can tinker with it along the road. Let's give it a go.
Would you all mind "dotting" in quick so I can get a head-count?
Edgar Lamoureux wrote: Terribly sorry if I seem impatient,Levis, but any news concerning the Engineer? I'm looking over it now. I'll let you know within the next hour. :)
Edgar Lamoureux wrote: You can burn AP to speed them up, but action points are incredibly sparse, and I've seen the Artificer Guide back from when I played 3.5.
In regards to the ToS artificer, I looked over it, but I didn't really like it.
Hopefully I can get some feedback on the Engineer alchemist soon, as that seems, at least to me, to be pretty close thematically. It also retains some of the old artificer infusions from Eberron, which I loved.
I'll take a look at it and post tomorrow - probably about this time. Tomorrow's my long day for school.
Michael Brock wrote: Awesome job on those! +1 - This is way, way cool!
Hawkviper wrote: Hello Mark/Everyone,
I'm a bit late to the game as far as the open call is concerned having submitted last Wednesday, but I was wondering what is the current estimated time to hear from the staff, either in the form of a "We've received your submission" or an "accepted/rejected" reply? The current call seems to indicate around 72 hours, but some of the posts in this forum indicate otherwise.
Thanks,
Mike
I sent my submission in in early August (shortly before GenCon), didn't hear back until shortly before September (and even then, only to confirm they received it). The message said they would look over it in the order it was received. That leads me to believe they are behind or there are just too many submission to get to in the 72 hour time period.
Edgar Lamoureux wrote: Any news on Artificer? I rather like Warforged Artificers, and MG, if Eberron Artificers are allowed, you may have to hit me. If I am able, I'll be making a warforged artificer, which I've always found to be really fun, and tend to make them with at least mithral skin, if not adamantine. I have not gotten around to fixing the class up to Pathfinder rules, but if you want to do so, be my guest. :)
Edgar Lamoureux wrote: I'm guessing it's their heavy psionic presence, as well as the Quori, or whatever they're called.
Exactly, I love them, and have a good time playing them, but for this campaign - and due to the lack of Pathfinder Material on Psionics, I'd rather not deal with them right now.
Sorry Edgar, not Kalashtar in this campaign. They bring too much with them.
Tika, the idea for introducing you doesn't work, so we'll figure that out soon. I'd like the whole "new" group to be together and merge with the "old" group.
Edgar Lamoureux wrote: Ah, very well then. I just saw his post concerning generation from the beginning of the recruitment, saw organic, and thought that that's how he meant. if it's fine to move them around, then that's cool too. Edgar, welcome.
Roll your stats organically, then assign to whatever you want.
I will create a trait for you when the time comes.
Kevin Mack wrote: Ok stat rolls
4d6/16
4d6/13
4d6/14
4d6/16
4d6/13
4d6/13
Also a few questions
1 are characters equipped as wealth by lvl
2 Anyone have a list of shifter racial traits?
Wealth by Level, yep. And find some traits using Google, and I'll fix them as needed. We don't have a shifter in the group, so I don't have any problems with whatever you find at the moment. I'll fix it later.
Kevin Mack wrote: Well very basic idea was a kind of street-urchin type character raised on the streets of a city in Karrnath, possibly bumping into the party somewhere near the border. Flesh something out, I like the concept a ton!
Garish "Bones" Boulderdash wrote: Levis wrote: Kevin Mack wrote: Hi I'm a bit late to this thread but was wondering if it would be possible to sign up to game and if not be considerd for a possible alternative? Thank you for your time. Hey everyone, after hitting some bumps in the road and a loss of momentum, we're trying to save this game. Anyone interested in joining? Drop a message on here and we can plan things out.
Real casual, no worries! Can I get back in? Bones(an original character). Of course!
Kevin Mack wrote: Im still interested but was wondering would a shifter swiftclaw rogue be appropriate for this game? Shifters would most likely be hard to fit into the intrigue and political schemes of the campaign, but draft something up and we'll check it out. I always try to say 'yes'!
Dreaming Warforged wrote: Sounds interesting!
I'll have a look at your IC thread and try to come up with something that fits the group and your requirements. Any House would work?
