Kyra

Kyra Dawnflower's page

67 posts. Alias of Cyril Corbaz.


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Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Thanks a lot for running this for us!

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

In character, Kyra would prefer a diplomatic solution too. I'll aid Shardra too, as well as cast guidance on her.

Diplomacy, aid another: 1d20 + 6 ⇒ (4) + 6 = 10

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra charges the last remaining assassin.
Scimitar, charge, inspire: 1d20 + 2 + 2 + 1 ⇒ (9) + 2 + 2 + 1 = 141d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Sorry, didn't see it was the one whom Zadim dropped. My bad!

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Zadim, I'm flanking with you, scimitar in hand. You have +2 to your check.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra three times, if I'm not mistaken.

Kyra repeatedly channels to heal her companions.
3x Channel: 3d6 ⇒ (1, 4, 3) = 8 Excluding both assassins.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra channels the will of Sarenrae, healing her allies as well as herself. Excluding both assassins, of course.
Channel: 1d6 ⇒ 2

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Ah, I see. No harm done, let's continue how it was played so far, it would be too much of a mess to retcon.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Not to be picky, but in my previous post I said to put me in the square directly NE of Ulisha...

Kyra takes a step back and heals herself.
CLW: 1d8 + 1 ⇒ (3) + 1 = 4

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

I can't edit map, please put Kyra in the square to the NE of Ulisha.

Drawing her scimitar and uttering prayers to Sarenrae, the priestess appears to be ready for the final assault. When she sees the assassins coming, she'll cast shield of faith on Zadim.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

"Well met, Ulisha. Shardra here is giving out good advice, you should listen to her."

Diplomacy: 1d20 + 6 ⇒ (1) + 6 = 7
Sense Motive: 1d20 + 3 ⇒ (1) + 3 = 4

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Yay, one remaining, right?

-Posted with Wayfinder

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

"Sounds like a plan. "

-Posted with Wayfinder

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

"Then I suggest we just stick to the original plan and return to Ulisha. What do you think?"

That was the thing we set out to do, right?

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Diplomacy (gather information): 1d20 + 6 ⇒ (1) + 6 = 7

"I can't come up with a buyer's name, sorry folks."

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Is there any action we can take to dis-entangle ourselves? I'll try one.

Her arm now steady after her recent martial success, Kyra uses her scimitar to try and cut the webs surrounding her.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Fort: 1d20 + 3 ⇒ (12) + 3 = 15

Kyra drops her sling and unsheathes her scimitar, striking the small spider with its arced blade. The swing is near-perfect, aimed straight at the spider's head.
Scimitar: 1d20 + 2 ⇒ (20) + 2 = 221d6 + 2 ⇒ (3) + 2 = 5
Confirmation: 1d20 + 2 ⇒ (5) + 2 = 71d6 + 2 ⇒ (6) + 2 = 8

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Despite having her feet entangled, she shoots her sling (I thought it was a crossbow, but apparently I remembered wrong) at the larger spider.

"Sarenrae, guide my hand!"

Sling: 1d20 ⇒ 171d4 + 2 ⇒ (3) + 2 = 5

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra also draws and loads her crossbow.

-Posted with Wayfinder

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

I think you've switched Kyra and Enora in the Round 1 list above. Enora cast the acid splash. As for Kyra:

Kyra focuses her thoughts, and sends the blessing of Sarenrae to guide her companions' heart and sword arm.

Casting bless.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

"Right, let's head to the market and see if any information could be found on this rather sticky matter."

Diplomacy (gather information): 1d20 + 6 ⇒ (2) + 6 = 8

After a long day, Kyra has to admit that she's come back empty-handed.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra lets out a sigh of relief as she sees their opponents break combat and run away.

"That's another one down. What's the next artifact?"

Ready for the next quest!

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra's scimitar swings once again.

Scimitar, bless: 1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 141d6 + 2 ⇒ (1) + 2 = 3

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra charges one of the assailant, her scimitar arcing through the air, aimed at the man's throat.

Scimitar, bless, charge: 1d20 + 2 + 1 + 2 ⇒ (14) + 2 + 1 + 2 = 191d6 + 2 ⇒ (4) + 2 = 6

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra hurries after her companions, keeping up as well as she can despite her armor. Double move

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra lets the grace and warmth of the Dawnflower imbue her allies.

