Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision "You can identify potions with spellcraft as well. The perception check is listed as a secondary method of identification" Where is that written? Not saying you're wrong, I seem to remember the same, but I can't find it anywhere.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision The rush of energy Katia sent over him made Lethander feel as if whatever evil the mongrelman ad put into his body was being pulled out. He sighed with relief when it was over.
Also casting Detect magic and searching for stuff.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision Lethander's quite useless in combat at the moment I'm afraid. So I went with the certainty of killing an enemy before it could become a problem instead of the (roughly calculated) 15% chance of having killed the leader. Could've easily gone the other way, but we won, that's what matters :-)
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision Will Save DC18: 1d20 + 3 ⇒ (11) + 3 = 14 This time, the elven wizard failed to shake off the wave of sickening energy. He felt it penetrate his will and then his body, almost knocking him to his feet. "Can't take... much more...", he groaned, obviously in pain.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision It seemed to Lethander that his allies were well capable of dealing with the Leader, much better than he could in any case. But the others wouldn't stay under the effects of the color spray forever and seemed much easier targets. He felt little remorse driving his dagger into these monsters who idolized and worshiped the fiends that just sacked his city. 5ft step or shift if necessary and then perform a coup de grace.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision "Effective, but loud. We don't know how many we're up against and that trick won't work a second time."
AC 17 for the next 2 hours.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision [ooc]Does the door they're coming from open to our side? If so, Lethander moves so he stands behind it when it's opened. "I have the same spell prepared to stun a small group. If you draw them in,", he whispered, addressing Katia, "we might be able to get the jump on them while they figure out if you're friend of foe."
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision "These cultist might not be as... 'unworldly' as the mongrels. They could simply recognize a tiefling for what it is.", Lethander pointed out. "Though it is certainly worth a try, I wouldn't suggest going too far without backup."
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision Having no idea on what lies ahead of us, I honestly can't say.
Also, sorry, but I'll be going on a trip next week and won't have access to the internet. Please GMPC me, or if (one of) the other players feel like temporarily picking up my character, that's good too.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision On their way through the tunnels, Lethander showed the morningstar he'd received.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision "Oh, I see. I am very sorry, I wasn't aware that... I offer you my apology and my most sincere condolences."
Checking out after leaving the king. Any magical about the morningstar?
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision During the time the group rested, explored and traded, Lethander took some time to research the spellbooks they'd found among the possessions of the strange dwarf that attacked them.
He found a trader where he sold the brooch and split the proceeds evenly with the rest of the group, handing 40 gold pieces to everyone. DC 16 Spellcraft to learn Protection from Good: 1d20 + 10 ⇒ (4) + 10 = 14
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision There's still some loot to divide or otherwise sell...
Lethander will sell the brooch and share the 200gp equally among the group (if that's how much he's paid for it). Any chance of buying a new pack animal here? @GM nightdeath: You wrote 'see above' for the supplies, but I don't know what you're referring to... Or do you mean the stuff they're selling?
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision Absolutely.
"Accept? What is there to accept? Message or no, we need to get to the surface, urgently! There's a war going on above and I for one will die before sitting by watching while demons take over Golarion!", Lethander said full of frustration. "And what do you expect us to do with that other tribe? I can't speak for the rest, but I'm neither missionary or diplomat."
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision "We fell down a crack in the ground when the demons invaded Kenabres and the earth shattered below our feet. We've been looking for a way to the surface ever since. Please give us news of the city! Have the demons been repelled?", Lethander asked with urgency and desperation in his voice.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision Lethander cleared his throat.