As long as it fits the theme :)
Kevin Mack wrote: Hi I'm a bit late to this thread but was wondering if it would be possible to sign up to game and if not be considerd for a possible alternative? Thank you for your time. Hey everyone, after hitting some bumps in the road and a loss of momentum, we're trying to save this game. Anyone interested in joining? Drop a message on here and we can plan things out.
Real casual, no worries!
Belgraen wrote: I just saw the date on that after I posted. We're almost out of september. Yes, if you guys are interested I may work one up in the coming month or so - depending on my school schedule.
Levis wrote: Vorik Kessler wrote: Pssst, Levis, that's your que. Let's get this party restarted! Ooops! Sorry, just moved down to college. I'll get something ready and post tomorrow afternoon! :) On the road again! - Check out the play thread. Post and be happy! :)
Vorik Kessler wrote: Pssst, Levis, that's your que. Let's get this party restarted! Ooops! Sorry, just moved down to college. I'll get something ready and post tomorrow afternoon! :)
motteditor wrote: Just FYI, the hurricane's supposed to be heading this way, so it's possible I'll be without power at some point over the weekend and at the very least be busier at work, when I often try to post. Honestly, I don't think it'll be that bad here, but figured I'd just give folks the head's up. Thanks! I'll be keeping you in my thoughts and prayers and such. Stay safe! :)
Monkeygod wrote: Ok, Maven should have his character ready shortly. I haven't heard from Antix in awhile, will try to call him tomorrow while at work.
Do we want to continue in game, and perhaps have some sort of encounter(dangerous or otherwise) or something in the meantime??
As soon as I know the status of everyone I'll throw up an encounter! :)
The Maven wrote: 4d6;4d6;4d6;4d6;4d6;4d6
Stats*
Str: 16: 14 + 2 (human)
Dex: 14
Con: 13
Int: 12
Wis: 18: 17 + 1 (4th lvl)
Cha: 10
*subject to rearranging :)
I am playing a 4th level human monk of House Orien, although I have yet to name him(her?)
I also have a question for you Levi. Do the feats in the Dimension Agility feat tree apply to the Dimension Leap spell from Eberron?
I just moved all my belongings to Milwaukee today, and only have the core Rulebook at my home in Black River, so I can't say for sure, as I don't have the exact rules in front of me to make the decision, but for now I will say yes unless I examine it in a few weeks and find it to be too unbalancing. :)
i recently posted about wall of stone on the PF2E Subreddit and an argument came about whether or not you could box in enemies, seal them in, or if you could even enclose them at all.
post in question; https://www.reddit.com/r/Pathfinder2e/comments/mlpuen/our_first_over_powere d_spell_wall_of_stone/
So is the roof not considered a seperate area between the 5 foot square on the and the one in the air? can i enclose enemies on four sides? can i box them in? what can i and can't i do exactly?
the activation cost of a spellstrike arrow is two actions [cast a spell] and specifically states "You activate spellstrike ammunition by Casting a Spell into the ammunition."
and Elves have a feat called elemental wrath that turns Acid splash into a single action spell. would this change the activation of the arrow since its activation is [Cast a spell]? or not since it's an item activation?
So according to it's explanation, the Terrakineticist gains access to EVERY element at once, with a favored terrain type activating each one.
Does anyone have the terrain types list? Some elements like void are hard to place to a terrain, especially in society. And because it's up to DM discretion, I could use some help figuring it all out as I want to make CAPTAIN PLANET... I mean CPL. Anet. XD
Quote: Wild Talents: At 2nd level and every 4 levels thereafter, a water dancer selects a new utility wild talent from the list of options available to the kineticist class, treating his monk level – 2 (minimum 1) as his kineticist level for the purpose of fulfilling prerequisites as well as for level-dependent effects of the utility talent. He can select only universal wild talents or those that match his element (see elemental focus above). At 6th, 10th, and 16th levels, he can replace one of his utility wild talents with another wild talent of the same level or lower. He can’t replace a wild talent that he used to qualify for another of his wild talents.
This replaces the bonus feats at 2nd, 6th, 10th, 14th, and 18th levels.
