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Klassalka Huhl's page
186 posts. Alias of Davia D.
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Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Yea, sorry, I'm just not very active on the board. Between this game going slow and my other games ended, I don't think I'd remember to check often enough to really play. You can auto-Klass if you want.
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Klassalka moves into the room next to the others in preparation for attacking next chance she gets
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Level up and woot, max roll for hp! Not much to report aside from that. Gained trap sense (+1 ref and dodge AC vs traps), a few minor skill ranks.
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Too close for bow, Klassalka goes for claw once again!
left claw w/ power attack: 1d20 + 6 ⇒ (7) + 6 = 13
right claw w/ power attack: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d6 + 7 ⇒ (3) + 7 = 10
Damage: 1d6 + 7 ⇒ (6) + 7 = 13
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
An arrow is loosed, aimed at the skull of one of the ghouls!
Shortbow attack: 1d20 + 7 ⇒ (1) + 7 = 8
Damage: 1d6 ⇒ 1
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Klassalka switches to her bow and falls further back in the order
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
I'm pretty sure I used to have more blood in me....
While a lot of blood on her is theirs, a fair amount is Klassalka's own.
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
"GRAAH!"
Klassalka shouts in pain as she's badly injured and, rather than use her sword, she drops it, and bares her own rage-grown claws and tears into the beast!
left claw w/ power attack: 1d20 + 6 ⇒ (16) + 6 = 22
right claw w/ power attack: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d6 + 7 ⇒ (5) + 7 = 12
Damage: 1d6 + 7 ⇒ (3) + 7 = 10
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Far be it for Klass to not greet a newcomer!
She tenses and feels the bloodrage well up in her, takes a step to the right (up on the map) in case anyone else wants a clear shot, then prepares to slash!
Readied Greatsword attack with power attack: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 2d6 + 10 ⇒ (3, 3) + 10 = 16
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
All kitchens are haunted, the merfolk observes.
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Doctor? Eh, it'd be more helpful to have one that specializes in the body now! Klassalka injects rudely.
But better than nothing!
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Might as well go yellow!
I'll try and keep my lower half out of sight and stay in the back. They won't suspect a thing!
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Yes, sorry for smashing you. Luckily it was just the hilt of my sword!
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Klassalka, feeling merciful, decides to club one on the head with the hilt of her sword.
Attack: 1d20 + 3 ⇒ (20) + 3 = 23
Nonlethal damage: 1d6 + 5 ⇒ (5) + 5 = 10
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
... the next door? Klassalka asks as she approaches with caution through the room.
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Thing broke once we got a good hand on it!
Klassalka brags as she goes and opens the lone door, ready to attack if something does pop out.
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Klassalka digs in her grip and leans backward, slamming the creature to the ground to pin it.
Grapple check: 1d20 + 5 + 2 + 2 - 1 + 5 ⇒ (14) + 5 + 2 + 2 - 1 + 5 = 27 (as before, +5 because already grappled. If successful, it's at -4 AC and loses dex bonus)
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
This will be a satisfying kill ^^
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Will vs Fatigue: 1d20 + 6 ⇒ (5) + 6 = 11
Will vs Voice: 1d20 + 6 ⇒ (19) + 6 = 25
Klassalka scarcely registers the bites- despite a minor wave of fatigue hitting her- as she goes for a second grab, not intending to let it get beyond her clutches a second time!
Grapple check: 1d20 + 5 + 2 + 2 - 1 ⇒ (15) + 5 + 2 + 2 - 1 = 23
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
"Gotcha this time!"
Klassalka lunges and grabs, with help from Ulfric's muscles!
Grapple: 1d20 + 5 + 2 + 2 - 1 ⇒ (6) + 5 + 2 + 2 - 1 = 14 (CMB + rage + aid - sob)
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Klassalka does likewise, planning on grabbing it while Ulfric blocks.
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
I could try and grab it, and crush it
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Reflex: 1d20 + 4 ⇒ (6) + 4 = 10
Fort: 1d20 + 7 ⇒ (7) + 7 = 14
Klassalka takes some acid burns, but remains uninfected.
Everything here is gross.
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
At least they hurt easily!
Klassalka will swing at the least-hurt one she can reach, moving forward if need be.
