catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
I'm glad you and your family are safe, Ray! The images I've seen from the storm are terrifying. Also: I'll be packing up to travel on Sunday, so my posting will probably be spotty until next week.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
If Ptemenib wants to channel for Kwin and Koshu, Koshu won't complain! Koshukhep frowned at the newfound cleric. "Why were you captured, friend Ptemenib? What did they want with you? Why do they follow this masked man? Who is he?" Wait, didn't that body in the poison-gas room have a mask? :O
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Perception DC20: 1d20 + 7 ⇒ (2) + 7 = 9 +2 fe, +8 scent Everything seems hunky dory. Looking around, Koshukhep peered behind the machinery and into the wells, finally discovering a man at the bottom of one. "You, down there! Are you alive?" Koshu called. Looking at the nosoi, he added, "Will you fly down and see if that is Ptemenib?"
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Heal DC 15: 1d20 + 1 ⇒ (15) + 1 = 16 Koshukhep snorted, clearing the smell from his nose. "Poison! Don't go in, wait for it to clear. Nosoi, is this Ptemenib? If not, I say we move on and come back for this fellow later. He's not going anywhere."
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Sharing the others' suspicion, Koshukhep went over to the boarded up room and sniffed, searching for some sign it was inhabited. Perception + scent: 1d20 + 7 + 8 ⇒ (14) + 7 + 8 = 29 +2 if there are undead.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Koshukhep took the holy symbol, but only to pass it to Izra for safekeeping. He made a small propitiating gesture afterwards, just in case. "They took his clothes? Odd... What are they doing with him?" He took the vestments off the peg and folded them into his pack. "Let's go." If everyone is done looting, Koshu will move on. That said, the alchemist's fire, holy water and the antitoxin look valuable... if no one else takes them, Koshu will, along with the sunrods and the bracelet and coins. Sheesh, somebody stop Koshu from getting blinged out! :P
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Slowly, the huge lionlike catfolk stirred. Opening his golden eyes, he chuffed, looking up at Izra. "I have no fear of the weighing of my soul... but I'm glad the time is not yet, all the same. Thank you and your patron, Izra." With a many-toothed grimace, he rose laboriously to his feet, casting aside the offending crossbow bolt. He scowled at the hyena. "Filthy scavenger. All the same, it is only an animal, and could not choose its path. Leave it be." Not quite turning his back on it, he joined (presumably) Torin in regarding the gathered loot of the ambushers. "This is good and well, but did we find the priest we were looking for?" He sniffed the air, seeking.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Con DC10: 1d20 - 3 + 1 ⇒ (7) - 3 + 1 = 5 Koshukhep crashed to the ground, a fallen giant. His heavy paw lay outstretched in the direction of the crossbowman, accusing (or threatening) even in unconsciousness.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
flurry 1: 1d20 + 7 ⇒ (9) + 7 = 16
flurry 2: 1d20 + 7 ⇒ (3) + 7 = 10
+1 to attacks and damage if magic fang is still active (I think the potion lasts for 1 minute). Startled by both the hyena and Kwin dropping beside him, Koshukhep's counterattack wasn't as effective as it could have been. "I didn't mean that Kwin was anyone's acceptable target!" he snarled as he swiped at the hyena that had snapped at him.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
"Hrmph," Koshukhep told Kwin eloquently. "You should not part them from their sign, Torin," he scolded the dwarf. "The Flame Mother may not be one of the true Gods, but any being of power would look unkindly on being separated from its worshippers. Potential worshippers," he corrected himself. "Are you worshippers of the Flame Mother, my friends? Truly, it is a powerful sign," Koshu insisted, rubbing some of his charms to ward off the attention of angry gods, just in case. Then he, too, looked for the nosoi, to see where it would lead them next.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Koshukhep flicked his paws several times, trying to get the rank undead off them without having to resort to licking. "Agreed. ...Ahmed? Suri? We should move on," Koshu called, but his curiosity was clearly in danger of getting the better of him. Countdown to Curiosity Cat! Izra can resurrect him, right? Right? ;P
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Maybe it can't be flanked, but it can be cornered, right? Right? *watches the tekenu fly up out of their trap* Damn. At least we'll get AOOs. flurry 1 + fe + magic fang: 1d20 + 7 + 2 + 1 ⇒ (1) + 7 + 2 + 1 = 11 Aw.
flurry 2 + fe + magic fang: 1d20 + 7 + 2 + 1 ⇒ (14) + 7 + 2 + 1 = 24
Koshukhep's fury was terrible to behold. "Suri and Kwin are not for the likes of you, demon!" At first, it seemed that no matter how Koshu struck it, he found no purchase, but he learned as he went, and his paws shot out in black streaks to flense the undead thing. Active spells: prot. from evil (+2 AC/saves), magic fang (+1 att/dmg).
