Seltyiel

Laureglyn's page

207 posts. Organized Play character for JAF0.


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Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

ok... got my chronicle.. thanks again!

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Thx, will get it later after eclipse

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

GM Skipper - thanks so much for running... any chance of getting a chronicle sheet as a jpg or pdf? my computer can't seem to handle a png format. thanks

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

I could try to copy them down ... there's plenty of blank pages in my book, but I don't want to tear or cut any out to take etchings of the heiroglyphics. We could always buy some and return to record them... but do you think they are important enough to waste the time and money on?"

Thanks for the fun, everyone...

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

I will be traveling from Saturday morning until Weds. night (driving up north to see the eclipse). I will try to check in at least once a day, but if I miss a post time, please feel free to bot me to keep the flow going. I don't want to hold up the game.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"I hope they didn't kill the cat to bury with it's pet human." Laureglyn seems distressed at the idea that the cat was killed to be mummified with the man. He looks to Xanac... "Can you tell what those say?"

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn pulls out a vial of alchemist's fire and lobs it into the swarm.

to hit rta: 1d20 + 4 ⇒ (19) + 4 = 23
dmg if hits: 1d6 ⇒ 2

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"Something tells me we're not coming out of this dripping in riches... we'll be lucky to break even at this rate." He goes east with Muna.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn nods in agreement with Patros and then assists by searching as well...

perc aid dc 10: 1d20 + 3 ⇒ (4) + 3 = 7

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn sighs, unsure if this will have any affect on it at all. He casts shocking grasp and tries to deliver the spell through his attack.

concentration dc 17: 1d20 + 5 ⇒ (14) + 5 = 19

to hit: 1d20 + 5 ⇒ (19) + 5 = 24
dmg if hits: 1d6 + 1 + 2d6 ⇒ (5) + 1 + (6, 1) = 13

to confirm crit: 1d20 + 5 ⇒ (14) + 5 = 19
extra dmg if hits: 1d6 + 1 + 2d6 ⇒ (6) + 1 + (2, 1) = 10

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn steps up to strike the creature. He thrusts once with his rapier...

to hit: 1d20 + 5 - 2 ⇒ (2) + 5 - 2 = 5
dmg if hits: 1d6 + 1 ⇒ (2) + 1 = 3

Then quickly casts arcane mark:

cast defensively dc 15: 1d20 + 5 ⇒ (15) + 5 = 20

Then strikes again with a swift attack.

to hit: 1d20 + 5 - 2 ⇒ (12) + 5 - 2 = 15
dmg if hits: 1d6 + 1 ⇒ (2) + 1 = 3

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn finishes casting through the wand, tapping Kaleless with it.... "That should top you off soon." then he tucks the wand away and moves around, ready to step up and strike the creature when he can.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

I'll take the chance, just in case he doesn't stabilize on his own

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn foregoes his previous plan and taps Kaleless with his wand of infernal healing.

fast healing 1 for 10 rounds

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn moves in close enough to move and attack when next he can act. He draws his blade as he gets closer to the foe.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn waits til the door is clear , then also moves in and looks around...

perc: 1d20 + 3 ⇒ (1) + 3 = 4

He notices one of his boots is scuffed and takes a moment to bend down and buff it out with his fingers.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn looks around, not expecting to see anything the others missed.

perc: 1d20 + 3 ⇒ (8) + 3 = 11

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

thanks, I missed that

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn moves in to flank with Kaleless.

Then he lashes out against the centipede with a vicious slash.

to hit: 1d20 + 4 ⇒ (20) + 4 = 24
dmg if hits: 1d6 + 1 ⇒ (5) + 1 = 6

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

wow... thread wasn't updated for me... I just popped in to check it just in case... glad I did

Laureglyn moves out and readies to attack the beast if it should come at him...

readied action:

readied attack: 1d20 + 5 ⇒ (18) + 5 = 23
dmg if hits: 1d6 + 1 ⇒ (4) + 1 = 5

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

perc: 1d20 + 4 ⇒ (11) + 4 = 15

Laureglyn looks sadly at the disintegrated dust that once was books or other written materials... "A shame that... "

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"I really need to learn more about the world." Laureglyn says as he examines the seals.. anyone have know hist or nobility? dammit magi should get more skill points, lol

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"I guess I'll have to invest in a cold iron weapon in the future... that was ... interesting."

Laur will cast detect magic and use spellcraft on the headband as well (just in case 18 wasn't enough)

spellcraft: 1d20 + 8 ⇒ (17) + 8 = 25

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn, not even sure he can hurt this thing, still takes teh chance, moves up and attacks it...

acro to avoid aoo: 1d20 + 6 ⇒ (6) + 6 = 12

to hit: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24
dmg if hits: 1d6 + 1 ⇒ (2) + 1 = 3

While his strike seems accurate enough, his steel rapier can't seem to penetrate the little critter's hide.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn takes a swing at the creature...

to hit: 1d20 + 5 ⇒ (14) + 5 = 19
dmg if hits: 1d6 + 1 ⇒ (1) + 1 = 2

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"Glad I could help out..."

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

sorry for my absence... life reared it's ugly head and I'm playing catch up.

Laureglyn uses his wand of infernal healing on Kaleless...

caster check, dc 20: 1d20 + 1 ⇒ (19) + 1 = 20

"If that works, it should have all patched up in no time."

