Reiko

Kyun Norheim's page

74 posts. Organized Play character for SkipperD.


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Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

I wouldn't have guessed it was your first time PbP GMing either. I wont be joining for The Consortium Compact, but I wish you all good luck!

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Snapping out of the creature's foul influence, Kyun tries to finish it off.

Attack, flanking, bless: 1d20 + 2 + 2 + 1 ⇒ (15) + 2 + 2 + 1 = 20
Damage (bludgeoning): 1d6 ⇒ 2 +Sneak attack: 1d6 ⇒ 1

Attack, flanking, bless: 1d20 + 3 + 2 + 1 ⇒ (4) + 3 + 2 + 1 = 10
Damage (slashing): 1d6 ⇒ 2 +Sneak attack: 1d6 ⇒ 2

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Fort, guidance: 1d20 + 1 + 1 ⇒ (6) + 1 + 1 = 8

If nothing horrible prevents Kyun from acting:
Kyun attacks the vile snake again.

Attack, flanking, bless: 1d20 + 2 + 2 + 1 ⇒ (11) + 2 + 2 + 1 = 16
Damage (bludgeoning): 1d6 ⇒ 6 +Sneak attack: 1d6 ⇒ 2

Attack, flanking, bless: 1d20 + 3 + 2 + 1 ⇒ (10) + 3 + 2 + 1 = 16
Damage (slashing): 1d6 ⇒ 1 +Sneak attack: 1d6 ⇒ 4

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun slashes and smashes the snake-thing again.

Attack, flanking, bless: 1d20 + 2 + 2 + 1 ⇒ (16) + 2 + 2 + 1 = 21
Damage (bludgeoning): 1d6 ⇒ 2 +Sneak attack: 1d6 ⇒ 4

Attack, flanking, bless: 1d20 + 3 + 2 + 1 ⇒ (3) + 3 + 2 + 1 = 9
Damage (slashing): 1d6 ⇒ 4 +Sneak attack: 1d6 ⇒ 2

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun swings at the snake-thing again.

Attack, flanking, bless: 1d20 + 2 + 2 + 1 ⇒ (8) + 2 + 2 + 1 = 13
Damage (bludgeoning): 1d6 ⇒ 1 +Sneak attack: 1d6 ⇒ 6

Attack, flanking, bless: 1d20 + 3 + 2 + 1 ⇒ (5) + 3 + 2 + 1 = 11
Damage (slashing): 1d6 ⇒ 1 +Sneak attack: 1d6 ⇒ 2

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Will: 1d20 ⇒ 12 +2 vs charm and compulsion effects
Actually, I'll re-roll that.
Folio re-roll, 4 GM stars: 1d20 + 4 ⇒ (15) + 4 = 19 +2 vs charm and compulsion effects

If Kyun makes the save:
Kyun steps into a flanking position with Gneau and lays into the snake-thing.

Attack, flanking, bless: 1d20 + 2 + 2 + 1 ⇒ (20) + 2 + 2 + 1 = 25
Damage (bludgeoning): 1d6 ⇒ 3 +Sneak attack: 1d6 ⇒ 5
Crit?: 1d20 + 2 + 2 + 1 ⇒ (13) + 2 + 2 + 1 = 18
Extra damage: 1d6 ⇒ 2

Attack, flanking, bless: 1d20 + 3 + 2 + 1 ⇒ (9) + 3 + 2 + 1 = 15
Damage (slashing): 1d6 ⇒ 5 +Sneak attack: 1d6 ⇒ 4

If not:
Kyun drools contently.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

"More undead? Does anything rest easily in this city?"

Kyun drops one wakizashi and drows his light mace before moving closer to the skeletal snake.

Tumbling the last 5 ft.
Acrobatics: 1d20 + 7 ⇒ (12) + 7 = 19

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun scratches his chin and wordlessly slides the name plate to the side.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun gives the altar in question a thorough search.

Taking 20 on Perception for 25.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

"Don't mind if I do."

Kyun leaves the way down to the undershrine.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

"Sure, we'll tag along."

