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Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() Laurel's Actions: Laurel swears violently in elven and looks around. He then starts to run in the direction of the fight. Unless he can see the fight, which I doubt, in which case he was cast teleport and teleport back to the fight out of whip range. ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() Gasping at the ease which Sazzat is hit and his damage he tries using a spell to wrap up the creature. Casting Grasping Hand and having it grapple the monster. If grapple Laurel moves back out of whip range. Cast defensive: 1d20 + 22 ⇒ (9) + 22 = 31 Grasping Hand Grapple: 1d20 + 25 ⇒ (17) + 25 = 42 ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() "Well this isn't good. Can't see a darn thing." He then casts dancing lights to appear around him. "It isn't any better in the light. Is there a way out I wonder." He then searches for a door, lever or crack to indicate a lid. Perception: 1d20 + 15 ⇒ (7) + 15 = 22 ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() "It seems there is some sort of preservation magic going on here, which doesn't jibe with the condition of the buildings, as well as some sort of planar magic. All may not be what it seems. What did that poem say about a key. Can I see that please?" ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() Laurel starts studying the auras to see what he can learn from them. "I'm going to take a minute to figure out what these auras are doing to see how we can bypass them." Kn: Arcana: 1d20 + 25 ⇒ (18) + 25 = 43
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Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() I have seen faqs regarding other things that have said you can only get a stat bonus to anything once. You can get multiple stat bonuses but only one from each stat. IIRC the specific faq was regarding AC but I suffer from CRS too. ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() If he had been human (or any other humanoid) we'd still be doing this. It was only his race choice that let him in. Even a melee build should have a ranged weapon of some sort. I carried that bow because it fit with my high DEX for the ray aiming. If I were high STR I'd have used a sling. I'm not a fan of crossbows as it takes feats to reload in order to use your additional attacks for high BAB and you don't get a STR bonus to it. I was concentrating on hit point damage when I should have probably just been hitting him with enervation to bring him down hit dice. I switched when you asked about my enervations Tamm. I was feeling a bit underwhelming as the action economy only had me doing one attack a round. That's caster's for you though. ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() Laurel screams as the fire burns him and then moves, swearing at the devil. He then unleashes an evil looking ray at him. Reflex Save: 1d20 + 12 + 2 ⇒ (4) + 12 + 2 = 18 Enervation: 1d20 + 13 + 5 + 1 + 1 + 1 + 2 ⇒ (17) + 13 + 5 + 1 + 1 + 1 + 2 = 40 Levels Lost: 1d4 ⇒ 3 SR: 1d20 + 13 + 2 + 2 + 2 ⇒ (5) + 13 + 2 + 2 + 2 = 24 ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() Laurel moves back into the room and casts and a barely visible hand approaches the devil and tries to touch him. Intensified Shocking Grasp: 1d20 + 13 + 5 + 1 + 2 ⇒ (15) + 13 + 5 + 1 + 2 = 36 Damage: 13d6 + 6 + 1 ⇒ (3, 3, 6, 5, 2, 6, 5, 6, 1, 4, 6, 2, 6) + 6 + 1 = 62 SR: 1d20 + 13 + 2 + 2 + 2 ⇒ (9) + 13 + 2 + 2 + 2 = 28 Using +2 from blessing of fervor ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() Laurel shouts out "He has an antilife shell around him. It will be there a while. Best to hit him with electricity if you can, fire won't hurt him at all." Disintigrate DC 24 Fort: 1d20 + 13 + 5 + 1 + 1 + 1 ⇒ (11) + 13 + 5 + 1 + 1 + 1 = 32 Damage (No Save): 26d6 + 1 + 2 + 2 + 3 ⇒ (6, 1, 3, 4, 2, 2, 5, 6, 6, 4, 5, 2, 1, 6, 2, 1, 3, 4, 5, 6, 2, 3, 4, 4, 3, 5) + 1 + 2 + 2 + 3 = 103 Damage (Save): 5d6 + 1 + 2 + 2 + 3 ⇒ (5, 6, 2, 4, 1) + 1 + 2 + 2 + 3 = 26 SR: 1d20 + 13 + 2 + 2 + 2 ⇒ (20) + 13 + 2 + 2 + 2 = 39 ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() Antilife Shell wrote: The effect hedges out animals, aberrations, dragons, fey, giants, humanoids, magical beasts, monstrous humanoids, oozes, plants, and vermin, but not constructs, elementals, outsiders, or undead. Per this wouldn't the Eidolon be able to attack since it's an outsider? ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() "What the heck is that thing?" Kn: Arcana: 1d20 + 24 ⇒ (15) + 24 = 39 To know what kept Sazzat away. Kn: Planes: 1d20 + 17 ⇒ (11) + 17 = 28 To id devil. Elemental immunities and resistances, if I get anything please. Will act based on what I learn. ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() "I'm not sure that's enough for me to identify them without seeing them myself." He takes out the black wand and taps it on himself casting infernal healing on himself. Kn: Planes: 1d20 + 17 ⇒ (3) + 17 = 20 Red
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Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() "Lets see how you like this!, Laurel shouts as he casts and a ray of spiraling colors shoots from his hand to remaining spiked devil. Elemental Assessor: 1d20 + 13 + 5 + 1 + 1 + 1 ⇒ (13) + 13 + 5 + 1 + 1 + 1 = 34 Damage: 2d6 + 2d6 + 2d6 + 2d6 + 6 + 1 + 2 + 2 + 3 ⇒ (6, 1) + (5, 3) + (2, 3) + (1, 2) + 6 + 1 + 2 + 2 + 3 = 37Acid,Cold, Electricity, Fire
Elemental Assessor: A ray of spiraling colors springs from your hand and streaks to its target.
