Changeling

Klassalka Huhl's page

186 posts. Alias of Davia D.


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Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Yea, sorry, I'm just not very active on the board. Between this game going slow and my other games ended, I don't think I'd remember to check often enough to really play. You can auto-Klass if you want.


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Klassalka moves into the room next to the others in preparation for attacking next chance she gets


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Level up and woot, max roll for hp! Not much to report aside from that. Gained trap sense (+1 ref and dodge AC vs traps), a few minor skill ranks.


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Too close for bow, Klassalka goes for claw once again!

left claw w/ power attack: 1d20 + 6 ⇒ (7) + 6 = 13
right claw w/ power attack: 1d20 + 6 ⇒ (9) + 6 = 15

Damage: 1d6 + 7 ⇒ (3) + 7 = 10
Damage: 1d6 + 7 ⇒ (6) + 7 = 13


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

An arrow is loosed, aimed at the skull of one of the ghouls!

Shortbow attack: 1d20 + 7 ⇒ (1) + 7 = 8

Damage: 1d6 ⇒ 1


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Klassalka switches to her bow and falls further back in the order


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

I'm pretty sure I used to have more blood in me....

While a lot of blood on her is theirs, a fair amount is Klassalka's own.


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Yes, she does that ^^


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

"GRAAH!"

Klassalka shouts in pain as she's badly injured and, rather than use her sword, she drops it, and bares her own rage-grown claws and tears into the beast!

left claw w/ power attack: 1d20 + 6 ⇒ (16) + 6 = 22
right claw w/ power attack: 1d20 + 6 ⇒ (11) + 6 = 17

Damage: 1d6 + 7 ⇒ (5) + 7 = 12
Damage: 1d6 + 7 ⇒ (3) + 7 = 10


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Far be it for Klass to not greet a newcomer!

She tenses and feels the bloodrage well up in her, takes a step to the right (up on the map) in case anyone else wants a clear shot, then prepares to slash!

Readied Greatsword attack with power attack: 1d20 + 6 ⇒ (12) + 6 = 18

Damage: 2d6 + 10 ⇒ (3, 3) + 10 = 16


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

All kitchens are haunted, the merfolk observes.


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Doctor? Eh, it'd be more helpful to have one that specializes in the body now! Klassalka injects rudely.

But better than nothing!


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Might as well go yellow!

I'll try and keep my lower half out of sight and stay in the back. They won't suspect a thing!


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Yes, sorry for smashing you. Luckily it was just the hilt of my sword!


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Klassalka, feeling merciful, decides to club one on the head with the hilt of her sword.

Attack: 1d20 + 3 ⇒ (20) + 3 = 23

Nonlethal damage: 1d6 + 5 ⇒ (5) + 5 = 10


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

... the next door? Klassalka asks as she approaches with caution through the room.


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Thing broke once we got a good hand on it!

Klassalka brags as she goes and opens the lone door, ready to attack if something does pop out.


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Klassalka digs in her grip and leans backward, slamming the creature to the ground to pin it.

Grapple check: 1d20 + 5 + 2 + 2 - 1 + 5 ⇒ (14) + 5 + 2 + 2 - 1 + 5 = 27 (as before, +5 because already grappled. If successful, it's at -4 AC and loses dex bonus)


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

This will be a satisfying kill ^^


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Will vs Fatigue: 1d20 + 6 ⇒ (5) + 6 = 11
Will vs Voice: 1d20 + 6 ⇒ (19) + 6 = 25

Klassalka scarcely registers the bites- despite a minor wave of fatigue hitting her- as she goes for a second grab, not intending to let it get beyond her clutches a second time!

Grapple check: 1d20 + 5 + 2 + 2 - 1 ⇒ (15) + 5 + 2 + 2 - 1 = 23


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

"Gotcha this time!"

Klassalka lunges and grabs, with help from Ulfric's muscles!

Grapple: 1d20 + 5 + 2 + 2 - 1 ⇒ (6) + 5 + 2 + 2 - 1 = 14 (CMB + rage + aid - sob)


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Klassalka does likewise, planning on grabbing it while Ulfric blocks.


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

I could try and grab it, and crush it


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Reflex: 1d20 + 4 ⇒ (6) + 4 = 10

Fort: 1d20 + 7 ⇒ (7) + 7 = 14

Klassalka takes some acid burns, but remains uninfected.

Everything here is gross.


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

At least they hurt easily!

Klassalka will swing at the least-hurt one she can reach, moving forward if need be.