Attack: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 2d6 + 4 ⇒ (4, 6) + 4 = 14
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Ugh, I don't want those on me too! Klassalka will move to the left side of the entrance to allow those behind a clear shot, and Ready an action to attack when the slimes reach-
Attack: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 2d6 + 4 ⇒ (6, 5) + 4 = 15
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
No, I can't let him have all the fun! Klassalka says, as she takes the lead.
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Klassalka looks at the hole too Perception: 1d20 + 4 ⇒ (15) + 4 = 19 (5 - 1 for fatigued)
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Klassalka yawns, "See, that wasn't so bad."
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
*I've* still got curse aftereffects, what's *you're* excuse? ;)
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Klassalka hefts her greatsword over her head, calls on a surge of rage to overcome her fatigue, and moves forward- at less than a charge to bring it down.
Attack: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 2d6 + 6 ⇒ (5, 1) + 6 = 12
And slams the blade down into the ground, missing the ghoul.
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
The cloak almost matches mine, Klassalka says.
I wouldn't mind that potion, though... she points at the PfE potion, figuring it'd help in positions ala last time. She's been subject to too many curses!
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Wake Up: 1d20 + 2 ⇒ (19) + 2 = 21 (No rage, -2 to sleep due to trait)
Klassalka finally stirs, but still looks like death warmed over.
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Klassalka wakes up, and looks at her wakers with hung-over eyes, saying nothing.
Still has fatigue
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Klassalka snores like a lumberjack
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
I mean, yea, they *could*....
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Yep! Ah well, at least Klass will get her Zs ^^
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Will Save or Won't Save: 1d20 + 4 ⇒ (6) + 4 = 10 (-2 vs sleep)
Facing yet another assault, the merbararian finally succumbs to the repeated attacks and goes to sleep.
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Will Save: 1d20 + 6 ⇒ (8) + 6 = 14
Klassalka *would* yell something about it, but she can't! So she settles for reversing her grip and trying to land another mighty blow upon it.
Attack: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 2d6 + 10 ⇒ (2, 4) + 10 = 16
(-3 to both if first save fails)
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Klassalka opens up her mouth to scream in rage- others may notice no sound comes out- as she cleaves down at it.
Attack: 1d20 + 7 ⇒ (14) + 7 = 21
damage: 2d6 + 7 ⇒ (3, 6) + 7 = 16
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Will Save: 1d20 + 6 ⇒ (9) + 6 = 15
Klassaka tries to make a threat or say something to her comrades about it- but can't!
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Will Save 1: 1d20 + 6 ⇒ (12) + 6 = 18 (1 base +1 enchant +2 rage + 2 trait vs mind affecting)
Will Save 2: 1d20 + 6 ⇒ (8) + 6 = 14
Klassalka, finding some of her best attacks have missed, simply backs up and goes total defense (+4 dodge AC), surely it's some sort of smoke monster...
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Feeling the creature's attack, Klassalka swings again, putting a bit less strength and focusing on trying to hit
Attack: 1d20 + 7 ⇒ (6) + 7 = 13
Damage: 2d6 + 7 ⇒ (5, 6) + 7 = 18
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Klassalka rages-on and swings at whatever attacked her friend! If she has room, charging in, if not, simply advancing and swinging down to severe any offending limbs or skulls.
Attack: 1d20 + 6 ⇒ (11) + 6 = 17 (+2 if she gets a charge)
Damage: 2d6 + 10 ⇒ (1, 6) + 10 = 17
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
There's stuff here that'd be happy to pounce on one of us, Klassalka notes.
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Klassalka keeps at the ready for danger and action up front
Perception: 1d20 + 5 ⇒ (10) + 5 = 15
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Klassalka growls, Still more sickness and diseases.
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5
| Full Name |
Smerg |
| Race |
Half Orc |
| Classes/Levels |
Cleric 2 Fighter 2 |
| Gender |
Male |
| Size |
Medium |
| Age |
unknown |
| Special Abilities |
Smerg |
| Alignment |
Lawful Good |
| Deity |
Protector of Small Furry Creatures |
| Languages |
Common |
| Occupation |
Half Orce |
| Strength |
15 |
| Dexterity |
10 |
| Constitution |
13 |
| Intelligence |
5 |
| Wisdom |
12 |
| Charisma |
8 |
|