Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Kazmuk approaches the sailors. "Your captain's dead. He was killed by demons...Sorry for your loss." He says awkwardly.
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
"Eh, it was nothing. We just happen'ed to be 'ere at the right time and place is all." Kazmuk nonchalantly replies. Kazmuk whispers to the others: "Should we tell the sailors? I'm not very good at breaking bad news gently to people."
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Kazmuk sits down, asks for a beer and when he gets one, drinks heavily. He drains the mug in one gulp. "Hokay, you aren't gonna believe this...but they were summoning a demon under where the Gorum temple was. This demon nearly killed all of us and there was this thing they were using to summon the demon which we need to purify, bury and destroy. Preferably as soon as possible. You know any holy clerics around these parts?" Kazmuk's thoughts come out in a stream of consciousness. He's trying to come to terms with what just happened himself.
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Well, I wouldn't say no to another dungeon crawl. But Kazmuk's definitely, 100% retiring. I don't see any reason why he'd leave the village to go all the way across the ocean to fight giant bats and bat-people. I think before we decide on an AP though, we had best sort out the chronicles before the September 4th deadline passes.
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
fine_young_misanthrope wrote: As for credit, its completely up to you. I'm just here to run games and help people achieve their own goals. Heck, if no one ones one, I wont force anyone. Ive got you all who want one so far, but don't worry if you dont want one. Hey GM, just letting you know that I do need that EXP for my level 4 to make him a level 5 though. If that could be done before September 14, I would be really grateful.
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Caleb Squallbane wrote:
Echoing a preference for Claws of the Tyrant. It might be easier to run compared to Rusthenge, given that we won't have to deal with pre-remaster terminology. For APs, would prefer to play Myth-speakers, Triumph of the Tusk or Seven Dooms at Sandpoint. Seven Dooms might be particularly easy to lead into from Rusthenge, maybe even with the same PCs! As for Kazmuk though, he's retiring.
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
"Who was that nice halfling lady who gave us baked goods? Maybe she'd have a drink on hand...and would be open to hearing out our tale. For now, someone needs to hide that horn."
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
fine_young_misanthrope wrote: Im going to run another of these. Ill give you all first crack at joining. You are welcome to join. If you dont want to, I completely understand! Well, it depends on what you are running. Are you doing an AP or an Adventure?
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Hey GM, please put org play credit towards: 2436750-2004
Thanks for getting us through this adventure!
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
I would like a chronicle too...but let me get confirmation that the chronicles are a-coming before I provide my PFS details.
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
"I agree with Peat. Everyone should know about what is happening here. As for the horn, destroy it or bury it at the bottom of the sea." Kazmuk has had enough of adventuring. His voice is weary and his hands shake with the trauma of the past few days. GM, do you need us to give you the PFS information for credit?
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
"Well, all's well that ends well then? We beat the demons, we can go home now. I think I'm going to retire from adventuring...I don't quite like dying."
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Kazmuk's eyes blink open. "Ugh...I hate these demons..." He says in a decidedly less angry tone as he rouses from his slumber. Digging in his backpack, he draws the magical Cold Iron Greatsword and stabs it into the demon. Strike with +1 Cold Iron Greatsword vs Off-guard Demon AC: 1d20 + 10 ⇒ (11) + 10 = 21 Piercing: 1d12 + 4 ⇒ (10) + 4 = 14 with Cold Iron Weakness for the demon, however much that is. ◆ Stand, ◆ Interact to draw +1 Cold Iron Greatsword, ◆ Strike
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Well no, it was a different type of outing. I hope you enjoyed Gencon. I'd thank you for checking in on my PC but he's still unconscious so...
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Reflex save, Call on Ancient Blood: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9 Heroic Reflex save, Call on Ancient Blood: 1d20 + 6 + 1 ⇒ (4) + 6 + 1 = 11 At 48 damage to me I go down and am now at Dying 2. Kazmuk is engulfed by this sea of rust and acid and finally goes down...
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Sorry GM, but wouldn't enlarge have failed because there would not have been enough space to get large between myself and Peat? It would also have had to push me out of the way. Will, Call on Ancient Blood: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16 Kazmuk is paralysed and unable to move. He stares in abject horror at the demon in front of him. Now at 42 HP and 22 AC
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Kazmuk takes a huge blow from the demon in front of him. If he was wielding any metal, they would have shattered by now...But Kazmuk is all muscle and his clothes and shield all leather. Fortunately for him, Thalassa heals him and even rebolsters his temporary hp. I'm back at 48 hp and 4 temp hp. With a howl of anger, he smashes the demon in its ugly face twice! His second punch seems to hit the demon in a critical spot. Strike: 1d20 + 10 ⇒ (14) + 10 = 24 Bludgeoning rage: 1d10 + 4 + 2 ⇒ (10) + 4 + 2 = 16 Strike, MAP 1: 1d20 + 10 - 5 ⇒ (20) + 10 - 5 = 25 Bludgeoning rage: 1d10 + 4 + 2 ⇒ (9) + 4 + 2 = 15 (Doubled for 30) With a victorious cry, Kazmuk raises his shield.
