An angry, hollow-cheeked Kallik appears near Qizz, now magnified to twice her regular height, gory details and bleeding eyes all too visible now. She swings her axe and easily knocks one of the creatures to pieces. The sundered pieces, however, still retain an unholy vitality (was not slain by holy/fire, so will regenerate next round. Marked as BLACK triangle)
botting Kallik, not 100% sure if they are available currently perception: 1d20 + 20 ⇒ (12) + 20 = 32 Placing her hand on what passes for Qizzlvutz' shoulder, Kallik completes the path from the ethereal to the material, manifesting before you. Her mouth is cracked with lines of tired pain. Cold air billows from her, draining the living of small pieces of warmth and joy. Loneliness clings to her like an aura. Her tears are bloody, but her eyes remain clear. Pointing with her marble/jade axe, she indicates the tornado-creature, specifically its heart. "We need to go where the clouds are the darkest. Probably lightning. And hard to breathe in there I bet. That's just easy pessimism." She almost smiles, since it almost a joke.
Kallik hides in ethereal shadows for now. Everyone else seems to have it covered. She thinks about what Abnaki said in her head. Seeing Egret again. Don't think about it. Damn it. If she's going to die for real this time, can't she see Egret one last time? She dugs her fingernails into her palms, and doesn't allow herself to hope. She doesn't have to sleep, so Abnaki can't get into her head without her permission. Probably.
knowledge planes: 1d20 + 13 ⇒ (20) + 13 = 33 The translucent oread performs a strange upward stroke of her baroque axe. The portal closes neatly; no sign of it remains. Unconsciously, she tries to wipe the blood from her eyes, but it has no effect. She takes a moment to go over to Qizzlvutz and hug the moldy myco, surrounding them with insubstantial arms. She stands up. To no one in particular, she says, "That's the hell I've been to. I hate Ignoscoeli. Let's keep that one closed. " She disappears from sight.
An orean specter appears slightly behind Karoff's bulky form. The female oread, slightly translucent, wields an axe made of ivory, malachite, and stone. Her eyes and mouth weep a steady stream of blood from their corners. Her voice, though low and hoarse, carries across the room to each of you. "Get ready to push him through." She raises the axe impossibly high, like a stretching illusion, then brings it down upon the huge backwall of the worship room. Where her axe touches, the wall splits, revealing flaming red cracks and fissures, as if hell is trying to escape into the equal plane. Kallik is opening a gateway to Igniscoeli. If you have any sort of attack or ability that would help trip, bind, push, or damage Karoff while he is surprised, you may be able to banish him without much destruction.
Qizz stays safe, first and always. A brief storm of emotion follows these thoughts, but an Eastern Tribe warrior is taught to channel such feelings. She feels nothing instead. In a measured voice, Kallik tells Qizzlvutz what to do. "Qizz, please tell your friend to stop digging for now and go back to the entrance. Our other friends might need help talking." She keeps the words light, while preparing for the worst. the slate ogre will buy us a minute if things go bad. we'll stay far back for now.
Kallik experiments with her incorporeality on the rock of Uluru. To her surprise, she finds it hard and unyielding to even her slightest ghostly touch-- clearly the ancient keepers of Branch imbued all of the plateau with warding magicks many centuries ago. you have a feeling that if Kallik were to push any harder, she might leave blood behind, which might trigger something unpleasant. She backs off and stays away. Damn. She looks guiltily over at Qizzlvutz, hoping they have not heard her angry curse.
Abnaki v'Cardi wrote:
Qizzlvutz is fascinated by how you walk. They mimic the style as best they can, though the myco's efforts end up looking like four muddy, frantic stilts. They giggle blue glowing gas. "You (are) good at this!" They fall on their face, but instantly shift back upright and continue to romp next to Abnaki.
Qizzlvutz has been skipping and shifting around the perimeter of the gathering ever since it got boring. They're not sure how long the talking has even been going at this point, but suddenly there are presents! The little myco darts in to grab the remaining small chests, blurbling a thanks on the way to catch up with their friends. Maybe the pink one will do more magic. And maybe there are chocolates in here - the sweets that Learningto showed Qizzl earlier this morning.
