Kyra

Kyra Dawnflower's page

67 posts. Alias of Cyril Corbaz.


Full Name

Kyra, servant of the Dawnflower

Race

HP 13/13 | AC: 14 T: 10 FF: 14 CMD: 12 | F+3 R+1 W+5 | Init +0 | Perception +3

Gender

Female Human (Keleshite) Cleric of Sarenrae 1 |

Strength 14
Dexterity 10
Constitution 12
Intelligence 11
Wisdom 17
Charisma 14

About Kyra Dawnflower

Kyra has sworn her life and sword arm to Sarenrae, vowing to protect the helpless and to not spare the blade when the time for redemption has passed.

Kyra
Female human Cleric of Sarenrae 1
NG Medium humanoid (human)
Init +0; Senses Perception +3

Status:
Hp 13/13
Active effects None
Conditions None

Resources & Macros:

Daily spells / powers / items
Channel Energy 5/5
Rebuke Death 6/6

Macros
None

DEFENSE
AC 14, touch 10, flat-footed 14 (+4 armor)
hp 13 (1d8+5)
Fort +3, Ref +1, Will +5

OFFENSE
Speed 30 ft.

Melee scimitar +2 (1d6+2/18–20)

Ranged sling +0 (1d4+2)

Special Attacks channel positive energy 5/day (DC 12, 1d6 [+1 vs. undead])

Domain Spell-Like Abilities (CL 1st; concentration +4)
6/day—rebuke death (1d4)

Cleric Spells Prepared (CL 1st; concentration +4)
1st—bless, cure light wounds (D), shield of faith
0 (at will)—detect magic, light, stabilize
D Domain spell; Domains Healing, Sun

STATISTICS
Str 14, Dex 10, Con 12, Int 11, Wis 17, Cha 14
Base Atk +0; CMB +2; CMD 12

Feats Selective Channeling, Toughness

Skills (ACP -2)
Diplomacy +6
Heal +7
Knowledge (religion) +4

Traits deft dodger, flame of the Dawnflower

Languages Common, Kelish

SQ aura (faint good), spontaneous casting

Combat Gear scroll of endure elements

Other Gear chain shirt, scimitar, sling with 10 bullets, backpack, wooden holy symbol, waterskin, 6 gp

SPECIAL ABILITIES
Channel Positive Energy Kyra can release a wave of positive energy by channeling divine power through her holy symbol. This energy can be used to cause damage to undead creatures or to heal living creatures. Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on Kyra. Creatures that take damage from channeled energy may attempt a DC 12 Will saving throw to halve the damage. Creatures healed by channeled energy cannot exceed their maximum hit point total—all excess healing is lost. Kyra can channel energy 5 times per day as a standard action that does not provoke an attack of opportunity. Kyra can choose whether or not to include herself in this effect. She must be able to present her holy symbol to use this ability.
Flame of the Dawnflower When Kyra scores a critical hit with a scimitar, she deals an additional 2 points of fire damage. Rebuke
Death Five times per day, Kyra can touch a living creature as a standard action, healing it 1d4+1 points of damage. She may only
use this ability on a creature that is below 0 hit points.
Selective Channeling When Kyra channels positive energy, she can select up to two creatures within the area of the burst; these targets are not affected by her channeled energy.
Spontaneous Casting Kyra can exchange any prepared spell (other than an orison or a domain spell) for a cure spell of the same spell level or lower as she casts the spell.
Sun’s Blessing When Kyra channels positive energy to harm undead creatures, she adds 1 point to the damage dealt (already calculated into her statistics). Undead do not add their channel resistance to their saves when she channels positive energy.

Kyra was one of the few to survive a brutal raid on her hometown,
and on the smoking ruins of her village she swore her life and sword
to Sarenrae—the goddess of the sun, redemption, honesty, and
healing. Possessed of a fierce will, pride in her faith, and skill with
the scimitar, Kyra has traveled far since that time. Where another
might be consumed by anger and a thirst for revenge, she has instead
found peace in the Dawnf lower, and in the belief that if she can
prevent even one death at evil hands, her own losses will not have
been in vain. Though she takes great pleasure in ridding the world of
evildoers, she takes even greater pleasure in redeeming them.