male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
"Hey, a job's a job, and I have worked with way worse folks than this. Plus, I think it might be good to provide some babysitting ...er oversight ... on these folks." Yes
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Yup, looks good for me. Let's see if we can get a crit on the Earn Income ... Piracy Lore: 1d20 + 3 ⇒ (3) + 3 = 6 Nope, but it's not a crit fail, so I figure I pick up 8 credits as a security consultant with Dreamlink Labs.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Did the dead bodies of the raiders and the scientist come out of the dreamscape with us? Assuming it is present, Kunris runs over to the scientist killed a few seconds ago, slapping a medpatch on it. "Chk Chk, any chance you can bring them back?" Once any medical aid is completed, he turns his attention to Arta. "We were sent by Venture-Captain Arvin, from the Starfinder Society. We have a delivery of some material you could use." Kunris motions to whichever of the more non-shootie people would have been carrying it. "Isn't the Newborn like 6 months old or something? How did you become a devout worshipper of a toddler god?" Not exactly tactful, this one, though he's not particularly rude about it, just curious.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris watches Chk Chk waving around a chainsaw on the end of a stick and is happy to be positioned at the far end of the battlefield.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
I have fired since taking cover, so I have only regular cover not greater cover. AC is 20 not 22 against ranged attacks. Just noticed it was wrong in the tracker. Kunris realizes that Shosodax is probably the bigger threat, but can't get out of his mind that vicious and senseless murder, so remains focused on the yellow raider. ◆ Aim at yellow ◆ Strike
◆ Strike
Over comms, he says, "I am guessing I have yellow's attention now ..."
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
I moved you. It looks like one move got you 30 feet from red, so you could use other 2 actions for.ignition if you want.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
No, that is the harmony. It's a side effect that happens anytime you use Transfer Vitality on someone (including yourself), not a separate action.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
I am playing Chk Chk in another game, and don't forget his cool harmony (particularly given his decent Stealth). Quote: When you Transfer Vitality, the target’s shadow darkens and swells, reducing bright light within a 10-foot emanation of the target to dim light. This is a form of magical darkness and can overcome non-magical light sources or attempts to counteract magical light as described on page 431 of Pathfinder Player Core. The target becomes concealed while in this dim light, and can use the concealed condition to Hide. This lasts until the end of your next turn.[/url] I suspect these things have low-light vision and stuff that ignores light-based concealment, but still ... it's a cool effect. ;) Also doesn't help against acid vomit sprays.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Chk Chk - I think you were at full, took 6 from the breacher and then 10 from the acid ... so you would still be at 2 HP, wouldn't you? (And a full Vitality Pool.)
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Not sure I read that right. Does yellow has a 35 foot reach on the proboscis? Kunris lines up a shot on the raider that just murdered a defenseless scientist and fires. ◆ Aim at yellow raider ◆ Strike
A red light on his gun flickers, notifying him that it's out of charge, so he swaps out the battery. ◆ Interact: Reload
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Botting Bannakaffalatta "Bannakaffalatta!" the android announces. Internally, Bannakaffalatta needs to buy a gun with a longer range. He charges forward, wading across another batch of clouds to take up a strike position. ◆ Stride
Merasmos: If you move blue twice toward the bottom of the screen, it'll be in range for him (and stuck in difficult terrain).
"Bannakaffalatta!" he yells, conveying an air of disappointment with a sense of pathos that is rarely felt from an android.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris calls over comms, "I've got the blue one lined up, but it might be good if one of you magic types could move the scientists out of the way." He advances, staying behind cover, and then fires at his mark. ◆ Mobile Aim: Stride and Aim at Blue as mark
◆ Strike at Blue
I'd need a 10 on Thievery to do it ... and clearly I am not rolling a 10 anytime soon.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Botting Bannakaffalatta. Looks like his weapon just has a range of 30 feet ... so we'll be moving this turn. "Bannakaffalatta," the android yells as he charges to a nearby platform, slowed as he's walking along the clouds. ◆ Stride
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Want me to bot Banna? He has macros in his profile for shooting things.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris appreciates the flamboyance of Merasmos' attack ... particularly since it helps divert attention even more away from him as a ghost operative. He brings his laser rifle up and trains his shot on Shosodax. ◇ Aim (free when undetected from Ghost specialization) He then takes two shots at the enemy, revealing his location with the first one. ◆ Strike
◆ Strike
He mutters and ducks behind the wall.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Merasmos, I think the bursts are the ones on slide 3. It looks like you grabbed the 20-foot emanation from large creatures from slide 6. The quantum field is big ... but not that big.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Technomancer from the Tech playtest is allowed in Society play. You would just have to rebuild when final version comes out.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Reminder to the Witchwarpers: You get to use Quantum Pulse as a free action to Warp Reality when initiative is rolled. It will save you having to use an action later to Warp Reality to have the field up somewhere vaguely useful now. (And you can always move it later by using a Sustain action if you need to.)
