Clockwork Spy

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13 posts. Alias of Caro Cogitatus.


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Stealth Drone HP 10/10 | EAC:10 KAC:12 | F:+0 R:+2 W:+0 | Perc:+0 Normal Stealth +6/+16 | Move:40ft Climb 20ft) | ALP +3 (1d4 F/Burn 1d4) Acrobatics +2 Athletics +1 Bluff -2 Diplomacy -2 Disguise -2 Intimidate -2 Perception +0 Piloting +2 Sense Motive +0 *Stealth +6 Survival +0

Hissssss!


Stealth Drone HP 10/10 | EAC:10 KAC:12 | F:+0 R:+2 W:+0 | Perc:+0 Normal Stealth +6/+16 | Move:40ft Climb 20ft) | ALP +3 (1d4 F/Burn 1d4) Acrobatics +2 Athletics +1 Bluff -2 Diplomacy -2 Disguise -2 Intimidate -2 Perception +0 Piloting +2 Sense Motive +0 *Stealth +6 Survival +0

Meow?


Stealth Drone HP 10/10 | EAC:10 KAC:12 | F:+0 R:+2 W:+0 | Perc:+0 Normal Stealth +6/+16 | Move:40ft Climb 20ft) | ALP +3 (1d4 F/Burn 1d4) Acrobatics +2 Athletics +1 Bluff -2 Diplomacy -2 Disguise -2 Intimidate -2 Perception +0 Piloting +2 Sense Motive +0 *Stealth +6 Survival +0

Hisssss!

This prize is mine. Get your own!


Stealth Drone HP 10/10 | EAC:10 KAC:12 | F:+0 R:+2 W:+0 | Perc:+0 Normal Stealth +6/+16 | Move:40ft Climb 20ft) | ALP +3 (1d4 F/Burn 1d4) Acrobatics +2 Athletics +1 Bluff -2 Diplomacy -2 Disguise -2 Intimidate -2 Perception +0 Piloting +2 Sense Motive +0 *Stealth +6 Survival +0

Meow! Meow! Meow! Purrrrrr.:
Kitty for Captain! What could go wrong? It will be exciting! Vote for Kitty and update your life insurance! It will definitely be exciting!


Stealth Drone HP 10/10 | EAC:10 KAC:12 | F:+0 R:+2 W:+0 | Perc:+0 Normal Stealth +6/+16 | Move:40ft Climb 20ft) | ALP +3 (1d4 F/Burn 1d4) Acrobatics +2 Athletics +1 Bluff -2 Diplomacy -2 Disguise -2 Intimidate -2 Perception +0 Piloting +2 Sense Motive +0 *Stealth +6 Survival +0

Meow?

Diplomacy, Aid Another: 1d20 - 2 ⇒ (15) - 2 = 13


Stealth Drone HP 10/10 | EAC:10 KAC:12 | F:+0 R:+2 W:+0 | Perc:+0 Normal Stealth +6/+16 | Move:40ft Climb 20ft) | ALP +3 (1d4 F/Burn 1d4) Acrobatics +2 Athletics +1 Bluff -2 Diplomacy -2 Disguise -2 Intimidate -2 Perception +0 Piloting +2 Sense Motive +0 *Stealth +6 Survival +0

Kitty skitters quietly up the nearest wall and across the ceiling.

Double Move, 20ft Climb speed, 30ft up the wall and 10 feet toward the center of the room. Avatar is upside-down to indicate being on the ceiling. to the right, staying on the wall.

Edit: just re-read the rules on Climb speed. Pretty sure Kitty can Take Ten for auto-success on the wall, but ceiling might require a nat roll of 12 or higher, depending on the ceiling texture. I will make a case for a warehouse to have exposed I-beams which would be relatively easy (i.e., DC18 or lower) to climb. If that's the case, Kitty will go on the ceiling toward the center of the room.

Stealth: 1d20 + 6 ⇒ (13) + 6 = 19

Perception: 1d20 + 0 ⇒ (3) + 0 = 3


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Stealth Drone HP 10/10 | EAC:10 KAC:12 | F:+0 R:+2 W:+0 | Perc:+0 Normal Stealth +6/+16 | Move:40ft Climb 20ft) | ALP +3 (1d4 F/Burn 1d4) Acrobatics +2 Athletics +1 Bluff -2 Diplomacy -2 Disguise -2 Intimidate -2 Perception +0 Piloting +2 Sense Motive +0 *Stealth +6 Survival +0

She's getting those lyrics completely wrong. Should I tell her? No, let her have her fun. The meat-things are confused and unpredictable sometimes, but useful. It's best to keep them happy.

