Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Kazz steps back into the spot Zartana vacated and looses first one arrow and then a second at the wolf harrying him. Kazz :
Longbow 1 - PBS: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Ammanas pivots around his own wolf, slashing savagely with shadowy claws. Ammanas :
Claw 1: 1d20 + 3 ⇒ (2) + 3 = 5
Wow, those are some terrible rolls...
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Kazz is uneasy as the trio halts to make camp for the night, "Sleep with your weapons close tonight, Ammanas says we are being hunted and I am inclined to agree." As the other two settle in Kazz starts a fire going, hoping the flames might deter the animals. He spends the remainder of his watch with his back to the fire, bow leaned against his leg while Ammanas makes slow circuits of the camp. Perception - Kazz: 1d20 - 1 ⇒ (9) - 1 = 8
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
On to the next hex! East of the stag fort I believe. Kazz is quiet throughout much of the next day. The meeting to come looming heavy on his thoughts. Perception - Kazz: 1d20 - 1 ⇒ (15) - 1 = 14
So assuming we camp for the night, are we free to level then?
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
So continuing to explore we will end up resting for the night. Can we level up now or do we need to return to the fort for that? With the three of us I guess we'll take 4 hour watches? 8PM-8AM? Perhaps Kazz, Zartana then Alexio?
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Kazz nods, "We should have a few days before any of them them arrive Alexio. I talked to none that we had not already met before setting out for the bandit camp, though I hear a few others have trickled since our departure. We have time to check the surrounding area before returning to meet them. Making a note of the bladeberries, Kazz moves on with the others to the next region. I assume we'll want to the hex northeast of the Stag Fort next. Perception - Kazz: 1d20 - 1 ⇒ (18) - 1 = 17
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Awesome! So I guess we should get to exploring then? I think we can manage a few hexes with just the three of us :) Should we assume Raven returns to the fort to work on her temple for the time being then?
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Reining in, Kazz is grateful to see his companions earlier than expected. He gives Alexio an odd look, "Who do you suggest we keep this from? I have already informed Oleg and any of the other chartered explorers I could. As was agreed. We are to meet them here in roughly a weeks time to plan together."
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
The festivities in Saskatoon are quite lovely, thank you. I too wish you and yours well on this joyous occasion. The snow bears aren't so bad once you get to know them. It's the mosquitoes that really worry me, damn things are big enough to put a stirge to shame...
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Ok, I've adjusted the loot sheet. Recalculated the shares for just the 4 of us and subtracted the cost of the equipment we've ordered from Oleg. Just erase your share once you add it to your character sheet, thanks.
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Satisfied that Oleg will pass on the relevant messages, Kazz bids the trader and his wife Svetlana farewell. Mounting Dusk in the morning, he sets out alone for the Stag Fort again. Riding as quickly as he's able. Kazz will take the same route to the fort as the team did on their first visit.
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Ok, looks like Hithil is definitely out. So yeah, I'll readjust the loot dispersal. We should try to pick up some additional members as well. Personally I'd rather have a team of 5-6 if possible.
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Ok, I believe out list includes : Wand of Cure Light Wounds - Communal
I'm still trying to talk to her but it looks like Hithil has dropped this campaign entirely at this point so I believe Team Darkness is down to just 4 members.
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
That's a fairly extensive list. What are you hoping to use it for exactly? Once we start seeing things from the perspective of a kingdom I don't think we will be required to arm each of our guards individually. There are rules for that sort of thing no? Why not just keep the armory stocked the way it is now? Longbows, short swords, spears and leather armor. Seems like a decent list to me. The spears in particular are a good idea as it's important to have some simple weapons. Alexio, Raven, Hithil, anything you want to order from Restov? Speak now cause I'm about to head back this way. Also, you're in on the wand, right?
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Ok, what do you want them for? arming a militia? I imagine the armory at the fort will suffice. We left most of the basic armor and weapons behind when we took the bandit camp if I recall.
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Kazz nods at the map, "We know that camp well. Sounds as if they might reach the Fort on their own. This could work out well. We will look to see you in a few days then." Leaving the others at the map Kazz goes to Oleg, giving him a message to send to Restov, informing the swordlords of their victory over the Stag Lord and the scattering of the bandits that had gripped the region. He asks that if possible, Oleg send the reply on with any of the others to the fort should they arrive at the trading post before team darkness returns. He also leaves Oleg with a list of items to be sent away for and leaves him with the money to pay for it all. List to come, once I've sorted it out with my teammates.
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Well as soon as we finish up chatting with the others, I plan to head back to the fort. I suggest you guys explore the hex with the Stag Fort and then the rest of us should get back and we can explore properly until people arrive. What kind of weapons and armor are you wanting Zartana?
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Just thought of something actually. Don't you need to give the bow a +1 enchant before you can add something like Adaptive? Might want to hang onto the stag bow for the time being... Oh, I also think we should all put in and get a wand of cure light wounds to keep us all fit and healthy. With 5 of us it's only 150gp each. Sound good?
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Cool, I've added a section to keep track of who still has money unaccounted for. I'm thinking we should hold on to the Stag Lord's bow for the time being. It's likely more cost effective to trade with one of the others groups. They have archers as well.
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Can you help us out with the map Mardavig? If I'm not mistaken the only additions our group would make is that we have passed through 04.04 and then explored the Stag Fort's hex?