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Given how high I am in the initiative order, I'm guessing that my Stealth roll beat their Perception DC, so I'm starting undetected. Kunris tosses the smoke grenade out in front of him, obscuring sight so he can advance to the next platform, staying hidden behind the wall. ◆ Area Fire: Smoke Grenade ◆ Stride (behind smoke, so still undetected) ◆ Sneak
Secret Stealth check: Stealth: 1d20 + 7 ⇒ (20) + 7 = 27
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
"Weird," Kunris mutters, catching himself a moment before throwing his smoke grenade to hide from an enemy that isn't there. "Let's get this thing activated so we can maybe rescue the scientists. Hopefully they are still alive."
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris uses the keycard to open the door, then swaps the card out for a smoke grenade in his off hand. He holds his laser rifle in his other hand. "Everyone be ready for ... whatever we find in there." He stays low, behind cover, and as much into the shadows as he can as they enter the room.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Which room are we in? Is the security room A7? Can we see what A8 is? "The extraction lab is where we came in and got the shards canisters. We just came from the room with the refrigeration unit and the aucturnite is still in there. We should check out these other rooms then head to the combination lab. Several baddies and scientists seemed to vanish from.in there ... so I assume they were teleported into this dreamscape. Does that sounds right, Tadasi?"
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris isn't a computer-oriented operative, so lets the tech team take care of the hacking. He does take a count of how many of the orocoran raiders entered the station. We've taken out three, so how many of the different types are left? OOH! I might know something here! He considers if he knows anything of these raiders from his mis-spent youth as a smuggler. Recall Knowledge (Piracy Lore): 1d20 + 3 ⇒ (2) + 3 = 5
"What the heck are these things? Does anyone know anything about this species? Any resistances or vulnerabilities we should account for?"
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
"We grabbed those shards from the lab." He glances around to see who has those cannisters, as he grabs the keycard. "You want to stay here or come with us to the security room?"
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris motions to the previous room, and then describes the storage room and the first room they entered. "Just those three so far, and then in here. What is left?" He points at the refrigeration chamber. "Is that the aucturnite anchor?" We only found the one male lashunta body, right? So with him and this skittermander, we've got 8 other scientists unaccounted for?
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris drops his holoskin, not wanting to freak the skittermander out. In his natural form, he nods to her. "We are Starfinders. We took out three of those raiders ... I assume this room is clear?" He remains alert. It is unlikely that this skittermander is part of a ruse, but he makes a habit not to trust people. He moves down to do a quick security sweep of the room she came from. A6
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris points at a small refrigeration chamber under one of the desks. "I don't want to open this in case it'll contaminate something, but looks like this contains an aucturnite sample." We were bringing her an aucturnite sample, weren't we? "Looks like the looters hadn't gotten this far." He glances over at Merasmos and says, "It doesn't say that..." He peeks over his shoulder. "Oh, so it does..."
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris nods, checking that his lashunta disguise holoskin is still intact. "Definitely don't get the impression that these guys were part of the scientific team ..." He heads over toward the door into A5 and listens at it for any sounds, while focusing his attention on staying out of sight of anyone in the next room. I also vote for moving into A5 next. Secret Perception check: Perception: 1d20 + 6 ⇒ (11) + 6 = 17
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Want to confirm on Merasmos' quantum field, because I'm not 100% sure how witchwarpers work ... but the difficult terrain only affects the movement of the enemies, right? Merasmos can exempt us from it?
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris motions toward his bleeding chest wound. "Hey, Chk Chk, can you do something about this bug bite?" He darts into the room, starknife at the ready. ◆ Mobile Aim: Stride & Aim
Kunris sizes up the angles of attack as he takes position behind the large structure in the middle of the room, then leans out and throws the starknife at the red creature. "Anyone know what this thing is?" ◆ Strike
He then tries to hide behind the structure. ◆ Hide
Well, not as good as I was hoping, but hidden at least.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris reaches the next door, then noticed Bannakaffalatta next to him, and says, "You know, sneaking ahead in disguise doesn't work if you're standing right next ..." He is startled and interrupted by the attack from the mites, completely throwing all of his cool operative plans and abilities out of whack. Kunris slashes at the creature clinging to him. ◆ Strike
◆ Strike
If it's still alive ...:
◆ Strike Shooting starknife strike w/ multi-attack, agile vs. off-guard yellow mite: 1d20 + 7 - 8 ⇒ (6) + 7 - 8 = 5 Shooting starknife damage (piercing): 1d4 + 1 ⇒ (3) + 1 = 4 If it's not still alive ...: ◆ Stride Kunris moves to position behind the large piece of equipment in the center of the room. Trying to get cover behind it.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris isn't going to tell a witchwarper how to analyze weird stuff.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris activates his holoskin, appearing to be a lashunta scientist. I also checked the body for an access badge/kaycard/etc. "I will take point so if someone sees me they won't realize there is a new group of people on the station." Perception: 1d20 + 6 ⇒ (15) + 6 = 21 Kunris searches the room and lays out a commercial medkit, spray flesh, and cellular stimulant spell amp. "Anyone want these?" Kunris pulls a smoke bomb into one hand and his shooting starknife into the other, holding each casually enough not to be obvious.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris considers for a moment, and then begins performing a scan of the corpse. He looks to see if the scientist has an access badge or anything that may get them into other portions of the facility. I am programming this into my holoskin, so that I can Impersonate this scientist. I don't care about too much detail - just a basic lashunta male in a labcoat will work - so it shouldn't take a full 10 minutes to set up. Potentially want the attackers to think I'm from the facility, not trick anyone who works with him or knew him well.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris turns his immediate attention to the corpse, saying to the group, "Good news, I guess, is that this isn't our contact, Arta." Doesn't look like we were given Arta's species, but we were told that Arta was female. He takes a position near the door, vigilant for any approaching danger. "You check out those canisters ... but watch out for that gas. It doesn't look safe. Anyone have a chemalyzer?"