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Knowledge (local): 1d20 + 5 ⇒ (13) + 5 = 18

"Huh... I think the epitaphs might be references to the portfolios of some failed aspirants to the test of the star stone. I know where there is a shrine to these failed aspirants here in Absolom."

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun reads the note with great care as to not miss a single clue.

"I guess we're off to the Wall of Names, then. First Adolphus and now Fimbrik have referred to 'Doulgonlir Caskmail', so it must be the next part of the puzzle."

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

I'll hang back a bit here, since I've gm'ed this one several times.

Kyun searches the living room.

Perception: 1d20 + 5 ⇒ (10) + 5 = 15

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun draws his wakizashis and slices into the newly appeared beetle in front of him.

Attack v red: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d6 ⇒ 4 + Sneak attack: 1d6 ⇒ 2
Crit?: 1d20 + 5 ⇒ (4) + 5 = 9
Extra damage: 1d6 ⇒ 3

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun slinks in next to the couch and has a look around.

Stealth: 1d20 + 7 ⇒ (7) + 7 = 14
Perception: 1d20 + 5 ⇒ (8) + 5 = 13

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun gives Seidr a look.

"This does all scream 'illusionist'..."

He then opens the door with care and peeks in.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

"Oh my, look at the sorry state of that lock. I'd better 'make sure it still works'"

Disable Device: 1d20 + 7 ⇒ (20) + 7 = 27

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

"Fimbrik? Didn't the notes mention a Arcanamirium member by that name?"

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun joins in on Suna's awkward fidgeting.

"Eh, yeah I haven't had time to pick mine up either..."
Or I prioritized a wand of CLW instead, to be honest.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

"Sooo, we have a magic coin. Now what?"

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun gives the most sincerest of nods in support of Gneau's argument.

Diplomacy, aiding Gneau: 1d20 + 6 ⇒ (2) + 6 = 8
Ok, not that sincere then...

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

"I wonder if she knows where the stonemason's tomb is..."

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun adjusts his sleeve to cover the mostly healed bite mark and wipes away the worst of the filth.

"This 'fine vintage' better be worth it..."

He searches the chests' exterior for any traps.

Perception: 1d20 + 5 ⇒ (8) + 5 = 13

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun takes advantage of the undead's focus on Seidr and slashes it twice.

Attack v red, bless + flank: 1d20 + 3 + 1 + 2 ⇒ (1) + 3 + 1 + 2 = 7
Damage: 1d6 + 1d6 ⇒ (4) + (1) = 5

Attack v red, bless + flank: 1d20 + 2 + 1 + 2 ⇒ (11) + 2 + 1 + 2 = 16
Damage: 1d6 + 1d6 ⇒ (4) + (4) = 8

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Attack v red: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d6 ⇒ 4

Attack v red: 1d20 + 2 ⇒ (1) + 2 = 3
Damage: 1d6 ⇒ 4

Kyun slashes fruitlessly at the undead.

"A little help here, Gneau?"

A flank would be nice.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun staggers behind his attacker and retaliates with two swift wakizashi strikes.

5 ft step, full attack

Attack v red: 1d20 + 3 ⇒ (15) + 3 = 18
Damage: 1d6 ⇒ 6

Attack v red: 1d20 + 2 ⇒ (9) + 2 = 11
Damage: 1d6 ⇒ 3

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun scouts ahead, keeping his eyes peeled.

Stealth: 1d20 + 7 ⇒ (9) + 7 = 16
Perception: 1d20 + 5 ⇒ (18) + 5 = 23

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

"Just a random bottle wine? Yeah right... Do you want me to sneak in and have a look?"

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun tries, almost successfully, to stifle a laugh as he helps Suna with her rope.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Tearing himself away from Yargos' doubtlessly riveting lecture, Kyun pads down to the basement. Upon seeing the gap and plank he flashes Suna a teasing smile.

"Remember, when jumping, the aim is to get across the obstacle..."

He then clears the gap with a running start and trained ease.
Taking 10 on Acrobatics to jump over the fissure for a total of 17.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun flashes Yargos a genuine smile.