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Kazz nods to Anton at the greeting but is finishing his dealings with Oleg at the time. He listens casually to the conversation between the Druid, Miyuki and the armor clad newcomer. Once finished he joins them around the map. Love the map btw, excellent work! Though it seems like you guys have definitely had more in game days than us:P "You may want to hold off on heading east. You asked earlier where the rest of our team was. They currently hold the Stag Lord's former fort, located here. I'll actually need Mardavig to fill us in, I'm not certain if the fort is in 04.05 or 03.05? "The bandit ruler himself is dead along with many of his followers. The rest are now scattered to the winds. The fort itself is sturdy though needs some refitting. A task our partners are currently working on. It represents a seat of power in these lands and lacking any other ownership is an ideal place from which to stage our efforts in these lands." "We only just missed you earlier but I have already spoken to Chief White Eagle and Hunter. We are attempting to bring together all those of us who have been chartered. The time has come to coordinate our efforts here. We are asking that all of us meet at the fort on 10 days time to discuss our options. We are sending word to Restov of our victory over the bandits and word should have returned by then. Will you join us for this meeting?" "On that topic, have you seen the other group, the Orlovsky's and their allies recently? We wish to get the same message to them."
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
We'll miss you Dregan. Hope things settle down for you in future. Sorry I've been out for a bit guys but I'm back and I threw together a loot sheet that should make our lives much easier, located here : Team Darkness - Loot Tracker Mardavig, if you could add this link to the campaign description for ease of access that would be great, thanks. I've added everything cash wise that shouldn't already be on our character sheets. We've had to leave 3850gp of goods behind for the moment but the good news is that we're only splitting 5 ways for the moment. This means we should each have about 1677.66gp worth of goods we can each use to order things through Oleg right now. If someone could update the items we've found along the way I'd be grateful. Selling some of them could yield us even more. If you guys could all post a list of everything you want and then add any remaining gp from your share to your character sheets I can clear it up again for when we get more loot. Oh, if there is anything on the list you don't want to sell move it over to the goods part and mention that you've claimed it. Thanks guys.
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
You're correct Zartana, so I should try for the full adaptive longbow? Do you have any other money? Your share will be close but I'm not certain it's a full 1400. Raven, then I imagine you built the pyre outside, yes? I imagine we will use the downtime rules but it's probably best to wait until we start the kingdom building proper to really get the temple going. Shouldn't be very long:)
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Having some troubles with the loot sheet. Though with 3000gp worth of trade goods, the coins minus the coppers and the bag of jewelry we should be able to take a little better than 7000gp, meaning it's easy for you Zartana, Raven and Alexio to each ask the rest of us to order 1000gp or so of equipment if you want? I'm happy to take any requests. Mardavig, realized you've never given us a specific value for the bags of coins we found at the bandit's camp with Kressel. Think you could throw those up?
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Money is definitely no problem. I'll have time to set up the loot sheet proper today. Kazz looks at the bow in wonder, smiling at the black leaves that have sprouted on it, "Thank you Jhod, I feel as though this bow is a true piece of my birthplace now. I fill not forget your service." I will have some shopping to do later today. What are you up to Hithil and Dregan?
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Crap, I had asked that not happen. I guess reintegrating them would be too much of a hassle? "Very well, I am pleased to know that Oleg's is in good hands. The Stag Lord may be eliminated but there are other dangers in these lands. Have you any problems since your arrival?" Crud, I realized I wanted to ask Jhod about casting a spell before he left. Technically our group is still on the evening and he didn't leave until the morning so could I still? I assume we'd know he was a priest from chat over supper? Was hoping he could give my bow a masterwork transformation provided he is 3rd level. I should easily have the material components for it?
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Kazz nods, "Excellent. So tell me commander, what is your prerogative here? You and your detachment are the one deployed to manage the defense of the trading post for the time being? How fare the bandits we captured this in our initial sortie with them?"
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Excellent! Kazz gives CWE and Hunter the location of the Stag Fort and suggests they aim to meet up there 10-12 days from now, "The fort is invaluable as a place to operate from in the south and there is much to do. I will meet you there. Please try to rally any others you find." He also includes that the priest Jhod is welcome to join them as well.
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Kazz begs a moment and heads back out to the supplies the three of them brought from the fort. Retrieving the Stag Helm he brings it back inside and shows it to Kresten, "Will this suffice? My companion Dregan also carries the bastard's bow. All told roughly a dozen of his men are dead including his Lieutenant Kressel and the rest scattered to the winds. His former right hand has had a change of heart and now works with us to shore up the fort's defenses."
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
So CWE and Hunter left already? I wanted to invite you guys to the Stag Fort sometime in the nearish future. Also to have you inform any of the others you run into of the gathering there. Am I able to do that before they leave?
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Holy crap, we're adding more people to the campaign? Once we actually get a kingdom going our population is going to be made up of half PC's :P Hunter seems as good a choice as any for Treasurer. Frees up the enforcer position as well!
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
True but if you mean to convert the entire fort that seems counterproductive to me. From my perspective, this fort is likely going to be the site of our first town. The fort itself is already basically a keep right? Using it as a temple seems silly. You should build your temple on to it, no? It sounds like there's quite a bit of resistance from the others Hunter and as I said, I not really keen on the idea of adding anyone else either. I would try to work something out with Team Orlovsky. Sorry mate.
Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
...what sort of uncivilized government will we be if we can't have wine with our meetings? What would we pair with the cheese? And looking at the list again I realize that what I should have done was swap Lorald and Natalya, she was quite interested in the General postion as well and has the Str for it. So far on alignment I feel we are leaning towards Lawful Neutral but not by a lot. However I think pretty much everyone but one person is alright with L/N if it came to that. ---------------------- So it seems team Antlers have rather disintegrated, I feel like team darkness is gelling rather well actually. What's the status of team Orlovsky? From Aran's comment it sounds like there might be some friction. Perhaps you guys could consider reorganizing your rosters?
|