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris says, "Anyone mind if I keep one of these spell amps?" Assuming not, he puts it in an easily accessible strap on his equipment belt. He shrugs and begins moving quietly through the hole. "Okay, let's see what we're walking into ..."
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
"Maybe it's a grenade or something?" Kunris suggests, thinking back to his days before he went legit, and whether he ever smuggled anything like this. Piracy Lore: 1d20 + 3 ⇒ (7) + 3 = 10 Nah, not a pirate thing that he can recall.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris begins to wonder if he should have paid attention in school, as he knows nothing useful and is able to only look around in bewilderment. Perception: 1d20 + 6 ⇒ (17) + 6 = 23
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
From a small pouch on his belt, Kunris pulls out an infiltrator's kit. "Always be prepared," he says as he begins trying to pick the lock. Thievery: 1d20 + 7 ⇒ (4) + 7 = 11 He chuckles. "When at first you don't succeed ..." Thievery: 1d20 + 7 ⇒ (3) + 7 = 10 He grows more frustrated. "Try, try again ..." Thievery: 1d20 + 7 ⇒ (16) + 7 = 23 He rolls his eyes. "Finally!"
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Perception: 1d20 + 6 ⇒ (16) + 6 = 22 Kunris points out the small, bug-like shuttle to Chk Chk. "I doubt that's standard docking procedure. Looks like a visitor ... maybe the source of their emergency." He nods in agreement with Trex. "I think the warper's right. If we can neutralize the shuttle, then these visitors won't have an escape route." He pulls a line of cable out of his backpack and hooks it to his autograppler. "So I'm guessing we're going to have to spacewalk to get to that shuttle, right?"
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris hits the reply button (unless it requires a Computers check, in which case Kunris is just speaking over the intercom) and says, "Message received. Assistance incoming. Can you let us know the nature of the emergency?" He sits there waiting for a response that never comes, while Merasmos flies them to the coordinates provided.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris looks out the window at the location where the foreshadowed dangling plot thread vanished. "Weird. Shame we probably won't ever run into that mysterious ship again, to have an opportunity to find out what's up with them. Oh, well, I suppose some mysteries aren't meant to be solved ..." Ah, the naivete of novice Starfinders.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris looks at the pilot's chair. "So, I'm pretty quick ... but never actually trained on these. Anyone else know how to fly this?" I have a +4 in Piloting from Dex but not trained, so figure there's likely someone else better Perception: 1d20 + 6 ⇒ (7) + 6 = 13 He looks blankly at the ship, noticing nothing of value.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Seeing our team composition, I re-arranged my token so that I'm in taking point ... though I'm more than happy if the soldier wants to move up in front of our single-file order. I just didn't think the mystic in front made sense.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris nods to Chk Chk. "Bond away, my friend." With a mystic in the group (and one with a medkit, no less), Kunris doesn't feel the need to stock up on more medpatches ... but does buy a few grenades, including some smoke grenades. Updated on character sheet. No reason not to blow all your money on consumables with a level 1 rebuild after this. ;)
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris glances around at the group. "So, out of curiosity, does anyone on this team have any scientific background? Looks like we have two witchwarpers in the crew, so hopefully at least one of you is the brainy variety."
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris gives a sidelong look at Chk Chk, leaning toward him and trying to peek at the comm unit. "You got a team roster attached?" He seems more confused than offended, but then shrugs and turns his attention back to Arvin. "Looks like the whole crew is here, then. What's the job?"
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
"Heya, Chk Chk. I'm Kunris. That's Merasmos. That ... fish guy is ...Ban-something. Not sure who the Kasatha is." He shrugs.
male pahtra operative 1 (full Demiplane sheet) | HP 17/17, Hero Points: 0 | AC 18 | Fort +4; Ref +9; Will +6 | Speed: 25 ft. | Perc: +6, darkvision | | Expendables: none | | Exploration: Avoid Notice (+7) | Active Conditions: None
Kunris shrugs at Merasmos. "Mostly down doing some scouting of the Ghost Levels since I finished training, waiting on my first mission. Some really nasty stuff got loose down there when that baby god busted up Aucturn." He glances over at the two new arrivals. "Hey there. I'm Kunris."
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