Attack: 1d20 + 5 ⇒ (4) + 5 = 9

Damage: 2d6 + 4 ⇒ (4, 6) + 4 = 14


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Ugh, I don't want those on me too! Klassalka will move to the left side of the entrance to allow those behind a clear shot, and Ready an action to attack when the slimes reach-

Attack: 1d20 + 5 ⇒ (6) + 5 = 11

Damage: 2d6 + 4 ⇒ (6, 5) + 4 = 15


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

No, I can't let him have all the fun! Klassalka says, as she takes the lead.


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Klassalka looks at the hole too Perception: 1d20 + 4 ⇒ (15) + 4 = 19 (5 - 1 for fatigued)


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Klassalka yawns, "See, that wasn't so bad."


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

*I've* still got curse aftereffects, what's *you're* excuse? ;)


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Klassalka hefts her greatsword over her head, calls on a surge of rage to overcome her fatigue, and moves forward- at less than a charge to bring it down.

Attack: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 2d6 + 6 ⇒ (5, 1) + 6 = 12

And slams the blade down into the ground, missing the ghoul.


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

The cloak almost matches mine, Klassalka says.

I wouldn't mind that potion, though... she points at the PfE potion, figuring it'd help in positions ala last time. She's been subject to too many curses!


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Wake Up: 1d20 + 2 ⇒ (19) + 2 = 21 (No rage, -2 to sleep due to trait)

Klassalka finally stirs, but still looks like death warmed over.


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Klassalka wakes up, and looks at her wakers with hung-over eyes, saying nothing.

Still has fatigue


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Klassalka snores like a lumberjack


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

ZZZZZZZZZZZZZZZZZZZZZZZZ


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

I mean, yea, they *could*....


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Yep! Ah well, at least Klass will get her Zs ^^


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Will Save or Won't Save: 1d20 + 4 ⇒ (6) + 4 = 10 (-2 vs sleep)

Facing yet another assault, the merbararian finally succumbs to the repeated attacks and goes to sleep.


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Will Save: 1d20 + 6 ⇒ (8) + 6 = 14

Klassalka *would* yell something about it, but she can't! So she settles for reversing her grip and trying to land another mighty blow upon it.

Attack: 1d20 + 6 ⇒ (1) + 6 = 7

Damage: 2d6 + 10 ⇒ (2, 4) + 10 = 16

(-3 to both if first save fails)


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Klassalka opens up her mouth to scream in rage- others may notice no sound comes out- as she cleaves down at it.

Attack: 1d20 + 7 ⇒ (14) + 7 = 21

damage: 2d6 + 7 ⇒ (3, 6) + 7 = 16


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Will Save: 1d20 + 6 ⇒ (9) + 6 = 15

Klassaka tries to make a threat or say something to her comrades about it- but can't!


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Will Save 1: 1d20 + 6 ⇒ (12) + 6 = 18 (1 base +1 enchant +2 rage + 2 trait vs mind affecting)
Will Save 2: 1d20 + 6 ⇒ (8) + 6 = 14

Klassalka, finding some of her best attacks have missed, simply backs up and goes total defense (+4 dodge AC), surely it's some sort of smoke monster...


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Feeling the creature's attack, Klassalka swings again, putting a bit less strength and focusing on trying to hit

Attack: 1d20 + 7 ⇒ (6) + 7 = 13

Damage: 2d6 + 7 ⇒ (5, 6) + 7 = 18


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Klassalka rages-on and swings at whatever attacked her friend! If she has room, charging in, if not, simply advancing and swinging down to severe any offending limbs or skulls.

Attack: 1d20 + 6 ⇒ (11) + 6 = 17 (+2 if she gets a charge)

Damage: 2d6 + 10 ⇒ (1, 6) + 10 = 17


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

There's stuff here that'd be happy to pounce on one of us, Klassalka notes.


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Klassalka keeps at the ready for danger and action up front

Perception: 1d20 + 5 ⇒ (10) + 5 = 15


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Klassalka growls, Still more sickness and diseases.


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Ck&U:

Fort save: 1d20 + 7 ⇒ (1) + 7 = 8

Klassalka will try and smash the chair with her sword, just in case that helps.

Attack w/power attack: 1d20 + 4 ⇒ (11) + 4 = 15
damage: 2d6 + 7 ⇒ (6, 4) + 7 = 17


Woman Merfolk Barbarian 3 | HP 22/40| AC18/20 FF15 T13 | F+7 R+5 W+3/5/7* | Init +3 Perc +5

Ulfric and Klassalka:

I have the ability to chop her in half. Might stop the flow.

Full Name

Smerg

Race

Half Orc

Classes/Levels

Cleric 2 Fighter 2

Gender

Male

Size

Medium

Age

unknown

Special Abilities

Smerg

Alignment

Lawful Good

Deity

Protector of Small Furry Creatures

Languages

Common

Occupation

Half Orce

Strength 15
Dexterity 10
Constitution 13
Intelligence 5
Wisdom 12
Charisma 8