
Karnak the Controller |

Karnak looks around at the scene of slaughter around him and shakes the blood from his claws. Putting down this rebellion is not going as well as he had hoped; this batch of peasant fools has been dispatched, but his ranks of minions hare depleted. He's long since run out of the truly loyal, left with only those weak minds he can seize control of from day to day.
"At this rate, I'll depopulate the capital before these idiotic fools get the message and return to my thrall... if they don't get lucky first." Not a pleasant thought.
Suddenly, he notices something; an envelope, laying on top of one of the bodies, inexplicably clean and looking entirely out of place.
"Someone dares summon me, Karnak, like a common mercenary? Well, Hyraeytan is always an interesting city... and perhaps a temporary retreat from my kingdom would not be the worst decision at the moment. Very well. I shall accept this this thoughtful invitation."
He uses the token and steps through the gateway. A short time later, he steps into the tavern with his newest thralls, a pair of guardsmen who were unfortunate enough to try and offer help to a lost-looking stranger in town. He is a tall, lean man, with a set of gems embedded in his forehead, and eyes that miss little while holding a constant disdainful expression. He wears black and green robes that are richly made, but stained with blood and dust. Those with magical or psionic vision can see emerald chains stretching from his cranium and wrapping around the necks of the two guards.
The assembled set of rogues and miscreants is... both unusual, and impressive, even by his standards. Not that he lets it show.
"Innkeeper, I shall require a room with a bath, and then a hot meal. These gentlemen shall hold my table until I return."
A surprisingly short time later, he returns, the grime of battle removed from his body and clothing, and finds that even more people have arrived. He settles down at a table near the dice game and observes with feigned interest, while actually watching the currents of power in the room.
Sense Motive: 1d20 + 25 ⇒ (14) + 25 = 39 Getting a hunch about a social situation.