Kallik is satisfied that she won't be needed here to clean up any random monsters. She notices Qizzlvutz looks tired. Unseen, unheard, the phantom warrior shepards the small myco to their sleeping quarters for the night. Learningto sees that young Qizzl is in good hands, and decides to stay at the song-dance-play-eat-talk. So many things to see.
Kallik frowns at the snakes, even though they can't see her. She wishes they would pop back into their own plane of existence and leave them alone. Qizzlvutz does a strange little dance, the kind Kallik recognizes - they have just had an idea. With an exuberant burble, it says, "Fire (makes you) happy, yes?" Kessh-Amon scowls, hardly understanding if they have been addressed. Qizzlvutz, giggling, rubs fingers together, faster, a small green spark of gathering magicks. Taking Kallik's hand (which looks like grabbing the air to everyone else), Qizzlvutz opens a portal to (hell), in this case a plane of fire. Out hops a beetle the size of a large loaf of bread. I was amused by how perfect this was, and the little part with Kallik means the spell will last 24 hrs. They took a little of Kallik's power to do this, so it will be 24 hrs before you can use that "Usurp Manifestation" ability. The beetle crackles and flames on Kessh-Amon's shoulder. Both heads roar with laughter and delight at the small thing. It provides enough light for the salamander to stop complaining, and provides it with a pleasant distraction.
Kallik lets go of the strengthening spell, hearing (or perhaps just feeling) Qizzlvutz's plan to summon another stone creature. Qizzlvutz immediately begins casting the second summons, under the shadow of protection from her phantom guardian. casting is a full round action, so the beast will pop into existence at the start of next round, then have its own round of actions.
Not understanding the strange writhing vines, Qizzlvutz tries to cast a spell of agony into the chains, but the spell fails. you don't have a to count a spell for this Kallik, but your round is lost for now. If Qizzlvutz sees someone else take effective action against the chains or the lightning, they will change tactics accordingly/
DM botting, just to relieve any stress at being busy Kallik feels a moment of pity for the small mushroom creature, her host, so obviously out of their element. It will be alright, little one, she send to Qizzlvutz. She wishes for a solid hand to place on the little creature's shoulder, but pushes such melancholy thoughts from her mind. We will do this together. I am here.
spellcraft, adv: 1d20 + 8 ⇒ (3) + 8 = 11
Kallik scoffs, a headache already storming in her temples. "It's that same damn thing from Igniscoeli. The Owlbone Road." When she sees Samen the warlock look interested, she snaps, "No, I don't know how the damn thing works. It's scary, and Inam helped us walk across it. All I remember is that it hates sylphs."
Abnaki, Kallik finds you after her patrol is done. She has a tight grip on her axe - her face is a mix of nervous and angry. "Hello, griot." You are surprised to hear the old Oread word for 'storyteller' from this warrior who has no tribal name. It speaks of a very traditional upbringing. Was she brought up in Great Forest somewhere, then exiled? "Hmm. Take a watch with me. We should talk about Krz. And what to do." As she hands out these terse statements, her dark jade eyes scan you: your shoulders, your weapons, and your boots, as if trying to locate your Krz. She scowls, mostly to herself.
Kallik wakes up from a terrible sleep. Another dream of hugging Egret, sharing a dinner with her, and then she is taken away, or missing, or screaming. Angrily wiping away a tear, she thinks to no one, at least let me dream without pain! She rises. Sequoya is nearby, Mishipeshu too. Her breathing slows, slightly calmer. Ready to face the day with friends. Can't believe I'm leaving Ibinu behind. And Inam... She brutally cuts off that line of thought. As they march, stomping the cold and the anger out of her toes, Kallik asks Sequoya, casually, "Could you tell me more about your younger sister? I need some happy memories this morning." She does not look at Sequoya as she says this. |