He leaned in a bit closer to Aravashnial and spoke more quietly. "I've heard of a group names the Riftwardens; I gather they are wizards specialized in these things. Have you any idea how to reach them? From what little I learned of them, if anyone knows how to fight these demons, it is they." Diplomacy: 1d20 + 1 ⇒ (19) + 1 = 20
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision "Well then, if that's the case this is certainly worth a closer look.", said Lethander, cautiously approaching the dead bodies. Perception: 1d20 ⇒ 6
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision "Well, that's certainly gross. Can we go around it?", asked Lethander. Despite being curious about the dead bodies, he wasn't a big fan of needlessly risking getting injured. Detect magic to see if anything magical can be found in the neighborhood... Might change his thoughts about fighting the fungus.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision @GM: A lot of Lethander's starting gear is still in Kenabres, or something...
Should I just scratch it (like half my starting gear :p) from my sheet or do you think there's a way to get it back somehow? The beast and the stuff it's carrying already would've come in handy here, hm.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision Lethander looked at the rest of the people in the carriage and recognizing none of the others, said so.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision "Home?", Lethander asked. "You live here beneath the city?
If Aravashnial was going to start a tirade of questions, he'd have trouble interrupting Lethander's stream of inquiries.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision Would be even harder lifting a rock that's as slick as an eel. If I cast it on his upper clothing, we should still be able to grab his legs or something.
"Just trying to make the best out of an ugly situation. Maybe when we reach the surface, Horgus will have learned the value of saying 'please' or 'thank you' instead of barking orders and throwing insults." Lethander examined the trapped Mongrelman closely and cast his Grease spell where it would seem most useful. The spell completed, he tried helping the others lift the boulder. Strength: 1d20 - 1 ⇒ (12) - 1 = 11
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision Lethander approached and examined the situation.
As the rest gather around the boulder, he threw a meaningful glance toward Horgus.
Would casting Grease on the trapped mongrelman be of any help or can we handle just as safe without it?
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision Sorry, recovering from surgery, very much on sedatives and can't focus much, so need to make quick posts. Abigail has the levitate scale.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision "Oh... Well, that's obviously not garbage. Thank you." Getting my tonsils removed tomorrow, don't know how long I'll be out. Please GMPC (or assign a player, I don't mind) Lethander until I get back.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision "None of his gear appears to be magical. A pity, I'd expected more from a wizard able to master flight spells. Perhaps he was here not by choice but by necessity... No wonder, considering his apparently delusional state of mind.", Lethander remarked.
Perception: 1d20 ⇒ 2
You mentioned a ring, apparently not magical, does it have a value?
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision "Well done! Maybe one of you can teach me some things about shooting later? My marksmanship seems to sorely lacking..." Lethander collected his lost bolts and then knelt down next to the dead dwarf to investigate the body and its belongings. The previous creature they'd encountered had been undead and he wanted to make sure there was nothing similar about the dwarf.
Detect magic, taking time to examine the ring, the dwarf + belongings and the surroundings.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision Will Save: 1d20 + 2 ⇒ (11) + 2 = 13 Could have +4?
"We need to break his concentration or this fight could become a lot harder." Lethander reloads and fires his crossbow, but he's obviously not a skilled marksman.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision With the dwarf out of reach of Lethander's offensive spells, the wizard decided his crossbow instead but his shot didn't connect to any of the dwarves was seeing. Crossbow: 1d20 + 3 ⇒ (3) + 3 = 61d8 ⇒ 5 Sorry for the delay in posting... Either this forum or my browser (or me, but that's impossible) is acting weird. I checked in regularly and never saw the update. :(
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision "If you mean swarms of thousands, let us hope not. No, it would seem unlikely for there being too many of them for us to handle. That would require quite a large amount of food. This area can't be traveled THAT frequently, surely we'd have seen more signs of it." Lethander looked around but didn't immediately see something.
Male Elf Wizard 2
Stats:
HP 11/11, AC 13, T 13, FF 10, Fort +1, Ref +2, Will +3, CMD 11, Init +6, Darkvision As the paralyzed thing fell down on the ground before him, Lethander recognized it now he had some more time to look at it. "Oh, now I see, it's a Darkmantle.
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