If you added this class to an already existing kineticist, would thier levels stack for wild talent purposes?

So kinetic blast is considered a Spell like ability. Spell like abilities are considered spells for certain feats like those that affect the DC or for punching through SR.
would a pair of kineticists be able to use http://www.d20pfsrd.com/feats/teamwork-feats/elemental-commixture-teamwork with thier kinetic blasts? Asking because it came up in the kineticist super post but no one ever answered it, and I would love to make a teamwork character with this!
The feat in question.
Quote: You can combine your elemental spells with those of your allies to produce entirely new and synergistic magical effects.
Prerequisite(s): Caster level 1st.
Benefit(s): You and an ally within 30 feet who shares this feat can cast your spells together to create a more powerful, hybrid effect. Both spells must have an elemental descriptor (air, earth, fire, or water), or an energy descriptor that corresponds to one of the elements (acid [earth], cold [water], electricity [air], or fire [fire]). Both spells must be at least 1st level, within 1 spell level of each other, and cast during the same initiative turn through the use of readied actions.
When the spells to be commixed are cast, one is designated as the primary spell (typically the higher-level spell), while the other is the secondary spell. The primary spell must be an offensive spell that targets an area or one or more creatures. The secondary spell can be any spell with an appropriate descriptor. Neither spell can take more than a standard action to cast. The primary spell behaves as written (with the exception of the synergistic benefits that are described below). The secondary spell does not manifest any of its usual effects; instead, targeted creatures are affected by a secondary effect that is determined by the combination of the two spells’ descriptors.
Targeted creatures can attempt a saving throw against the primary spell as normal (assuming that a save is normally allowed), and then attempt a separate save against the secondary effect. The secondary effect’s save type is described in its listing, and its save DC is equal to the normal save DC of the primary or secondary spell, whichever is lower (or, if neither spell allows a saving throw, 10 + lowest spell’s level + spellcaster’s primary spellcasting ability score [Int, Wis, or Cha] modifier).
Commixed spells cannot be counterspelled normally. A creature with Improved Counterspell can counterspell commixed spells if both spells are correctly identified and both belong to the same school. Regardless, the secondary effects of two spells combined through Elemental Commixture cannot be counterspelled. Spell resistance still applies to the secondary effect, unless both of the commixed spells bypass spell resistance.
Synergistic Benefits: The primary spell’s save DC (if any) increases by 1. If either spell is normally modified by Spell Focus or Greater Spell Focus, the bonus to save DCs granted by those feats stacks with this increase. The caster of the primary spell also gains a +1 bonus on any caster level check made to overcome spell resistance.
Secondary Effects: While the secondary spell has no direct effect other than bolstering the effects of the primary spell, the combination of spells also creates a unique secondary effect depending on the elemental descriptors of the commixed spells. For the purpose of this secondary effect, the acid, cold, and electricity descriptors count as earth, water, and air descriptors, respectively. Commixed spells with the same elemental descriptors do not produce a secondary effect, though the primary spell still gains the synergistic benefits described above.
Dust (Air/Earth): Choked by dust, the targets must succeed at a Fortitude save or become staggered for 1 round plus 1 round per 5 caster levels of the secondary spell’s caster. Targeted spellcasters must succeed at a concentration check to cast spells (the DC is equal to the save DC). On a successful save, the targets are not staggered but must still attempt concentration checks.
Lava (Earth/Fire): The targets are splattered with bits of molten rock and take 1d6 points of fire damage. The targets must succeed at a Reflex save or catch fire (see Catching on Fire).
Mud (Earth/Water): The targets must succeed at a Reflex save or fall prone and have their movement speeds cut in half (to a minimum speed of 5 feet) for 1 round plus 1 round per 5 caster levels of the secondary spell’s caster. On a successful save, the targets’ movement speeds are cut in half for 1 round.
Smoke (Air/Fire): The targets suffer smoke inhalation and must succeed at Fortitude saves or become nauseated for 1 round and blinded for 1d4 rounds. Success negates the nausea effect and reduces the blindness to 1 round. Creatures immune to fire are immune to the nausea effect.