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Kazmuk punches the flanked zombie twice before raising his shield. All this fighting appears to be getting to him though, as he's not making his punches count. Strike: 1d20 + 9 ⇒ (1) + 9 = 10 Bludgeoning, Rage: 1d10 + 4 + 2 ⇒ (8) + 4 + 2 = 14 Strike: 1d20 + 9 - 5 ⇒ (3) + 9 - 5 = 7 Bludgeoning, Rage: 1d10 + 4 + 2 ⇒ (1) + 4 + 2 = 7 ◆ Strike
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Kazmuk rages and punches the zombie in front of him. Strike: 1d20 + 10 ⇒ (9) + 10 = 19 Bludgeoning, Rage : 1d10 + 4 + 2 ⇒ (8) + 4 + 2 = 14
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
So we know it's a demon, eh? What does this character know about Demon weaknesses? Kazmuk spends an action to think about what could this creature be weak to. ◆ Recall Knowledge, Religion +6 Holding the rest of my actions until I know the results of the recall knowledge.
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Reflex DC 21: 1d20 + 6 ⇒ (17) + 6 = 23 Half damage, 36 hp. Kazmuk, uncharacteristically, does not rage immediately. He waits for Peat and the rest of the party to tell him about the foe ahead of him.
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
So I've taken 2 void damage from the first Harm, 3 from Bleed and now from this attack I'm taking 11 damage. Accounting for my 6 temp HP from Rage, I have 45/55 HP now. Kazmuk ⟳ calls on Ancient Blood to bolster his defences against necromantic magic! Fort, Ancient blood bonus: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23 Save for 3 damage taken, 42 out of 55 hp Kazmuk tries to scare the Skeleton with an Intimidating Strike! "Yer friends are destroyed - and soon you will be too!" Strike, on hit enemy is Frightened 1, crit frightened 2: 1d20 + 10 ⇒ (19) + 10 = 29 Rage, Bludgeoning: 1d20 + 10 ⇒ (7) + 10 = 17 He then raises his shield again. ◆◆ Intimidating Strike
Kazmuk continues to bleed... 3 damage taken, 39 out of 55 hp DC 15 Flat: 1d20 ⇒ 7
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Sick of the spellcaster, Kazmuk swings wildly and then raises his shield! Strike: 1d20 + 10 ⇒ (12) + 10 = 22 Bludgeoning, Rage: 1d10 + 4 + 2 ⇒ (5) + 4 + 2 = 11 Strike, MAP 1: 1d20 + 10 - 5 ⇒ (2) + 10 - 5 = 7 Bludgeoning, Rage: 1d10 + 4 + 2 ⇒ (2) + 4 + 2 = 8 Unfortunately, despite getting 1 good hit in, Kazmuk continues to bleed...
◆ Strike
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
I don't believe a 17 hits my AC. Also, I don't think the bonus +16 damage from Harm is a thing. The +16 comes up if I'm being healed by Harm, which I'm not. Damage should be 2d8. Will vs Blood Vendetta: 1d20 + 9 ⇒ (11) + 9 = 20 Fort vs Harm: 1d20 + 10 ⇒ (14) + 10 = 24 Throughout all the spellcasting, Kazmuk stands strong, bleeding, blackened but still furious.
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Kazmuk sees the flaming skeleton and decides to punch it real hard. Strike, Guidance: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27 Bludgeoning, Rage: 1d10 + 4 + 2 ⇒ (6) + 4 + 2 = 12 He then raises his shield.
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
"Well, let's put an end to this whole sorry business, shall we?" Kazmuk holds his shield between himself and the door. When everyone is ready, he opens the door and waits to face his destiny.
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
"We are certainly here for the cultists. I am Kazmuk," the barbarian places a haired hand on his equally hairy chest, "Who're you?"
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
"Thanks for not fighting. We are just here to find out the source of the rusting things that come out of the dark. Do you know of them?" Kazmuk asks.
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Kazmuk doesn't notice a thing, being as distracted as he is. It seems like he's too busy pondering the significance of receiving all these cold iron weapons. When he finally notices the creatures and sees that they aren't immediately, he reacts instinctively and Raises his Shield. He then Readies a Strike against any creature adjacent to him that attacks him or an ally. ◆ Raise Shield
Male Ancient-Blooded Dwarf Ape Animal Barbarian 3 | HP 25/55| AC 20-> 22 with shield | F +10 R +6 W+9| Perc +9| speed 25/30ft| Hero 0| Active Conditions:| Exploration Activity: Defend
Kazmuk continues to beat down the enemy, even as the Grim Tendrils bite into his skin. Ape Punch, Guidance: 1d20 + 10 + 1 ⇒ (11) + 10 + 1 = 22
Ape Punch, MAP 1: 1d20 + 10 - 5 ⇒ (19) + 10 - 5 = 24
He then raises his shield. ◆ Strike, ◆ Strike, ◆ Raise Shield
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