Channeling while excluding R1
Channel: 1d6 ⇒ 4

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra draws her scimitar and slashes at the rager, hoping to end him once and for all.
Scimitar, bless, defender prone: 1d20 + 2 + 1 + 4 ⇒ (15) + 2 + 1 + 4 = 221d6 + 2 ⇒ (3) + 2 = 5

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra moves behind her companions and channels Sarenrae's blessing again.
Channel, excluding rager: 1d6 ⇒ 6

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra turns around the rock outcropping and discovers Zadim lying in a pool of his own blood. Instictively, she calls upon Sarenrae's powers.

"Goddess, brings him back!"

Channel, excluding the rager: 1d6 ⇒ 2

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra hurries as fast as she can, but her movement is hindered by her heavy armor. Double move as well.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra follows her companions, remaining careful not to leave anyone behind.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

I'm back, thanks for handling my actions and rolls everyone. Wow, 44 messages since I left, you guys are beasts! Anyway, back to business.

Kyra was about to try and talk the kellid brigands down when the mists forms all around her and her companions.

"Wait, wha... ?"

Feeling her way throughout the mist, she finds Shardra and accepts to have the dwarf guide her. Moving alongside her, as she'd rather avoid a confrontation if it's possible.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Just letting you know that I'll be away for one week - on vacation - so please DMPC my character as appropriate. I'll be back on the 17th April.

Actually Zadim, would you mind playing my character as well while I'm away?

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra prays her goddess once again, bringing the Dawnflower's light upon her companions.

Casting bless.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Having convinced the crowd to let go of her, Kyra conjures Sarenrae's shield to protect her from infidels' hands.

Casting shield of faith.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

"Please let me go. You have to see the wrongness of your ways."

Diplomacy: 1d20 + 6 ⇒ (19) + 6 = 25

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Sorry, misread it! I'll roll:
Knowledge (religion): 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra shakes her head, and asks Sarenrae for guidance before speaking up. "People of Razmir, you can't let yourselves be fooled! Razmir has no theological foundation worthy of a real god. A proof is that he doesn't grant divine power to his priests, nor that he is able to smite me for my words right now!"

In other words, I try to make the mob doubt their faith, bringing the "fight" to a theological level.

Knowledge (religion), guidance, take 10: 10 + 4 + 1 = 15

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Knowledge (religion): 1d20 + 4 ⇒ (1) + 4 = 5

"Razmir? Isn't that the country where they worship Zon-Kuthon?"

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Yay to solving a problem in what has become a "more unconventional" manner! Looking forward to playing the next quest. That one was really fun!

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra gives a sigh, but decides to indulge the fey in this childish game. She lets herself be surprised by how much she enjoys it despite the impossibility of the task. "Where aaaaare youuuuuuu?" she repeatedly says, barely suppressing a giggle.

-Posted with Wayfinder

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra is surprised by the sudden proposition. "A game? Well, you'll have to explain before we agree."

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra closes her eyes and prays Sarenrae.

"Great goddess, please guide our hands and bolster our heart in this time of need!"

Casting bless: +1 morale bonus to attack rolls and saving throws against fear.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra remains silent while the Pathfinders continue, on the lookout for anything out of the ordinary.

Perception (aid another): 1d20 + 3 ⇒ (13) + 3 = 16

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra applies positive energy again, hoping to destroy the haunt.

"Be GONE!"

Channel: 1d6 ⇒ 5

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra channels positive energy, trying to banish the haunt when it manifests again.
Channel : 1d6 ⇒ 2

-Posted with Wayfinder

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Apparently I haven't succeeded on my Perception check, which means that I won't be able to affect it unless it isn't a normal haunt. A normal haunt acts on count 10 in the surprise round and can only be affected when it manifests, so you have to win initiative over it and ready to apply positive energy to destroy it the moment it manifests.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Kyra approaches cautiously, but doesn't dare move into the circle yet, remaining on its outskirts.

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

"We could check it out now and be back before the meal." suggests Kyra.

-Posted with Wayfinder

Grand Lodge

Female Human (Keleshite) Cleric of Sarenrae 1 | HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

"Of course we wouldn't like to put you in peril, good woman. We'd just like some information, that's all. Surely that's not something innkeepers such as yourself are unaccustomed to?"

Diplomacy: 1d20 + 6 ⇒ (14) + 6 = 20

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