AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
I am posting this to all my games (apologies if you see this multiple times): I am going to be out of town for an work conference that I was asked to go on last minute. I will be out of town through Friday (the 27th). There will be internet a the hotel, but the schedule will be really hectic and I won't have a lot of time to post. Please bot me if I am in your game, and if you are in my game, please note that I will probably not be making an update until Saturday at the earliest. Apologies and thank you for your patience.
AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
Since carrying to armor is not really an option, Kag makes a neat stack of it near the door the group plans to go through. "Keep an eye out for things that can make sacks, or sacks themselves."
AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
Kag will look for a container, or even a large piece of cloth, to gather as much of the armor together as he can. He will also shove the silvered battleaxe into an empty loop his belt. Shouldering his burden, he will say "One of you should probably take point, unless someone else wants to haul all of this around."
AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
Kag is really more of a "Things hit my bare chest and break" kinda character. I should probably pick up a shield and one-hander through. Kag will take one of the battleaxes.
AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
Kag makes a retching sound at Reishi's suggestion and says "That's disgusting." "Fine, he's your friend and all, you're responsible for him. He goes all 'I want to eat your brains!', he's your responsibility to deal with." Kag moves to the front of the line and starts looking around.
AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
Kag's eyes go wide when he finally sees Merilin, but as Zeroks has diffused the situation, he doesn't immediately begin combat. Kag does quickly stand and secure his hammer and then looks in the direction that Zeroks is creeping, while making sure to keep Merilin in his peripheral vision.
AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
Healing potion: 2d4 + 2 ⇒ (2, 4) + 2 = 8 As the potion pours down his throat, Kag sputters awake and says "Get back beasties!" Seeing his companions, however, he will say "What kept you?" Going to, for the moment, have Kag not notice Merilin. Waiting for him to say something.
AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
Kag moves forward a bit to allow the others room and draws his hammer, then begins waiting. "Probably the elf. He seems" *chuckle* "slow" mumbles Kag to himself.
AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
"Okay guys, start climbing up now! I think there's something up here and could probably use some help!" shouts Kag down the hole as he draws his hammer.
AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
Athletics: 1d20 + 4 ⇒ (17) + 4 = 21 Kag takes off climbing like only someone who lives in a mountain can. He actually misses the spoken voice, as distance and focus prevent him from noticing.
AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
Athletics: 1d20 + 4 ⇒ (7) + 4 = 11
Once they reach the first platform, Kag will wave up the others.
AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
Kag spits into the collapses wall and says "This is a no go. We might have to start climbing up the mineshaft, although we will probably want to do so in teams, with one group climbing and the other offering cover. I don't like things that skitter, usually because they are better climbers than me."
AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
Missed the Perception bubble above, so saying something now.
"Gather up, beasties are coming to play." says Kag as he draws his hammer once more.
AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
I get a 5 Athletics on a roll of 1. Kag leaps out and easily slides safely down the rope, with a WHHHHHEEEEEEEEE! until he lands at the bottom. "The secret is in wrapping your hands." he says as he moves out of the way for the others while drawing his hammer.
AC: 16 | Max HP: 25 | Init: +2 | Saves: Str: +4; Dex: +2; Con: +5; Int: 0; Wis: +1; Cha: -1 | Perception +3 (w/Darkvision); Insight: +1 | Inspiration: Yes
"That looks like fun." says Kag as he rips and begins wrapping a spare shirt around his hands. "You should probably move Zeroks, in case I come down the same way you did." Kag will wait for him to oblige before leaping out to grab a cable.
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