Snow (Air/Water): The primary spell gains the cold descriptor if it doesn’t have that descriptor already, and half the damage dealt (if any) is cold damage. The targets must succeed at a Reflex save or fall prone.
Steam (Fire/Water): Damage caused by the primary spell (if any) is treated as nonlethal, untyped damage (neither cold nor fire damage) and is not affected by energy resistance or absorbed by protection from energy. The targets become blinded for 1d4 rounds unless they succeed at a Will save.
Quote: Omnielementalist (Su)
At 9th level, an elementalist shifter can fuse two elemental forms together, gaining combined powers of the different aspects and manifesting them in ways that bring to mind powerful natural weather phenomena. When the elementalist shifter takes on one minor form each from two of her elemental aspects, she gains an additional ability as long as she maintains the form. The effects of the abilities depend on the elemental combination, as detailed below.
So would this mean if we chose fire/air would we get a +4 to dex? or does the enhancement bonus part cancel this out?
Quote: Nereid’s Grace (Su)
When unarmored and unencumbered, a water dancer adds 1 point of Charisma bonus per monk level to his Armor Class as a dodge bonus. If he is caught flat-footed or otherwise denied his Dexterity bonus, he also loses this bonus. He uses his Charisma score instead of his Wisdom score to determine the size of his ki pool and the DC and effects of monk class features.
Say I have one level in water dancer monk somewhere in my build and I throw on a monks robe. Would the Monks robe count towards this ability?
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5 people marked this as FAQ candidate.
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So the Water dancer monk gains a kinetic blast in the form of Water(bludgeoning). they gain no form infusions.
If I have levels in Kineticist, am I able to use form infusions from kineticist with water dancers blast?
If I take, one of the versions that restricts me to a specific infusion, such as kinetic knight HAVING to take and use Kinetic Blade, Elemental Ascetic with Kinetic fist, or the Annihilators Devastating blast, will my Water dancer class also be bound by this restriction?

So the elemental shifter Archetype has a SLIGHT issue that needs to be resolved before it can be used...
Quote: Elemental Strike (Su)
At 1st level, as a swift action, an elementalist shifter can charge her melee attacks with elemental energy. The elementalist shifter can charge her attacks only with an element she has chosen with elemental aspect. Once charged, each melee attack the elementalist shifter makes until the start of her next turn deals an additional 1d6 points of energy damage based on the element she chooses when taking this action (see Elemental Aspects). This additional damage increases by 1d6 at 4th level and every 4 levels thereafter, to a maximum of 6d6 points of energy damage at 20th level. An elementalist shifter can’t use elemental strike while under a polymorph effect.
This replaces shifter claws.
The problem? the elemental aspects and forms DON'T LIST THE DAMAGE TYPE.
I mean I can ASSUME a damage type but I would MUCH prefer it actually lists one.
Secondly, while in my elemental form can you still use your natural attacks or Improved unarmed strike? I still have to have hands,I can make fits still right? or does my new form ENTIRELY overwrite this?

so the new monk "Menhir Guardian" archetype has an ability called "Rebuking strike" and there is a question I have about a specific part:
Rebuking Strike (Ex): At 1st level, a menhir guardian can channel his ki into a devastating strike that repels his enemies. A menhir guardian must declare that he is using rebuking strike before making a natural attack with his claws. On a hit, a foe damaged by the menhir guardian’s claws must succeed at a Fortitude saving throw (DC = 10 + half the menhir guardian’s level + his Wisdom modifier) or be pushed back 5 feet directly away from the menhir guardian, plus an additional 5 feet for every 4 levels the menhir guardian has beyond 1st. If this movement would be blocked by a solid object, the target of rebuking strike takes 1d6 points of damage per 10 feet moved and falls prone at the end of the movement.
So my question is can an ally be considered a solid object for this purpose? could two of these monks play kickball with an enemy? (Lariat anyone?)
What would happen if an ally or other creature is in the way for this attack?
So the energy shield states that it can only have one per armor as the armor can only support one and can be put into any armor.
Androids gain A single armor mod slot as a race bonus, and an exocortex mechanic cAn gvain another At lvl 7, giving them to body slots.
Can i slot an additional shield in his body?
how will the shields interact?
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