Meyanda

Kinna's page

203 posts. Alias of karlprosek.


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Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Happy New Year, everyone. :)


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Init: 1d20 + 3 ⇒ (20) + 3 = 23

Kinna remains where she is and starts typing commands into her glowing gauntlet.

Cast Summon Monster I to call up a celestial eagle to attack the skeleton.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Sorry, I've been sick for like a week. I should be back to normal posting now.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Init: 1d20 + 3 ⇒ (11) + 3 = 14

Kinna stays well back from the revenant and fires her crossbow at it.

Xbow: 1d20 + 3 ⇒ (9) + 3 = 12
Dmg: 1d8 ⇒ 7


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna shakes her head. "Salt?" She looks around the engineering room to see if she recognizes anything useful.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Init: 1d20 + 3 ⇒ (19) + 3 = 22

Kinna scrambles to find cover after being assaulted by the crate. "No."

How big is this room? If she casts Color Spray would she be reasonably sure she'd hit whatever it is?


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Looking through the window, Kinna tries to identify what might be in the crates.

Perception: 1d20 ⇒ 16 Since she speaks/reads Androffan, if there are any labels she should be able to read them.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna nods absently as she looks around curiously at rubble on the floor and cables in the ceiling. "As long as we have a strategy. Lead on."


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Sounds good, DM. Thanks.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

How many stat points was everybody down? I'll roll 10d4 to see how many charges it might take- hopefully that's more than the number of charges we'll actually need.

The hypogun can also heal 2d8+3 hp with a charge, which is better than my Infernal Healing wand.

10 Hypogun charges, Lesser Restoration setting: 10d4 ⇒ (2, 1, 3, 1, 1, 3, 2, 3, 1, 1) = 18

Wow, ok. Another 10 charges, I guess.

10 more Hypogun charges, Lesser Restoration setting: 10d4 ⇒ (1, 1, 1, 4, 2, 1, 4, 4, 1, 3) = 22

Is 40 ability points enough to get everybody back to full stats?


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna nods at Kurgu. "Agreed."


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna looks at her companions. "I believe we would like to explore it first, if that is an option."

The hypogun had 5 canisters. Each canister has 10 charges, so it's basically equivalent to a wand of Lesser Restoration. But I'll gladly use these potions instead of the Hypogun.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna could've healed the Dex damage so there's no real reason for paralysis. I'm happy to keep using shots from the Hypogun to fix ability damage as it comes up.

I'll use a charge off the wand to heal Kurgu for 10hp with Infernal Healing. Takes him up to 29. And he can also get a shot from the Hypogun.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

We can do the hypogun on Gal first, clearing up the ability damage. Unless you want to roll up a new character?


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

I can't help with the poison itself, but the hypogun can do Lesser Restoration to restore the Con damage.

Seeing the manticore fall, Kinna hurries over to Kurgu, punching in a series of commands to call out her healing nanites. "One moment, I can heal you."

Infernal Healing first (gives Fast Healing 1 for 1 minute), then Lesser Restoration. She'll do the same for Gal, if Gal is hurt.

Lesser Restoration for Con dmg: 1d4 ⇒ 2


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna's summoning. She can use Infernal Healing to heal our wounded once this is done one way or the other.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Glad to hear damage was light and nobody was hurt, DM.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Assuming the monster would eat the summoned eagle in a single bite again, Kinna began tapping in another set of commands to open a portal to the celestial realms.

Since I can't shoot very well and the monster is out of my throwing range I'll just summon a second celestial eagle next round. Making the thing waste its turns seems like the best thing I can do right now.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Hope everything goes smoothly, DM.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna types in more commands and another portal opens right over the manticore's head.

Summon Monster I again for another celestial eagle. At the very least it forces the manticore to use its turn to do something else.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna simply loads and shoots her crossbow at the beast.

Xbow: 1d20 + 3 ⇒ (4) + 3 = 7
Dmg: 1d8 ⇒ 5


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

375gp, so 93.75gp each. Given DM's recent post I definitely think we should play it as purchased.

Scroll casting DC is 6

Caster level check, DC 6: 1d20 + 3 ⇒ (19) + 3 = 22 Successfully cast!


