Beltias Kreun

Kephalos's page

33 posts. Alias of Andostre.


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Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

Bummer. But I understand. Glad you're prioritizing your life!


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

Right, sorry. Trying to catch up and posted in a rush.

Attack vs. Pirate Raiders 2: 2d12 + 2 ⇒ (5, 4) + 2 = 11 <--Hope


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3
Aeshuura wrote:
Another gaggle of pirates swings aboard and stop when they see Kephalos, Well, well, well... If it ain't our favorite Faun!

"I'll be your favorite knife in the gut if you come any closer." Kephalos states with a charm that belies the deadly situation.

The pirates did, in fact, come closer, but none managed to land a strike on the nimble rogue. At one point during the confusion of battle, Kephalos lashed out with his daggers in a series of slashes and stabs that leaves a number of the Cretans lying in pools of blood on the deck.

Attack vs. Pirate Raiders 2: 1d20 + 2 ⇒ (18) + 2 = 20
Damage: 1d8 + 1 + 2 ⇒ (3) + 1 + 2 = 6
Sneak attack: 1d6 ⇒ 4

I had said above that Kephalos takes a moment to hide before the pirates swung aboard, and Hidden upgrades to Cloaked due to a class ability. When attacking from Cloaked, he gets Sneak Attack damage, but he also gets it when the target is in melee with someone else, so I'm hoping he can use one of those reasons to get Sneak Attack without having to disrupt the narrative.


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

Hey, I'm having trouble finding the rules for attacking with a Secondary Weapon. My Small Dagger, for example, has this feature:

Quote:
Paired: +2 to primary weapon damage to targets within Melee range

I get that my Primary Weapon gets a +2 to damage when I have this Secondary Weapon in my other hand. But does the +2 replace any attack I'd expect to make with the Small Dagger? Or do I get to make two attacks? If so, is there any sort of two-weapon penalty?


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3
Vesper Frostwing wrote:

"Kephalos... is there anything you wish to share with us"?

"Um, I don't think these guys are about to ram us because I'm on board?"


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

Ah, I get it now.


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

Agility: 2d12 + 1 ⇒ (3, 10) + 1 = 14 <-- Fear

Sensing that battle is imminent, Kephalos finds a place to hide so that he can take an enemy by surprise. And because of an ability, I get to be Cloaked rather than Hidden. I should look up what the difference is.


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3
Vesper Frostwing wrote:
"Kephalos... is there anything you wish to share with us"?

I'm confused by this. As far as I know, I don't have any information that I haven't already revealed.


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3
Aeshuura wrote:
Would you like to attempt to sabotage the enemy ship?

Maybe! I'm trying to gain some knowledge of how to do that. I can probably get aboard, but whatever I do, I'll need to do quickly.

Aeshuura wrote:
If you can disable their steering oar, we can outmaneuver them!

"How do I do that?!"


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

Kephalos lets out a long breath at Vesper's answer. "That's what I was afraid of. Also, I think I know this ship. It's captained by the minotaur Kresios. He might remember me? But not, like, in a bad way. Maybe. Probably? I think.

"Okay... we can try and talk to Kresios, but I don't know how that will go. I can maybe get on the ship before it gets to us. But I don't know how that would help us. Is there some way I can disable the ship and get back off before I get shanked?"

For later reference:
Shadow Stepper You can move from shadow to shadow. When you move into an area of darkness or a shadow cast by another creature or object, you can mark a Stress to disappear from where you are and reappear inside another shadow within Far range. When you reappear, you are Cloaked.


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

Sorry, I was traveling for work, and didn't have the free time that I thought I would have.

Vesper, are you going to share what you learned from your Knowledge roll?

Knowledge: 2d12 ⇒ (1, 1) = 2 <-- I forget how Hope/Fear is affected by a tie.

Agility: 2d12 + 1 ⇒ (12, 5) + 1 = 18


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

Instinct: 2d12 ⇒ (1, 12) = 13 with Fear


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

Kephalos walks over to stand next to Iaeson, his hooves making a distinctive knocking noise on the deck with each step. The faun looks to where their exuberant captain is pointing.

Kephalos squints in the direction indicated for a moment before asking, warily, "What does the flag on that ship mean?"


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

"Looks like a great ship, Iaeson," Kephalos states, looking over his shoulder at the town behind them rather than the ship.

"Let's get, uh... yeah, let's get going."


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

I'm happy.


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3
Aeshuura wrote:

The point of this exercise, as I understand it, is to create connections between the characters rather than have them all random strangers coming together and expected to work together...

Does that sound about right, to all your understanding?

