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By the way, am I the only one who wonders why we have Duskwalkers and Samsarans in canon both? I mean, they are two very similar looking races, both of which fulfill a similar idea - to be mortal beings who are sent to reincarnation. The only difference between them is that the Samsarans do it all the time. I actually have a theory that they are actually one people, but just live of different continents.


As far as I know, we had several times when it was planned to create an AP, but for one reason or another they were never implemented.

An example of this is the mention of the AP, which would have resolved the situation in Galt. Of course, in the end we managed to get the current state of affairs completed, albeit to a much smaller extent.

However, I have another question - what other stories were considered to be created in the setting, but in the end they were never created?


I know that certain seasons of this game have led to significant changes in the world. The story arcs of the Elemental Lords and the Ruby Phoenix, as far as I know, originate there. However, I have never found any information about what many seasons have changed.

Can anyone help and give me a complete list of the changes each season has had in Golarion?


I've been wondering what the canon position is on this issue and would be glad to hear the official opinion if there is one.

Half-elves and half-orcs definitely exist, so elves and orcs can mix with humans, and very likely with each other, but is there any direct evidence of such a thing? In Avistan, historically relations between elves and orcs are bad. However, in Garund we have the Matanji orcs and the Kalijae elves, who seem to have very friendly relations. I would not be surprised if there are quite a large number of offspring from such marriages in Garunda.

But what if there are official indications of this in the canon?


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At one time, I saw a thread on this forum where they suggested creating their own AP ideas that various people have in their heads. I propose to try to revive such a section.

I'll try to start with my own example.

Topic: Arcadia, daemons.

Location: Arcadia

Background: The ancient empire of Razatlan had lost much of its former power, but things began to change for the better when a new ruler came to power eighty years ago. Throughout most of his reign, he proved himself to be a great and wise sovereign, but he had one fear - the fear of death. In an attempt to cheat death, he tried to seek deals with many creatures, and one creature answered him - Charon. The Horseman agreed to keep his body alive in exchange for increasing sacrifices from among his enemies, forcing the Emperor of Razatlan to either sacrifice his political opponents or start wars to kill the people there. Due to the policy adopted in the city of Segada to limit the penetration of the inhabitants of Avistan deep into Arcadia, little was known about this, but a couple of weeks before the start of the AP, one of the Razatlan regiments captured Segada.

Book 1: The PCs are a group of natives of Arcadia from Elesomare hinterlands, recent arrivals from Avistan, and longtime residents of the Elesomare colony who have been sent to negotiate with the Cheliax Anchor's End colony. However, upon arrival at the colony, it turns out that the settlement was seriously damaged when a detachment from Segada arrived, plundered the colony and captured many of the inhabitants of the colony. Local residents have already sent a message to the metropolis about what happened. Players will have to help cope with the destruction in the colony itself, and then go to the city of Segada in order to understand the situation. Although they fail to rescue the captured colonists, they drive the empire's troops out of the city and learn general information about the empire.

Book 2: Even together, the forces of Segada, Elesomare and Anchor's End are unable to do anything against a large state, and therefore it is decided to send the PCs to search for a possible ally - the Ulfens from Port Valen. Fortunately, there is Sveinn Blood-Eagle in this settlement, who can become a worthy ally, but he has no plans to leave the settlement. The local colonists have poor relations with the locals, and the PCs must resolve the conflict either by making peace between them or by force.

Book 3: Andoran decided not to send an army to Arcadia, but Cheliax took advantage of the violation of the Segada Protocol to expand its influence. Meanwhile, Segada hears rumors that there is still active fighting against Razatlan on the other side of Arcadia, in Deadshot Lands. The PCs must cross enemy territory as a small group, helping the remaining pockets of resistance along the way.

Book 4: The PCs arrive in Deadshot Lands, where they must help the local inhabitants, as well as find a powerful relic that would indicate the PCs' role as protectors of Arcadia. How fortunate that rumors have recently spread about one such artifact - a Star Gun located in a tomb from ancient times. Players need to get inside the tomb, fighting both its defenders and competitors for possession of this artifact.

Book 5: The PCs have proven themselves worthy defenders of Arcadia and were able to unite various groups of Arcadia inhabitants and colonists against a common enemy. There is another bastion that could join their fight - the nation of Xopatl, which has been regaining its former prosperity over the past few years, where many of the clerics and champions of Kazutal, who are expelled from Razatlan, have also flocked. The PCs must earn their trust and learn of Charon's true plans.

Book 6: Charon's true intention was not to gain souls, but to force a talented ruler to spark numerous wars. Ultimately, Charon wishes to use the resulting destruction to open a semblance of Worldwound leading to Abaddon. With such a path leading to Golarion, the Horsemen of the Apocalypse would have a chance to break the prison of Rovagug and destroy the entire multiverse. To make matters worse, a suitable conflict threatens to begin very soon. The Cheliax fleet, transporting an entire army, has arrived at Anchor's End. Therefore, the PCs must prevent a large-scale war by infiltrating the capital of Razatlan and defeating the ruler before the war breaks out.

Conclusion: Although a major war was almost miraculously avoided, and the restoration of the Razatlan Empire would be dissolved after only a few years of existence, much has changed on the continent. Now the inhabitants of Arcadia learned much more about Avistan, as well as vice versa. International trade increases when Segada no longer has the ability to comply with the Protocol. However, the tension also increases. Cheliax begins building several forts for his forces on the new continent and creates a new order of Hellknights. Andoran rushes to join the race with Cheliax, securing his presence with military forces. Many other city-states and nations of Avistan open their trade missions.

In my opinion, this book would be a great addition to Lost Omens Arcadia, being a good journey through various parts of the continent, as well as breaking up one part of the canon that in my opinion prevents further delving into the continent. Namely, the low awareness of Avistan and Arcadia regarding each other and the restrictions imposed by Segada. It would also be the first adventure to feature daemons as the centerpiece of the story.


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I have a question regarding the code for the paladins of Aroden, as well as what the anathema and edicts of this religion are. I know that at the moment Aroden is dead and therefore these issues were never raised in official materials, because the priests and paladins of Aroden no longer have powers, even if some of them are still alive. I am interested in this question in a historical context, since Aroden's death occurred relatively recently, and information about his faith should be readily available.

My opinion is that Aroden's code should contain some information regarding civilization and progress.

For example: I will never allow the bastion of civilization to be destroyed, just as Aroden preserved the remnants of humanity after Earthfall.

Or something like this: I pledge to help spread civilization and knowledge by spreading knowledge to all living people.

Is there anyone on this form who would like to help with this topic?