"Well, you got me there! I did not know that."

He scratches his chin thoughtfully at the mention of the aspirant.

"I've heard some talk about some ambitious northern toff, if that's who you're referring to."

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun gives Janira his thanks and saunters over to Yargos Gill.

"So, Janira tells me you're a scholar of some note." A devilish smile spreads across his face. "Tell me something I don't know."

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

"The report has been written and handed in. I assume it was up to snuff, since we've been freed up to act as Drandle Dreng's errand boys..."

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun waves back at Janira and joins the other new agents at her table.

"Janira! It's good to see you! I see you've recovered from the run-in with the minotaur."

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun revels in the dive bar's shadowy atmosphere and skulks about to get a better look at the other patrons.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun lets out a sigh of relief.

"I didn't exactly leave Kalsgaard under pleasant circumstances, but is indeed nice to meet others from the Jade Quarter so far from home."

He rolls his eyes at Dreng's tall tale, recognizing the Venture-Captain's inner grifter from miles away.

"We'd better going then."

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun narrows his already slightly narrow eyes at Seidr.

"Yes... You're not one of Halvor's thugs, are you?"

At the street corner:

"So, where're heavily armed errand boys, then? Are you expecting any trouble?"

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Played and gm'ed several times.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

I say recruit more players, but I'm fine with three players and a pregen if it comes to that.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Walking through the dreary streets of Absalom, Kyun, a athletically slender young man of mixed ancestry, strikes up a conversation with his fellow agents.

"So, has anyone else passed their Confirmation yet?"

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Player: Andreas F
Character: Kyun Norheim
PFS#: 35574-33
Faction: Grand Lodge
Day Job: n/a

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

@Daffy: Count me in for Wisp!

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

I'm fine with stopping here as well.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun gets to his his feet and staggers over to Janira with a smirk on his face.

"So this is the life of a Pathfinder, eh? And to think, I meant to leave the 'excitement' of Kalsgaard behind."

OOC and VERY meta-gamy:
If I'm not mistaken, we can call it a day now and receive full prestige and gold. We'd of course forfeit the dead dhampir's gear, but that's not a great loss IMO.
Feel free to correct me if I'm wrong, GM Granta.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun gasps awake and assesses the situation from his awkward position.

If the minotaur's still standing:
Full attack while prone:

Full attack w/ wakasashi: 1d20 + 4 - 2 + 1 - 4 ⇒ (6) + 4 - 2 + 1 - 4 = 5
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

Full attack w/ light mace: 1d20 + 4 - 2 + 1 - 4 ⇒ (15) + 4 - 2 + 1 - 4 = 14
Damage: 1d6 + 1 ⇒ (1) + 1 = 2


If not:
Kyun gets to his feet while groaning, then moves in the direction Suna's being swept.

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

The minotaur's axe hews Kyun, and he crumbles onto the dirt.

Rolls:
Stabilize DC 11: 1d20 + 1 - 1 ⇒ (14) + 1 - 1 = 14

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun ducks and weaves past the beast man and strikes at its hamstrings.

Actions & rolls:
Move, dotted line one the map denotes squares tumbled out of, then attack.

Acrobatics: 1d20 + 7 ⇒ (16) + 7 = 23

Attack, IC: 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22
Damage, IC: 1d6 + 1 ⇒ (3) + 1 = 4

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun leaps across the stream and joins Crowe's defensive line.

"I hope you know what you're doing, ættkvísl kappi

Rolls:
Acrobatics: 1d20 + 7 ⇒ (13) + 7 = 20

Readied attack, IC: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
Damage, IC: 1d6 + 1 ⇒ (1) + 1 = 2

Grand Lodge

N Human Ninja 1 - HP: 7/9 - AC: 17, FF: 13: T: 14 - Fort/Ref/Will: +1/+6/+0 (+2 Will vs charm and compulsion effects) - CMD: 14 - Perception: +5 - Initiative: +4

Kyun stays on Crowe's heels and follows him towards the creek.

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