Yes, I think we understood that. The question is if one player is supposed to target their questions at other players, or if a player is supposed to review other player's questions and choose one for their PC.

I don't think it matters which way we do it, but it was creating confusion upthread when we were doing it different ways. Checking the SRD, I found this:

Quote:

STEP 9

Create Your Connections.
Connections are the relationships between the PCs. To create connections, follow these steps:

• Go around the table and have each player describe their characters to one another—at a minimum, their name, pronouns, character description, experiences, and the answers to their background questions.
• Discuss potential connections between the PCs using the questions included in the “Connections” section of your character guide as inspiration.
• Suggest at least one connection between your character and each other player’s PC. Accept any suggested connections you want to explore, reject any you don’t.

Note: A player can reject a suggested connection for any reason, and it’s okay if there isn’t an established connection between every pair of PCs—you can always discover and develop those relationships through play.

The second bullet point talks about the questions, but doesn't really clarify. However! The list of questions for each class says "Ask your fellow players one of the following questions for their character to answer, or create your own questions." Honestly, I think it's fine to make the connections however we want.

So, Vesper claimed one of my questions, and I targeted the other two questions at Thillenethiel and Jardeth. Thil answered one question, and Jardeth has the option to answer or reject the other question.

And I still need to create a connection with Enna. Hmm...


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

Sounds great.


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3
Thillenethiel wrote:
Kephalos wrote:
I was envisioning that Thil has been a druid long enough that he knew Kephalos' faun community before they were chased away.
Sure. Thill has been wandering. Was Keph chased away, or the whole community?

The whole community, probably!

Andostre wrote:

Okay, here's my thinking about fauns. Fauns are peaceful beings that live in the forest. Satyrs are mischievous beings that live in the forest. Fauns and satyrs are very similar physically. In fact, most non-fauns/satyrs have difficulty telling them apart, but fauns and satyrs don't have this issue.

My guy was a faun who lived in a community that was mistaken for satyrs by a mob that was enraged at something a satyr did. The faun colony was scattered, and my guy ended up fleeing to a city where he had to live by his fast reflexes to survive the streets. Eventually, he fell in with the thieves guild, where he learned many stereotypical thief skills, but it goes against his nature, and he's looking for a way to leave.


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

That's a good point. I'm assuming that we're supposed to "pass out" our questions to other PCs, because that's what I've done in the past, but that was for a completely different game.


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

Jardeth:

Who do you know from my past, and how have they influenced your feelings about me?


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3
Kephalos wrote:

@Thillenethiel: Assuming a druid would likely have experience in the woodlands that Kephalos lived in before he migrated to the city, my question for you is:

Quote:
What have I discovered about your past that I hold secret from the others?
Thillenethiel wrote:

Kephalos...

..discovered that Thill's first and only partner died and he left his circle because of it and has never returned.

I'm curious of your thoughts on Thil not knowing Keph, even with this answer?

Okay... I thought the point of these questions was to form some way of the PCs knowing another PC. Why are we assuming Kephalos doesn't know Thil?

I was envisioning that Thil has been a druid long enough that he knew Kephalos' faun community before they were chased away.


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3
Vesper Frostwing wrote:
@Kephalos: Is it acceptable that you talked me into helping you sneak aboard a Persian sailing vessel and take a small keg of Valencian Orange Wine... which that nosy guard ended up taking in order for us to stay out of the clink... Now we need to get it back somehow without getting in more trouble.
Kephalos wrote:

You bet! Is that one of your questions, or is that for my connection question?

Kephalos' question wrote:
What did I recently convince you to do that got us both in trouble?

Hey Vesper, can you get back to me on this, please? I'd like to know if you're claiming my connection question for you, or if I still have it available.


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

@Thillenethiel: Assuming a druid would likely have experience in the woodlands that Kephalos lived in before he migrated to the city, my question for you is:

Quote:
What have I discovered about your past that I hold secret from the others?


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

You bet! Is that one of your questions, or is that for my connection question?

Kephalos' question wrote:
What did I recently convince you to do that got us both in trouble?

And just for fun: Why do we need to get the wine back?


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

"Who those guys? They're not after me. They just... remind me of people I know.

"Trust me! I know about this sort of stuff, druid. People are more complicated than trees."


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

"Let me get this straight: You want us to recover the armor of a literal goddess, probably guarded by some spawn cross-bred from a nightmare and a fever dream, not to mention myriad obstacles between here and there, just so you can set up your retirement early with a nice dowry?"