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
UAS + fe + magic fang + charge: 1d20 + 7 + 2 + 1 + 2 ⇒ (9) + 7 + 2 + 1 + 2 = 21
Remembering his temple training, Koshukhep darted after the flying bag of filth and rot, lashing out at the last moment with claws spread wide. Active spells: prot. from evil (+2 AC/saves), magic fang (+1 att/dmg). Nimble striker feat = no penalty for charging.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
AOO UAS + magic fang + fe: 1d20 + 7 + 1 + 2 ⇒ (6) + 7 + 1 + 2 = 16
Koshukhep snarled as he shifted to continue to protect the others, whipping a testing paw at the flying bag of organs.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Oh, I thought it was Medium. Hmm. OK, Koshu will drink one of his magic fang potions. If he gets another action, he'll ready an attack. Lifting a vial to his maw, Koshukhep slammed back the contents, then dropped the empty vial and stood ready to defend his friends.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Blood still on his tongue from the heart he had eaten, Koshukhep growled and stood ready at the front, claws raised. Before he does anything stupid, does Koshu know anything about Tekenu that Djehuti hasn't already mentioned? Also, is there room for a Large person in here, or would that crowd everyone else out? K:religion: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Koshukhep brought out and downed a healing potion he had been carrying; then, true to his word, he dug into the thug's body with his claws, wrenching his heart free, and took a bite.
healing: 1d8 + 1 ⇒ (3) + 1 = 4
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Whew! Good catch! Koshukhep roared like summer thunder, tearing into the nearest watchman even as he drew the dagger out of the catfolk's body... Flurry1: 1d20 + 7 ⇒ (20) + 7 = 27
Flurry2: 1d20 + 7 ⇒ (9) + 7 = 16
Crit flurry1: 1d20 + 7 ⇒ (8) + 7 = 15
"I will devour your heart," he promised, with a lion's unfriendly grin.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Koshukhep loomed behind Djehuti, scowling himself. It hinted at a large number of sharp teeth. "You are mistaken. We are on official city business." Intimidate: 1d20 + 7 ⇒ (5) + 7 = 12 Welp. Guess they're tougher than Koshu expected.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Koshukhep was stopped in his tracks by the bird... or rather, what it was wearing. "The old gods!" he exclaimed, bowing before it. "What is your message, honored bird?"
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Koshu paused to toss Toothy a scrap of fancy kebab he had been saving from the auction. "A deed to make Sekhmet proud!" Then he helped re-bar the way in after his friends had entered, before going to get his own things.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Koshu delayed, looming behind Djehuti with his ears flat as he watched the thing come closer. After Djehuti had cast his spell, Koshukhep simply picked the elf up and sprinted away with him. Koshu will run using the Sprinter racial trait. That should give him a speed of 40'. He'll put Djehuti down so he can run himself next round. Survival: 1d20 + 7 ⇒ (10) + 7 = 17 +2 vs undead, if that applies.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Let's go to the inn first, then. We won't do a lot of good with half the party ill-equipped. It'll be like The Walking Dead, but with a weirder gang of misfits. Kwin can wear the sheriff's hat.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
"Djehuti speaks wisely. How long before the city entire is swarmed by the dead? And you have seen that we dealt with the mummy. Sticking with us is not the worst path you could take." Diplo aid another: 1d20 ⇒ 14
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Koshukhep rushed back to the others and the Four Lanterns member. "I hear the undead filling the city! Did someone unleash a curse while delving the necropolis?!" He turned his gaze on Izra and Djehuti. "We cannot save all, but we can save some. Is there anything you know of that would help us stop this?" Then he noticed Ahmed and Suri, and his ears flattened. "By the gods! You, Four Lantern...er. Have you a cleric who can aid her?" He pointed with one long, black claw.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Whew! Koshukhep gazed at the ruin of the mummy, and shook his head. There was no greatness in coming back to attack these people. It shamed its legacy, and added weight to its soul. He went to see if there was anyone still in need of aid.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
"I'll throw it!" Koshukhep grabbed the last vial and lobbed it at the mummy. throw + fe + Izra: 1d20 + 7 + 2 + 2 ⇒ (14) + 7 + 2 + 2 = 25 Dangit, I keep forgetting the fe bonus.
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Hearing the commotion inside, Koshukhep hurried toward it... only to halt as he found Kwin trembling before the mummy. "Honored dead, why do you rise?" he asked, drawing out a potion and quaffing it in case the answer was one he didn't like. K:religion + fe: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8 K:history + fe: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Huh, I thought we were outside. Koshu moves in front of the friendlies to the right (moved on the map) and readies an attack on the first hand to come within reach. Can I use my roll from before? The bonus is the same, even though it's only 1 attack. EDIT:Oh wait, no it isn't - I left out his fe bonus. OK, here goes: UAS + fe: 1d20 + 9 ⇒ (16) + 9 = 25
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Koshukhep prepared to rip any hands that approached apart. Readied attack. Flurry 1: 1d20 + 7 ⇒ (12) + 7 = 19
Flurry 2: 1d20 + 7 ⇒ (16) + 7 = 23
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
Koshu hesitated only long enough to scent the air before joining Torin. "What idiot put scaffolding over this entrance?" he complained as they dug out the unfortunate people. Did Koshu find anything? If so, he'll tell those who aren't digging. Str 16
catfolk monk 1 ranger 3 HPs:28/32 - AC: 16|15|13 - For:+6 | Ref:+8 | Wil:+2 - Per:+7 (+2 fe, +8 scent, +2 desert) Init:+3 (+2 desert)
While his friends moved to help the servants, Koshukhep went out in search of the source of the undead assault. Perception + scent + fe: 1d20 + 7 + 8 + 2 ⇒ (19) + 7 + 8 + 2 = 36
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