You must make a successful ranged touch attack to hit your target with the ray, which deals 2d6 points of acid damage, 2d6 points of cold damage, 2d6 points of electricity damage, and 2d6 points of fire damage. The type of energy that does the most points of damage to the target then persists, dealing another 4d6 points of that type of damage per round for 1d4 rounds. ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() Laurel steps up and eyes the creature and then unleashes rays of fire on the creature being attacked by Sazzat. Mirror Images: 1d4 + 4 ⇒ (1) + 4 = 5 Initiative: 1d20 + 7 ⇒ (13) + 7 = 20 Kn: Planes: 1d20 + 17 ⇒ (3) + 17 = 20 defenses, then special attacks
Scorching Ray wand: 1d20 + 13 + 5 + 1 + 1 + 1 ⇒ (14) + 13 + 5 + 1 + 1 + 1 = 35 Damage: 4d6 + 6 + 1 + 2 + 2 ⇒ (6, 1, 6, 2) + 6 + 1 + 2 + 2 = 26 ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() Laurel tilts his head and looks at the door. "I can make one of you larger if you like. I think I might also like to have multiple images like that last devil did. I don't know if I want to use more spells than that to prepare. I don't know how far we have to go yet." ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() "It sounded like she decided that the devil was a better way out for her than us. I guess it was as she's out of here now." Laurel lets out a small harumph. He then turns and says to Raphael "I think a few of us could use some healing, know I'm a bit hurt but can use my wands if you'd prefer." He then starts looking to see if the spellbook is in this room. Perception: 1d20 + 15 ⇒ (11) + 15 = 26 ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() Having studied the creature What is it? he then makes a few arcane gestures and throws a ray of electricity at the thing. "Let's see if this works!" Ray of Frost: 1d20 + 13 + 5 + 1 + 1 + 1 ⇒ (10) + 13 + 5 + 1 + 1 + 1 = 31 Damage: 1d3 + 6 + 1 + 2 + 2 + 3 ⇒ (3) + 6 + 1 + 2 + 2 + 3 = 17 Using versatile evocation to change to electricity. ![]()
Male Elf Fighter 1| AC 19 T 14 FF 15 | HP 12/12 | F +3 R +4 W +2 | Init +4| Perc +5
![]() I'm assuming all three rays hit her last round. "Liked that did ya! You want some more apparently! Have some! He then points the wand at her again and rays of fire streak toward her. Scorching Ray 1: 1d20 + 13 + 5 + 1 + 1 + 1 ⇒ (2) + 13 + 5 + 1 + 1 + 1 = 23 Damage: 4d6 + 6 + 1 + 2 + 2 ⇒ (3, 2, 5, 4) + 6 + 1 + 2 + 2 = 25 Scorching Ray 2: 1d20 + 13 + 5 + 1 + 1 + 1 ⇒ (1) + 13 + 5 + 1 + 1 + 1 = 22 Damage: 4d6 + 6 + 1 + 2 + 2 ⇒ (6, 5, 4, 6) + 6 + 1 + 2 + 2 = 32 Scorching Ray 3: 1d20 + 13 + 5 + 1 + 1 + 1 ⇒ (7) + 13 + 5 + 1 + 1 + 1 = 28 Damage: 4d6 + 6 + 1 + 2 + 2 ⇒ (2, 1, 3, 5) + 6 + 1 + 2 + 2 = 22 |