Rainkin

Kelar Formtaker's page

28 posts. Alias of Sbodd.


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Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Ready


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

"Certainly beats having enemies, that's for sure." Krusk looks around. "How long do we get for dinner on this tub? Wouldn't want Scourge to come looking for us."


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

"Kelar." he replies with a nod.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

"Well, if you're that eager to be off, I imagine you can arrange that easily enough. Though I'd be a bit annoyed at having wasted those herbs if you did." Kelar says, in a jesting tone.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

"A pleasure. Especially nice to see a friendly face here." After a pause, he adds, "So, if I may ask - why did you help the unlucky Magpie?"


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Kelar greets the woman with a nod. "Way I see it, the man survived a keelhauling. Only way that happens is if the ocean wants him alive for some reason." He grins. "Or at least wants him dead somewhere else. Either way, I never heard of a ship that fared well by ignoring the ocean." He stands, and offers the newcomer his seat. "Name's Kelar. What's yours?"


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Kelar steps forward. "I can try a few things. Darvan, lend a hand?" He pulls out a few types of herbs, tears a few improvised bandages from his clothes, and sets to work.

Heal: Treat Deadly Wounds: 1d20 + 7 ⇒ (15) + 7 = 22

Success! Magpie regains one HP per HD. Two successful Aid checks would bump that to HD+2 HP.

An hour later, Magpie regains consciousness.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Kelar tries not to draw further attention, waiting to see how things will play out... But he does move towards his brothers, positioned to cover Darvan's flank if things get uglier.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Perception: 1d20 + 6 ⇒ (11) + 6 = 17
Heal: 1d20 + 7 ⇒ (16) + 7 = 23

Kelar takes advantage of Rath's distraction and, with a few gestures and a brief incantation, casts a spell to keep Jack's wounds from worsening. Stabilize.

He checks a few hidden pockets where he's stashed a few herbs and makes his way forward, preparing to offer more mundane assistance if no other healer is on board.

Per the trait, I've got a healer's kit that was left with me or escaped notice when I was brought on.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

I did a present post right before yours went up.

During the day

Kelar raises his arms, hands open. "Gotcha. I'll keep my tusks clean." After a moment, he adds, "Sorry we got off on the wrong foot here. I'm Kelar."


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Whoops, forgot...

Dusk
Kelar watches the keelhauling impassively. At the doomed sailor's final curse, he makes a small gesture to ward off the ill fate, but otherwise shows no reaction.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

During the day

Kelar lowers his head slightly. "Because I haven't actually done anything - just wanted to see how well supplied my new home was. Because the deck's already so clean it shines. And... because i somehow doubt you're any more excited to be here than I am."

No Bluff check, since that's all true. Diplomacy behind the spoiler, if needed.

Diplomacy if needed.:
1d20 - 1 ⇒ (3) - 1 = 2 [ooc] Heh. Hope that's not needed.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Kelar whirls around, and offers a toothy smile. "I needed another holystone, and couldn't find Scrimshaw. Any idea where I'd find one? "

Bluff: 1d20 - 1 ⇒ (6) - 1 = 5

This should end well.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Alright, now that I know who Scrimshaw is, I think my previous posts still apply.

previous, for reference:

Kelar Formtaker wrote:

Kelar asks around until he figures out who Scrimshaw is, then sets to his assigned task. As he does, he tries to chat with Scrimshaw, asking how long he's been aboard, how the ship's been faring lately, and so forth.

(Successful Strength check to swab the deck)
Kelar Formtaker wrote:

Missed the part about a daytime action.

While he works, Kelar steals what glances he can into the hold, keeps an eye on the ship's bearing and speed, and tries to figure out their location and possible destinations.

(Failed Sneak check)


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Missed the part about a daytime action.

While he works, Kelar steals what glances he can into the hold, keeps an eye on the ship's bearing and speed, and tries to figure out their location and possible destinations.

Sneak: profession(sailor): 1d20 + 4 ⇒ (2) + 4 = 6


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Kelar asks around until he figures out who Scrimshaw is, then sets to his assigned task. As he does, he tries to chat with Scrimshaw, asking how long he's been aboard, how the ship's been faring lately, and so forth.

Swab, swab, swab the deck! (Str): 1d20 + 4 ⇒ (6) + 4 = 10

For future reference - how easy/hard would it be to cast Guidance without being noticed?


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

1d6 ⇒ 3


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Kelar grunts. "I know my way around a little. Won't taste good, necessarily, but won't make you sick." Gormak's the one who can really cook. I'll let him speak up if he wants to, though.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Climb: 1d20 + 4 ⇒ (13) + 4 = 17
Climb: 1d20 + 4 ⇒ (17) + 4 = 21
Climb: 1d20 + 4 ⇒ (12) + 4 = 16
Climb: 1d20 + 4 ⇒ (12) + 4 = 16
Climb: 1d20 + 4 ⇒ (17) + 4 = 21


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Initiative: 1d20 + 4 ⇒ (10) + 4 = 14
Accelerated climb: 1d20 - 1 ⇒ (18) - 1 = 17
Climb: 1d20 + 4 ⇒ (14) + 4 = 18
Climb: 1d20 + 4 ⇒ (16) + 4 = 20
Climb: 1d20 + 4 ⇒ (12) + 4 = 16
Climb: 1d20 + 4 ⇒ (18) + 4 = 22

Kelar takes a running leap at the rigging, and scurries up quickly.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Forgot to pick my one piece of gear - I'll take a divine focus. Given the setting, I think a cutting from a jungle vine instead of the traditional Druidic holly sprig.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Perception: 1d20 + 6 ⇒ (5) + 6 = 11
Alchemy: 1d20 ⇒ 9

Kelar listens to the Captain's speech, while looking around the horizon, trying to determine where they might be, and wishing he could get this taste out of his mouth.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

"Oh, sure, you can try to crew a ship with pressers. It might even work, for a little while. Sooner or later, though, it'll end badly. You'll get an adept, and suddenly there's holes in your hull, or everything's on fire. Or worse, a bard, and two days out your entire crew turns on you. It's just not sustainable."

Kelar recalls what their mother had to say, and heads out onto the deck, offering a menacing grin to the lead pirate as he goes.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Kelar growls at the man as he tries to shake the fog from his head. He raises slowly to his feet as he looks around, and gradually figures out where they must be. After a few moments, he glares at the speaker and replies "What? Harrigan? Never heard of her. Least ye could do is tell us the name of this tub ye've drug us to." He continues glaring at the pirates as he stretches, stalling and waiting for his brothers to rise.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Not sure we've got a whole lot left to do. We've got a party concept, character sheets... Are you looking for more individual detail before starting?


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

I'm good with growing up locally. As for the rest... I don't feel strongly about birth order.

It might be fun if our parents had wildly different opinions on piracy - could be a good source of sibling tension. Say, Dad objected (he'd gotten a nasty scar when his merchant ship was boarded long ago), but Mom was fine with it /was actually an ex-pirate?


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Alright, think I've got the crunch all done.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Here's my alias. Still got a few more things that need work, most notably the animal companion.