Meow.


Stealth Drone HP 10/10 | EAC:10 KAC:12 | F:+0 R:+2 W:+0 | Perc:+0 Normal Stealth +6/+16 | Move:40ft Climb 20ft) | ALP +3 (1d4 F/Burn 1d4) Acrobatics +2 Athletics +1 Bluff -2 Diplomacy -2 Disguise -2 Intimidate -2 Perception +0 Piloting +2 Sense Motive +0 *Stealth +6 Survival +0

Assuming that Friye's crit was enough to put down Blue. If not, this attack goes against him instead.

Kitty moves forward for a clean shot on Purple.

ALP: 1d20 + 3 ⇒ (11) + 3 = 14 Damage: 1d4 ⇒ 3


Stealth Drone HP 10/10 | EAC:10 KAC:12 | F:+0 R:+2 W:+0 | Perc:+0 Normal Stealth +6/+16 | Move:40ft Climb 20ft) | ALP +3 (1d4 F/Burn 1d4) Acrobatics +2 Athletics +1 Bluff -2 Diplomacy -2 Disguise -2 Intimidate -2 Perception +0 Piloting +2 Sense Motive +0 *Stealth +6 Survival +0

Kitty refrains from shooting the opponent who surrendered, but wavers its aim between the other two, awaiting further instructions from its mistress.

Hold Action on any of the baddies making an aggressive move.

Constructs are indeed immune to nonlethal damage. HP 10/10.


Stealth Drone HP 10/10 | EAC:10 KAC:12 | F:+0 R:+2 W:+0 | Perc:+0 Normal Stealth +6/+16 | Move:40ft Climb 20ft) | ALP +3 (1d4 F/Burn 1d4) Acrobatics +2 Athletics +1 Bluff -2 Diplomacy -2 Disguise -2 Intimidate -2 Perception +0 Piloting +2 Sense Motive +0 *Stealth +6 Survival +0

Sparks fly as Kitty is hit by the thug. It briefly wobbles, but regains its grip on the bridge.

Zeoowieee-eee-eee!

It fires back at Red, unless he's down, in which case the target is Blue.

ALP: 1d20 + 3 ⇒ (15) + 3 = 18 (+1 if target is Red) Damage: 1d4 ⇒ 3

HP 6/10


Stealth Drone HP 10/10 | EAC:10 KAC:12 | F:+0 R:+2 W:+0 | Perc:+0 Normal Stealth +6/+16 | Move:40ft Climb 20ft) | ALP +3 (1d4 F/Burn 1d4) Acrobatics +2 Athletics +1 Bluff -2 Diplomacy -2 Disguise -2 Intimidate -2 Perception +0 Piloting +2 Sense Motive +0 *Stealth +6 Survival +0

Hiss!

ALP vs. Red: 1d20 + 3 ⇒ (7) + 3 = 10 Damage: 1d4 ⇒ 1


Stealth Drone HP 10/10 | EAC:10 KAC:12 | F:+0 R:+2 W:+0 | Perc:+0 Normal Stealth +6/+16 | Move:40ft Climb 20ft) | ALP +3 (1d4 F/Burn 1d4) Acrobatics +2 Athletics +1 Bluff -2 Diplomacy -2 Disguise -2 Intimidate -2 Perception +0 Piloting +2 Sense Motive +0 *Stealth +6 Survival +0

Purrrrrr.


Stealth Drone HP 10/10 | EAC:10 KAC:12 | F:+0 R:+2 W:+0 | Perc:+0 Normal Stealth +6/+16 | Move:40ft Climb 20ft) | ALP +3 (1d4 F/Burn 1d4) Acrobatics +2 Athletics +1 Bluff -2 Diplomacy -2 Disguise -2 Intimidate -2 Perception +0 Piloting +2 Sense Motive +0 *Stealth +6 Survival +0

Mrrrrrroooowwww?