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![]() Okay I was going through the gnomes alternate racial traits and was wondering if the pyromaniac choice would work with a fire using kineticist. Fire! wrote:
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![]() The more I look at these two classes the more I start thinking "should the divine power be arcane power for the warlock." I mean for some reason they don't fit the zealot, who is a religious fighter, well. What I was thinking they should do instead is maybe allow the zealot their own type of inquisitions (seeing how they wanna use the inquisitor spell list so badly) and give the warlock his own source of power in the beginning that allows a they could possibly give him a bonus spell to cast (like a cleric but with arcane magic instead) Well there's my two cents what do y'all think ![]()
![]() A dignify Hunter by day and the mysterious Slave freeing Crime fighter by night. Malvrick Hoggles is a simple Hunter who is a pretty good shot with the bow and at night he transform into the mask Stalker The Sting. Okay I had some gm credit so I decided to apply them to my Halfing Vigilante. Here what I got so far:
Str: 12
HP: 17
Fort: +2 / Ref: +6 / Will: +4 BAB: +1 / CMB: +1 / CMD: 14 Mwk Cold Iron Longsword: +4 (1d6+1/19-20)
SQ: dual identity, social grace(+4 Bluff), specialization (Stalker), Vigilante talent (rogue talent [combat trick])
Traits: Underfoot, Fearless, Swift as shadows, Keen Sense, Reactionary, poverty-stricken Whelp this is him. I plan on making him the hidden sniper type though I don't know what else I can do to make him better as he level up that'll help him he sneakier. ![]()
![]() Where I game at everyone always seem to take on the melee and caster class all the time and leave us high and dry for some skills that most people don't think they need until they need it. I wanna play a rogue in core that is good at skill but kinda effective in combat. Any one know how I can do this? ![]()
![]() Okay I'm admit that I'm still new to GMing only done it 7 times and I was recently ask if I wanted to run the Giantslayer AP. I agree cause all the gms at my local store said running an AP is a great way to gain gming experience seeing how you start at level one and work your way up. Now the reason I posted this cause as the day for the first adventure approaches I'm starting to get nervous and was wondering if there's any veteran GMs out there that could possible give me some advice as how to, for lack of better words, "get the party started." Any and all advice will be graciously appreciated. ![]()
![]() I, the great Nicaros, was curious about the said feat bookish rogue. I am a performer at best and was wondering if this would technically give me a spell list of 0/1st level wizard/sorcerer spells Quote: Bookish Rogue: By studying a spellbook for 10 minutes, you can change one spell you are able to case using your minor magic or major magic rogue talent to one sorcerer/wizard spell of the same level contained in the spellbook. This change is permanent until you take the time to change it via this feat again. I would like other opinions on this so I may have a valid point toward my GM. ![]()
![]() I wanting to build a blind life shaman witch doctor half-elf for pfs but need help in the build a bit. I plan on having a thrush as my spirit cause it gain the supernatural ability to talk one language. But I know some GM's will be more pickier about. So does anyone else have alternative ideas on how I can technically "see"? |