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Init: 1d20 + 3 ⇒ (11) + 3 = 14

Kinna spent most of her money, unfortunately- she has ~200gp, which wouldn't be enough to buy the scroll. If we did pool money to buy the scroll, that would negate all the spine damage so far. Not the poison, though.

So it's 80' away and 30' above the ground? Making it 110' from the ground group? Too far for her to throw alchemical items.

Kinna types a few commands into the glowing gauntlet on her left forearm and a glowing portal appears in the air over the manticore. An eagle surrounded in a gleaming aura flies down and attacks the evil beast.

Summon Monster I for a celestial eagle, lasts 3 rounds or until it gets eaten. Since the manticore's evil, Smite should apply.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Oh! Protection from Arrows, Communal! 3rd level spell, would be a 375gp scroll and Kinna should pretty easily be able to make the CL check to cast it. DR 10 against the manticore's spikes for up to 50hp of damage each. I don't have enough gp to buy it myself, but we could pool money. Thoughts?


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna nods. "Of course. Dropping them from above is probably the best possible course of action. I can make 4 in a day- Gal, you can take 2 and I can take 2 for contingencies on the ground?"

Ha, yeah, tower shield is what I was gonna say, since we have some cash.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Let's not forget we have a crafter on the team. Since we have the downtime, if we have a day (for instance, the day Kul spends watching the manticore), and 225gp, Kinna can make a Floating Feather Token, which would give another PC a Fly speed for 1 minute.

Kinna nods. "A net is a good idea. In addition to that, I can make a grenade of adhesive that might foul the creature's wings and make it unable to fly or possibly even stick it to the ground entirely."

She can also auto-craft Tanglefoot Bags (with Crafter's Fortune cast), is what she's saying. 25gp each and it needs to make a DC15 Ref save or not be able to fly. If she makes 4 of them I doubt the manticore is going to make 4 Ref saves.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Gonna pick up an Infernal Healing wand, too, to make Kinna into an off-healer.

After days of travel and scouting everybody should be back to full HP.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kn:Arcana: 1d20 + 12 ⇒ (10) + 12 = 22


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

OK, fair enough. Let's go kill a monster and loot a space shuttle.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Anybody have Sense Motive to see how likely this lady is to double cross us? That picture does not exactly inspire trust.

Kinna nods to Kul. "I am ready."

DM, I added some crafted alchemical items that Kinna can make with a Take 10, paying the crafting cost from her gold. Let me know if that's not ok.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna nods. "I would also very much like to see inside this craft the creature is protecting."


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

I'd say let's keep the pistols, muskets, and Sooth for now until we can get better prices, and sell the rest. That'd be 1292.8 gp to split now.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Appraise, as haggling: 1d20 + 12 ⇒ (9) + 12 = 21

"I can discuss the relative value of the items, if that would help."


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Also. This can be an Aid Another to Kul if it sucks.

Kn:Local: 1d20 + 11 ⇒ (13) + 11 = 24


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna nods. "Scrapwall is a big town. We should be able to get in without drawing too much attention. Especially if- if we are questioned by anyone- we pose as followers of this Hellion creature. It wanted us to serve it, and it controls the town, so we should be able to use that as cover if one of the gangs confronts us."


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna examines the firearms and shakes her head. "They look more dangerous to a user than they would be to a target."

Gunsmithing, specifically, or could Kinna fix them with Technologist and Craft:Mechanical?

Also, can I use Craft:Alchemy or Pharmaceuticals to ID the potions?

1d20 ⇒ 7 +12 for Alchemy, +11 for Pharmaceuticals


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna staggers from a dagger stab and disappears, reappearing with her crossbow in her hands 10 feet away.

Yeah, man, these saves have been insane. She'll Shift 10 north to get away from melee and shoot the guy who stabbed her.

Xbow: 1d20 + 3 ⇒ (8) + 3 = 11
Dmg: 1d8 ⇒ 1


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna jumps down and circles around to get into position where she can cast a spell without hitting her comrades. Once in place, she fires a cone of eye-searing, blinding colors from her hand.

Move to where her cone won't hit allies and cast Color Spray on as many enemies as possible.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna, frustrated at her inability to affect the bandits, stops and fires at the leader.