Kephalos flinches when, nearby, voices raise in anger as a group of angry men storm past, calling out what punishments they'll mete out if they get ahold of whomever they're looking for.

Kephalos quickly pulls his hood up to cover the horns that curl along the top of his head. "Actually, there's this thing that I have to not be at, so sure... I'm in."


My condolences, scranford.


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

Thanks. I've made the change, and I also changed one Experience from "Ex-Thieves Guild Member" to "Faun Community Refugee". Essentially, I switched the Community and Experience (even though I know the mechanics are different).


Faun Slyborne Nightwalker Rogue 1 HP 6/6 | Stress 6/6 | Hope 3

Okay, I'm just now realizing that we have three Wildborne characters. While having half the party being stealthy might be cool, I think having more variety would be fun. In lieu of that, Aeshuura, can I change to Slyborne like you originally assumed I would be?


Okay, I've completed Kephalos' profile. At least until we get to the Connections part of character creation.

And here's a slightly updated template:

Slightly updated template:
Name (Pronouns)
Heritage Community Subclass Class level #
Domain 1 & Domain 2

{b}Agility{/b} # | {b}Strength{/b} # | {b}Finesse{/b} #
{b}Instinct{/b} # | {b}Presence{/b} # | {b}Knowledge{/b} #
(* indicates Spellcast trait)

{b}Evasion{/b} # | {b}Armor{/b} #

{b}HP{/b} #/# | {b}Stress{/b} #/# | {b}Hope{/b} #

===ABILITIES===
{b}Hope Feature{/b} Description

{b}Class Feature 1{/b} Description

{b}Class Feature 2{/b} Description

{b}Foundation Feature{/b} Description

{b}Ancestry Feature 1{/b} Description

{b}Ancestry Feature 2{/b} Description

{b}Community Feature{/b} Description

{b} Domain Card 1{/b} Description

{b} Domain Card 2{/b} Description

===EXPERIENCES===
-

-

===GEAR===
{b}Name{/b} (Primary Weapon)
Trait(s) | Range | Damage dice & Type
Feature(s)

{b}Name{/b} (Secondary Weapon)
Trait(s) | Range | Damage dice & Type
Feature(s)

{b}Name{/b} (Armor)
Thresholds #/# | Score #
Feature(s)

{b}Name{/b} (Inactive Weapon)
Trait(s) | Range | Damage dice & Type
Feature(s)

{b}Name{/b} (Inactive Armor)
Thresholds #/# | Score #
Feature(s)

{b}Other gear{/b} text, text2, text3

{b}Gold{/b} text

===DESCRIPTION & BACKGROUND===
Physical description

Background

Connections


Ah, shoot. I don't have a line under Abilities for what you'd get from your Domain cards.


Hey, in case this is helpful for anyone, I put together a quick template for my rogue to fill out my alias page. It's not perfect, but it gets all the information onto your alias. (I hope. I'm still learning.)

Copy the spoiler text into a text editor and do a find-and-replace to change all of the squiggly brackets into square brackets.

Daggerheart template:
Name (Pronouns)
Heritage Community Subclass Class level #
Domain 1 & Domain 2

{b}Agility{/b} # | {b}Strength{/b} # | {b}Finesse{/b} #
{b}Instinct{/b} # | {b}Presence{/b} # | {b}Knowledge{/b} #

{b}Evasion{/b} # | {b}Armor{/b} #

{b}HP{/b} #/# | {b}Stress{/b} #/# | {b}Hope{/b} #

===ABILITIES===
{b}Hope Feature{/b} Description

{b}Class Feature 1{/b} Description

{b}Class Feature 2{/b} Description

{b}Foundation Feature{/b} Description

{b}Heritage Feature 1{/b} Description

{b}Heritage Feature 2{/b} Description

{b}Community Feature{/b} Description

===EXPERIENCES===

-

-

===GEAR===
{b}Name{/b} (Primary Weapon)
Trait(s) | Range | Damage dice & Type
Feature(s)

{b}Name{/b} (Secondary Weapon)
Trait(s) | Range | Damage dice & Type
Feature(s)

{b}Name{/b} (Armor)
Thresholds #/# | Score #
Feature(s)

{b}Name{/b} (Inactive Weapon)
Trait(s) | Range | Damage dice & Type
Feature(s)

{b}Name{/b} (Inactive Armor)
Thresholds #/# | Score #
Feature(s)

{b}Other gear{/b} text, text2, text3

{b}Gold{/b} text

===DESCRIPTION & BACKGROUND===
Physical description

Background

Connections


This is Andostre's faun rogue. I'll work on filling in the alias. I've dotted the Gameplay thread.