Then he looks around the room as well..

perc: 1d20 + 3 ⇒ (15) + 3 = 18

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn uses his own wand of healing on himself... which slowly begins to knit his wounds closed.

He searches a bit in here, with detect magic up, before suggesting, "Shall we move on?"

perception: 1d20 + 4 ⇒ (1) + 4 = 5

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn attacks the remaining Vargouille from around the corner.

to hit: 1d20 + 4 - 2 ⇒ (10) + 4 - 2 = 12
dmg if hits: 1d6 + 1 ⇒ (2) + 1 = 3

then casts arcane mark and strikes again.

to hit: 1d20 + 4 - 2 ⇒ (14) + 4 - 2 = 16
dmg if hits: 1d6 + 1 ⇒ (5) + 1 = 6

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn attacks again...

to hit: 1d20 + 4 ⇒ (1) + 4 = 5
dmg if hits: 1d6 + 1 ⇒ (5) + 1 = 6

Then he casts arcane mark and strikes again...

concentration for spell combat dc 15: 1d20 + 5 ⇒ (15) + 5 = 20

to hit: 1d20 + 4 ⇒ (12) + 4 = 16
dmg if hits: 1d6 + 1 ⇒ (4) + 1 = 5

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn swings at the head that just attacked him..

to hit: 1d20 + 4 ⇒ (12) + 4 = 16
dmg if hits: 1d6 + 1 + 2d6 ⇒ (2) + 1 + (5, 5) = 13

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn draws his blade and casts shocking grasp... He nods in thanks to Muna.

concentration dc 17: 1d20 + 5 ⇒ (18) + 5 = 23 not sure if I needed that since he's around a hard corner from it, but just in case

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"Whatever those things are, they don't sound pleasant... Let's try to avoid them if we can... kill them though if we find them." Laur shudders slightly at the thought of flying undead? heads.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

someone really wanted to make sure these bodies stayed dead, I think... I wonder where his head is now? Ah well, no matter... " Laur checks the body and the room for anything hidden or valuable.

perception: 1d20 + 3 ⇒ (4) + 3 = 7

He does notice that his scabbard is looking worn and the hilt of his scimitar needs a bit of cleaning... I really need to pay more attention to my appearance... after all there's no second chance to make a first impression.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"As will I, well, just behind you... you can jump back and use me as a shield if you need to... " Laur says to Kaleless, while taking up a position right behind him.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Up the stairs is fine with me..." Laureglyn heads up the stairs, cautious of their condition, after so long a time.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"You're right, it's better than nothing... a little profit for the team... shall we continue on and see what else might be around?"

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn tries to hit the one threatening Kaleless.

to hit: 1d20 + 5 ⇒ (18) + 5 = 23
dmg if hits: 1d6 + 1 ⇒ (4) + 1 = 5

to confirm crit: 1d20 + 5 ⇒ (7) + 5 = 12
extra dmg if crits: 1d6 + 1 ⇒ (3) + 1 = 4

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9
Patros Therinor wrote:
man...i have to spell check my posts better....i can believe i posted that....lol

it was hilarious... almost spewed a mouthful of tea at the screen when I read it.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn moves to attack the nearest skull.

to hit: 1d20 + 5 ⇒ (12) + 5 = 17
dmg if hits: 1d6 + 1 ⇒ (5) + 1 = 6

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn sighs when he sees the skulls... "That's an odd way to array them, on top of dinnerware like that... I hope it's just a way to honor the dead in some macabre fashion and not part of some kind of twisted arcane ritual."

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"Not that I'm looking for trouble or anything, but I hope this whole place hasn't already been looted... that would be quite disappointing."

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"I'm sure losing his head didn't do much for his continued health.. .just wondering if Rathh could tell if it was like ripped off by something with claws, bitten off by teeth, or cut off by a blade, or some other method... might be good to know."

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"So it's likely this place has already been raided...how successfully, I guess we'll find out as we continue... but we'd best be watchful for whatever killed him... can you determine that as well, Rathh?"

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

double doors to the west.. we could try there, but it looks like just openings without doors to the north and east.. if so , I suggest east first, then north.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

spellcraft armor: 1d20 + 8 ⇒ (13) + 8 = 21
spellcraft crossbow: 1d20 + 8 ⇒ (10) + 8 = 18

"Ah, magical armor and crossbow, both with minimal offensive advantage... still useful. I recommend them to anyone who can use them."

He taps himself with his healing wand and waits for the magic to do its work. infernal healing, 5 rounds til fully healed

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn moves closer to flank and strikes at the sandman.

to hit: 1d20 + 5 ⇒ (10) + 5 = 15
dmg if hits: 1d6 + 2d6 + 1 ⇒ (3) + (4, 1) + 1 = 9

if doesn't hit, the spell is not expended

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn shakes Muna awake, then moves forward, sword in hand to flank the sandman with Kaleless.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

Laureglyn draws his blade and casts shocking grasp and prepares to engage her. The steel crackles with energy.

Grand Lodge

hp 24/24; AC 15 t12 f13; F 4, R 4, W 2/4; bab 1 +3/5 melee +5 range; cmb 3 cmd 16; init +3; arc pool 5/5; conc +10; wih 49 | elf magus / 3 (spell dancer) | -10 *
skills:
acro 6, know arcane 8, know dung 7, know planes 7, know rel 4, know nature 7, perc 4, perf dance 6, spellcraft 9

"Fair lady, do you perhaps speak common, so we have a language in common?" Laureglyn will ask her after learning what she said.

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