Xbow: 1d20 + 3 ⇒ (8) + 3 = 11
Dmg: 1d8 ⇒ 8


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna was the most cautious, hanging back and letting Kurgu and Kul take the lead.

If there are only single targets, she'll stop and shoot, but if the bad guys cluster up she'll go ahead and cast Sleep. If she gets rushed she'll cast Color Spray.

Xbow: 1d20 + 3 ⇒ (17) + 3 = 20
Dmg: 1d8 ⇒ 8


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna aims her crossbow at the one Gal slashed and fires.

Xbow: 1d20 + 3 ⇒ (18) + 3 = 21
Dmg: 1d8 ⇒ 1


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Init: 1d20 + 3 ⇒ (15) + 3 = 18


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna follows behind Kul and Kurgu. Once she can see the men on the wall she stops closing in and starts typing in commands on her glowing gauntlet. Tiny nanites drift out of her gauntlet in a glowing cloud, flying straight for the bandit in the middle. They carry soporific chemicals, inducing sleep in living beings.

Once she's in casting range (130 ft.) she'll cast Sleep on whichever enemy is closest to the middle of the bandit group, trying to catch as many as possible in the 10' radius. DC 18.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

I put a +2 Int item on Kinna's sheet, so I'm definitely assuming she had crafting time to make the Belts/Headbands/whatever.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Sounds good to me, Kurgu.

Assuming everyone (not including M07K?) just takes a +2 item, we need to hang out in Torch for 8 days for Kinna to craft.

Kinna will take a Headband of Vast Intelligence (Appraise skill) +2. She'll make a Belt of Giant Strength +2 for Kurgu. I assume Kul'theraka wants the same?

Does Galnikatix take a Belt or a Headband of Inspired Wisdom?


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna nods and takes the letter and pouch. "Of course, father. We will make sure she gets your message and gift. Thank you for the information. It will be very helpful to contact someone who knows the area."


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

I'm good with that, too.

With 2000gp each, Kinna can make a Belt of Giant Strength/Headband of Vast Intelligence/whatever for every PC. She auto-succeeds on the checks and just needs 2 days per item.

That still leaves each PC with 34.92gp from the loot sale and their 1500gp reward.

I'd prioritize the stat boost items first, but if anybody wants to use their 1500gp reward to have her craft a 3000gp or less Wondrous item, she can make those too. For example, a crafted Cloak of Resistance +1 would cost 500gp to make and a Handy Haversack would cost 1000gp.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna agrees to go to Scrapwall too. "I would like to free any beings under its control, as well."


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

I'd go ahead and add the medlance and holo projector to the sell list. The nanite hypogun seems to be like a medlance but better, and it's not timeworn. And while having Silent Image at will is cool, it's limited to just 3 preset images and I don't see us using that much. That adds 750gp if we're at 50% sale value.

I think the silverdisks are worth their full value, like gems, so we're doing pretty well.

Does anybody use ranged weapons? Gal, maybe? Kinna could use it but at that point maybe we should just sell it and she can make something more useful with the gp.

If Gal takes the goggles we'll have 1 PC with a +10 Perception or if we give it to Kul or Kurgu we'll have 2 with +8. Thoughts?

Kinna would definitely like the white access card and her Str is pretty low if nobody else wants a MW backpack.


Female Android Arcanist (School Savant - Conjuration/Teleportation) 3 [HP 17/17 | AC:15 | T:13 | FF:12 | CMB: +1 | CMD: 13 | Fort:+3 | Ref:+4 | Will:+3 | Init:+3 | Perc: +0 (Darkvision and LL)| Speed 30]

Kinna is leveled. She now has Craft Wondrous Items!

I also gave her Craft: Alchemy, and she can auto-succeed on anything up to a DC 25, so if we want alchemical items she can make those too. Pellet grenades are fun!

Let's talk about crafting wish lists for the group. The various stat headbands/circlets/belts are 2000gp to craft, she auto succeeds on the craft check, and it would take her 2 days to make each one. I figure everybody would want at least one of those.

And then we just need to figure our how much time and money we have to spend.


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